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Dphex

Member
Oct 27, 2017
12,811
Cologne, Germany
Why do they keep letting Jason review Nintendo RPGs? First Xenoblade 2, now Octopath.

He doesn't like Nintendo RPGs. We get it. But maybe that means he's not the right reviewer for the job.

If I were a reviewer or editor and I consistently gave bad reviews to the same kinds of games on the same platform, I'd think an editor would take me off those games.

This should be especially so if my reviews were consistently out of sync with other reviews.

As it now, I just regard Kotaku reviews with tons of salt and completely disregard Jason's reviews.

(I still love his book, though, and want another.)

consistently out of sync= 2 reviews?

seems a few people should go for walk, breathe deeply and relax...
 

Shadout

Member
Oct 27, 2017
1,808
Haven't really paid attention to this game yet, other than noting it might be interesting. Played Xenoblade Chronicles 2 earlier this year and loved it.
The negative things said about the game really doesn't sound good, especially the repetitiveness in content. Reminds me of Bravely Default.

But the one thing I am most curious about is the supposed post-game stuff discussed in this thread. Kinda insane that we dont know if stuff like that even exists or not. Good post-game content can often be a major part of JRPGs, and might even save otherwise mediocre ones imo.
Especially if the combat system is good which it sounds like it is here.
 

Totakeke

Member
Oct 25, 2017
1,673
I think the original source that specifically mentioned "spiritual successor" was the thread on resetera, then people from a couple outlets read that and ran with it.

So it was again resetera's fault.
 

Nothing

Member
Oct 30, 2017
2,095
I can´t seriously understand why some reviews don´t even mention the obvious problem of coherence in the group of characters travelling together. Maybe the individual stories are good or even great, but that is somehow disminished by the fact that, for example, a justice warrior travels with a bad thief and allows him to commit crimes without even moving a finger. That breaks narrative coherence and the credibility of those stories.

If only they did 8 independent stories or meaningful interactions and/or justifications for travelling together it would be fine, but this...this is somehow lazy.
*facepalm* out of all the criticisms...

You were obviously not into old school dragon warrior / final fantasy type games. We're not talking about live Dungeons and Dragons intra-party alignment conflicts here. It's not that kinda game. OT is party-based traditional jrpg. There's not a western karma system at play, and jrpgs have never been like that.
 

Timeaisis

Banned
Oct 25, 2017
6,139
Austin, TX
Some of Jason's review is really disheartening. It sounds like their intent of 8 separate stories that can be played in any order really hurt the narrative as a whole. That's really disappointing.
 
Oct 25, 2017
9,053
Not that it would make much of a difference, but it really sounds like this is a weird situation where none of the reviewers have found a true ending / endgame scenario?

The tracks that were ????? on the OST preview are called... EDIT: I won't post them here.

So, uh, that's pretty fucking cool.

They should have given more of a lead on review copies, I guess?
 
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Andres

Member
Oct 25, 2017
1,661
People arguing about an 85... Lolol. What next?? This game is above FFXV and XC2... Two amazing rpgs, especially XC2... Or maybe some people are salty because the game is not available on their system of choice?
I mean look at this board (and the old ones) general reaction to reviews. If a game gets 10 and 9s but suddenly one review gives it the dreaded 8 they start to criticize the reviewer and act as if they had some sort of hidden agenda. People still give Jim Sterling shit for giving BotW a 8.

I guess it's the fault of hype culture. If a game gets any kind of hype it better be a 10 out of 10 cause a 8 is bad.

Edit: it was a 7 Jim gave it but still wasn't something worth people getting upset over.
 
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Megatron

Member
Oct 27, 2017
5,445
Okay, clearly this game is quality, so this isn't me throwing shade, but I don't think it would have gotten nearly as much attention if it wasn't one of the few titles announced for Switch right at the beginning. There were so few things to look forward to that this just automatically grabbed people's attention.

I'm happy it did! It seems to be a good experience. Hopefully it'll sell well.

