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Xx 720

Member
Nov 3, 2017
3,920
The fin for me in crackdown was finding orbs and co op it's not complicated hope it turns out, at least with gamepass I can just play it..
 

DigSCCP

Banned
Nov 16, 2017
4,201
At this point it feels like is just not cancelled because of the backslash.
Luck for MS now they have GP so they can release it any state and still bring some crazy "engagement numbers" to pretend the game is succesful in some way.
 

Raide

Banned
Oct 31, 2017
16,596
4 years is fine. Better than the 12 months to churn out an iterative sequel. After CD2, they needed to do something more. Crackdown 1.5 may have been OK for fans but no good for the series. Maybe seeing how Fortnite has done things has made them adjust their content plans. Crackdown would be perfect for emotes, skins etc.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
The development of this game has been rocky, that much we know, but the latest E3 showing looked fine to me. Games delayed to infinity and beyond can be trash and they can be amazing, we had all kinds of examples this decade between Duke Nukem Forever, The Last Guardian, Cuphead and so on, so I won't judge prematurely. Worst case scenario it'll be a decent timewaster for boring afternoons, playable for "free" for us Game Pass owners.
 

Dreamboum

Member
Oct 28, 2017
22,865
Dave Jones was head of cloudgine. His purpose was the cloud technology stuff .Not the actual multiplayer

Then cloudgine was bought by epic so they must have been pretty impressed by their work.

Just think it's daft completely ruling someone off for 1 bad game when he's had 3 good to amazing games under his belt before that .

Again, I'm looking at his recent history. APB was a disaster.

Just look at his statements coming from Crackdown 3, as he was seen at the head of the game when Sumo was doing the heavy lifting all this time:

When Dave Jones, one of the chief creators of Lemmings, Grand Theft Auto and the first Crackdown game, took to the stage during Microsoft's 2015 Gamescom media briefing to present pre-alpha in-game footage of Crackdown 3, gamers were promised a competitive multiplayer open-world experience with "100 per cent destructible environments".

And the article says he was at the helm of Reagant games, whereas he invested into Cloudgine. His purpose goes much beyond the cloud computing and the article isn't mincing its words that the whole thing was a smoke screen behind the actual work made by the good lads at Sumo and other studios. I'm sure he meant well and had actual ideas going on with this project, but this is another case of the reality catching up to him, especially as Crackdown 3 is in a special kind of hell right now. The actual state of the game is evidence of this.

EDIT: Smoke screen is too strong, but as EG said it's common to not disclose the less glamorous side of game dev and just put the spotlight on Dave Jones and his ideas.
 

JINX

Member
Oct 25, 2017
7,473
So basically leadership came in and restructured the management and refocused the project with Ken Lobb leading it, the campaign is mostly done and in a good enough place while the multiplayer is still in a problem solving state. So hopefully the 8 month delay let's them finish off polishing the campaign and solving the problems they are having with multiplayer, this is another case of showing a project too early. I'm sure what OP decided to quote will result in a good discussion lol.
 

Remo Williams

Self-requested ban
Banned
Jan 13, 2018
4,769
Not a lot new info, but an interesting read nevertheless. Considering that the game was now given an actual release date, I'm pretty confident that it's safe, and close to being done. That said, even if the Wrecking Zone mode does not pan out, I would hope that they still release the rest of the game, as that's what I'm primarily looking forward to.
 
Oct 25, 2017
19,165
Crackdown 3 was touted as a game using cloud computing as well as (massive?) multiplayer modes. APB is one of the worse example out there and I'm not sure how his pedigree is going to shield him from how much of a flaming trainwreck something he had attempted before (sans cloud computing) was despite having a funding of 100M$. I don't think being the creator of Lemmings has much relevance to what's at hand, even though I consider Lemmings to be a damn fine game.
This comment is weird his position seemed to have been limited to an early advisory capacity and for the purposes for helping to set-up with cloudengine technology, whatever went on with APB is neither here nor there. He wasn't "working" on the game.
 

