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Deleted member 15326

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4,219
The way Deroir's feedback was phrased wouldn't have mattered. Price was angered by having received it from him at all. She makes that clear in her response.
 

Sandstar

Member
Oct 28, 2017
7,742
I really don't think this is any better.

It's a question that asks for a response, rather than a comment that explains something that she already knows. I know you will probably say "But, but your first sentance, etc" That's explaining the context of the question for people who may not be aware. I ask for her opinion, I don't say "Other mmos use branching dialog. You should use them." It's asking for her opinion about something, not telling her what to do. I understand you're trying to make a point, but you're wrong. The way I did it is perfectly acceptable.
 

Deleted member 36767

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I am sure they like feedback and there is an appropriate place to give that feedback which isn't the developer's individual personal twitter accounts. But like I said, that is hardly feedback. He is educating a veteran writer on branching paths. Fucking branching paths. The thing she had just touched on. It's like telling a veteran mechanic that maybe he should check the oil. Does this mean I am implying deroir did something wrong? If so I am okay with that. I think Deroir was well intentioned. That is my perspective.

I think you're looking at it really black and white, when it's way more grey than either of those. I think it's important to consider her state of mind. If she just snapped at someone for no reason, that is way different. That is what a lot of people think happened here, but they're not considering her state of mind. From her perspective, I can easily see how she thought the post was insulting and condescending and she responded the way she probably always does. Do I think Price reacted appropriately? No. But do I think her response was justified? Well, maybe. It's difficult to imagine what someone goes through when they're the target of harassment. Twitter isn't the most transparent platform. Well, I think whether her actions are justified or not must at least account for her state of mind. And no, I don't think this means her firing might have been illegal (I only mention this to preempt a common strawman about the legality of the situation).



Thanks for the note, I updated my original post for clarity.

I am looking at it more "black and white" than you because the justifications for her behavior are extraordinarily weak, in my opinion. I also think she is very hypocritical in how she thinks she should be treated v how she treats others. (Ie hate mobs, toxicity) - how can you pretend to take the moral high ground- as she does - and treat others in the exact same manner you allegedly fight against? She should know better than to partake in that garbage as she lives it.
 

oni-link

tag reference no one gets
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Oct 25, 2017
16,032
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It's a question that asks for a response, rather than a comment that explains something that she already knows. I know you will probably say "But, but your first sentance, etc" That's explaining the context of the question for people who may not be aware. I ask for her opinion, I don't say "Other mmos use branching dialog. You should use them." It's asking for her opinion about something, not telling her what to do. I understand you're trying to make a point, but you're wrong. The way I did it is perfectly acceptable.

And she'd have chewed him out for saying that too, and then you'd have to come up with another excuse
 

Sandstar

Member
Oct 28, 2017
7,742
And she'd have chewed him out for saying that too, and then you'd have to come up with another excuse

Oh, well, if you can read her mind, and know what she'd do in every possible situation, then why are you even here? You already know what would happen. I'm sorry. I thought your post was an invitation to start a conversation...
 

Deleted member 1635

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Not really, actually.
He's just straight up disagreeing with a thing she said where she lumped two whole genres together and later said things like:


That's specifically why Dragon Age 2 for example had tone options. Optimistic, sarcastic and aggressive, basically, even when you didn't get to choose what happened. And many, many people really love their Hawkes.
She's saying that isn't possible in a CRPG. I guess Dragon Age doesn't exist.

She goes even further with:

You have to.
For any MMO/RPG...
Seriously?

Deroir wasn't even saying that it's the solution to every problem, blahblah, but that there can be branching dialogue in the genre and it might make people more invested in the roleplaying aspect. Might. It might. More invested. Not solve all the problems.

Thanks for this. I tried to post something similar earlier in the thread but this is far more succinct and thorough.

I'm really frustrated seeing people in this thread act like dialogue options are some kind of idiotic suggestion that only a clueless amateur would suggest. That completely ignores that they represent the solution to PC characterization problems chosen my many other devs of RPGs and other genres.

Yes, they may be more costly as you need to allow for a bit of variety before the final outcome that needs to be the same for everyone, but they absolutely can be effective at allowing players to define the personality of the character they created. Certainly more so than the Arena Net solution of making them hollow shells and expecting the player to fill in the rest purely with their imagination.
 

