It's simple. I shouldn't have to buy a rechargeable pack for the controller I bought when I can get one that's built-in instead for the same price as the one with AA batteries.
I'm still using the controller I bought at launch. Will most likely still have it by the time PS5 comes out. Only ever had to spend the upfront cost for it.
The thing is, I've never HAD to remember to plug my controller in after every session as I've never needed to!
It's not something I've ever had to consider as I've always had the superior performance and ease of use of Eneloops. Well ever since the WaveBird.
My son is 8 and he uses rechargeable packs in his One S controllers so he has to plug in after every session or play tethered just like yourself. Usually ends up tethered though!
I don't understand why anyone is voting for non-removable...
You can do exactly the same on the Xbox One controller as you can on the DS4 except that on the Xbox One controller you can choose to have a rechargeable pack or use batteries while the DS4 you're stuck with a non-removable pack.
This is the way right here. The only controller that gets near the life I get with my Eneloops is the Pro controller.
Ultimately, forgetting to plug in a controller has never been a problem for me, and even if it was a problem I'd rather deal with tethering for a half hour than having to regularly deal with rechargeable AA batteries as if it's the 90s.
It's not regular though is it. You charge your controller after EVERY session. That's regular!I don't play tethered, and I don't need to lie to about that for some petty internet argument.
Ultimately, forgetting to plug in a controller has never been a problem for me, and even if it was a problem I'd rather deal with tethering for a half hour than having to regularly deal with rechargeable AA batteries as if it's the 90s.
As I said earlier in this page, the question is worded in a purposefully biased way. And I also said that obviously it would be best if there was a built-in rechargeable controller with a replaceable battery (as long as you can still plug in the controller to charge it), but as far as I know a controller like that doesn't exist.But that does not answer my question.
Why would it be bad if you could replace the Battery in your Dualshock ?
Would it not be better if you could replace the rechargable battery anyway, even if "you" never needed to do so ?
EDIT: For all the people saying "give an option" - as long as that option is that I don't have to ever touch AA batteries and can continue charging my controller's on-board battery during off time, then that's fine.
If the "option" is that I have to ever deal with (rechargeable) AA batteries or otherwise play wired, then screw that.
You don't need to charge after every session. I plug my DS4 into the console using the cable that's already plugged into the console after every few sessions. And for something like my 8bitdo SF30 Pro, I charge it every week or two and it takes one to two hours to fully charge. And then there's the Switch Pro Controller with around 40 hours of battery life.It's not regular though is it. You charge your controller after EVERY session. That's regular!
I change my batteries every few weeks, and I play regularly 2+ hours per night.
I'll take swapping batteries every few weeks over having to either: religiously charge after every session, play tethered or buy a 2nd controller.
Definitely removable batteries. I can still use my wavebird controller wireless without needing to screw it open and hunt down a working proprietary or third-party battery pack to get it working again. Just plug in a fresh pair of batteries and I'm good to go.
Removables such as in the case of the XB1 controller offer the best of both worlds. A battery pack that can easily be replaced and charged through the controller via the USB connector or just put in AAs.
That would be really nice. A controller that's immediately ready and can still be easily given a fresh charge through AA batteries once the battery pack dies years down the road.If the battery pack came with the XB1 controller, I'd completely agree.
YOU may not charge after every session RulingRing (who I responded to) does though. Anyone who doesn't, 'deserves' AA batteries apparently.You don't need to charge after every session. I plug my DS4 into the console using the cable that's already plugged into the console after every few sessions. And for something like my 8bitdo SF30 Pro, I charge it every week or two and it takes one to two hours to fully charge. And then there's the Switch Pro Controller with around 40 hours of battery life.
If the battery pack came with the XB1 controller, I'd completely agree.
Regardless of what your preference is in the great "AA batteries vs charging via USB" debate, a removable battery, the way Microsoft has done it, allows you to do both and is just objectively the correct answer. It is the same thing, but better.
Hopefully all wireless controllers will work like this in the future.
The problem is, if I DO choose that, I have to spend another $20 or so for the rechargeable pack. If I had the choice between one that has it built in but is not removable and one I have to spend an extra $20 but is removable, I could never see myself choosing the latter. And that's not to say your opinion is less valid, but it's just that: an opinion. I don't think it's objective when your factoring in an added cost on one side.YOU may not charge after every session RulingRing (who I responded to) does though. Anyone who doesn't, 'deserves' AA batteries apparently.
The Xbox method is clearly the best one. You get the option of rechargeable packs if you choose, those who want the superior performance of Eneloops are covered as well. Neither way requires a pad replacement when the battery dies.
I've never had to tether my wireless Xbox controller to my console. I can't even imagine how annoying it would be to have to be tethered to my console with my wireless controller.I've never had to change the batteries of my controller and I'm so happy for that. I can't even imagine how annoying it would be charge them separately from the controller itself.
Yeah the DS4's battery life is an embarrassment but it seems to be a problem exclusive to it. My pro controller for Wii U can last like half a week of long sessions and since I barely use that system anymore, I only have to charge it once a year.When the PS4 controller is as terrible battery wise as it is compared to the Xbox One controller, removable is absolutely to prefer, but there are many examples of controllers with non removable batteries that have great battery life.
I'm impressed how evenly split the poll is. Usually debates are pretty one sided.
I've never had to change the batteries of my controller and I'm so happy for that. I can't even imagine how annoying it would be to charge them separately from the controller itself.
Sure. But that's the difference between removable and non-removable -- you're not stuck with the tiny 1000 mAh (effectively, a single AAA) battery a manufacturer like Sony gives you, as you can buy a higher-capicty rechargeable battery and pop it in instead. And as battery tech advances with new breakthroughs like lithium sulphur polymers, your controller benefits from those new advances. You're not stuck in 2013 with Sony's crappy battery tech.I don't like how Dualshock should represent controllers with non removable batteries: DS4 has THE WORST battery life ever.
Take Switch Pro Controller.
40h of battery life, far better than even the Xbox One controller, i charge it only once every month.
Eneloops can be bought, right now, for £8 (4 pack) or £12 (8 pack). This is not a great cost, over and above the cost of a new console, for the best performance available for a controller power solution.The problem is, if I DO choose that, I have to spend another $20 or so for the rechargeable pack. If I had the choice between one that has it built in but is not removable and one I have to spend an extra $20 but is removable, I could never see myself choosing the latter. And that's not to say your opinion is less valid, but it's just that: an opinion. I don't think it's objective when your factoring in an added cost on one side.
Sure. But that's the difference between removable and non-removable -- you're not stuck with the tiny 1000 mAh (effectively, a single AAA) battery a manufacturer like Sony gives you, as you can buy a higher-capicty rechargeable battery and pop it in instead. And as battery tech advances with new breakthroughs like lithium sulphur polymers, your controller benefits from those new advances. You're not stuck in 2013 with Sony's crappy battery tech.
That's the beauty of a standard form-factor, replaceable battery.