It's an exclusive rpg from square. It would have gotten attention whenever it was announced.
 

Vicious17

Banned
Oct 29, 2017
2,293
Probably a dumb question, but can anyone explain the lineage between Silicon Studios (Bravely) and Aquire? (Tenchu and Way of the Samurai, apparently?)

Octopath clearly has at least SOME Bravely influences, but at first glance, the studios couldn't be more different. Are there Silicon devs/artists in Acquire? Or what's happening?
 

Megatron

Member
Oct 27, 2017
5,445
I mean look at this board (and the old ones) general reaction to reviews. If a game gets 10 and 9s but suddenly one review gives it the dreaded 8 they start to criticize the reviewer and act as if they had some sort of hidden agenda. People still give Jim Sterling shit for giving BotW a 8.

He gave it a 7.
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,496
This thread is just reminding me how much money I spent on NNK2 without having touched it yet, and now I'm gonna out it off further thanks to playing this and not wanting to play even more RPGs at once than I already am, hah.

At least it got me to finally play the original this spring. I ended up very fond of it despite its issues. I wish 2 had a Mr. Drippy...

I'm gonna assume you don't need to grind if you do side quests.

Going by one of the reviews at least, it sounds like side quests don't even give experience. I already forget which; might have been Jason's since it actually was in the context of it not alleviating the grinding as a result, hah, but I'm not sure if it was his or not.

I will never relate to those turned off by the separate story idea. To me the idea of eight different characters with their own storylines and path actions was this game's unique selling point all along.

Now if those individual stories aren't too engaging that is one thing, but I fail to see how the unified final quest to slay the JRPG evil world-ending threat (this is not a staw man. If you feel the writing is cliche, then it's pretty darn obvious what kind of thing would have acted as a reason for these different people with different goals to truly band together) would have been the saving grace.

Unless I missed the part where this ninth scenario was supposed to come with a better writer.

Octopath's implementation isn't optimal based on what we know, but I'm actually glad it's not a prologue to a standard JRPG.

Mhmm, I guess I appreciate your take on this vs the complaints I've seen that fully conflate "united story" with "tropey god/army fight". I think your point about cliche individual stories not going to have a united story after that would turn it around is a good one.

Of course, as you say, if the issue is just that they're not engaging, that's a bit different and uniting those characters more could in fact turn it around. And I think an RPG where a party comes together solely to support each other with their personal struggles (and is actually specifically portrayed as such, compared to the kinda-sorta depiction here) would be really neat! So it's unfortunate they didn't fully lean into that here.
 

Thatguy

Banned
Oct 27, 2017
6,207
Seattle WA
Score met my expectations, nice. Looks fantastic. Although I guess some in this thread will look at the glass 15-16% empty. Really negative thread for an 84-85 game.
For some people a compelling story is the #1 reason they play an RPG for 60 hours. Also people like surprising story beats and set pieces even in RPGs. FF6, a game infamously linked to OT by the dev, had things like a Mine Cart chase, river rafting, underwater current swimming, a playable dual story opera, a doom train and other dream sequences, a villian that wins and destroys the entire world, Airships with fully explorable world, Fights falling off a waterfall, several RTS battle events, Colliseum, sand submerging castles, infiltration sequences, and so much more. FF6 is 60 hours of one amazing event after another. OT doesn't have ANY of that stuff, according to these reviews. It's story poor and story event poor. Take away all those FF6 events and it's overworld and leave just dialogue, battle system, and caves and towns, and for me thats 30% of what FF6 is. So for some that want all that, the glass is like 30-50% full here. It's a huge deal breaker for a $60 game.
 

Viceratops

Banned
Jun 29, 2018
2,570
Does 5 actually mean average or mediocre? Because if it's the latter, I understand why no one uses it. If we reviewed the weekly trash that comes out on steam, xbl, PSN, and Switch I think it would be obvious that review scores are not too high in general. Octopath is one of the exceptional games.

