The New Super Mario Bros. series is a hard one to judge. The classic games essentially reinvented themselves each time with the only iterative title being Lost Levels. Out of Super Mario Bros, Super Mario Bros. 2 USA, Super Mario Bros. 3, Super Mario World, Super Mario Land and Super Mario Land 2, you can quite easily select a favourite game simply by how they feel to play.
NSMB isn't like that. While they all have mild twists like the spin in NSMB Wii and U or the coins changing up the pacing to levels in NSMB2, they all essentially control the same and are designed with many of the same philosophies in mind.
For me I think NSMB U is the most inteligent in terms of level ideas. You're still going through the generic level templates but the extent the game goes to make each level distinct is executed smoother than other entries I feel. The squirrel suit power up was also far more interesting than NSMB Wii's propeller suit which was situational and had far too much down time.
There were some really cool and clever levels beyond just the awesome Starry Night inspired one (though that one certainly puts the art style into question).
So which game stands out to you the most and why?
NSMB isn't like that. While they all have mild twists like the spin in NSMB Wii and U or the coins changing up the pacing to levels in NSMB2, they all essentially control the same and are designed with many of the same philosophies in mind.
For me I think NSMB U is the most inteligent in terms of level ideas. You're still going through the generic level templates but the extent the game goes to make each level distinct is executed smoother than other entries I feel. The squirrel suit power up was also far more interesting than NSMB Wii's propeller suit which was situational and had far too much down time.
There were some really cool and clever levels beyond just the awesome Starry Night inspired one (though that one certainly puts the art style into question).
So which game stands out to you the most and why?