How do you guys think Alolan forms will work? Will they be in-game trades or will GF go full stupid and tie them to amiibo or something? After Mew, anything is possible.
Tranquilo. Leave the hysterics for gen VIII in 2019.Go is turning out to be the worst thing that has ever happened to Pokemon
It seems that they honestly don't give a shit about their longtime fans anymore. All that matters to them is chasing that PoGo money, older audience be damned.
Yes, I do realize it. What you're not understanding is that not everyone have problems with those legitimate complains and most people aren't on internet complaining or praising games like us. My point isn't to say that you're wrong to criticize, it's to say that the majority of this base don't do it and we are a minority, that's all.
The corest of core games.
I'll get it, but it's still a spin-off in my eyes, no matter how convincing the arguments for it being a "core" game may be.
but it's still a fucking rpg. This changes literally nothing about that fact
Go is turning out to be the worst thing that has ever happened to Pokemon
It seems that they honestly don't give a shit about their longtime fans anymore. All that matters to them is chasing that PoGo money, older audience be damned.
Just doing some looking online, it seems like Nintendo has some ownership in both Creatures and Game Freak, but they operate them as seperate companies in a partnership over Pokemon. That arrangement is probably enforced by other Creatures and Game Freak owners / shareholders that don't want Nintendo's public company status affecting their % of ownership.but they're not a subsidiary of any of them, just a partner for the Pokémon franchise.
Fucking Christ Era, think outside of your goddamn bubble. I tried to introduce my wife to Sun a couple of years ago and she was intimidated. However, with Let's Go! She's really interested. It's not all about kids.
We have to boicot this game. I'm serious. It's not the first problem of the world but as a player and fan of the series, this is really bad and sad.
Masuda is destroying Pokémon.
I don't think you get why people are complaining. But the game is still 100% an rpg. Changing the catching mechanic doesn't change it's genreIt changes a ton! If it didn't then people wouldn't be complaining.
The next games probably won't be affected? After that? Who fucking knows. And the problem is Masuda's philosophy as a whole has been hurting the series, and that'll probably hold true for gen VIII as wellMy man over here gets it. There's nothing wrong with a comfy Pokemon game that you can play with your significant other, parent or child. And if you get those people invested in the franchise to play the other games, it's a win for Nintendo.
I wouldn't assume that the design choices of this game will affect the next games as they are well in development. Also the fact that Nintendo annouced these and the 2019 core games basically at the same time leads me to believe that they will be different experiences. As for the series as a whole, I can't say. Depends on how well these games + the 2019 core games sell really.
Relax bro. Was he destroying the franchise when he made Ruby and Sapphire?
Transfer them from GO or just in-game trade/gift probablyHow do you guys think Alolan forms will work? Will they be in-game trades or will GF go full stupid and tie them to amiibo or something? After Mew, anything is possible.
I don't think you get why people are complaining. But the game is still 100% an rpg. Changing the catching mechanic doesn't change it's genre
Is it? If the games don't connect to gen 7 and aren't on the 3ds, and you cant use any gen 7 pokemon beaides a few alolan forms...it's not gen 7.
They should give Pokémon to Level-5, everything but Pokémon and character design.
I've seen no evidence to suggest the reason casuals are excited about this game is the go catching mechanic. And again, if that was the whole reason like we initially thought, I would've accepted it. But my issue is that Masuda literally just said it's not the only reason, and I think that his idea that players are brain dead morons has been hurting the franchise for years. It's not the catching mechanic in go that most are complaining about here, it's how Masuda views the players and what they feel this means for the entire series going forwardIt doesn't but it makes it much more accessible to people who previously weren't interested in the genre. Stop looking at that catching mechanic in isolation and look at them all together. The way Pokémon are visible and you can choose if you want to capture it or not, using berries and a motion based capture system, needing to capture multiples of a Pokémon for candies to level up and evolve. They've taken everything that Go players are familiar with and put them in a story based experience.
Is this a good thing or a bad thing?BotW is a copout in that it allows the player to make meaningful progress whatever they do and wherever they go. They made sure it's not possible to play the game "wrong" and this is precisely the reason why it's the most casual friendly Zelda game.
