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If PC Gaming Era was a football tema it would be...

  • England

    Votes: 18 10.5%
  • Belgium

    Votes: 13 7.6%
  • France

    Votes: 19 11.1%
  • Netherlands

    Votes: 19 11.1%
  • Toronto Raptors

    Votes: 102 59.6%

  • Total voters
    171
  • Poll closed .
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SteveWinwood

Member
Oct 25, 2017
18,681
USA USA USA
Thanks. I see in the cards game Ive played there are multiple decks, what does that mean? Are the decks the cards you use when you play a match (online or offline/practice)?



Thx for the help.

Currently playing Gwent, TES Legends, Eternal and a small bit of Hearthstone.

I know that Gwent is the most different card game.

Im just afraid that if I play practice, story or online, the cards that dies/detroyed will be gone forever. If it's not like that, then that's great.

Is the cards that you are presented to you right before a match (when you can redraw cards) the cards that you will use through the entire match (or rounds in Gwent)?
Yeah, I would be shocked if any of those had one time use card type things. You should play and practice to your hearts content!

The cards initially dealt, that compose of your hand, you can play onto the playing field; then you will draw more cards from your deck into your hand and the cycle continues. I've played gwent like 3 times so I'm not sure what you're referring to in the last sentence sorry!
 

Amzin

Member
Oct 25, 2017
514
Thanks. I see in the cards game Ive played there are multiple decks, what does that mean? Are the decks the cards you use when you play a match (online or offline/practice)?



Thx for the help.

Currently playing Gwent, TES Legends, Eternal and a small bit of Hearthstone.

I know that Gwent is the most different card game.

Im just afraid that if I play practice, story or online, the cards that dies/detroyed will be gone forever. If it's not like that, then that's great.

Is the cards that you are presented to you right before a match (when you can redraw cards) the cards that you will use through the entire match (or rounds in Gwent)?

Have you ever played Go Fish or Solitaire or poker? The concept of a "deck" is essentially the same, except with those older games, the deck is always the same 52 cards (+/- jokers and rules cards, depending how much attention anyone is paying :P). It's a pool of cards you use in particular match. In card games like Gwent, Legends, etc. you instead "build" a deck out of the cards you own, which you get from the big pool of all cards in the game via random packs. Once you've built a deck, you can take that deck and play matches against other people / AI with it - once you're in the match, the deck is locked in, you draw from it, play from it, discard from it, etc., all cards you have access to in that match are pulled from the deck you built.

Most games let you build multiple decks just to have, so you can easily chose to play a different one next match if you want. Nothing that happens in any of the matches in any of these games can ever affect what cards you own, and will not affect your deck after the match is done. I.e. even if you go through your entire deck in 1 match, you can then play the next match using the same deck and it would start with whatever you built it as in the first place.

The cards presented to you at the start of a match is just your starting hand. That "redraw" is called a lot of things, the one I'm most familiar with is "mulligan", all that is doing is letting you have some control over your initial draw so that affects what you can do your first turn. Cards you chose to redraw will get shuffled back into your deck. Other mechanics vary a lot per game, as others have said, and I have been largely disappointed with digital card games so I can't speak too much to those :P
 
Oct 25, 2017
12,562
So it sounds like I just need to have more time available to play frequently, otherwise I am in the situation I have now where money seems the only way to get somewhere reasonable

You could just clear your quests every couple days. Those and the monthly ladder reward are easy sources of gold/dust.

It really depends on how many decks you want and whether you're okay with playing budget versions while you fill them out.
 

matimeo

UI/UX Game Industry Veteran
Verified
Oct 26, 2017
979
Also been doing a two month Xbox Game Pass run and man, it's the greatest thing to come to gaming in a long time. So many games I played that I never knew existed or would never play otherwise. Unfortunately there's just a few Play Anywhere titles on there (Halo Wars 1 + 2 and Super Lucky's Tale are good ones though) but there's bound to be more in the future (Crackdown, Forza, Halo etc).

Yeah technically game pass is still mostly console focused. I would assume at some point MS will find ways to make it more appealing to PC gamers. At any rate it's a great way for people to try out MS first party games without fully committing to a purchase.
 

