I feel the opposite. MP games feel kind of pointless to me because I know I'll never be the best. The most I can hope for is top 30% and even that requires years of practice. I just don't want to commit that much time to any one game, especially when I have a giant backlog to clear out.
SP games also offer much more variety. There's a much wider array of experiences that can only be done in SP whereas MP games are generally pretty similar.
Maybe one key difference is that I play a ton of games and I see each one as a challenge to overcome. I beat the game, I move on to the next challenge. It's like MP, except instead of beating other players, you're beating games. So far this year, I've beaten 18 games in a wide variety of genres and that feels like an accomplishment to me.
Uh, what kind of SP games are you talking about then? Pretty much everything has story, exploration and world-building these days.
SP games also offer much more variety. There's a much wider array of experiences that can only be done in SP whereas MP games are generally pretty similar.
Maybe one key difference is that I play a ton of games and I see each one as a challenge to overcome. I beat the game, I move on to the next challenge. It's like MP, except instead of beating other players, you're beating games. So far this year, I've beaten 18 games in a wide variety of genres and that feels like an accomplishment to me.
EDIT: I want to make it clear again that I'm NOT talking about SP games with story, exploration, world-building etc.
Uh, what kind of SP games are you talking about then? Pretty much everything has story, exploration and world-building these days.