"but you can kill enemies in so many different ways!" translates to "whatever idea the player conceives of will work, ensuring they'll have a good time"
"but you can go anywhere!" since "simplify all shrines and dungeons, and scale enemies according to player progress"
They gave us freedom at the cost of making the game idiot proof.
Of course the other 15M matter. They're a bunch of suckers who will buy anything with the word "Pokemon" stapled to it, no matter how shitty it is. Obviously, that's why it's completely acceptable to disembowel the core game mechanics so that they can appeal to the casuals who probably won't even be buying a Switch anyway.No, you see this is good because sales.
As everyone knows what mobile players want is a 300$ console with a 60$ game to catch less Pokémon than the ones available in their smartphones.
These other 15M that bought the games for years don't matter.
I agree with Masuda here, I think this is good to get in a untapped audience and also help bridge Pokemon GO players into the main series.
Just doing some looking online, it seems like Nintendo has some ownership in both Creatures and Game Freak, but they operate them as seperate companies in a partnership over Pokemon. That arrangement is probably enforced by other Creatures and Game Freak owners / shareholders that don't want Nintendo's public company status affecting their % of ownership.
Now you're just going into irrelevant things. My premise in the original quote you responded to is that potential high sales does not excuse stupid game design. And you're responding with "well potential high sales + well, you're just a minority." There's literally no point in what you just said. First off, what do I care about being the minority? Did I generalize and say everyone else will have the same issues I have? Clearly not, as I have acknowledged that LGEP will sell well. So really what was the point other than to lowkey handwave criticisms away?
Relax bro. Was he destroying the franchise when he made Ruby and Sapphire?
I've seen no evidence to suggest the reason casuals are excited about this game is the go catching mechanic. And again, if that was the whole reason like we initially thought, I would've accepted it. But my issue is that Masuda literally just said it's not the only reason, and I think that his idea that players are brain dead morons has been hurting the franchise for years. It's not the catching mechanic in go that most are complaining about here, it's how Masuda views the players and what they feel this means for the entire series going forward
"Some players," not children. Considering this game is heavily implied if not outright stated to be a trojan horse to court Go players into the main series as a whole, it's pretty obvious that's who he's actually talking about. Whether or not it sticks around for Gen 8 is up in the air. I'd prefer the option to turn off motion controls for disabled players and people who like to play in weird orientations, so hopefully that feedback is taken in.However, that's not the only reason. Masuda thinks that the classic catching mechanics may be too difficult for some players, so they wanted to simplify the captures by introducing the GO mechanics.
Cool, that's not what I'm complaining about. And if you're girlfriend is intimidated by the catching mechanic in normal pokemon games because it's too hard as Masuda suggests, then I'm sorry but she's an idiot because it's a mechanic that can literally be brute forced super easily that requires literally zero skillYou haven't spoken to many people about it then. My girlfriend who literally doesn't okay games outside Go and Candy Crush has it pre ordered because she's had a ton of fun with Go and this looks accessible to her. After she got into Go I tried to get her into a mainline game and she had absolutely no interest. Again it's not just the catching mechanic, the game just looks more appealing and accessible because they're already familiar with the sysems and know that they're systems they enjoy.
Using the older gens he worked on as proof is pointless when Masuda has made it very clear his game design philosophies and priorities have changed since diamond and pearlSeeing a lot of "They're dumbing it down for kids!" here, which is not what was said at all.
"Some players," not children. Considering this game is heavily implied if not outright stated to be a trojan horse to court Go players into the main series as a whole, it's pretty obvious that's who he's actually talking about. Whether or not it sticks around for Gen 8 is up in the air. I'd prefer the option to turn off motion controls for disabled players and people who like to play in weird orientations, so hopefully that feedback is taken in.
I'm also surprised that people seem to think that Masuda is "the problem" at Game Freak in regards to tutorials and hand-holding. Are we forgetting the forced Pokestar segment in shining example of a perfect Pokemon game B2W2? Forcing Bell Tower/Whirl Islands into the plot instead of extra exploration areas in HGSS? The past 3 sets of games not even being directed by him and having the highest amount of this in franchise history? This is the direction the company is taking, not the direction of one man, especially not one that directed GS, RS, and DP aka "Don't Pointoutwherei'mgoing" the game. Honestly, if you don't like it, I'd advise just not buying them anymore. This is how they want to make the games now and after oh, 8 years of solid complaints about the games getting too easy, I doubt they actually care very much about anything forum users are saying.
