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What rating do you think this game will get?

  • 90+

    Votes: 98 12.2%
  • 80+

    Votes: 475 59.2%
  • 70+

    Votes: 99 12.3%
  • 60+

    Votes: 13 1.6%
  • "Garbage like Xenoblade 2"

    Votes: 117 14.6%

  • Total voters
    802
  • Poll closed .

Cinemikel

Banned
Oct 25, 2017
2,433
I haven't seen the comparison yet

It's like Megaman. You pick your stage (story) in any order, conquer the stage, and move onto the next stage of your choice now slightly upgraded from the last stage. The stages don't have much in relation to each other except for the fact that they're all related to Dr. Wily's robots. That's really it. Probably late in the game (like Megaman) it'll probably come together because the game does have to end someway. For Megaman it's the Wily stages and final boss. For Octopath Traveler it's probably a common goal of some kind because I doubt the game just ends after finishing the last singular character path
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,741
If it's any comfort, the same antagonist is shown in Primrose and Cyrus' prologues, and Olberic's backstory kingdom is remarked upon as significant in Cyrus' prologue as well—perhaps tying into Ophilia's sermon about the Dark God—so there very much are connective elements.

Of course. There's absolutely going to be connective tissue, but if the characters have no reason to travel together, it still falls flat. It would be better if they were completely separate and only interacted with each other in passing, while other plot characters fill out their respective battle parties.

Here, I'll tell you the exact moment this game's illusion shattered for me. I had just finished Therion's prologue. This is a character whose primary character traits are "thief", "asshole", and "loner". Every time someone offers him help in his prologue, he turns it down because he's a dickhead and he prefers to work alone. So I leave the first town, run through the woods for a little bit, and wind up in H'aanit's town. I find her standing outside of the tavern and talk to her.

H'aanit: Hello. I am H'aanit. I am a hunter.
GAME TEXT: Would you like to add H'aanit to your party? Yes/No

That's it. No interaction, no dialogue. Therion, being a dickhead, has absolutely no reason to recruit her because he has no use for someone like her on his very specific "steal these three MacGuffins" quest, and H'aanit has no reason to come along with him, much less press him to do so against his will. No reason is given for why these two would choose to work together at all. And that seems to be consistent throughout all the recruitments - nothing is ever stated as to why these people would ever team up, much less tolerate each other's presences, and we're supposed to buy them as traveling companions even though they clearly don't give enough of a shit to help each other out during their most pivotal narrative moments?

It just...doesn't function.
 

ThankDougie

Banned
Nov 12, 2017
1,630
Buffalo
ikr. It's sad that people feel the need to come into every thread regarding these games and just say the same shit over and over.

are people really saying the same shit over and over? or is it that these games can be treated critically just like everything else? if you like it, awesome! you really don't have to agree with me if I think one game is bad and another isn't. my really disliking every Final Fantasy since VII (and really that hasn't aged well) shouldn't matter one bit to you if you played it and loved it. listening to critical reactions might be interesting, you might even change your mind, but that really doesn't mean you were wrong or that the game wasn't worth it to you.

i, for one, welcome some controversy and big disagreements. the world is bland when everyone decides something is brilliant unconditionally.
 

KrigareN-

Banned
Dec 13, 2017
2,156
The previews have been pretty glowing so far, the negativity didn't really start until Jason showed up. The Demo reception has also been great so far. I won't call it a masterpiece until I finish it, but the negativity in this thread is ridiculously disproportionate to the apparent general reception of the game so far.
Large part of the negativity here were generated by overly sensitive users who decided to reduce Jason's write up to "OT =/= FFVI," ignoring the many reasonable criticisms, comments, and observations someone who's played through 10x more content than them.
 

Lyon N. Laap

Member
Oct 27, 2017
364
I never understood that Nintendo fan logic. The game was developed any ACQUIRE. They make cool games, but they don't hace the talent to make a masterpiece.

"Nintendo fan logic", as if this is merely a Nintendo issue rather than one of the gaming hype cycle as a whole. Why try to single out a single fanbase when the most egregious example of this trope was on another console entirely? None at all, other than to snipe.

In any case, while my enthusiasm is indeed dampened somewhat by the possibility of a noncohesive storyline, the demo showed me enough of the gameplay and characters to find that I enjoy both. I expect to have a lot of fun with what I'm getting to tide me over until Valkyria Chronicles 4, even if it isn't a "masterpiece", so not too worried of having unrealistic expectations crushed.
 