Deleted member 19213

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It seems like she has the propensity to get snippy with people on her twitter feed. I think the way she reacted towards the first poster in her Infinity War thread was a bit mean and flippant.

I also don't think it was necessary to react the way she did to the fan that gave her feedback. He was pretty polite and has a right to express his views. I don't think he came off as trying to tell her how to do her job.
 

Deleted member 1635

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I am sure they like feedback and there is an appropriate place to give that feedback which isn't the developer's individual personal twitter accounts. But like I said, that is hardly feedback. He is educating a veteran writer on branching paths. Fucking branching paths. The thing she had just touched on. It's like telling a veteran mechanic that maybe he should check the oil.

She absolutely did not mention branching paths or ever having considered them in her write up. Why do people keep claiming this?

Not that she needed to mention everything they considered and discarded at Arena Net, but don't act like Deroir just ignored what she wrote.
 

oni-link

tag reference no one gets
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Oct 25, 2017
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Oh, well, if you can read her mind, and know what she'd do in every possible situation, then why are you even here? You already know what would happen. I'm sorry. I thought your post was an invitation to start a conversation...

You have done the exact thing you just accused me of. You reworded the streamers comments in a way you think wouldn't have caused her to act like an asshole, when you have no idea if that would have made any difference, unless of course you're a mind reader

I also disagree with the firing, but I'm not going to reach for a reason to absolve her of being an asshole

If she was offered the chance to apologise she should have been allowed to keep her job with her employers backing

I think it undermines the women who work in gaming who are being harassed and targetred if we have to reach to absolve them of any wrong doing when there is clearly wrong doing present.

The GG losers already think women get undue attention and have undue influence over "their games" and by spinning events so as they don't mesh with reality (the streamer was an asshole, she did nothing wrong by attacking a customer) it just makes us look hypocritical and biased and therefore easy to ignore

Her employers deserve criticism for firing her without at least giving her the option to make amends, but the main takeaway seems to be "they fired her for no reason because she was the victim of a hate mob" and that is simply not what happened
 

HP_Wuvcraft

Member
Oct 26, 2017
4,267
South of San Francisco
Umm is that a problem? Are people not allowed to be dumb? The fact his solution was poorly thought plays no part whatsoever. If someone says a "stupid" contribution you correct them respectfully. As long as your points are made in good faith your doing absolutely nothing wrong and it's never ok for someone else to insult you personally based on that. It's rude and unprofessional there's no defending that.

You do realize that you're saying anyone can say anything as long as they personally don't mean to be offensive, right? Regardless of context, this is never the way to go about things.

This entire forum is people giving their opinions on what is good and what isn't about video games. If that's not acceptable then shut this place down.
People that talk shit get banned here, so this is a really bad analogy.
 

Tagg

Attempted to circumvent ban with an alt-account
Banned
Oct 25, 2017
2,717
You do realize that you're saying anyone can say anything as long as they personally don't mean to be offensive, right? Regardless of context, this is never the way to go about things.

People that talk shit get banned here, so this is a really bad analogy.
How else can you possibly conduct yourself in life? Intent is everything, and if the guy didn't intend to cause offense then I don't think he can be blamed for that.
 
Oct 25, 2017
4,767
He played the game, gave an opinion of what does and doesn't work. And you're telling me that's not feedback? Feedback the Guild Wars 2 team want more of? Ok.

+1

Who cares if it was not framed as a question, you make note and let your expertise dictate if its valuable information or not then respond in kind (usually in a respectful manner).

Umm is that a problem? Are people not allowed to be dumb? The fact his solution was poorly thought plays no part whatsoever. If someone says a "stupid" contribution you correct them respectfully. As long as your points are made in good faith your doing absolutely nothing wrong and it's never ok for someone else to insult you personally based on that. It's rude and unprofessional there's no defending that.

+1

Also a discussion can start if someone disagrees and it doesn't matter if its phrased as a question or not or if they are a professional on not you try to engage until a narrative conclusion is reached.
 
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Sou Da

Banned
Oct 25, 2017
16,738
Just going to slide in here to say that Yongyea's videos are absolute trash and lowkey he's just VaatiVidya (with all of the theft of /v/ theories involved) that saw a business opportunity in clickbait and being a more disingenuous Jim Sterling.
 

