You don't. Time to play something else it seems. Too bad it didn't work for you.
Thanks for the input. Yeah, looks like it's not my cup of tea unfortunately.
You don't. Time to play something else it seems. Too bad it didn't work for you.
Thanks for the input. Yeah, looks like it's not my cup of tea unfortunately.
I'll buy it from you ♂️I'm at 10 hours now and I feel the same. This game is tedious af. The map layout is so uninspired and boring and it drives me insane how passive party members are during some story points. And the stupidest thing is.... They just join your party because reasons.
Still working my way through the last few characters of Ch.1 and I have a question - will I ever be able to switch out my protagonist?
Yeah, I got sloppy with the first part (I had a thief that could handle it).I find it both interesting and odd how we never find out who the criminal man was/what he did, who Esmerelda really was and what she wanted, or the true backstory of the book's original owner (we find out a bit but barely anything).
Is it a physical or elemental buff? Thief has a skill that lowers enemy physical defense and attack., but most importantlySorcerer has a skill that lowers enemy elemental attackStarseer has a skill that prevents enemies from buffing themselves in any way for a max of 8 or so turns I think (I think it might also remove current buffs too but idk).
Cleric has an elemental defense buff and a spell reflect.Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime
Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
It does. It doesn't double the damage though so in most cases you're better off using the cleric's divine skill.Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime
Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
Cleric has a reflect spell and m.def spell. Couple that with dancer's divine skill to target all and you're good.Is there a secret job that gives any elemental defense buff or that blocks magic for one turn? Because i could really use that against a certain secret boss... it just kills me in two turns we his spells, and since he can use two attack back to back, i'm pretty much dead everytime
Also is the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
It does vastly more damage stacking that, elm attack up, elemental defense down on a foe, and the cleric skill together leads to hilarious high levels of damageIs the divine skill of cyrus supposed to make the spell with multiple ennemies more powerfull since it all goes on one ennemy? I tried it but it doesn't look like it does more damage so it's weird
You use both... they stackScholar's divine skill is not that good imo. I prefer to use the Cleric's divine skill on him so he can dual cast. Tons of damage as well as 4 break shots per cast.
It does vastly more damage stacking that, elm attack up, elemental defense down on a foe, and the cleric skill together leads to hilarious high levels of damage
You use both... they stack
That feel when you do over 100k damage with Olberic. My blade is unbending!
Matched up with BP Eater, it's glorious watching the numbers rise. And I still have to Olberic's chapter 2 as well. XDWhich enemy drops the pomegrenates? The item not the essence
That warmaster divine move is bonkers. To think i still have to do ch2 for some chars lol
Does the game pickup in scale and adventure after chapter 1? Because I'm having a hard time forcing myself to play past the 10 hours and 6 characters I've met so far.
Thanks. I'll shelf it for awhile and maybe some time away from it will help
So there's a hilarious mega-damage-dealing technique that might actually not be intended.
The Runelord's Runes are intended to give you bonus damage / Break. But Rune damage scales off of Ele.Atk, apparently. If you Transfer Runes to a character with high-Ele.Atk and just do a normal attack with a Staff, the damage is massive. (tens of thousands even without a Break).
And it consumes 0 BP and SP (or you can use it on a Sorcerer where their Ele.Def Down skill will trigger the rune for extra fun).
Reddit source with more ways to abuse it.
The two mages, right? They have single target spells too (Arcane Blade). What you definitely don't want is to have your damage dealing character with a bunch of BP saved up die to some random attack. And what did you spend your JP on if you don't have enough to learn Saving Grace in chapter 3? It's a little under 5000 JP to learn the skill.
I've heard mixed things. Does this game have a big post game with all the travelers joining together or not?
Yeah, I think I'll try to defeat all those bosses with just the base classes then. :PTo follow up on this:
I beat the Warmaster boss with this technique before she went into her 50% HP boost. Oops!
Because the level means almost nothing beside small difference in HP and even smaller in stats.I hit a sudden difficulty spike in Cyrus chapter 2. Even though my party was level 29 and the recommended was only 24 or so, those wisps in the cave kept spamming AoE attacks that did 30%-50% damage to everyone in my party. I had even gone to every town making sure I had the best equipment. I did a bit of grinding and finally got through it.
I'm pretty happy with this as my main setup:
*Therion- Thief/Merchant
*Primrose-Dancer/Cleric
*Alfyn-Apothecary/Scholar
*H'aanit-Hunter/Warrior
Anyone know the difference between skills that just say they augment so and and others that add 50 points to the stat?