Deleted member 3897

User requested account closure
Banned
Oct 25, 2017
9,638
Have you ever played Go Fish or Solitaire or poker? The concept of a "deck" is essentially the same, except with those older games, the deck is always the same 52 cards (+/- jokers and rules cards, depending how much attention anyone is paying :P). It's a pool of cards you use in particular match. In card games like Gwent, Legends, etc. you instead "build" a deck out of the cards you own, which you get from the big pool of all cards in the game via random packs. Once you've built a deck, you can take that deck and play matches against other people / AI with it - once you're in the match, the deck is locked in, you draw from it, play from it, discard from it, etc., all cards you have access to in that match are pulled from the deck you built.

Most games let you build multiple decks just to have, so you can easily chose to play a different one next match if you want. Nothing that happens in any of the matches in any of these games can ever affect what cards you own, and will not affect your deck after the match is done. I.e. even if you go through your entire deck in 1 match, you can then play the next match using the same deck and it would start with whatever you built it as in the first place.

The cards presented to you at the start of a match is just your starting hand. That "redraw" is called a lot of things, the one I'm most familiar with is "mulligan", all that is doing is letting you have some control over your initial draw so that affects what you can do your first turn. Cards you chose to redraw will get shuffled back into your deck. Other mechanics vary a lot per game, as others have said, and I have been largely disappointed with digital card games so I can't speak too much to those :P

Thank you a lot.

However, what's the purpose of gathering/buying more cards if you never lose the cards you have? Just to collect more so you have even more variations of cards?
 

Rickenslacker

Member
Oct 25, 2017
8,415
I've been playing some Homefront: The Revolution. This game's pretty alright! The shooting feels good and the game features a Crysis-like weapon modding system. I'm liking it. The only real bummer are the intermittent random crashes, but they are infrequent enough that they end up being good ending points for my sessions anyway.
 

Uzzy

Gabe’s little helper
Member
Oct 25, 2017
27,176
Hull, UK
Thank you a lot.

However, what's the purpose of gathering/buying more cards if you never lose the cards you have? Just to collect more so you have even more variations of cards?

More variations of cards meaning you can create very different decks. It just expands your range of options.

At least that's what a good card game does. A bad one just makes new cards which are objectively better than the previous set.
 

Amzin

Member
Oct 25, 2017
514
Thank you a lot.

However, what's the purpose of gathering/buying more cards if you never lose the cards you have? Just to collect more so you have even more variations of cards?
Precisely that, yep. When you have the mechanics of the game and hundreds of cards, the deck you build using the cards you have defines your gameplay experience really. There's (normally) tons and tons of ways to build decks - some fast and aggressive, some slow and controlling, some combo decks that require specific cards executed in a specific way to basically win instantly. Usually the deck types don't obviously manifest until you've built and played quite a bit for a given game and have seen most of what the cards have to offer.

Also, for most of these games, it's a long road to have all the cards, although usually you can get specific ones if you want to much faster.
 

Deleted member 3897

User requested account closure
Banned
Oct 25, 2017
9,638
More variations of cards meaning you can create very different decks. It just expands your range of options.

At least that's what a good card game does. A bad one just makes new cards which are objectively better than the previous set.

Ah ok. Now I understand things a lot better.

You never lose the cards that get's killed/detroyed in a mtch (online or offline) or when you lose the match it self. People gather more cards either by "grinding" or buying to make a better deck with a better range of options?

One last question: what's the purpose of crafting cards like I see many games let's you do?

Precisely that, yep. When you have the mechanics of the game and hundreds of cards, the deck you build using the cards you have defines your gameplay experience really. There's (normally) tons and tons of ways to build decks - some fast and aggressive, some slow and controlling, some combo decks that require specific cards executed in a specific way to basically win instantly. Usually the deck types don't obviously manifest until you've built and played quite a bit for a given game and have seen most of what the cards have to offer.

Also, for most of these games, it's a long road to have all the cards, although usually you can get specific ones if you want to much faster.

This makes a lot of sense. Thanks to you too for the help. :)
 

Gevin

Member
Nov 2, 2017
1,823
One last question: what's the purpose of crafting cards like I see many games let's you do?

Consider that the way most games give you new cards is by pack openings which of course are (mostly) random. That means if you want some specific cards you would need to wait to get lucky.

Crafting offers an alternative where you "trade" cards you don't want for cards you do want. In Hearthstone you can "dust" cards and then use that dust to create another card.

Bottom line, crafting saves you the lottery of pack opening to an extent.
 

