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DarthSontin

Member
Oct 25, 2017
2,032
Pennsylvania
I hit a sudden difficulty spike in Cyrus chapter 2. Even though my party was level 29 and the recommended was only 24 or so, those wisps in the cave kept spamming AoE attacks that did 30%-50% damage to everyone in my party. I had even gone to every town making sure I had the best equipment. I did a bit of grinding and finally got through it.

I'm pretty happy with this as my main setup:
*Therion- Thief/Merchant
*Primrose-Dancer/Cleric
*Alfyn-Apothecary/Scholar
*H'aanit-Hunter/Warrior
 

Kain-Nosgoth

Member
Oct 25, 2017
15,523
Switzerland
Is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
 

sharpforprez

Banned
Oct 29, 2017
735

arturo2666

Member
Oct 25, 2017
971
Still working my way through the last few characters of Ch.1 and I have a question - will I ever be able to switch out my protagonist?
 
Oct 26, 2017
2,430
My heart sank when the game tossed the "prepare two parties" screen at me before the bonus final boss.
I don't think I'm up for grinding my secondary party members up to have a shot at it...
 

RDreamer

Member
Oct 25, 2017
14,102
Got 2 more Chapter 2s left and still don't have a main setup nor do I plan to. I've been swapping people and parties around completely the whole game and that definitely makes things more fun. Not getting stuck using the same strategy over and over again.
 

MoonFrog

Member
Oct 25, 2017
3,969
I find it both interesting and odd how we never find out who the criminal man was/what he did, who Esmerelda really was and what she wanted, or the true backstory of the book's original owner (we find out a bit but barely anything).



Is it a physical or elemental buff? Thief has a skill that lowers enemy physical defense and attack.
Sorcerer has a skill that lowers enemy elemental attack
, but most importantly
Starseer has a skill that prevents enemies from buffing themselves in any way for a max of 8 or so turns I think (I think it might also remove current buffs too but idk).
Yeah, I got sloppy with the first part (I had a thief that could handle it).

As to the latter, I thought about that last night after I posted. Might do a mixture of dancer skill plus that (it is a group debuff). Problem would be timing it right.
 

Wagram

Banned
Nov 8, 2017
2,443
Can you ever swap out the character you chose in the beginning?

Primrose is decent, but I really like Olberic, Cyrus, Tressa, and Ophillia combo so far.

EDIT: NVM I see the answer on the previous page.
 

Kain-Nosgoth

Member
Oct 25, 2017
15,523
Switzerland
Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime

Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
 
Oct 25, 2017
4,694
I really wish this games structure wasn't so repetitive. It does so many things right but it's all wrapped around a tiresome core.
 

MoonFrog

Member
Oct 25, 2017
3,969
Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime

Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
Cleric has an elemental defense buff and a spell reflect.
 

Miaus

Member
Jan 28, 2018
416
I'm done with everyone's chapter 1 and I'm really having a blast, probably liking Tressa the best, I love the animation when she uses her Purchase skill, visuals and OST are really the things that I love most. Just 1 or 2 hours a day to not get burned out.

I usually get annoyed at the little things like NPCs not acknowledging you when you speak to them (Like Tressa's dad when you speak to him as her), but I'm having so much fun that I don't think much about it since I believe this project was just to see if there is a market for it, so I hope the good overall sales leads to higher highs in the, I assume, inevitable sequel. I can see why people complain about repetitiveness and grindy aspects if you have to review it and play almost non-stop for a week.

Hopefully by next weekend I'll have everyone's chapter 2 done, a friend also bought the game and he is loving it too, it just makes you feel like you are playing old school snes rpgs, good times.
 

Firemind

Member
Oct 25, 2017
15,528
Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime

Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
It does. It doesn't double the damage though so in most cases you're better off using the cleric's divine skill.

And if you have trouble with bosses, my question once again is: do you have Saving Grace on multiple characters?
 

Valus

Member
Nov 21, 2017
1,084
Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime

Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
Cleric has a reflect spell and m.def spell. Couple that with dancer's divine skill to target all and you're good.

