• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

andymcc

Member
Oct 25, 2017
26,274
Columbus, OH
like it's unacceptable that this happens like this but some of you dudes acting like it's happening all of the time... my SO has put in like 1000 hours and she says she's only seen a very few number of cheaters.
 

Becks'

Member
Dec 7, 2017
7,436
Canada
Honestly, I can't see Nintendo fixing this based on their past. They don't care enough about server protection and online experience. There are "backup" programs with which you can directly access Nintendo servers and download Wii U, 3DS and Switch games and they never fixed that. Even Splatoon 1 had cheaters and they didn't bother to fix them. Paywall is the only way to stop them but again Nintendo and security are two different worlds.
 

Deleted member 3208

Oct 25, 2017
11,934
Fucking cheaters. A bunch of miserable losers. Hopefully Nintendo implements a way to ban those fuckers as soon as they cheat in an online match.
 

Nanashrew

Banned
Oct 25, 2017
6,328
Honestly, I can't see Nintendo fixing this based on their past. They don't care enough about server protection and online experience. There are "backup" programs with which you can directly access Nintendo servers and download Wii U, 3DS and Switch games and they never fixed that. Even Splatoon 1 had cheaters and they didn't bother to fix them. Paywall is the only way to stop them but again Nintendo and security are two different worlds.
That's actually completely wrong with how the Switch is currently doing things and how it handles certs. Everything is fully encrypted and no one knows how Nintendo is even handling the handshakes between system, cart, and server. And its made hacked systems very identifiable and why there's a major warning from anyone who wants to hack their Switch they should never, ever, go online period.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
I'm saying it's perfectly reasonable to call the publisher of a game,that also debugged the game, for the reason of reporting bugs. However, they have no way of accepting bug reports, which is silly in the year 2018. This directly relates to this topic because there is also no way to report cheaters, which is also silly.

They did a debug and QA for release questions for their western release. Bandai Namco and Pokémon Company are the ones that needs to do something about it in the case of fixing the bugs and putting such options, not Nintendo. In any other game that would be true, not here since it's a project of those two companies since the release on the arcade.
 

Mark1

Member
Oct 30, 2017
2,006
This better not be prevalent across all their games. Especially Smash and Pokemon

Nintendo fix this. Splatoon 2 is a great game.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
That's actually completely wrong with how the Switch is currently doing things and how it handles certs. Everything is fully encrypted and no one knows how Nintendo is even handling the handshakes between system, cart, and server. And its made hacked systems very identifiable and why there's a major warning from anyone who wants to hack their Switch they should never, ever, go online period.

Yup, the upgrade on the protection of the console is much better than past consoles. They were unlucky that Nvidia had an hardware problem, otherwise the hacking scene wouldn't appear like that.
 

Alienous

Member
Oct 25, 2017
9,599
Having to divert development resources toward anti-cheat measures has to suck, but there isn't a better alternative.

Hopefully Nintendo can get a handle of it on the system side, rather than individual developers having to come up with solutions. Hmm, I wonder how Fortnite is faring.
 

Vena

Community Resettler
Member
Oct 25, 2017
6,383
Having to divert development resources toward anti-cheat measures has to suck, but there isn't a better alternative.

Hopefully Nintendo can get a handle of it on the system side, rather than individual developers having to come up with solutions. Hmm, I wonder how Fortnite is faring.

Servers, not P2P.
 
Jan 10, 2018
7,207
Tokyo
That... seems like a bit of an overreaction? I play all the time and I have never encountered a cheater or hacker; at least none that I've noticed.

I speak for myself, but the idea the person who killed me might be hacker, even if there's a 99% chance he just outplayed me, is already enough to ruin the fun. This on top of all other problems the game has is enough for me to just forget about it.
 

Mandikiri

Banned
Apr 21, 2018
293
Boston, MA.
I speak for myself, but the idea the person who killed me might be hacker, even if there's a 99% chance he just outplayed me, is already enough to ruin the fun. This on top of all other problems the game has is enough for me to just forget about it.

So if someone outplayed you, they are a hacker by default? If that's what you mean, that's a bad mentality to have.
 