DoomGaze

Member
Nov 16, 2017
181
That's not telling how to do it though?????? That's pointing out problems - they aren't going into dev techniques and explaining they should have done it this way instead, just like how food critics might say yeah, the food was burnt and oversalted and greasy compared to this good restaurant which does the same cuisine so much better, they don't go into telling them a technical instruction of how to cook i.e should have salted after cooking, step by step instructions of how to fry. Ones giving technical knowledge the professional already knows, the other is pointing out the area where there is a problem.

Just trying to clarify here, honest inquiry.

Are you implying that if he had only given a critique, and not any supplemental advice on said critique, she would have accepted it in a different, civil and professional manner?
 

Sandstar

Member
Oct 28, 2017
7,742
You have done the exact thing you just accused me of. You reworded the streamers comments in a way you think wouldn't have caused her to act like an asshole, when you have no idea if that would have made any difference, unless of course you're a mind reader

I also disagree with the firing, but I'm not going to reach for a reason to absolve her of being an asshole

If she was offered the chance to apologise she should have been allowed to keep her job with her employers backing

I think it undermines the women who work in gaming who are being harassed and targetred if we have to reach to absolve them of any wrong doing when there is clearly wrong doing present.

The GG losers already think women get undue attention and have undue influence over "their games" and by spinning events so as they don't mesh with reality (the streamer was an asshole, she did nothing wrong by attacking a customer) it just makes us look hypocritical and biased and therefore easy to ignore

Her employers deserve criticism for firing her without at least giving her the option to make amends, but the main takeaway seems to be "they fired her for no reason because she was the victim of a hate mob" and that is simply not what happened

You can't see the difference between a question, and a declarative statement? Okay.
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,032
UK
I got the only point that mattered to the conversation we were having.

I know the difference, but you don't know she'd have reacted any differently, so your point doesn't matter

You can argue the difference all you like, she went overboard on a polite comment, the wording being changed slightly doesn't mean we can say she wouldn't have gone off on one

Trying to shift the blame onto the streamer is absurd
 

Sandstar

Member
Oct 28, 2017
7,742
I know the difference, but you don't know she'd have reacted any differently, so your point doesn't matter

You can argue the difference all you like, she went overboard on a polite comment, the wording being changed slightly doesn't mean we can say she wouldn't have gone off on one

Trying to shift the blame onto the streamer is absurd

I was answering a question that was asked in this thread. You're axiomatically stating that nothing would've helped, but at the very least, if he had asked a question, she'd look worse, and there wouldn't be any question who was wrong. I wouldn't've support her if she had responded as she did to the statement I made up. That you don't understand why his comment was condescending, doesn't mean it wasn't.
 

oni-link

tag reference no one gets
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Oct 25, 2017
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I was answering a question that was asked in this thread. You're axiomatically stating that nothing would've helped, but at the very least, if he had asked a question, she'd look worse, and there wouldn't be any question who was wrong. I wouldn't've support her if she had responded as she did to the statement I made up. That you don't understand why his comment was condescending, doesn't mean it wasn't.

That you think it was condescending doesn't mean it was

There are verified users on Era who post pretty often, and 90% of them would be exploding with rage at every single person who quotes and replies to them if that is the bar for condescension
 

Deleted member 36767

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User Banned (1 Week): Ignoring mod post, linking to content that violates rule #2. Account still in junior phase.
Posting this here, it's not surprising Collin doesn't want Jessica Price to be fired as the same thing happened to him, but he is well reasoned here.

Mod Edit: Link removed.
 
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Oct 25, 2017
12,571
One solid place, as others have mentioned, imo to listen to if you want to understand what the issues are (not that you have to agree but to at least understand the issues) is the waypoint podcast they had done a few days ago.
 

Linkura

Member
Oct 25, 2017
19,943
Just going to slide in here to say that Yongyea's videos are absolute trash and lowkey he's just VaatiVidya (with all of the theft of /v/ theories involved) that saw a business opportunity in clickbait and being a more disingenuous Jim Sterling.
2606083_0.jpg

Fuck YongYea for his disingenuous and misleading videos on this issue, and for making multiple of such videos to get as many clicks as possible.