I'm not reading a word of any of these reviews and I was going to pick up the game tomorrow regardless but I'm glad it's turning out to be great.
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,496
Probably a dumb question, but can anyone explain the lineage between Silicon Studios (Bravely) and Aquire? (Tenchu and Way of the Samurai, apparently?)

Octopath clearly has at least SOME Bravely influences, but at first glance, the studios couldn't be more different. Are there Silicon devs/artists in Acquire? Or what's happening?

Same producer, I think? Maybe some other staff beyond that which I'm missing?

Otherwise it feels more like something they're trying to project than something that's actually true, but maybe I'm wrong.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,940
CT
See, this is where I don't understand your criticisms (and hopefully will when I play the full version of Octopath). I found Persona 5 to be extremely repetitive, both in the overarching story arc and the battle system, but still enjoyed the game. Completely agree it was way longer than it needed to be.

Regardless, I appreciate you coming in here and discussing your thoughts with us.

Perhaps most of the individual stories don't stick the landing. If most of the stories end with a whimper it could leave a bad final taste in your mouth.
 

Yasuke

Banned
Oct 25, 2017
19,817
For some people a compelling story is the #1 reason they play an RPG for 60 hours. Also people like surprising story beats and set pieces even in RPGs. FF6, a game infamously linked to OT by the dev, had things like a Mine Cart chase, river rafting, underwater current swimming, a playable dual story opera, a villian that wins and destroys the entire world, Airships with fully explorable world, Fights falling off a waterfall, several RTS battle events, Colliseum, sand submerging castles, infiltration sequences, and so much more. FF6 is 60 hours of one amazing event after another. OT doesn't have ANY of that stuff, according to these reviews. It's story poor and story event poor. Take away all those FF6 events and it's overworld and leave just dialogue, battle system, and caves and towns, and for me thats 30% of what FF6 is. So for some that want all that, the glass is like 30-50% full here. It's a huge deal breaker.

Succinctly said.
 

Dreamboum

Member
Oct 28, 2017
22,865
Why do they keep letting Jason review Nintendo RPGs? First Xenoblade 2, now Octopath.

He doesn't like Nintendo RPGs. We get it. But maybe that means he's not the right reviewer for the job.

If I were a reviewer or editor and I consistently gave bad reviews to the same kinds of games on the same platform, I'd think an editor would take me off those games.

This should be especially so if my reviews were consistently out of sync with other reviews.

As it now, I just regard Kotaku reviews with tons of salt and completely disregard Jason's reviews.

(I still love his book, though, and want another.)

What's a Nintendo RPG ? Is it a specific flavor I missed out on ? Octopath and Xenoblade couldn't be more different
 

Vicious17

Banned
Oct 29, 2017
2,293
OT, but what's your avatar from?

Echo (Maya Lopez) from Daredevil. Art by David Mack. never really cared about the character herself, but it's easily my favorite piece of art. Love David Mack's style.

mBYrBEU.jpg
 

jschreier

Press Sneak Fuck
Verified
Oct 25, 2017
1,096
Not that it would make much of a difference, but it really sounds like this is a weird situation where none of the reviewers have found a true ending / endgame scenario?

The tracks that were ????? on the OST preview are called... potentially giant spoilers...

The One They Call The Witch, The Gate of Finis, The Daughter of the Dark God.

So, uh, that's pretty fucking cool.

They should have given more of a lead on review copies, I guess?
OK, so:

"The Gate of Finis" is a concept teased in at least a couple of the stories' endings and could very feasibly be part of hidden endgame content, among other things that I noticed that I won't spoil.

Maybe there is something deeply hidden in here that'll blow all of our minds. I'd be thrilled. But if there is hidden endgame content, there are no hints that it exists at all. When you beat all eight stories, there are no icons left on the map, and no hints that there's still anything left to do beyond the side quests and optional jobs. The credits roll after you beat your main character's story. So we're talking about something that's very, very well-hidden, not some pivotal second half of the game or anything like that. It'd be a bummer if it were, say, locked until you finished every single side quest.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Monolith's a Nintendo-owned studio, so I don't think it's in accurate to call Xenoblade a Nintendo RPG.
Xenoblade 2 is just as much a Nintendo RPG as DKC Tropical Freeze is a Nintendo platformer. Both are made by Nintendo studios.
I think that both games are made with Nintendo money, like Mario RPG so... They are Nintendo game by definition.