Oct 27, 2017
6,411
Man, tons of people in this thread acting like Splatoon 2 is some unplayable mess where every match has cheaters. I've literally never encountered a Splatoon 2 (or 1) cheater in my life, and neither has a single person I know who plays it. Why is everyone acting like this is some epidemic that happens regularly? Because it really, really doesn't and I suspect many of the people saying stuff like "Never playing it ever again!" and "Trading it in now!" have never played the game, never owned it and never intend to. Not to mention Nintendo has already been doing a fairly decent job at banning hackers and cheaters.

Cheating sucks, and I really hope Nintendo continues with trying to catch the cheaters and hackers, but some of these responses, goddamn.
 

Nanashrew

Banned
Oct 25, 2017
6,328
Man, tons of people in this thread acting like Splatoon 2 is some unplayable mess where every match has cheaters. I've literally never encountered a Splatoon 2 (or 1) cheater in my life, and neither has a single person I know who plays it. Why is everyone acting like this is some epidemic that happens regularly? Because it really, really doesn't and I suspect many of the people saying stuff like "Never playing it ever again!" and "Trading it in now!" have never played the game, never owned it and never intend to. Not to mention Nintendo has already been doing a fairly decent job at banning hackers and cheaters.

Cheating sucks, and I really hope Nintendo continues with trying to catch the cheaters and hackers, but some of these responses, goddamn.
It's how the thread is framed is why. Cheaters are in small amounts and plenty do get banned. Even if they're hiding themselves from the report button, their Switch's are identifiable as hacked system on the server end and will get banned in part of their waves they've been doing.
 
Oct 27, 2017
1,296
Overreacting thread.

Nintendo IS banning people with a hacked Switch and they just quietly released an unhackable Switch revision. In two months maximum this won't be a problem anymore.
 

Vena

Community Resettler
Member
Oct 25, 2017
6,383

It also won't apply to games like Smash or other fighting games, because those (while P2P) aren't 'trusting' all clients, they just translate input data between systems.

It could/will apply to Pokemon, but we're going to be culling a lot of systems by the time we get to November and new units are patched from the exploit that's been allowing this due to the Tegra flaw, so... dwindling proposition, I'd say.
 

Mandikiri

Banned
Apr 21, 2018
293
Boston, MA.
You didn't understand my point and I'm not going to even try to explain you as you seem that you're just looking for some pointless argument. Whatever honestly..

What? So instead of answering the question I asked you, you jump to the conclusion of me trying to start an argument? Honestly...

I ask again in case you didn't understand. Are you insinuating that if someone were to outplayed you they're hackers by default?
 

Kyzon Xin

Member
Oct 25, 2017
530
I wonder what they plan to do for Smash when it releases. People using cheats in competitive MP games are simply losers.

Afaik for smash all people have to have the same (or similar for cosmetics) mods or else the game just desynchs.

Like if I make my fox fire falcon punches as soon as the first one connects both the person using mods and the one not using them get different results which will end the match due to the game not matching up
 

Handicapped Duck

â–˛ Legend â–˛
Avenger
May 20, 2018
13,661
Ponds
Personally, I've only had one hacker in my lobby and out of 135 hours, 100 of those is for online. I know my experience isn't indicative of everyone's but I do feel OP is making it seem like you'll have them every single match like COD4 on 360 right now. The main issues are the P2P and 16hz tickrate. I've dealt with way more issues with players disconnecting (I'm using ethernet lan 100mb down, 10 up) and martydom-style deaths in this game. Game is still fun, but knowing the first Splatoon was and felt better in these two areas is a bummer. I will see if Nintendo takes these issues seriously within a year of their online launch.
 
OP
OP
Atheerios

Atheerios

Member
Oct 27, 2017
7,097
Overreacting thread.

Nintendo IS banning people with a hacked Switch and they just quietly released an unhackable Switch revision. In two months maximum this won't be a problem anymore.
Do you think homebrew devs won't do anything?

A patch for LayeredFS that disables the error reporting to Nintendo (which then Nintendo used to ban people) has been already published and the Atmosphere CFW will completly re-implement Nintendo's logging system so no data gets sent to them (and thus can't ban your console unless you pirate).