That sounds fabulously terrible
It is. Don't even bother to seek them out. He does not deserve the clicks.

I only knew about it because he is recommended with basically every fucking Jim Sterling video I watch. I told YT I don't want to see his shit; hopefully the algorithm listens.

As a note since I'm sliding in here myself, if you have read RPS's story about this and still think the two victims should have been fired, well... there is no hope for you and I hope you expose your misogyny enough to get banned for it.
 
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Deleted member 36767

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One solid place, as others have mentioned, imo to listen to if you want to understand what the issues are (not that you have to agree but to at least understand the issues) is the waypoint podcast they had done a few days ago.


You mean the same site that compared Monster Hunter World to Trump's children hunting in Africa? Then made political commentary about that in the middle of the review? Ugh.
 
OP
OP
hydrophilic attack
Oct 25, 2017
21,463
Sweden

Spyware

Member
Oct 26, 2017
2,455
Sweden
If you are not a GW2 player and want some insight on what the GW2 community thinks, WoodenPotatoes video is probably the best way to go. Pretty level-headed and comes from a place in the middle of the whole actual GW2 thing. Lots of level-headed discussions in the comments too, which might surprise you ;)



...yes it is an hour long. It's a thing. ;D
 
OP
OP
hydrophilic attack
Oct 25, 2017
21,463
Sweden
You mean the same site that compared Monster Hunter World to Trump's children hunting in Africa? Then made political commentary about that in the middle of the review? Ugh.
reviews through a cultural lense are not for everyone, but for those of us who are into that, waypoint is among the best

(also, the trump comment in that review was just a small aside, hardly the point at all. it was used to launch into a discussion about how the game's story and world evokes and glorifies colonization in the real world)
 

Deleted member 36767

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reviews through a cultural lense are not for everyone, but for those of us who are into that, waypoint is among the best

(also, the trump comment in that review was just a small aside, hardly the point at all. it was used to launch into a discussion about how the game's story and world evokes and glorifies colonization in the real world)


Yeah, I am just not into those type of reviews.
 

Sandstar

Member
Oct 28, 2017
7,742
That you think it was condescending doesn't mean it was

There are verified users on Era who post pretty often, and 90% of them would be exploding with rage at every single person who quotes and replies to them if that is the bar for condescension

A forum is generally seen as a place for discussion. A twitter account doesn't have to be. I thought you'd know that. I didn't realize you didn't.
 

Deleted member 16908

Oct 27, 2017
9,377
Were Deroir's comments condescending or rude? Was it wrong for Deroir to comment on Price's feed?

No, they weren't and no it wasn't. Don't make your feed public if you don't want people commenting on it.

Were Deroir's comments sexist or mansplaining?

Not at all.

Did Price deserve to be fired for her comments?

Being publicly rude to a partner of your company and twisting it into a "female game dev" thing is pretty shitty. Firing her seems a little overkill but there was probably more to it than we know.

Should companies be allowed to fire employees based on how they act to customers on social media, off the clock?

How is this even a question? Of course. It reflects poorly on your company if you work with people who make a scene on social media.


People are never going to stop giving unsolicited advice on how others should do their jobs. It's like a fat guy watching a football game and shouting "How did you not catch that?" or "Why didn't you do [x] play?" when he doesn't know shit about professional football.
 

Deleted member 1635

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A forum is generally seen as a place for discussion. A twitter account doesn't have to be. I thought you'd know that. I didn't realize you didn't.

Join the conversation.

That wasn't feedback. He was saying a simple dev knowledge as a solution, something she already knows, and an area he knows nothing about - he wasn't pointing out a problem but acting like he knew more - not feedback.

Are you implying that you need to be an MMORPG writer to be able to weigh in on how you can allow for player-made characters to be more compelling via dialogue options in an RPG? That seems a bit much. Now, if your argument is that he knows nothing about the constraints presented by Arena Net's budget, manpower, and technology, then that is totally fair. I'm sure their writers struggle with that all the time. The topic that Price expounded on was much broader than that, though.
 

Deleted member 1635

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I'm not really impressed after reading a lot of people being blinded by Deroir's politeness in his tweets.