Scholar's divine skill is not that good imo. I prefer to use the Cleric's divine skill on him so he can dual cast. Tons of damage as well as 4 break shots per cast.
 

QisTopTier

Community Resettler
Member
Oct 25, 2017
13,711
Is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
It does vastly more damage stacking that, elm attack up, elemental defense down on a foe, and the cleric skill together leads to hilarious high levels of damage

Scholar's divine skill is not that good imo. I prefer to use the Cleric's divine skill on him so he can dual cast. Tons of damage as well as 4 break shots per cast.
You use both... they stack
 

Jin

Member
Oct 25, 2017
553
It does vastly more damage stacking that, elm attack up, elemental defense down on a foe, and the cleric skill together leads to hilarious high levels of damage

You use both... they stack

I can only emphasize this again ... a sorcerer buffed with cleric and scholar divine is obscene, we are talking 100k+ damage when you are on the low side
 

donkey

Sumo Digital Dev
Verified
Oct 24, 2017
4,851
That feel when you do over 100k damage with Olberic. My blade is unbending!
 

donkey

Sumo Digital Dev
Verified
Oct 24, 2017
4,851
Which enemy drops the pomegrenates? The item not the essence



That warmaster divine move is bonkers. To think i still have to do ch2 for some chars lol
Matched up with BP Eater, it's glorious watching the numbers rise. And I still have to Olberic's chapter 2 as well. XD
 
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Oct 26, 2017
5,435
Does the game pickup in scale and adventure after chapter 1? Because I'm having a hard time forcing myself to play past the 10 hours and 6 characters I've met so far.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Finally obtained Merchant subjob. Now my Cyrus is a proper mage, he can cast more than 5 powerful spells in a fight, can recover mana and can do wind-based magic. So far is my favourite combination, being the 2nd one Olberic with the Hunter subjob.
 

RDreamer

Member
Oct 25, 2017
14,102
Thanks. I'll shelf it for awhile and maybe some time away from it will help

I honestly think it's more built for smaller chunks of play time. Things stay predictable and bite size through the entire thing. It's perfect for smaller play sessions but for some people can become very repetitive if you're ploughing through. Personally I'm fine with how it's structured and playing a ton of it, but if you're struggling early on I don't think it changes enough that it's going to suddenly grab you in a different way.
 
May 9, 2018
3,600
So there's a hilarious mega-damage-dealing technique that might actually not be intended.

The Runelord's Runes are intended to give you bonus damage / Break. But Rune damage scales off of Ele.Atk, apparently. If you Transfer Runes to a character with high-Ele.Atk and just do a normal attack with a Staff, the damage is massive. (tens of thousands even without a Break).

And it consumes 0 BP and SP (or you can use it on a Sorcerer where their Ele.Def Down skill will trigger the rune for extra fun).

Reddit source with more ways to abuse it.

To follow up on this:

I beat the Warmaster boss with this technique before she went into her 50% HP boost. Oops!

GlZansb.jpg
 

crazillo

Member
Apr 5, 2018
8,173
The two mages, right? They have single target spells too (Arcane Blade). What you definitely don't want is to have your damage dealing character with a bunch of BP saved up die to some random attack. And what did you spend your JP on if you don't have enough to learn Saving Grace in chapter 3? It's a little under 5000 JP to learn the skill.

(also Naar): Once I included a second Warrior, I didn't have much trouble left, because then I had multi-lance available, also mad sure to have two characters with a dagger. Just a clever usage of BP inflicting items here and there, too! Still, if later on in the game I happen to encounter a group of strong magic users, it might become more difficult. Ophilia was a bit underlevelled, and my subclass Cyrus wasn't quite there with Saving Grace yet. So I'm assuming with Saving Grace you can buff yourself against magic much better.
 

Ponchito

Member
Oct 28, 2017
2,222
Mexico City
I'm thinking about sacrificing either Cyrus or Ophilia. Obviously with one of their jobs assigned as secondary for the one I keep. Is this a good exchange?

I'm leaning towards keeping Cyrus as I like his powerfull elemental attacks with Cleric as secondary.
 