Aniki

Member
Oct 25, 2017
6,805
I don't have any problem if the characters interactions don't have any relevance to the main plot. I just want some fun party banter, lots of it. As long as i have that i will be content i think. And not so repetitive dungeons. Another user replied to me with another preview saying that the dungeons were pretty short. But the dungeons in Bravely Default were also pretty short by JRPG standards, and they were still repetitive, because their structure didn't change much.
 

KrigareN-

Banned
Dec 13, 2017
2,156
I hope this is a joke.

character assassination...

tenor.png
 

Disclaimer

Member
Oct 25, 2017
11,532
Of course. There's absolutely going to be connective tissue, but if the characters have no reason to travel together, it still falls flat. It would be better if they were completely separate and only interacted with each other in passing, while other plot characters fill out their respective battle parties.

Here, I'll tell you the exact moment this game's illusion shattered for me. I had just finished Therion's prologue. This is a character whose primary character traits are "thief", "asshole", and "loner". Every time someone offers him help in his prologue, he turns it down because he's a dickhead and he prefers to work alone. So I leave the first town, run through the woods for a little bit, and wind up in H'aanit's town. I find her standing outside of the tavern and talk to her.



That's it. No interaction, no dialogue. Therion, being a dickhead, has absolutely no reason to recruit her because he has no use for someone like her on his very specific "steal these three MacGuffins" quest, and H'aanit has no reason to come along with him, much less press him to do so against his will. No reason is given for why these two would choose to work together at all. And that seems to be consistent throughout all the recruitments - nothing is ever stated as to why these people would ever team up, much less tolerate each other's presences, and we're supposed to buy them as traveling companions even though they clearly don't give enough of a shit to help each other out during their most pivotal narrative moments?

It just...doesn't function.

I completely understand your misgivings, and share them for their joining segments (Therion's is particularly bad), but I firmly believe the party's relationship development gets better from there, after seeing Primrose and H'aanit's bonding.

(Also, there's a little more contextualizing dialogue than that on joining, but it's easy to skip past. It happens after you view their solo prologue, IIRC.)
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079
I didn't change my statement at all. An overarching storyline doesn't necessarily need to include all eight of them together. It could very well be a "you need to play all eight stories to fully understand it" kind of structure. All an overarching story means is that there are common narrative elements that tie them together.

Game of Thrones has an overarching story. Oberyn Martell and Jon Snow never interacted at any point, but they're still both parts of that story.
I said you clarified it, not changed. There is a difference. You said that there was no main storyline including everyone. Your Game of Thrones example is still a storyline including everyone. You clarified that as together. Your first statement implied there wasn't a main story.

All of this ignores what treehouse said and bases it in incomplete playthroughs of a very long game.
 

Raidou

Member
Oct 25, 2017
835
Pre-ordered the game yesterday on the e-shop. I still think that the random fights takes too long and I don't like the guard break mechanic but I love turn based games and I had a lot of fun with the demo. I hope Square Enix isn't lying about the length of the game like they did with XV tho.
 
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Metto

One Winged Slayer
Member
Oct 27, 2017
12,110
What makes Pokemon innocent and consistent, if you don't mind me asking?
Well for one the series has never been super offensive or had content that's super off putting like Xenoblade 2's female designs. All the games are solid RPGs and each generation has their own fans and hasn't really had much of a decline and if people have claimed to be one it's for a different set of games (like there are fans of Gen 3 and 4 and claimed recent Gens don't hold a candle and others have said Gen 4 is the worst generation).
 

Aters

Banned
Oct 26, 2017
7,948
Well for one the series has never been super offensive or had content that's super off putting like Xenoblade 2's female designs. All the games are solid RPGs and each generation has their own fans and hasn't really had much of a decline and if people have claimed to be one it's for a different set of games (like there are fans of Gen 3 and 4 and claimed recent Gens don't hold a candle and others have said Gen 4 is the worst generation).
I disagree. I think there are enough differences between these games that people can make a legit argument that some are better than the other.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,741
I said you clarified it, not changed. There is a difference. You said that there was no main storyline including everyone. Your Game of Thrones example is still a storyline including everyone. You clarified that as together. Your first statement implied there wasn't a main story.

All of this ignores what treehouse said and bases it in incomplete playthroughs of a very long game.

All I said was that "it is unlikely that the storylines converge into one" since we know people have made it 50 hours in and they're all still separate stories. That does not mean that I think there's no overarching storyline, just that the eight storylines don't make sense as being able to combine into one considering the characters don't really know each other and don't actually travel together, and the ideal time to fix those problems would be early in the game, not 50+ hours in.
 