There's some claiming that he was mansplaining, and others that say that this kind of reasoning is bullshit. I bet the second type didn't read a lot of feminist books. Neither did I (just one), but I can clearly understand the first type.

You know, It doesn't matter if Deroir was polite or not, and a lot of people cling to this fact. It also doesn't matter if Deroir had an intention or not to downplay Price, which I don'tn believe personally (this is supported by some twitch clips from the day before where you can see Deroir praise Price).

You can think Deroir was incredibly naive, like he didn't think for a second that a seasoned writer wouldn't have thought of a "branching dialogue system", but coincidentally, it is very normal to see men downplaying woman in subjects where they are ignorant in comparison to the woman in question.

Also, he complains that he just wanted to initiate an "open debate", but his tweets are clearly lacking on that intention: It can be summarised to "Hey! nice tweets! but you know? that thing that you say is very hard? it would be fixed just applying something so elementary in your job!!! Again, thanks for your tweets!". I just see someone being inconciously paternalist to a professional. I don't think this is the type of guy who is assertive enough to receive lessons from any master.

You're right that politeness doesn't excuse an obvious transgression, but that's not what happened at all. His words didn't even assume that Price or Arena Net had never considered a branching dialogue system. He just disagreed that their choice was the best and stated that he prefers branching dialogue. It's something that gets used in a lot of games after all, so he probably has first hand experience with it. There are probably plenty of reasons why Arena Net does not or cannot implement it, but none of those were elaborated upon, so it's not like Deroir was just ignoring what she was saying and pulling a Well Actually.
 

Deleted member 5596

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Not really, actually.
He's just straight up disagreeing with a thing she said where she lumped two whole genres together and later said things like:


That's specifically why Dragon Age 2 for example had tone options. Optimistic, sarcastic and aggressive, basically, even when you didn't get to choose what happened. And many, many people really love their Hawkes.
She's saying that isn't possible in a CRPG. I guess Dragon Age doesn't exist.

But what you are describing already happens in a CRPG!. That subgenre has the same exact shit as Dragon Age, instead is not streamlined as as "Optimisitc, sarcastic and agressive", usually CRPG has a lot of more of nuanced options as any dialogue option is not defined as "agressive", or as a general mood, the dialogue itself if the one defining how the response comes off. So instead of "Agressive", CRPG (and many others RPG, just nothing how silly is to separate it, like you are doing it) offers a straight dialogue ("Drop the weapon, or I will shoot you in the leg") or multiple similar stances that makes a similar interaction (being "Agressive") had a lot of difference in how the actual PC is developed.

Can't you see that what Dragon Age did was a streamlined version of the multiple dialogue choices from CRPG?
Or that before Dragon Age, Bioware used, instead of that system, a pure dialogue choice system?
Is very funny seeing you telling people that what DA dialogue choice system wasn't on CRPG, like dude, it was already there 20+ years ago...

Also, DA proves kinda what Price was saying: People argued that the description of these choices was to basic and you couldn't see what they entailed, so you could choose "agressive" expecting something mild, and you get a very strong reaction from your character. Or the fact there was no nuance, maybe you wanted to be just a bit agressive, but you could only choose 3 very limiting aspects to create the Hawke you wanted.

She's not lumping genres together, you are making a distinction between two things that are basically the same.

She goes even further with:

You have to.
For any MMO/RPG...
Seriously?

Deroir wasn't even saying that it's the solution to every problem, blahblah, but that there can be branching dialogue in the genre and it might make people more invested in the roleplaying aspect. Might. It might. More invested. Not solve all the problems

She believes that what you described dosn't work, because people might not feel it represents the character they want to make. In real roleplaying, you are the one making these dialogue choices, you choose your reactions, you "write" your own dialogue, so you can mold your created character without any limitation. As much CRPG options can put, a lot of people may feel they can't make the character they really want, because after all you are choosing options based on what other people wrote for your character. That's what she believes as a writer for many years and after giving it much thought that you did, clearly.

In any case is her personal opinion: She will avoid dialogue choices for PC and look for an alternative way to "insert" the player easily into the mold she's carefully created (as she notes in her thread, there's a lot of work and consideration) and so the player can fill the holes. The rest of the thread is basically all the steps she follows to reach that objective.