Vishmarx

Banned
Oct 26, 2017
5,043
Anyone know the difference between skills that just say they augment so and and others that add 50 points to the stat?
 

Łazy

Member
Nov 1, 2017
5,249
I hit a sudden difficulty spike in Cyrus chapter 2. Even though my party was level 29 and the recommended was only 24 or so, those wisps in the cave kept spamming AoE attacks that did 30%-50% damage to everyone in my party. I had even gone to every town making sure I had the best equipment. I did a bit of grinding and finally got through it.

I'm pretty happy with this as my main setup:
*Therion- Thief/Merchant
*Primrose-Dancer/Cleric
*Alfyn-Apothecary/Scholar
*H'aanit-Hunter/Warrior
Because the level means almost nothing beside small difference in HP and even smaller in stats.
It's all about your setup, how you play and gears.
The timing and ability to quickly break is also crucial.
 

crazillo

Member
Apr 5, 2018
8,173
I'm enjoying all the stories so far and I don't share all the complains about writing. I think that the story is far more engrossing that in Bravely Default, and the combats are better too. I'm hyped to see how the next games can expand and improve on the ideas created for OT.

I thought the first chapters had a couple of weaker or "standards JRPG" one's, only Primrose stood out there. But most stories improved after that, they all had their little spin or surprising elements in it. Some even got pretty dark or chars were starting to question and reflect on their respective motivations and ultimately their character traits.
 

Łazy

Member
Nov 1, 2017
5,249
that's really cool. the odds seem crazy low. i've gotten jp x100 twice now but still no luck with exp. jp is kinda useless where i am now and if i ever manage the exp i'll probably only go up 10 levels lol
You should feel lucky : p. JP gives much more flexibility than levels. Gear too.
Finally obtained Merchant subjob. Now my Cyrus is a proper mage, he can cast more than 5 powerful spells in a fight, can recover mana and can do wind-based magic. So far is my favourite combination, being the 2nd one Olberic with the Hunter subjob.
What's the 5th element ?
Fire, Ice, Thunder, Wind...?

Cyrus as a merchant, it's a mix I thought about but I needed BP donation on someone else. The Thief/Merchant was born. It's the BP/MP provider. But I'm not using Alfin so he might so that with items ?
I'll see in my noblepart later.

So I gave Apothecary to him. He poisons bosses when not having enough BP for strong magic and heals status effects as well.
Many good setups available.
 

duckroll

Member
Oct 25, 2017
11,129
Singapore
Ophilia done. Alfyn done. Tressa done. Olberic is next. Then I'm going to take a break after that before doing a full party swap for the other 4. Don't wanna burn out. Gonna read all the Geoff Johns Aquaman run before I jump back in for the rogue party run.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
What's the 5th element ?
Fire, Ice, Thunder, Wind...?

Cyrus as a merchant, it's a mix I thought about but I needed BP donation on someone else. The Thief/Merchant was born. It's the BP/MP provider. But I'm not using Alfin so he might so that with items ?
I'll see in my noblepart later.

So I gave Apothecary to him. He poisons bosses when not having enough BP for strong magic and heals status effects as well.
Many good setups available.
II didn't mean 5 elements, I meant 5 spell uses. Considering that base "double spells" cost 22 mana and you have like 120 or so total mana he could use 5-6 big spells before running out of mana. And yeah, my Tressa is Merchant/Thief and as you said she basically gives BP and mana to the party. And has 4 different weapons, so she's good to hit weak points. My Ophilia is the Apothecary, poisoning bosses and havig a cheap single target heal is great.
 