Ok , your point about Monolith being part of Nintendo is true, I can't argue against it even if the game feels nothing like a Nintendo game

On the other hand, OT is published by SE at Japan, so it's a Nintendo game only in the west.
 

Deleted member 33120

User Requested Account Closure
Banned
Nov 15, 2017
970
Why do they keep letting Jason review Nintendo RPGs? First Xenoblade 2, now Octopath.

He doesn't like Nintendo RPGs. We get it. But maybe that means he's not the right reviewer for the job.

If I were a reviewer or editor and I consistently gave bad reviews to the same kinds of games on the same platform, I'd think an editor would take me off those games.

This should be especially so if my reviews were consistently out of sync with other reviews.

As it now, I just regard Kotaku reviews with tons of salt and completely disregard Jason's reviews.

(I still love his book, though, and want another.)
Same kind of games? Xenoblade 2 and Octopath couldn't be further from each other in design, openness, presentation, story, characterization, and inspiration. The only thing that connects them is the loose term "RPG."

And calling them "Nintendo" games is a little suspect. It's like calling Street Fighter V a Sony game.

Why can't some of you guys just accept that somebody didn't like the game? It doesn't sound like he wanted to be disappointed by it - he just was. If that's the case, so be it. There are still others that do enjoy it.
 

Lelouch0612

Member
Oct 25, 2017
21,200
OK, so:

"The Gate of Finis" is a concept teased in at least a couple of the stories' endings and could very feasibly be part of hidden endgame content, among other things that I noticed that I won't spoil.

Maybe there is something deeply hidden in here that'll blow all of our minds. I'd be thrilled. But if there is hidden endgame content, there are no hints that it exists at all. When you beat all eight stories, there are no icons left on the map, and no hints that there's still anything left to do beyond the side quests and optional jobs. The credits roll after you beat your main character's story. So we're talking about something that's very, very well-hidden, not some pivotal second half of the game or anything like that. It'd be a bummer if it were, say, locked until you finished every single side quest.

Did you manage to unlock the 4 additionnal jobs ? I read that they were hidden in some temples.
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
Absolutely fantastic reviews overall, though not quite of the level I was expecting based on some of the hype and chatter on here (especially following the leaked review thread). Then again, some of the posts in this thread seem more critical.
 

Sasaud

Member
Oct 28, 2017
379
I don't get the complains about the story, i play jrpgs for the good characters, gameplay and a cohernt interesting story and it got all of those so i will be playing it day 1.
 

Vicious17

Banned
Oct 29, 2017
2,293
Same kind of games? Xenoblade 2 and Octopath couldn't be further from each other in design, openness, presentation, story, characterization, and inspiration. The only thing that connects them is the loose term "RPG."

And calling them "Nintendo" games is a little suspect. It's like calling Street Fighter V a Sony game.

Why can't some of you guys just accept that somebody didn't like the have? It doesn't sound like he wanted to be disappointed by it - he just was. If that's the case, so be it. There stil be others that do.

Sony doesn't own Capcom. Nintendo owns Monolith. Xenoblade/2 is very much a "Nintendo" game.

The closer comparison would be saying that Uncharted/Last of Us are Sony games.
 

kiriku

Member
Oct 27, 2017
947
These review threads really bring out the worst in people. Gotta give credit to Jason for being kind enough to reply to people in a calm and informative manner.

Also, if it hasn't been mentioned, Jason and Tim Rogers from Kotaku also discuss the game on the latest episode of the podcast Splitscreen. Can be found here, for example: https://player.fm/series/kotaku-splitscreen/ep-136-octopath-traveler-aint-great (the Kotaku page wasn't updated with the latest episode, it seems).