Also there's already a software exploit for that "unhackeable" revision that will allow to install CFW (though Nintendo can fix it in a future firmware update).
 

iag

Member
Oct 27, 2017
1,374
After 550 hours, I stopped playing because of this. Would buy the online subscription just to play Splatoon online, now I'll wait to see how this is dealt by Nintendo.
 

Vena

Community Resettler
Member
Oct 25, 2017
6,383
Do you think homebrew devs won't do anything?

A patch for LayeredFS that disables the error reporting to Nintendo (which then Nintendo used to ban people) has been already published and the Atmosphere CFW will completly re-implement Nintendo's logging system so no data gets sent to them (and thus can't ban your console unless you pirate).

Also there's already a software exploit for that "unhackeable" revision that will allow to install CFW (though Nintendo can fix it in a future firmware update).

This is kind of disingenuous. No one knows what people were banned for, there's literally bans for just about everything except the most basic of homebrew. The error codes left in by Scires were definitely one easy to identify culprit but its not a commonality nor ubiquitous and when you also had people get banned because they cleared logs on top of just doing things in complete-offline mode and all the other various random conditions, this statement about disabling/changing the logging system sort of... doesn't mean anything until its actually implemented and we see the bans stop..

... Which they haven't. So something clearly isn't working.

And the logging will always be updated with each firmware, which leads to then having to make sure reporting is synchronous, and so on. Playing around with the logs isn't some magic bullet and Scires doesn't warn against online -> ban risk for shits and giggles.

(Deja is patched as of 5.0, the exploit chain needs a different and currently unknown-to-exist execution path.)
 

ThisIsMyDogKyle

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
2,136
I speak for myself, but the idea the person who killed me might be hacker, even if there's a 99% chance he just outplayed me, is already enough to ruin the fun. This on top of all other problems the game has is enough for me to just forget about it.
99.99% is probably a great deal closer to the actual number.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
I disagree. If Nintendo published the game, they need to take responsibility for it. They can simply forward the bugs to Namco. The same thing happened with megaman legacy collection. IIRC, people contacted backbone entretaintment to report bugs, who then forwaded people to contact Capcom, the publisher, since it was their responsibility.

It would be unreasonable for Nintendo to tell you to contact Nvidia if something is wrong with the video output on your Switch. So I don't see how all of the sudden Nintendo is absolved of all responsibility in regards to the bugs of Pokken.

In any case. This is getting off topic in a thread about Splatoon 2 hackers so I'm going to leave it at that. I'm just going to reiterate:

It's silly for Nintendo, in the year 2018 to not have a proper system in place for users to report things like bugs or cheaters for their games.

It's not question to agree or disagree. I already said, that's not Nintendo. Nintendo just published the title on the west and unlike in other cases in the Pokémon franchise, TPC published the title alone in Japan. Pokémon Company is the publisher responsible for the title, not Nintendo since here they had no publishing functions on the original release, just on the western side. I'll reiterate that TPC is the company who needs to tell Bandai Namco to do it.

In the case of Splatoon 2 with Nintendo as a publisher, it's obvious who's the one who need to do it. There's no argument here and I don't know why this is even a discussion to happen.
 

Vena

Community Resettler
Member
Oct 25, 2017
6,383
That's another obvious reason that even SciresM talked about.. If your console suddenly goes from 32 errors to 0 errors something is wrong.

Yes, and if your system keeps reporting the same error logs over and over... something is wrong. Log-altering isn't easy unless you are the one writing the expectations which... we aren't.

You can make a believable spoof but you also have to be very careful around it.
 

caff!!!

Member
Oct 29, 2017
3,029
A few hackers in splatoon 2 isn't nearly as annoying as losing a player on connect by the netcode still being ass
 

ZeroCDR

The Fallen
Oct 25, 2017
2,141
Sounds like Nintendo does have a good handle on banning modified consoles, and once the paywall kicks I'd think to a lot of hackers it wouldn't be worth the trouble.
 

DrWong

Member
Oct 29, 2017
1,098
+1500 hrs and didn't have any hacker yet. It's a thing yes, but nothing as big as some are making it.