Sony has been knocked for only focusing on the "walk and talk" game at the expense of other genres. That's not entirely true, as big-name titles like Horizon Zero Dawn take the modern open-world approach. Still, there's good reason for Sony's focus. It makes the PlayStation different. Microsoft's biggest titles, like Halo 5, Sea of Thieves, and Crackdown 3, rely heavily on online play. In the case of Sea of Thieves, a "make your own fun" model is used in place of traditional storytelling, and the game often feels empty and pointless as a result. Activision isn't offering a campaign in Call of Duty: Black Ops IV, and Electronic Arts canceled a story-focused and linear Star Wars project in craft a replayable, online experience.
While Microsoft, Activision, Ubisoft, and other major game publishers want you to tell stories, Sony and its partners are confident enough in their own tales to get them to you the old-fashioned way, and we're thankful for it.
More at the link
https://www.digitaltrends.com/gaming/why-playstation-is-king/
Interesting to see some praise for narrative driven games instead of the more enthusiast reaction. It's one of the reasons, (despite being surprisingly excited about next-gen Xbox) I fail to ever commit to getting an Xbox & PS during the same gen, they are just too similar. The strategy of being the 3rd party's home is basically shared between Xbox and PS, with Nintendo's first party mostly defining their own platform. Sony has differentiated itself with story-driven games, and atm, Xbox feels like a slightly different version of PS. There's some things I prefer on Xbox like the controller, always nice to have the buffest hardware, but overall, very similar experiences between the two. When I already have a backlog solely with PS4, it's hard to justify both, irresponsible for someone in my position honestly. Next-gen, I do hope Xbox differs itself more, because if both PS and Xbox are just the homes of 3rd party again, I'm just going to go with the console that has the better exclusives.