Deleted member 3897

User requested account closure
Banned
Oct 25, 2017
9,638
Consider that the way most games give you new cards is by pack openings which of course are (mostly) random. That means if you want some specific cards you would need to wait to get lucky.

Crafting offers an alternative where you "trade" cards you don't want for cards you do want. In Hearthstone you can "dust" cards and then use that dust to create another card.

Bottom line, crafting saves you the lottery of pack opening to an extent.

Makes sense. Thx!
 

Stoze

Member
Oct 26, 2017
2,592
While I wouldn't call it a bad game, I agree that Q.U.B.E. 2 was a major step down from the first one in terms of puzzles. As you said there is a lot limitations on the placement of pieces and in 90% of the cases you just have to find the right "combination" between the few spaces and pieces you have available. It gets a little better towards the end but it takes a *lot* longer then it should and then the game is over.

Slight late-game mechanics spoiler
Even when you unlock unlimited pieces they still don't "let loose" and placement is still somewhat restricted.

Everything is better then the first (presentation, graphics, physics engine, sound) but for most of the game you feel like on tutorial levels of other puzzles games. I don't want to get completely stuck, but also almost never have that "eureka!" moment isn't all that fun.

It's a shame since they do introduce some interesting tools, but never fully utilize them. A missed opportunity.
Completely agree with all of this. I wouldn't call it a bad game either, but it's missing the highs, or like you said, the eureka moments. And yeah visually the game is a giant step up, I just wish the puzzles were too.
 

Nuclearaddict

Member
Oct 25, 2017
586
I loved LOTRO. Just riding from The Shire to Rivendell was so much fun. I wish I could jump into MMORPG's again like you, but once I've been away for a while I really struggle to do so.

Are there still a decent amount of players on it?

I thought they did an awesome job with the locations. They still look great today.

I think there's a few hundred that play through the Steam app and probably a few hundred more that play through the launcher. World chat is always busy on Brandywine and I see quite a bit of players all over, especially Bree and Lonelands.

Hahah, well, I had to roll a new character. I logged into a level 40 character of mine and said "forget this" then rolled a new Warden. It's much easier jumping back in that way then trying to remember what all 30 abilities on my hotbar were.
 

Derrick01

Banned
Oct 25, 2017
7,289
Damn, experiencing the witcher 3 at 60fps is a game changer for that game. It was so sluggish on PS4 especially when it launched, I could see why people had such problems with Geralt's movement then. I'm just in the prologue area but so far everything maxed even with hairworks on and turned up is a steady 60fps. Probably going to install that lighting and texture mod soon, I just wanted to see how it runs default first.
 

dex3108

Member
Oct 26, 2017
22,595
Well there is that XD

ENTmtti.png
 

Knurek

Member
Oct 26, 2017
4,335
Damn, experiencing the witcher 3 at 60fps is a game changer for that game. It was so sluggish on PS4 especially when it launched, I could see why people had such problems with Geralt's movement then. I'm just in the prologue area but so far everything maxed even with hairworks on and turned up is a steady 60fps. Probably going to install that lighting and texture mod soon, I just wanted to see how it runs default first.
60? Pfft, try it at 120 fps on High.
 

Derrick01

Banned
Oct 25, 2017
7,289
Also got an 1080p/60 monitor. Don't see any reason to upgrade since 60 FPS is what's most important to me.

I do want to upgrade the monitor eventually but after buying the GPU I have to start over saving from 0 almost. I think I'm going to hang on to this until the next consoles come out then do one total upgrade some time after their launch. Hopefully by then 4k 120 or 144hz monitors will be affordable.
 

AHA-Lambda

Member
Oct 25, 2017
11,802
My goodness, I bought 2 games on disc :p

But neither are on Steam (XIII and Stranglehold) and both were going cheap
 

Kyle Cross

Member
Oct 25, 2017
8,427
Huh, I notice a lot of games will alter colors while they're running. If I alt-tab to the desktop things will be more contrasty, almost like black crush and things were switched from Limited to Full. This happens regardless of in-game brightness settings. Any fix to this? I have my NVCP set to use Nvidia settings and I have it set to Limited, and I want to make sure games aren't forcing some sort of RGB Range mismatch.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,499
Ibis Island
WEgame seems to be its own thing. More akin to Origin than uplay. Regardless, I doubt it's exclusive or will impact the steam release.

Capcom does a decent job of trying multiple storefronts with their own game. Having stuff between steam, MS store, and twitch currently.
 
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