So, she wasn't looking to solve a problem, she already considered what Deroir say to her and droped it, is basically "writing RPG 101" stuff, is way older than DA and probably older than Deroir itself. You don't have to agree with her, but she wasn't looking for people to disagree/agree in this particular matter with her or at least they should offer a counterargument to the one she did on the subject.
 

Deleted member 1635

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But what you are describing already happens in a CRPG!. That subgenre has the same exact shit as Dragon Age, instead is not streamlined as as "Optimisitc, sarcastic and agressive", usually CRPG has a lot of more of nuanced options as any dialogue option is not defined as "agressive", or as a general mood, the dialogue itself if the one defining how the response comes off. So instead of "Agressive", CRPG (and many others RPG, just nothing how silly is to separate it, like you are doing it) offers a straight dialogue ("Drop the weapon, or I will shoot you in the leg") or multiple similar stances that makes a similar interaction (being "Agressive") had a lot of difference in how the actual PC is developed.

Can't you see that what Dragon Age did was a streamlined version of the multiple dialogue choices from CRPG?
Or that before Dragon Age, Bioware used, instead of that system, a pure dialogue choice system?
Is very funny seeing you telling people that what DA dialogue choice system wasn't on CRPG, like dude, it was already there 20+ years ago...

Also, DA proves kinda what Price was saying: People argued that the description of these choices was to basic and you couldn't see what they entailed, so you could choose "agressive" expecting something mild, and you get a very strong reaction from your character. Or the fact there was no nuance, maybe you wanted to be just a bit agressive, but you could only choose 3 very limiting aspects to create the Hawke you wanted.

She's not lumping genres together, you are making a distinction between two things that are basically the same.

That simplified dialogue choice system, which I think debuted in Bioware's games with Mass Effect, just asked for less reading from the player because it was a console focused game. It was still the exact same thing in practice, except that you didn't know exactly what your player was going to say, which as you point out, is why people criticized it (preferring the ability to see what your character will say in advance).
 

Spyware

Member
Oct 26, 2017
2,455
Sweden
But what you are describing already happens in a CRPG!. That subgenre has the same exact shit as Dragon Age, instead is not streamlined as as "Optimisitc, sarcastic and agressive", usually CRPG has a lot of more of nuanced options as any dialogue option is not defined as "agressive", or as a general mood, the dialogue itself if the one defining how the response comes off. So instead of "Agressive", CRPG (and many others RPG, just nothing how silly is to separate it, like you are doing it) offers a straight dialogue ("Drop the weapon, or I will shoot you in the leg") or multiple similar stances that makes a similar interaction (being "Agressive") had a lot of difference in how the actual PC is developed.

Can't you see that what Dragon Age did was a streamlined version of the multiple dialogue choices from CRPG?
Or that before Dragon Age, Bioware used, instead of that system, a pure dialogue choice system?
Is very funny seeing you telling people that what DA dialogue choice system wasn't on CRPG, like dude, it was already there 20+ years ago...

Also, DA proves kinda what Price was saying: People argued that the description of these choices was to basic and you couldn't see what they entailed, so you could choose "agressive" expecting something mild, and you get a very strong reaction from your character. Or the fact there was no nuance, maybe you wanted to be just a bit agressive, but you could only choose 3 very limiting aspects to create the Hawke you wanted.

She's not lumping genres together, you are making a distinction between two things that are basically the same.



She believes that what you described dosn't work, because people might not feel it represents the character they want to make. In real roleplaying, you are the one making these dialogue choices, you choose your reactions, you "write" your own dialogue, so you can mold your created character without any limitation. As much CRPG options can put, a lot of people may feel they can't make the character they really want, because after all you are choosing options based on what other people wrote for your character. That's what she believes as a writer for many years and after giving it much thought that you did, clearly.

In any case is her personal opinion: She will avoid dialogue choices for PC and look for an alternative way to "insert" the player easily into the mold she's carefully created (as she notes in her thread, there's a lot of work and consideration) and so the player can fill the holes. The rest of the thread is basically all the steps she follows to reach that objective.