More Butter

Banned
Jun 12, 2018
1,890
This article doesn't add any new info really. It's obvious that the game has had a rocky development but it's better that they have been delaying rather than giving it the scalebound treatment so I'm willing to give it a shot. This is one of the perks of gamepass as well. Good to be able to give this a shot without a huge upfront investment. It's possible in all this that there is still a fun game in the end to play.
 

NekoNeko

Banned
Oct 26, 2017
18,447
just can it already. no need to have the devs go through hell for another few months for a product that in the end nobody enjoys.
 

Deleted member 1777

User requested account closure
Banned
Oct 25, 2017
637
I think I'm one of the few people really looking forward to it. Really liked the footage shown at E3 last year and it seems like Sumo Digital get Crackdown and what makes it fun. I personally don't give a fuck about the cloud or destruction of environments, just give me some sweet orbs to chase after and shit to blow up with better graphics.
 
Oct 25, 2017
19,165
Wasn't there a rumor or something a while back that the campaign was pretty much completed and the multiplayer was the sticking point?
 

Lucifersam597

Permanently banned for usage of an alt-account.
Member
Jun 28, 2018
314
This article doesn't add any new info really. It's obvious that the game has had a rocky development but it's better that they have been delaying rather than giving it the scalebound treatment so I'm willing to give it a shot. This is one of the perks of gamepass as well. Good to be able to give this a shot without a huge upfront investment. It's possible in all this that there is still a fun game in the end to play.

Yep the article is like, "hey nothing new on the crackdown front, things must be smooth, lets make an article digging up crap and make sure this games development problems are still on peoples minds"

The game has release date had a good showing about a month ago and nothing else bad has come to light. What was the purpose in making an article to rehash crap we already knew?
 

Conor419

Banned
Nov 26, 2017
2,320
London
Could see it coming right from the beginning: announced with no official studio assignment, and some nonsense about the Cloud.

Despite it all, I hope Crackdown 3 reaches the light. The IP must survive.
 

Deleted member 11479

User requested account closure
Banned
Oct 27, 2017
1,053
Is it delayed again? Nope, no new news with this one article sounds more like flogging a dead horse
So? It is a piece of investigative journalism exploring behind-the-scenes and current state of the development. What's wrong with that? Even if it doesn't necessarily contain much of new information, it confirms a lot of previous reports, giving them more validity. Do you think people should know only what the companies want us to know. If so, then feel free to subscribe only to their PR outputs and ignore the rest, but there is no need to be hostile and negative towards journalism.
 

Kasey

Member
Nov 1, 2017
10,822
Boise
It's good Ken Lobb is overseeing it now. He's the person who suggested adding platforming to Crackdown 1. I believe he helped with Sunset Overdrive as well.
 

Dreamboum

Member
Oct 28, 2017
22,865
This comment is weird his position seemed to have been limited to an early advisory capacity and for the purposes for helping to set-up with cloudengine technology. He wasn't "working" on the game.

Surely a game in which his company Reagent games and the Cloudgine company he invested in was involved, on top of having an advisory capacity and showing up at press events touting cloud technology and open-world multiplayer, must at least mean that he had a lot of importance in the making of the game despite not doing the development work.

The EG article notes that his Cloudgine technology seems to be focused on the multiplayer element and that it's at the foundation of Wrecking Zone according to Microsoft. Maybe it'll become a concrete thing in some way as we learn more of its multiplayer, but it's hard to see that Dave Jones would somehow not have any involvement considering his "technology" was a central focus of the game's making.
 

Lucifersam597

Permanently banned for usage of an alt-account.
Member
Jun 28, 2018
314
So? It is a piece of investigative journalism exploring behind-the-scenes and current state of the development. What's wrong with that? Even if it doesn't necessarily contain much of new information, it confirms a lot of previous reports, giving them more validity. Do you think people should know only what the companies want us to know. If so, then feel free to subscribe only to their PR outputs and ignore the rest, but there is no need to be hostile and negative towards journalism.

