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What rating do you think this game will get?

  • 90+

    Votes: 98 12.2%
  • 80+

    Votes: 475 59.2%
  • 70+

    Votes: 99 12.3%
  • 60+

    Votes: 13 1.6%
  • "Garbage like Xenoblade 2"

    Votes: 117 14.6%

  • Total voters
    802
  • Poll closed .

Firemind

Member
Oct 25, 2017
15,543
Why? I mean, what's wrong with it?

I have neutral stance on it and can't see why would "grand overarching story" be better than 8 different ones? If each character has actually interesting and meaningful story I really don't see how is it a bad thing.

I mean it has been marketed like that for the whole time. I can't comprehend why would anyone think it's something else.
pretty sure he means he wants both, since the demo already highlighted the 8 different starting points.
 

Disclaimer

Member
Oct 25, 2017
11,532
This is what I saw marketed. If you took from that join up as a party but not really because they aren't really there or might as well not be as far as the stories are concerned then so be it.

I made an entire thread about it, actually.

They join up. They talk to each other and bond. They don't appear in each others' personal cutscenes because they're telling each other stories in the taverns, as in the concept art you linked. (The option is "Hear a Tale" in-game.)

Yeah, it should've been laid out more explicitly in-game, and the recruitments should've reflected that, but that is what I've taken to be happening.
 

Plum

Member
May 31, 2018
17,299
Is it still a surprise if you must know if it exists before the game is even out tho? Lol.

That's the thing, we didn't know, so official clarification on that front would have ruined the surprise as much as the clarification that there isn't anything after completing all 8 stories has ruined the surprise. I was fine without knowing either way before the game comes out.
 

Łazy

Member
Nov 1, 2017
5,249
This is what I saw marketed. If you took from that join up as a party but not really because they aren't really there or might as well not be as far as the stories are concerned then so be it.
Artworks of the characters ?
Huh...

No. It wasn't marketed as "a" story in any way.
The artworks can be everything and certainly not advertise the mechanics or structure of the game, or very rarely.
 

HeRinger

Member
Oct 28, 2017
4,303
I wonder how the no overarching story thing will impact reviews. I think scores will be all over the place, with a lot of people loving it and a lot of people disappointed with it. Such is the nature of games trying something different, I guess.
 

Armite

Member
Mar 30, 2018
959
Not that it would have changed anything, but the survey gave me my first choice, H'aanit, and my third party member, Cyrus as my second.
 

rocketpunch

Member
Dec 19, 2017
469
Agreed. There's a lot of little moments like that where it feels like they just didn't put in the necessary polish. I think my brain really broke when even Tressa's own parents didn't recognize her. It's like... what?

It's such a simple addition that would have a lot of impact. Perhaps they could patch it in? Petition! Petition! Haha.
 

Armite

Member
Mar 30, 2018
959
I wonder how the no overarching story thing will impact reviews. I think scores will be all over the place, with a lot of people loving it and a lot of people disappointed with it. Such is the nature of games trying something different, I guess.

I don't think the game should need an overarching story, but the fact that the party feels pretty disconnected will probably hurt it for some people.
 

Glio

Member
Oct 27, 2017
24,528
Spain
The concept arts should be like those covers of indie groups where everyone looks the other way, if not, they are lying to us </s>
 

entrydenied

The Fallen
Oct 26, 2017
7,568
SasFfVR.jpg

JP

That looks cute. Anyone knows if the US copy looks like this?
 

AlanOC91

Owner of YGOPRODeck.com
Verified
Nov 5, 2017
961
Dunno if this was posted but....

"Italian site everyeye.it had an interview with producer Masahi Takahashi and composer Yasunori Nishiki. They claimed there is connection between characters but that they won't talk about the "second part" of the adventure. Also, when asked, staff confirmed that the 8 stories do absolutely intertwine at the end, but as for when and how we'll have to wait for tomorrow's review (they have a review copy obviously).

