It had a release date last year too, and multiple release windows before that.
That's a good one, lol.
Dave Jones was head of cloudgine. His purpose was the cloud technology stuff .Not the actual multiplayer
Then cloudgine was bought by epic so they must have been pretty impressed by their work.
Just think it's daft completely ruling someone off for 1 bad game when he's had 3 good to amazing games under his belt before that .
When Dave Jones, one of the chief creators of Lemmings, Grand Theft Auto and the first Crackdown game, took to the stage during Microsoft's 2015 Gamescom media briefing to present pre-alpha in-game footage of Crackdown 3, gamers were promised a competitive multiplayer open-world experience with "100 per cent destructible environments".
This comment is weird his position seemed to have been limited to an early advisory capacity and for the purposes for helping to set-up with cloudengine technology, whatever went on with APB is neither here nor there. He wasn't "working" on the game.Crackdown 3 was touted as a game using cloud computing as well as (massive?) multiplayer modes. APB is one of the worse example out there and I'm not sure how his pedigree is going to shield him from how much of a flaming trainwreck something he had attempted before (sans cloud computing) was despite having a funding of 100M$. I don't think being the creator of Lemmings has much relevance to what's at hand, even though I consider Lemmings to be a damn fine game.
This article doesn't add any new info really. It's obvious that the game has had a rocky development but it's better that they have been delaying rather than giving it the scalebound treatment so I'm willing to give it a shot. This is one of the perks of gamepass as well. Good to be able to give this a shot without a huge upfront investment. It's possible in all this that there is still a fun game in the end to play.
So? It is a piece of investigative journalism exploring behind-the-scenes and current state of the development. What's wrong with that? Even if it doesn't necessarily contain much of new information, it confirms a lot of previous reports, giving them more validity. Do you think people should know only what the companies want us to know. If so, then feel free to subscribe only to their PR outputs and ignore the rest, but there is no need to be hostile and negative towards journalism.Is it delayed again? Nope, no new news with this one article sounds more like flogging a dead horse
This comment is weird his position seemed to have been limited to an early advisory capacity and for the purposes for helping to set-up with cloudengine technology. He wasn't "working" on the game.
So? It is a piece of investigative journalism exploring behind-the-scenes and current state of the development. What's wrong with that? Even if it doesn't necessarily contain much of new information, it confirms a lot of previous reports, giving them more validity. Do you think people should know only what the companies want us to know. If so, then feel free to subscribe only to their PR outputs and ignore the rest, but there is no need to be hostile and negative towards journalism.
It's not a rehash, the article went more into detail why the production went into production hell.Yep the article is like, "hey nothing new on the crackdown front, things must be smooth, lets make an article digging up crap and make sure this games development problems are still on peoples minds"
The game has release date had a good showing about a month ago and nothing else bad has come to light. What was the purpose in making an article to rehash crap we already knew?
I mean, it's not hard to see that the development cycle has been an absolute train wreck.
just can it already. no need to have the devs go through hell for another few months for a product that in the end nobody enjoys.
Wasn't there a rumor or something a while back that the campaign was pretty much completed and the multiplayer was the sticking point?
Better to release a flawed product (that can potentially be improved over time) than nothing at all. Plus, with MS investing in 5-ish years of development at this point I really don't see them cancelling it.
I think I'm one of the few people really looking forward to it. Really liked the footage shown at E3 last year and it seems like Sumo Digital get Crackdown and what makes it fun. I personally don't give a fuck about the cloud or destruction of environments, just give me some sweet orbs to chase after and shit to blow up with better graphics.
It's good Ken Lobb is overseeing it now. He's the person who suggested adding platforming to Crackdown 1. I believe he helped with Sunset Overdrive as well.
if the price for that is that many people have to work crunch for 6 months i'd rather not have it. it's unlikely that it will turn out good anyway,
if the price for that is that many people have to work crunch for 6 months i'd rather not have it. it's unlikely that it will turn out good anyway,
This part makes no sense to me and almost seems unprofessional.Eurogamer said:what some expect will be a disappointment of a release no matter how much money and resources Microsoft throws at it.
Yeah I really have no hope of this game being good. I'll try it since it will be on Game Pass but I really have a low expectation for it. I'm sure even if it turns out bad though we'll hear people celebrating that it ends up having 2 million players in the first couple weeks. Still irritates me that people think the way State of Decay 2 and SoT turned out was acceptable just b/d they ended up with large player bases due to Game Pass.
I do so hate when games journalists report news for big upcoming game releases.
He showed up at press events because he's the most recognizable face attached with the series and was acting as a convenient hype man for technology Microsoft was already pushing. The fact that the tech company created serves or served as the backbone of the multiplayer doesn't necessarily mean he directly commented on or had direct influence on it's structure. And ignoring all of that I still wouldn't see what APB would specifically have to do with it considering structurally this is completely different. Like APB was bad but that doesn't seem to really tie into this game that much.Surely a game in which his company Reagent games and the Cloudgine company he invested in was involved, on top of having an advisory capacity and showing up at press events touting cloud technology and open-world multiplayer, must at least mean that he had a lot of importance in the making of the game despite not doing the development work.
The EG article notes that his Cloudgine technology seems to be focused on the multiplayer element and that it's at the foundation of Wrecking Zone according to Microsoft. Maybe it'll become a concrete thing in some way as we learn more of its multiplayer, but it's hard to see that Dave Jones would somehow not have any involvement considering his "technology" was a central focus of the game's making.
oh.Jones' eye-catching demo that showed impressive destruction tech in a multiplayer Crackdown-themed environment, it turns out, was only ever about showing off the potential of the cloud. It was never intended to represent gameplay gamers might actually get to experience.
Never understand people open a thread about some article but then never post the full article in the thread, just "highlighting" some of part that OP think it's important.
Honeslty thought thats exactly what happened...?It wouldn't surprise me at all if the cloud stuff was just pulled from the game, and it might be for the best really.
Jones' eye-catching demo that showed impressive destruction tech in a multiplayer Crackdown-themed environment, it turns out, was only ever about showing off the potential of the cloud. It was never intended to represent gameplay gamers might actually get to experience.
Ugh, what is the point exactly if you can't actually deliver?
"At Gamescom 2015, Microsoft announced Dave Jones as creative director of a company called ReAgent Games. Jones, whose last high-profile video game was the failed MMO APB"
This alone should have been the biggest red flag in the history of the universe. I would have jumped ship before he'd even have time to blink.