So, she wasn't looking to solve a problem, she already considered what Deroir say to her and droped it, is basically "writing RPG 101" stuff, is way older than DA and probably older than Deroir itself. You don't have to agree with her, but she wasn't looking for people to disagree/agree in this particular matter with her or at least they should offer a counterargument to the one she did on the subject.
You seem to read a lot of stuff that isn't there and then argue against that instead of what I actually wrote in the context of what I was answering to. Thanks but no thanks.

And since you think I was the one that made the distinction of the subgenre CRPG over the ultra broad genre of RPG (so, you know, not silly), then you clearly didn't read Price's tweets and there is no point discussing anything. She was the one talking about CRPGs...
 

Thorrgal

Member
Oct 26, 2017
12,327
User Warned: Dismissive behaviour, doubling down in a follow up post.
I can't help feel that most of this thread has been mostly male posters telling the women what is and isn't sexism - and the worst part is, I don't even think they are noticing it.

Firing Jessica wasn't sexist

Edit: imo
 
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Biestmann

Member
Oct 25, 2017
7,413
One of my go-to streamers picked up GW2 a couple of weeks ago and has been enamored with it since. Yesterday someone in chat asked a couple of questions about the game, saying he is eager to jump into the game. After a while then, he commented it was this firing that made him consider playing to begin with.

Think about this. A man with no interest in a game suddenly is eager to throw money at it after a woman was fired. It sets a problematic precedent.
 

Kaguya

Member
Jun 19, 2018
6,408
If you are not a GW2 player and want some insight on what the GW2 community thinks, WoodenPotatoes video is probably the best way to go. Pretty level-headed and comes from a place in the middle of the whole actual GW2 thing. Lots of level-headed discussions in the comments too, which might surprise you ;)



...yes it is an hour long. It's a thing. ;D
I wonder if the reason the discussion in the comments is much better than what you'd normally expect from youtube, is because the video isn't titled in a way that it would show up if you're just searching youtube for videos about this case. ie, making it more directed toward this youtuber's followers/GW2 community, thus bringing less of those who only jumped on this story because "OMG! A woman stepped out of the line!!!".
 

Deleted member 5596

User requested account closure
Banned
Oct 25, 2017
7,747
You seem to read a lot of stuff that isn't there and then argue against that instead of what I actually wrote in the context of what I was answering to. Thanks but no thanks.

And since you think I was the one that made the distinction of the subgenre CRPG over the ultra broad genre of RPG (so, you know, not silly), then you clearly didn't read Price's tweets and there is no point discussing anything. She was the one talking about CRPGs...

I mean:

The dirty secret is I'm not sure if it's possible to make an MMORPG (or CRPG) [...]

Then:

Whereas in an RPG, where the player chooses all kinds of character options

The tone options in DA, you refererred to, are just streamlined version of "dialogue choices". Dialogue choices are present in both RPG adn CRPG since the dawn of times of both, hell, CRPG is a subgenre of RPG. She's is talking about dialogue choices.

But you really go off on a tangent, so whatever.
 

Principate

Member
Oct 31, 2017
11,186
You do realize that you're saying anyone can say anything as long as they personally don't mean to be offensive, right? Regardless of context, this is never the way to go about things.
What do you mean people can say anything? People do say anything this a fact. Serious question have you ever worked in retail or customer service before? Do you think that if someone went up to you and asked you a stupid question about your job that it's ok for you to insult them personally?

This really isn't a difficult concept. She was clearly in the wrong it's telling the most of the arguments revolves around her being unfairly fired rather than saying she shouldn't be reprimanded because make no mistake she would get reprimanded for her actions at a large number of companies.
 

subpar spatula

Refuses to Wash his Ass
Member
Oct 26, 2017
22,129
It's not. There's always a contingent like that but the bulk of the GW2 player base prides themselves on being the most insufferably friendly accepting carebears around. Also while anything on Reddit is suspect, the GW2 forums have a pay wall and are less succeptible to things like botting and gamergaters bandwagoning. Most players were genuinely upset.
This is absurd. GamerGate folk play games and they play GuildWars 2. They don't walk around beibg ass holes but they come out of the ground any time something controversial comes up. To imply they don't really exist in GW2 shows a complete lack of understanding of who a GamerGate person is. I highly doubt there isn't a game out there that doesn't have GamerGate fans. It's mostly white male gamers. WoW has a paywall and has truck loads of them.