I'm enjoying all the stories so far and I don't share all the complains about writing. I think that the story is far more engrossing that in Bravely Default, and the combats are better too. I'm hyped to see how the next games can expand and improve on the ideas created for OT.
I got it once. It propelled my main team from the upper 20's to around 45ish.
You should feel lucky : p. JP gives much more flexibility than levels. Gear too.that's really cool. the odds seem crazy low. i've gotten jp x100 twice now but still no luck with exp. jp is kinda useless where i am now and if i ever manage the exp i'll probably only go up 10 levels lol
What's the 5th element ?Finally obtained Merchant subjob. Now my Cyrus is a proper mage, he can cast more than 5 powerful spells in a fight, can recover mana and can do wind-based magic. So far is my favourite combination, being the 2nd one Olberic with the Hunter subjob.
II didn't mean 5 elements, I meant 5 spell uses. Considering that base "double spells" cost 22 mana and you have like 120 or so total mana he could use 5-6 big spells before running out of mana. And yeah, my Tressa is Merchant/Thief and as you said she basically gives BP and mana to the party. And has 4 different weapons, so she's good to hit weak points. My Ophilia is the Apothecary, poisoning bosses and havig a cheap single target heal is great.What's the 5th element ?
Fire, Ice, Thunder, Wind...?
Cyrus as a merchant, it's a mix I thought about but I needed BP donation on someone else. The Thief/Merchant was born. It's the BP/MP provider. But I'm not using Alfin so he might so that with items ?
I'll see in my noblepart later.
So I gave Apothecary to him. He poisons bosses when not having enough BP for strong magic and heals status effects as well.
Many good setups available.
How easy does this team seemed for you to set up ?Ophilia done. Alfyn done. Tressa done. Olberic is next. Then I'm going to take a break after that before doing a full party swap for the other 4. Don't wanna burn out. Gonna read all the Geoff Johns Aquaman run before I jump back in for the rogue party run.
Hmmmm 2 merchants. Interesting.II didn't mean 5 elements, I meant 5 spell uses. Considering that base "double spells" cost 22 mana and you have like 120 or so total mana he could use 5-6 big spells before running out of mana. And yeah, my Tressa is Merchant/Thief and as you said she basically gives BP and mana to the party. And has 4 different weapons, so she's good to hit weak points. My Ophilia is the Apothecary, poisoning bosses and havig a cheap single target heal is great.
Cleric has a reflect spell and m.def spell. Couple that with dancer's divine skill to target all and you're good.
Scholar's divine skill is not that good imo. I prefer to use the Cleric's divine skill on him so he can dual cast. Tons of damage as well as 4 break shots per cast.
It does. It doesn't double the damage though so in most cases you're better off using the cleric's divine skill.
And if you have trouble with bosses, my question once again is: do you have Saving Grace on multiple characters?
I can only emphasize this again ... a sorcerer buffed with cleric and scholar divine is obscene, we are talking 100k+ damage when you are on the low side
That feel when you do over 100k damage with Olberic. My blade is unbending!
II didn't mean 5 elements, I meant 5 spell uses. Considering that base "double spells" cost 22 mana and you have like 120 or so total mana he could use 5-6 big spells before running out of mana. And yeah, my Tressa is Merchant/Thief and as you said she basically gives BP and mana to the party. And has 4 different weapons, so she's good to hit weak points. My Ophilia is the Apothecary, poisoning bosses and havig a cheap single target heal is great.
I think starting at 40 is ok. As for setup really depends on which boss for me I had to change it each time.what kind of level/setup do you need to beat the fourextra jobs temples?
I've heard mixed things. Does this game have a big post game with all the travelers joining together or not?
Yep, I'm using the merchant Half Mana Usage skill, but I don't have yet the Dancer subjob. I'm doing the Octopath route, and I'm not exploring anything that is not directly in the way to cities I'm going to.If you get Dancer's 3rd passive skill which is Second Wind which gives you a SP recovery at the end of the turn based on the characters maximum SP, then there is the Merchant's 4th Passive which is SP Saver which reduces all SP costs in half.
Combine the two and you essentially can cast offensive spells for free.
To follow up on this:
I beat the Warmaster boss with this technique before she went into her 50% HP boost. Oops!
Off topic, but man that run is great. I was initially a little put off by N52 when it launched, but Johns' Aquaman and Snyder's Batman made it worth it.Ophilia done. Alfyn done. Tressa done. Olberic is next. Then I'm going to take a break after that before doing a full party swap for the other 4. Don't wanna burn out. Gonna read all the Geoff Johns Aquaman run before I jump back in for the rogue party run.