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ChatonPute

Member
Oct 25, 2017
188
Super interested in the game since I saw the first gif on twitter few months ago
It reminds me of Blast Corps / first GTA nut mixed with a physics based puzzle mechanics in a cool and weird world

Its was released today, on PS4/XOne/PC and Switch

I saw some reviews this morning (http://www.pushsquare.com/reviews/ps4/mugsters or http://fingerguns.net/reviews/2018/07/17/mugsters-review-it-wont-mug-you-off/)

And it seem pretty good. I've only played an hour on the Switch version and I had a lot of fun
There is also a coop mode that I haven,t tried yet

https://www.youtube.com/watch?v=TFjAFwp896g
 
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DKShadow

Community Manager at Team17
Verified
May 2, 2018
22
Nottingham, UK
As the curator of the Xbox One X Enhancement thread, can you enlighten us on any X enhancements the title has?
Mugsters supports native 4K on PC, and upscales to 4K on PS4 Pro and Xbox One X.

Is it 60fps on switch?
We're targeting 30 across all platforms, but the framerate is uncapped allowing for 60 (and beyond) at times. Generally for Switch I can confirm that it runs at 1080p docked and 720p undocked.

Awesome, good to have someone here from the community. I read the description as a puzzle-based game and it looks bombastically fun. Is it strictly couch co-op or is there online co-op as well?
It's only single-player and local co-op at this time. Depending on how well it does, there might be scope for online co-op in the future :)
 
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Orb

Banned
Oct 27, 2017
9,465
USA
That trailer is so manic that I have no idea what's going on, but the style is intriguing enough that I want to learn more.
 

Deleted member 33

Account closed at user request
Banned
Oct 24, 2017
1,457
When I first saw the trailer last week, it definitely gave me some Blast Corps vibes. I like the colorful art style as well.

Also, thanks DKShadow for coming in here to answer everyone's questions.
 

DKShadow

Community Manager at Team17
Verified
May 2, 2018
22
Nottingham, UK
What's the average game length? And your favorite vehicle?
I'm not entirely certain about the length, as it really depends on how well you do - and how much you mess around! There are 24 levels though, with 24 variations of these levels in co-op (separate progress), as well as Time Trials and global leaderboards and a mysterious 25th island that can teach you more about what exactly is going on - if you can figure out how to access it!

As for my favourite vehicle, I love the hot air balloon because it takes outsmarting aliens to the next level!

That trailer is so manic that I have no idea what's going on, but the style is intriguing enough that I want to learn more.
There is indeed a lot going on, and I'd recommend to maybe check out one of the many gameplay videos already on YouTube to best see how it actually plays. Essentially you're solving environmental puzzles involving vehicles, explosions, aliens, bees, rocks, anything you can find, while trying to collect mysterious crystals (that also work as added health) and saving your fellow humans, all so you can escape the deadly islands one after the next. Think Human: Fall Flat meets GTA 2, but with crazier physics, aliens and explosions.

When I first saw the trailer last week, it definitely gave me some Blast Corps vibes. I like the colorful art style as well.

Also, thanks DKShadow for coming in here to answer everyone's questions.
We've been hearing that a lot, and the dev team (consisting mainly of 1 person) has taken a lot of "retro" game inspiration in making this!