And before anyone accuses me of being a defender of Game Freak or on the payroll, I just helped release a in-development build of one of their games that I very much doubt they wanted public. I'm a fan, not a fanatic.
Cool, that's not what I'm complaining about. And if you're girlfriend is intimidated by the catching mechanic in normal pokemon games because it's too hard as Masuda suggests, then I'm sorry but she's an idiot because it's a mechanic that can literally be brute forced super easily that requires literally zero skill
Considering how so many people defend this with anecdotal evidence (means absolutely nothing that your aunt will buy this, I'm a long time fan and will be skipping this - it goes both ways) or sales that don't exist yet, I think they have enougn fans accepting anything for it to sell well.Of course other 15M matter. They're a bunch of suckers who will buy anything with the word "Pokemon" stapled to it, no matter how shitty it is. Obviously, that's why it's completely acceptable to disembowel the core game mechanics so that they can appeal to the casuals who probably won't even be buying a Switch anyway.
More like smartphone games and the complaints about "haha an ice cream Pokémon!!" changed him for worse. If he could now, all these games would forever be just a tour through Kanto.Using the older gens he worked on as proof is pointless when Masuda has made it very clear his game design philosophies and priorities have changed since diamond and pearl
COol, not everyone has to play a franchise. If the core gameplay of mainline Pokemon doesn't appeal to people, then they should just sell to other0. You literally cannot make a product that will please everyone. Their are tons of spinoffs that do other genres. And those people will never be integrated into the core mainline crowd if they fundementally dislike what the mainline games are. I have every right to be upset if a franchise I've loved for years goes in a direction I hate when it's still super successful without doing that. Whether this does amazingly or not has nothing to do with why I am personally upsetJesus Christ, it's not because it's too hard its because she has no interest in playing games like that. I know people who have played games their entire lives and are easily smart enough to play Pokemon if they wanted, but don't because the actual gameplay doesn't appeal to them. I've said that like 4 times now, please l learn to read.
There a huge difference in "I won't okay that because it's too hard" and "Inwont okay that because it doesn't look fun".
Upon deeper look, this appears to be the case! Game Freak Inc. just has the 1 owner. Good for him.
COol, not everyone has to play a franchise. If the core gameplay of mainline Pokemon doesn't appeal to people, then they should just sell to others. Their are tons of spinoffs that do other genres. And those people will never be integrated into the core mainline crowd if they fundementally dislike what the mainline games are. I have every right to be upset if a franchise I've loved for years goes in a direction I hate when it's still super successful without doing that. Whether this does amazingly or not has nothing to do with why I am personally upset
Ahhh my b.I know, I posted it cause she fits their description and is the most annoying and egregious character GF have made yet. :P
Because I have no faith in gamefreak not to fuck up that core title, especially given that the core issue here is Matsuda's philosophy and not let's go itselfThey're making a core game next year! They have literally said there's a game in development for release next year aimed at core players. Why do you care if people who play Go or Lets Go don't integrate into the core games? If they can run these as two seperate series along side one another the problem?
Christ almighty Pokemon fans on this site are insufferable and I say that as a lifetime Pokémon fan.
To be fair this is the same reason that the NES and SNES classics, and various VC releases, have included save states or rewinds etc. A lot of stuff that we found par-for-the-course 20 years ago is now seen as too difficult or frustrating for modern players.Pokemon has seriously jumped the shark.
Most of us played the original games when we were kids, how is it we played these games just fine as kids and now they have to be dumbed down for today's generation? The series is one step away from being the last straw that breaks the camels back.
Because I have no faith in gamefreak not to fuck up that core title, especially given that the core issue here is Matsuda's philosophy and not let's go itself
It's not about your wife, it's not personal :)Fucking Christ Era, think outside of your goddamn bubble. I tried to introduce my wife to Sun a couple of years ago and she was intimidated. However, with Let's Go! She's really interested. It's not all about kids.
I never said that. I said people are idiots if they find the catching mechanic hard because it's ludicrously easy even if you don't follow the guidelines and just throw balls until it worksSo where does this lead into you calling people "idiots" for not enjoying previous Pokémon games?