Łazy

Member
Nov 1, 2017
5,249
Ophilia done. Alfyn done. Tressa done. Olberic is next. Then I'm going to take a break after that before doing a full party swap for the other 4. Don't wanna burn out. Gonna read all the Geoff Johns Aquaman run before I jump back in for the rogue party run.
How easy does this team seemed for you to set up ?
I'm ending my rogue run and going to do the noble one.
I imagine it might be easier for me with a gigantic pool of items for Alfin.
II didn't mean 5 elements, I meant 5 spell uses. Considering that base "double spells" cost 22 mana and you have like 120 or so total mana he could use 5-6 big spells before running out of mana. And yeah, my Tressa is Merchant/Thief and as you said she basically gives BP and mana to the party. And has 4 different weapons, so she's good to hit weak points. My Ophilia is the Apothecary, poisoning bosses and havig a cheap single target heal is great.
Hmmmm 2 merchants. Interesting.
Ophilia as total heal, interesting too.
I'd still have a hard time to not make a cleric/dancer. Having most buff on one person definitely help for multi targetting in between heals. But I could see the use of 2 merchants.
The balance of battle really makes every jobs important for different reasons. Very nice.
 
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Kain-Nosgoth

Member
Oct 25, 2017
15,523
Switzerland
Cleric has a reflect spell and m.def spell. Couple that with dancer's divine skill to target all and you're good.

Scholar's divine skill is not that good imo. I prefer to use the Cleric's divine skill on him so he can dual cast. Tons of damage as well as 4 break shots per cast.
It does. It doesn't double the damage though so in most cases you're better off using the cleric's divine skill.

And if you have trouble with bosses, my question once again is: do you have Saving Grace on multiple characters?

Man i'm freaking dumb, i checked all jobs and somehow i missed this one, lmao! Time to fuck this boss up!

I can only emphasize this again ... a sorcerer buffed with cleric and scholar divine is obscene, we are talking 100k+ damage when you are on the low side

That feel when you do over 100k damage with Olberic. My blade is unbending!

100k? damn i just had only once like 8000 x4 (cleric divine) damage by stacking all the skill i could and BP... and i'm level 45 already, maybe i should buy some equipement... only stole them up until now
 

OmegaDL50

One Winged Slayer
Member
Oct 25, 2017
9,639
Philadelphia, PA
II didn't mean 5 elements, I meant 5 spell uses. Considering that base "double spells" cost 22 mana and you have like 120 or so total mana he could use 5-6 big spells before running out of mana. And yeah, my Tressa is Merchant/Thief and as you said she basically gives BP and mana to the party. And has 4 different weapons, so she's good to hit weak points. My Ophilia is the Apothecary, poisoning bosses and havig a cheap single target heal is great.

If you get Dancer's 3rd passive skill which is Second Wind which gives you a SP recovery at the end of the turn based on the characters maximum SP, then there is the Merchant's 4th Passive which is SP Saver which reduces all SP costs in half.

Combine the two and you essentially can cast offensive spells for free.
 

Deleted member 36578

Dec 21, 2017
26,561
I've heard mixed things. Does this game have a big post game with all the travelers joining together or not?

I just did it all last night . Fresh in my brain so here it is,

It does not. There are a couple side quests that lead to a secret area you fast travel to on the map . This area is small but has a lot of boss fights. The characters you have are all there, but do not talk or interact with each other. It's a huge let down. Definitely the most disappointing aspect of the game. There is no post game to speak of, as you can do every thing else in the game prior to even picking up your 8th member. This secret place requires you to have beaten the game with all 8. So it's the only thing that could be considered post game .
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
If you get Dancer's 3rd passive skill which is Second Wind which gives you a SP recovery at the end of the turn based on the characters maximum SP, then there is the Merchant's 4th Passive which is SP Saver which reduces all SP costs in half.

Combine the two and you essentially can cast offensive spells for free.
Yep, I'm using the merchant Half Mana Usage skill, but I don't have yet the Dancer subjob. I'm doing the Octopath route, and I'm not exploring anything that is not directly in the way to cities I'm going to.
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
To follow up on this:

I beat the Warmaster boss with this technique before she went into her 50% HP boost. Oops!

GlZansb.jpg

Oooh, I just recently got Runelord, too. Might try to see if I can get a setup going.

Ophilia done. Alfyn done. Tressa done. Olberic is next. Then I'm going to take a break after that before doing a full party swap for the other 4. Don't wanna burn out. Gonna read all the Geoff Johns Aquaman run before I jump back in for the rogue party run.
Off topic, but man that run is great. I was initially a little put off by N52 when it launched, but Johns' Aquaman and Snyder's Batman made it worth it.