"Investigative journalism" and "no new information" yea like I said seems pointless and is just flogging a dead horse
 

Deleted member 1589

User requested account closure
Banned
Oct 25, 2017
8,576
Yep the article is like, "hey nothing new on the crackdown front, things must be smooth, lets make an article digging up crap and make sure this games development problems are still on peoples minds"

The game has release date had a good showing about a month ago and nothing else bad has come to light. What was the purpose in making an article to rehash crap we already knew?
It's not a rehash, the article went more into detail why the production went into production hell.

And the good showing a month ago was just a trailer, when the year before they actually let the press play the game.
 

chasingclouds

Member
Jan 5, 2018
522
England, U.K.
It's not my kind of game to be honest, but I will never criticise a publisher for supporting a developer. That's more of the kind of behaviour I want to see from Microsoft vs cancelling games and closing studios (sorry, I'm definitely still a little sore about their treatment of Lionhead). I am hopeful it will be worth the wait in the end for all the fans, and I like to think it's a sign that Microsoft are learning lessons from what I consider to be their mismanagement of studios.

I believe that one of the reasons Sony have such a strong first-party is the continual support they have given their first party studios over the decades - some from back in the 90s. Look at The Last Guardian - in development so many years it became a joke, one I laughed at myself! Yet I played it for the very first time a couple of months ago and the game is magnificent. Far from perfect, but worth every year of development. I really hope that is true here too with Crackdown 3.

I do think that Microsoft first party has been a let down, and I do think Crackdown is sadly getting an overly harsh reception because of that. Microsoft need an acclaimed well reviewed exclusive. State of Decay 2 sits at metacritic 66. Sea of Thieves at 69. The only AAA exclusive they have this year is Forza, but compared to Nintendo and Sony's output, that one game just isn't enough. That's not Crackdown's fault, but I do think the eventual review scores will reflect the situation. Xbox gamers want and deserve something on par with the exclusives releasing on other systems and that's a high mountain for Crackdown 3 to climb.
 
Oct 27, 2017
4,018
Florida
Crackdown 3 is, I believe, the last of the first party exclusives from the constrained budget era of XBOX first party. They tried to do it as a multiple studio outsource (like Master Chief Collection) and got screwed (like Master Chief Collection).

Hopefully the extra time can unfuck this game. Feast your eyes gamers of the last of the Adam's Family lineup. Let's look forward to the true first party future.
 
Oct 27, 2017
15,052
just can it already. no need to have the devs go through hell for another few months for a product that in the end nobody enjoys.

Better to release a flawed product (that can potentially be improved over time) than nothing at all. Plus, with MS investing in 5-ish years of development at this point I really don't see them cancelling it.

Wasn't there a rumor or something a while back that the campaign was pretty much completed and the multiplayer was the sticking point?

I believe it was the other way around, and rumours suggested MP had been complete for some time and was waiting on the single player. However that's pretty much been debunked recently, including hints from our own Zhuge.
 

NekoNeko

Banned
Oct 26, 2017
18,447
Better to release a flawed product (that can potentially be improved over time) than nothing at all. Plus, with MS investing in 5-ish years of development at this point I really don't see them cancelling it.

if the price for that is that many people have to work crunch for 6 months i'd rather not have it. it's unlikely that it will turn out good anyway,
 

Remo Williams

Self-requested ban
Banned
Jan 13, 2018
4,769
I think I'm one of the few people really looking forward to it. Really liked the footage shown at E3 last year and it seems like Sumo Digital get Crackdown and what makes it fun. I personally don't give a fuck about the cloud or destruction of environments, just give me some sweet orbs to chase after and shit to blow up with better graphics.

Oh, absolutely, it's the upcoming game I'm looking foward to the most, I love Crackdown to death. The action in the trailer looked tantalizing, but at this point I just want to see more of it, and get my hands on it already.