I'm Italian and I can confirm this site is reliable (in fact, it's one of the main ones when it comes to games reviews).

Source: https://www.everyeye.it/articoli/in...-personaggi-nella-nostra-esclusiva-39765.html

(It's in Italian of course, I can translate some parts if you have some doubts)."

From: https://www.reddit.com/r/octopathtr...ryeyeit_confirms_the_8_stories_do_intertwine/

The user who made the tread then went on to say in the comments:

"It's more about what the site staff said in the comments. I'll translate that for you.

Q: 8 separate stories that intertwine together in the end towards a single finale or just 8 separate stories and that's it? A: 8 stories that absolutely do intertwine! As for when and how, you'll have to wait for tomorrow's review (shouldn't be that long wait by now)"
 

Deleted member 11934

User requested account closure
Banned
Oct 27, 2017
1,045
Dunno if this was posted but....

From: https://www.reddit.com/r/octopathtr...ryeyeit_confirms_the_8_stories_do_intertwine/

The user who made the tread then went on to say in the comments:


Takahashi says they made it so that there would be equal between themselves, without a protagonist, to keep the story fresh for every character. They all have different tones. He also says there are connections between the characters, but not everyone will notice - the main point is that you can pick your own protagonist. Also themes have no explicit connections to Japan or abroad - all stories are about each character. And they won't spoil the second part.

(translated from the relevant part about the story. If you need more just ask)

Also they confirm in the comments (the reviewer) that the stories do mix.
 

rzmunch

The Fallen
Oct 25, 2017
1,800
Argentina
Takahashi says they made it so that there would be equal between themselves, without a protagonist, to keep the story fresh for every character. They all have different tones. He also says there are connections between the characters, but not everyone will notice - the main point is that you can pick your own protagonist. Also themes have no explicit connections to Japan or abroad - all stories are about each character. And they won't spoil the second part.

(translated from the relevant part about the story. If you need more just ask)

Also they confirm in the comments (the reviewer) that the stories do mix.

This saga of the interconected stories never ends! Cant wait for tomorrow.
 

BlueManifest

One Winged Slayer
Member
Oct 25, 2017
15,331
Last edited:

Cokesouls

One Winged Slayer
Member
Oct 28, 2017
1,350
Then it's mabye like jason said, you have to do something specific after the 8 stories. Either that or the developers in that interview lied lmao.
 

BlueManifest

One Winged Slayer
Member
Oct 25, 2017
15,331
I hope you figure it out before your review jason because if there really is something else in the story and you say there isn't I'll be really disappointed in your review lol
 

Worldshaker

Member
Oct 28, 2017
3,939
Michigan
I'm sure they left little hints/bits that connect them, but not openly. So if you can piece the little things together they do technically "connect", but not in the traditional sense.

It's like Dark Souls lore all over again!?
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
If anything, all these conflicting reports kind of hype me for the game.
Honestly, same. I've said this before, but whether we get 8 self contained stories or a final combined ending, I have enough faith in the game that the writing will be set up to make whatever scenario it's going for work. But watching the back and forth is fun in the meantime.
 

Cokesouls

One Winged Slayer
Member
Oct 28, 2017
1,350
I'm sure they left little hints/bits that connect them, but not openly. So if you can piece the little things together they do technically "connect", but not in the traditional sense.

It's like Dark Souls lore all over again!?
That might be possible too. Or they'll just release dlc down the line.
 

Plum

Member
May 31, 2018
17,299
One last time: Amazon rankings!

US - 1
Canada - * Out of stock *
Spain - 1
France - 1
UK - 1
Germany * Out of stock *
Italy - 7
Mexico - 1
Japan - 1

I think this game is going to be a surprise in sales. It won't be insane but people saying it'll lean more into the 1 million range are underestimating its potential a bit.
 

Łazy

Member
Nov 1, 2017
5,249
Most of the "conflict" seems to mostly come from hot takes more than anything.

All the previews say is :"there are 8 stories and not a lot of interactions early on, blah bla".

