It might be worth keeping an eye on this Mixer channel. There's a guy from discord who's hopefully going to stream their early Xbox copy: https://mixer.com/Architect16
It's live!
Seems like an hour and 15 minutes. 15 minutes per person.I should warn people that the Waking Titan ARG is basically ending and we are being tasked to save people this might take quite a while and may not be interesting to those who haven't been following along.
That very cool to hear! When I was finishing up my 1st play with the vanilla version way back when, I actually started coming across a bunch of names planets ... So, I miss have just been following someone else's path lol
So will we get the patch notes or anything at the end of the stream?
Dumb question. I still have my original copy so I'm good. I don't need to buy anything right?
If that's the case I've been kinda wanting to play this again. I didn't entirely hate this the first go around.
Dumb question. I still have my original copy so I'm good. I don't need to buy anything right?
If that's the case I've been kinda wanting to play this again. I didn't entirely hate this the first go around.
Dumb question. I still have my original copy so I'm good. I don't need to buy anything right?
As others have said you're good to go! Check the links for the previous updates at the bottom of the OP to see what's changed between then and now.Dumb question. I still have my original copy so I'm good. I don't need to buy anything right?
If that's the case I've been kinda wanting to play this again. I didn't entirely hate this the first go around.
the 28 Changes IGN video really impressed me and makes me excited about the game. Now, I only have one question for people who have played this previously. It might be silly, but are there any adversaries that pop up that require combat? I know that this game is about relaxing, but if you come across some kind of titan or creature that is aggressive and requires team work to defeat (yeah, I get that this is Monster Hunters), and you happen to find these things every 30 planets or so....
this might already exist, I dunno. But i could imagine being hooked on this thing like, FOREVER, as my main MP game if 80% of the time I'm just exploring and mining and discovering stuff, and out of hundreds of planets, I encounter maybe 10-20 Titans or enemies that are aggressive and powerful that just cant' be taken down without incredible grinding or coordinated teamwork. The spoils, of course, would be such a resource rich planet that's so rare. Essentially, boss fights that are sprinkled throughout the galaxy.
Is this even a thing??? Have i been missing out all along?
the 28 Changes IGN video really impressed me and makes me excited about the game. Now, I only have one question for people who have played this previously. It might be silly, but are there any adversaries that pop up that require combat? I know that this game is about relaxing, but if you come across some kind of titan or creature that is aggressive and requires team work to defeat (yeah, I get that this is Monster Hunters), and you happen to find these things every 30 planets or so....
this might already exist, I dunno. But i could imagine being hooked on this thing like, FOREVER, as my main MP game if 80% of the time I'm just exploring and mining and discovering stuff, and out of hundreds of planets, I encounter maybe 10-20 Titans or enemies that are aggressive and powerful that just cant' be taken down without incredible grinding or coordinated teamwork. The spoils, of course, would be such a resource rich planet that's so rare. Essentially, boss fights that are sprinkled throughout the galaxy.
Is this even a thing??? Have i been missing out all along?
the 28 Changes IGN video really impressed me and makes me excited about the game. Now, I only have one question for people who have played this previously. It might be silly, but are there any adversaries that pop up that require combat? I know that this game is about relaxing, but if you come across some kind of titan or creature that is aggressive and requires team work to defeat (yeah, I get that this is Monster Hunters), and you happen to find these things every 30 planets or so....
this might already exist, I dunno. But i could imagine being hooked on this thing like, FOREVER, as my main MP game if 80% of the time I'm just exploring and mining and discovering stuff, and out of hundreds of planets, I encounter maybe 10-20 Titans or enemies that are aggressive and powerful that just cant' be taken down without incredible grinding or coordinated teamwork. The spoils, of course, would be such a resource rich planet that's so rare. Essentially, boss fights that are sprinkled throughout the galaxy.
Is this even a thing??? Have i been missing out all along?
Ah well. It was a nice thought. In lieu of AI systems for the native life on each planet, NMS could really be amazing with that experience I was thinking about. Imagine having to chart out your own maps and needing to actually trade resources that might be useful for other players. There might be a resource on one one planet that is so essential for cultivating another planet! Maybe some of those Titans wouldn't require fighting at all, but specific resources that they could use to grow and cultivate their own ecosystems.Currently there are pirates in space, robot drones on the surface, and occasionally aggressive animals. With the possible exception of dogfighting, combat is very simplistic.
However there is a new enemy race in the Next update which we don't know much about, but appears in the trailer in what may be a combat based MP mission. So 'maybe' basically.
I would say that combat really isn't the focus of the game though (especially on foot) - so don't expect much but an occasional diversion in that department.
I'm as excited as everyone else here about the update, but that's a lot of assumptions you have there. Probably should preface your statements with some kind of disclaimer because none of what you posted is confirmed.Currently there are pirates in space, robot drones on the surface, and occasionally aggressive animals. With the possible exception of dogfighting, combat is very simplistic.
However there is a new enemy race in the Next update which we don't know much about, but appears in the trailer in what may be a combat based MP mission. So 'maybe' basically.
I would say that combat really isn't the focus of the game though (especially on foot) - so don't expect much but an occasional diversion in that department.
Oh, the game got an update right now on Xbox One. 4,81GB.
Day One patch?
There may be a stealth/arg early release of NEXT, which would be rad. A message from Sean is playing upon completion of the ARG.
There may be a stealth/arg early release of NEXT, which would be rad. A message from Sean is playing upon completion of the ARG.
Ah well. It was a nice thought. In lieu of AI systems for the native life on each planet, NMS could really be amazing with that experience I was thinking about. Imagine having to chart out your own maps and needing to actually trade resources that might be useful for other players. There might be a resource on one one planet that is so essential for cultivating another planet! Maybe some of those Titans wouldn't require fighting at all, but specific resources that they could use to grow and cultivate their own ecosystems.
So now that I've seen that video (base building is more nuanced than i thought), is this game pretty much minecraft? Go to planet, excavate minerals, don't piss off police-bots, fuel your ship, go to next planet, try not to get shot down by aggro pirates in space as you travel between planets? Now...do that with friends? Rinse and Repeat? Is that essentially what this game is?
EDIT - So one more thought....and I'm really asking this from people who played it and enjoyed it because i'm looking forward to this myself: What exactly are you discovering? It's heavily billed as an exploration game. I get that there's no real combat...that's fine. But if there isn't any of that open-world AI / ecosystems where species interact independent of you (the cool stuff from watching animals in Far Cry, or People in GTA), no species of communal life that you might uncover, and no real adversaries, are you just going to the next planet to mine minerals and to see a new vista? Are you essentially going from planet to planet to see new randomly generated vistas, or is there much more? In the early game when it launched, there were hills with rocks, fields with rocks, and caves with crystals. There were occasional aggro robots. Also sometimes cryptic messages...