It's good Ken Lobb is overseeing it now. He's the person who suggested adding platforming to Crackdown 1. I believe he helped with Sunset Overdrive as well.

Yes, Lobb is great and capable, although he's no guarantee for success. He was also overseeing the ill-fated Phantom Dust remake, so fingers crossed for this one.
 

Dreamboum

Member
Oct 28, 2017
22,865
if the price for that is that many people have to work crunch for 6 months i'd rather not have it. it's unlikely that it will turn out good anyway,

I'm just hoping that Sumo Digital isn't going to have to pay for the failings of Crackdown 3. Let's hope that whatever deal they had with Microsoft doesn't involve metacritic bonuses because even if the game turns out excellent, the apathy towards this game will not do it any favour and I don't want Sumo Digital to have to fold because of this.
 

Dyashen

Member
Dec 20, 2017
5,158
Belgium
Not much new information other than Ken Lobb's involvement in the project. I do think that the game can turn out well and i'm sure i'll enjoy it.
 
Oct 27, 2017
15,052
if the price for that is that many people have to work crunch for 6 months i'd rather not have it. it's unlikely that it will turn out good anyway,

People work crunch in this industry all the time. If you want to make a stand against this for ethical reasons that's fine, but in that case you should be calling for about 90% of games (indie and AAA) to be cancelled.
 

Klobrille

Member
Oct 27, 2017
9,360
Germany
Eurogamer said:
what some expect will be a disappointment of a release no matter how much money and resources Microsoft throws at it.
This part makes no sense to me and almost seems unprofessional.
  • Who is "some"?
  • Why do they have a bias towards a game they haven't touched on for over a year?
  • What kind of a strange conclusion is "investing in a game doesn't makes it better"?
They can't know that as they don't know how the end result will turn out. Why is it so unlikely that the final game will - you know - end up being a fun and great game? So pretty much exactly the thing we keep hearing from various insider reports close to the project?

The current argumentation trend in regards to Xbox first-party games pretty much is "they should've give the team more time ...". And now they are doing exactly this thanks to a huge inside the company, this suddenly also isn't the right move.

The game is doing fine. Fans will be more than pleased with Crackdown 3 becoming the best Crackdown game by far. Won't be too long until they show more of it.
 

christocolus

Member
Oct 27, 2017
14,932
Yeah I really have no hope of this game being good. I'll try it since it will be on Game Pass but I really have a low expectation for it. I'm sure even if it turns out bad though we'll hear people celebrating that it ends up having 2 million players in the first couple weeks. Still irritates me that people think the way State of Decay 2 and SoT turned out was acceptable just b/d they ended up with large player bases due to Game Pass.

What is this about? Both games sold way beyond MS estimates, and have retained a healthy player populations post release.. I wonder what you're really trying to say here. Lol


Oh nice. I didn't know this. Ken is a really guy. Hope he is able to steer the ship in the right direction. Looking forward to the game. With game pass thrown into the mix i expect this game to end up doing much better than expected.
 
Last edited:

Detective

Member
Oct 27, 2017
3,853
Wonder how much money MS used on this title!?!
I've a feeling after all these delays and money thrown, this game will be average at best . Hope am wrong.
 

Vinc

Member
Oct 25, 2017
7,387
No real new info in there beyond this being ghe last delay MS was willing to give it. We also know cancelling it is out of the question so I guess it's coming then no matter what.
 

Theorry

Member
Oct 27, 2017
61,043
The SP looked alot better this E3. More intrested in the MP tho. But i am expecting to see it at every big show for years now and i am always let down. I just wait and see regarding the MP.
The SP i am not worried about that looks great,
 

Dan Thunder

Member
Nov 2, 2017
14,060
To be fair, when they first revealed it and talked about the 'Power of the Cloud' for the destruction of the city I wasn't convinced by that. Plus when MS quickly changed their tune from having to have the machine in an always online state that then made me wonder what would happen with the game.