Now a ridiclous French Sephiroth comes with some rushed nonsensical review and everybody goes nut.
 
I just want to throw this out there: it's a little hilarious to me that there's all this assumption about that one music track.

Didn't one of you say the track's title is "EX BOSS"?

If "EX" is just "EXTRA", for all anyone knows it just plays for a hard optional boss.

And like... I'm not super into fighting superbosses or whatever; if I like a game enough and it's feasible I'll do it, but I play RPGs largely for the story and such, not the sheer thrill of bashing my head against a boss, so...
The boss battle tracks we found out from the demo datamine were "CS BOSS", "FINAL BOSS, and "EX BOSS", I think. Most are assuming that CS stands for "Character Story" and will play during the final chapter of a character's path.
 

thefro

Member
Oct 25, 2017
5,996
Then it's mabye like jason said, you have to do something specific after the 8 stories. Either that or the developers in that interview lied lmao.

I think there's basically two things that might overlap:
  • Everyone's play-through is going to be different based on the order you play in and how you play. There's connections you might not see depending on what order you play in and how observant you are. Reportedly the character scenes are different (with your party members talking to each other) based on who you have as your main character and who's in the party. There's the Scrutinize/Inquire path actions which give you a lot of information. The side quests have different endings depending on what path actions you do. I suspect there will be a lot of connections, but you might pick up on a fraction of them in a play-through.

  • There's clearly some sort of post-game dungeon with a superboss, based on the soundtrack that was data mined and the ???s on the soundtrack listing. Whether that has a little scenario with the whole party/secret ending we can't say for sure. I wouldn't expect a full extra chapter/story with the whole party unless they've hidden it fairly well. I think clearly there's no "second half of the game where it turns into FFVI" scenario-wise.
 

BlueManifest

One Winged Slayer
Member
Oct 25, 2017
15,331
I think there's basically two things that might overlap:
  • Everyone's play-through is going to be different based on the order you play in and how you play. There's connections you might not see depending on what order you play in and how observant you are. Reportedly the character scenes are different (with your party members talking to each other) based on who you have as your main character and who's in the party. There's the Scrutinize/Inquire path actions which give you a lot of information. The side quests have different endings depending on what path actions you do. I suspect there will be a lot of connections, but you might pick up on a fraction of them in a play-through.

  • There's clearly some sort of post-game dungeon with a superboss, based on the soundtrack that was data mined and the ???s on the soundtrack listing. Whether that has a little scenario with the whole party/secret ending we can't say for sure. I wouldn't expect a full extra chapter/story with the whole party unless they've hidden it fairly well. I think clearly there's no "second half of the game where it turns into FFVI" scenario-wise.
Like I said in another post if there's more story I think it might be something you have to find and you don't do it through chapters
 
Oct 25, 2017
9,053
Like I said in another post if there's more story I think it might be something you have to find and you don't do it through chapters

There's loads of side quests, even in the demo, and a separate progress meter/"banner" for each of the regions.

The devs said they want a game where people can tell stories of what they did and how they did, so I suspect that there's going to be information in reviews that seems directly conflicting with regards to outcomes and characterizations.
 

Munti

Member
Oct 26, 2017
891
It seems like I'll be able to internal logic away the lack of character interaction but it's REALLY WEIRD that the story characters (NPC's) that know your main character act as if you are someone else when you talk to them outside the story chapters. For example, Alfyn's apothecary best friend just has a generic "I'm an apothecary" blurb and someone else even says something like "Alfyn takes care of us".. even when talking directly to Alfyn. Really inexcusable considering they only needed to do this for a handful of NPC's.
Yes, this detailed polishness is something I'm missing in this game :/. I also played as Alfyn and in a cutscene he talks about his townspeople and how a girl named Meryl (I think) comes to him many times crying out. Then later you can start a sidequest with Meryl but she doesn't recognise Alfyn.

Otherwise I enjoyed the demo immensely.