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spman2099

Member
Oct 25, 2017
10,893
I am paid in USD, but I live in Canada. This means that I have an American bank account, and I have to keep my eye on the trading strength of the pair at any given moment. Currency exchange isn't so different from the stock exchange (they are essentially inexorably linked). Having done this for years (I used to get paid in yen), I have learned how truly fickle the market is. Sometimes there will be dramatic drops as a result of people losing confidence simply because things have been going well for too long. That is the kind of insane shifts the market can take.

Basically, what I am saying is, don't worry about it. Don't think too hard about it. It doesn't necessarily have to make sense.
 

Nanashrew

Banned
Oct 25, 2017
6,328
This is exactly what I'm pointing out. Saying MHW post launch performance is disappointing compared to expectations is one thing. Saying it's disappointing compared to past titles is just people pushing their "should have stayed on handheld" agenda since non of the past MH games moved 3 millions in only 5 months post release!
Yeah, I find that pretty eye roll worthy too.

But I'm only pointing out the slow decline desired. I'm sure stockholders and investors are happy with the huge sales of MHW, but I imagine they were also hoping for a similar slower decline like past titles. And their post-game model feels like it's following the same/similar post-game model of their past titles, which is not particularly good in the AAA space as they need more frequent updates and content inclusions. I imagine just having some sort of publicly made schedule would put plenty at ease so people weren't left in the dark about Capcom's plans with MHW and would bring some investors/stockholders more confidence in the longevity. But Capcom hasn't, and doesn't seem like they will.

If Capcom desires to compete with western AAA then they have to be more agile and responsive.
 

fiendcode

Member
Oct 26, 2017
24,926
Most hilarious things was all the "MHW had disappointing legs compared to the 3DS games" posts in this thread despite it selling more than 3 millions past its launch month, more than any other MH game did life time post launch month except maybe Portable 3rd on the PSP!

Saying it's disappointing compared to past titles is just people pushing their "should have stayed on handheld" agenda since non of the past MH games moved 3 millions in only 5 months post release!
You mean ~500k in the last 5 months. MHW was already at 7.5m as of March 5, roughly 5 weeks after launch. Although we are due for an update since we only have shipment through the end of June, so ~500k in the 4 months after the first full month of ~7.5m.

Technically due to the combination of historically staggered western launches and traditionally higher sustained Japanese sales, it's done less globally so far after launch window than every game since the first PSP title. It's not at all incorrect to say the game appears frontloaded even by series standards.
 

Luckett_X

Member
Oct 25, 2017
2,410
Leeds, UK
The argument against Monster Hunter World's legs when it was their best selling game of all time, spent half a year in the NPD's Top 20, and has been top of the Steam pre-purchase chart for 2 weeks is like salt that died of its own high sodium levels and will continue to haunt ResetEra until the heat death of the universe.

Lol, nah, stock threads are cancer, I made for the the sake of comparing people reaction to stock drops from nintendo to any other company, so far, thread has delieverd as I expected

Honesty like this on the internet is refreshing!
 
OP
OP
Pablo Mesa

Pablo Mesa

Banned
Nov 23, 2017
6,878
The argument against Monster Hunter World's legs when it was their best selling game of all time, spent half a year in the NPD's Top 20, and has been top of the Steam pre-purchase chart for 2 weeks is like salt that died of its own high sodium levels and will continue to haunt ResetEra until the heat death of the universe.



Honesty like this on the internet is refreshing!
That honesty got me 2 weeks vacations and an ultimatum tho :p

This amuses me very much knowing how salty OP constantly is.

MHW was Capcom's biggest success. Was it also more profitable than the previous games?
That should be the only relevant question going forward.

I personally didn't like the game.
Too much sodium do is bad
———————————————
Im seriously amazed by this thread still alive given how much is demonized
 

Nanashrew

Banned
Oct 25, 2017
6,328
The argument against Monster Hunter World's legs when it was their best selling game of all time, spent half a year in the NPD's Top 20, and has been top of the Steam pre-purchase chart for 2 weeks is like salt that died of its own high sodium levels and will continue to haunt ResetEra until the heat death of the universe.
NPD is carrying it for sure. It hasn't been in the Japan charts in a long while. EU charts is mixed.
 

Kaguya

Member
Jun 19, 2018
6,408
You mean ~500k in the last 5 months. MHW was already at 7.5m as of March 5, roughly 5 weeks after launch. Although we are due for an update since we only have shipment through the end of June, so ~500k in the 4 months after the first full month of ~7.5m.

Technically due to the combination of historically staggered western launches and traditionally higher sustained Japanese sales, it's done less globally so far after launch window than every game since the first PSP title. It's not at all incorrect to say the game appears frontloaded even by series standards.
Monster Hunter World(shipped+digital sales)
Release late January: 5 millions
Early February: 6 millions (+1 millions in the two weeks after launch)
5 March: 7.5 millions (+1.5 in the following 3 weeks)
9 May: 8 millions (500k from week 5 to week 13 last update we got)
https://www.vg247.com/2018/05/09/monster-hunter-world-8-million-shipped/

Even looking just at the time frame you comfortably picked as "after release window" to back up your scenario where it's preforming badly compared to previous games:

From roughly week 6 to week ~14 it moved 500k

Compared to the legs of the best selling MH games(looking at media create archives), from week 6 to week 14 they moved:
MHP3rd = ~368k
MH4 = ~282k
MH4U = ~268k while going through holiday season
MHX = ~177k

Add two or so more weeks of sales if you want or if I made some errors, and maybe add western sales data to MHX/MH4U if you can find any that far from release, but it wont change much. The 500k you're trying to push as "done less so far after launch window than every game since the first PSP title", is actually the best MH series have ever done that far from release!

But yea, it's preforming badly after release compared to the old games. ¯\_(ツ)_/¯
 
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