I think that MS should have just kept quiet. They clearly showed a very rough, early dev version of the game. In the scheme of things the four years it's since spent in development isn't excessive in this day and age but because it was shown so early any delay - which happens to pretty much any title these days - in interpreted as the game being in the sh*t. Obviously it hasn't been a smooth journey from the sound of it but it doesn't seem beyond what some other titles have experienced.
 

jroc74

Member
Oct 27, 2017
28,996
Guess you can say that its future seems cloudy at best.

lol.

Ppl were posting it was the single player causing the delay. It made sense to think it was the cloud stuff.

Maybe it's time to release it even if the online parts aren't ready. I only played the single player anyway, never did online co op.
 

Dyashen

Member
Dec 20, 2017
5,158
Belgium
While i found the narration of Terry to be a bit too over the top, the trailer from this years E3 was really good and shows more of an improvement compared to last years showing both content-wise and visual-wise. With Gamescom coming next month, i do hope we'll see it there, but a Game Informer coverage or IGN First coverage would make more sense to eventually happen similar to how State of Decay 2 did it.
 

Skronk

Member
Nov 22, 2017
1,231
I agree, it's going to have to be 10/10 levels of amazing otherwise it's going to have a rough time after all this build up.
 
Oct 26, 2017
8,992
Absolutely nothing new then, ok. Let's just wait and see and hope it actually releases early next year. We had some people here that played it last year say it was Crackdown and fun and this year's E3 trailer showed a big improvement. Phil Spencer said it's not where it needs to be yet and thus another delay.

Let's just wait and see.
 
Oct 25, 2017
19,165
Surely a game in which his company Reagent games and the Cloudgine company he invested in was involved, on top of having an advisory capacity and showing up at press events touting cloud technology and open-world multiplayer, must at least mean that he had a lot of importance in the making of the game despite not doing the development work.

The EG article notes that his Cloudgine technology seems to be focused on the multiplayer element and that it's at the foundation of Wrecking Zone according to Microsoft. Maybe it'll become a concrete thing in some way as we learn more of its multiplayer, but it's hard to see that Dave Jones would somehow not have any involvement considering his "technology" was a central focus of the game's making.
He showed up at press events because he's the most recognizable face attached with the series and was acting as a convenient hype man for technology Microsoft was already pushing. The fact that the tech company created serves or served as the backbone of the multiplayer doesn't necessarily mean he directly commented on or had direct influence on it's structure. And ignoring all of that I still wouldn't see what APB would specifically have to do with it considering structurally this is completely different. Like APB was bad but that doesn't seem to really tie into this game that much.
 

berzeli

Member
Oct 25, 2017
3,384
Jones' eye-catching demo that showed impressive destruction tech in a multiplayer Crackdown-themed environment, it turns out, was only ever about showing off the potential of the cloud. It was never intended to represent gameplay gamers might actually get to experience.
oh.
 
Oct 31, 2017
12,085

Heid

Member
Jan 7, 2018
1,808
It wouldn't surprise me at all if the cloud stuff was just pulled from the game, and it might be for the best really.
Honeslty thought thats exactly what happened...?

I mean when was the last trailer that featured buildings being destructible?

Jones' eye-catching demo that showed impressive destruction tech in a multiplayer Crackdown-themed environment, it turns out, was only ever about showing off the potential of the cloud. It was never intended to represent gameplay gamers might actually get to experience.

wellthereitis.gif
 

X1 Two

Banned
Oct 26, 2017
3,023
"At Gamescom 2015, Microsoft announced Dave Jones as creative director of a company called ReAgent Games. Jones, whose last high-profile video game was the failed MMO APB"

This alone should have been the biggest red flag in the history of the universe. I would have jumped ship before he'd even have time to blink.

David Jones is also the creator of GTA. So I don't know what red flags you mean.