FiXalaS

Member
Oct 27, 2017
6,569
Kuwait.
Look, as one of the biggest FFVI fans on the planet, let me just say that from what I've played so far I'd advise relaxing with the "all time classic" stuff. At least wait for proper reviews -- ones from people who don't worship at the altar of hyperbole. It's not that this is a bad game, but the repetitive structure and lack of party interaction are no small thing.

Guide me please.

All I said was that "it is unlikely that the storylines converge into one" since we know people have made it 50 hours in and they're all still separate stories. That does not mean that I think there's no overarching storyline, just that the eight storylines don't make sense as being able to combine into one considering the characters don't really know each other and don't actually travel together, and the ideal time to fix those problems would be early in the game, not 50+ hours in.

we know that it is possible for the characters to know each other. Must it be forced?
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Then please explain how what you said makes sense, people aren't gonna like/dislike the same things as you.
Ok! If you weren't at the NNK2 OT, I can understand that you don't know my opinion.
There's lot of talk about how some character introductions are generic in Octopath, but at least they make sense.
You know what doesn't make sense? The president of the USA deciding in less than 20 minutes that he doesn't give a fuck about the USA anymore and he will be constructing a new kingdom with some random cat kid because he sees potential in him.
In general, the characters in NNK2 are flat, uninteresting and underveloped, an the same for the story arcs. You go to the next city, the ruler is corrupted as well as the guardian god, you fight them, everybody is happy.
Lack of interesting villains, and the only good revelation in the game is in the last 15 minutes, so the impact is almost null.
The combat system is bad: unresponsive attempt of making some real action game, without real depth and the enemy repetition makes BotW a varied game.
The music is really disappointing coming from Joe Hisaishi, I only remember the towns having some decent songs and the abuse of the first game main theme arranged for every situation.
And the extras: the top camera battle mode is simplistic, the city building mode takes a lot of time and it doesn't even offer interesting decisions, and the sidequests are... bad sidequests.
Edit: The world exploration offers NOTHING interesting, and there's two entire regions that are basically unfinished areas without anything but recycled monsters.
 

Metto

One Winged Slayer
Member
Oct 27, 2017
12,110
I disagree. I think there are enough differences between these games that people can make a legit argument that some are better than the other.
That's kind of my point. People have their own preferences to why they prefer the generations while disliking others however all of them have their own fans and there doesn't seem to be a consensus that any game is significantly worse than the others in the same way there's a consensus over certain Final Fantasy titles.
 

jschreier

Press Sneak Fuck
Verified
Oct 25, 2017
1,095
Just pre-ordered the game yesterday on the e-shop. I still think that the random fights takes too long and I don't like the guard break mechanic but I love turn based games and I had a lot of fun with the demo. I hope Square Enix isn't lying about the length of the game like they did with XV tho.
Random fights don't take too long once you've got a full party, and in fact, they feel more meaningful than your average JRPG random encounter because you have to be thinking and paying attention the whole time. Can't just mash the A button.

I really, really like the combat system. Lol @ people in this thread acting like I hate this game because I said lines like "could be an instant classic" and "the official Final Fantasy XVI may still be quite a few years off, we firmly believe that it's already arrived under a different name" were hyperbole.
 

Raven117

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
3,112
I don't understand why people get so pissy over one persons opinion.
Just enjoy the game when it comes out.
Because this is Reset. All opinions must be the same.

I played the first demo, liked it, pre-ordered it. Didn't read one preview or anything.

It does seem that certain games on certain systems really brings out the unity of thought more than others...
 

Monster Zero

Member
Nov 5, 2017
5,612
Southern California
Ok! If you weren't at the NNK2 OT, I can understand that you don't know my opinion.
There's lot of talk about how some character introductions are generic in Octopath, but at least they make sense.
You know what doesn't make sense? The president of the USA deciding in less than 20 minutes that he doesn't give a fuck about the USA anymore and he will be constructing a new kingdom with some random cat kid because he sees potential in him.
In general, the characters in NNK2 are flat, uninteresting and underveloped, an the same for the story arcs. You go to the next city, the ruler is corrupted as well as the guardian god, you fight them, everybody is happy.
Lack of interesting villains, and the only good revelation in the game is in the last 15 minutes, so the impact is almost null.
The combat system is bad: unresponsive attempt of making some real action game, without real depth and the enemy repetition makes BotW a varied game.
The music is really disappointing coming from Joe Hisaishi, I only remember the towns having some decent songs and the abuse of the first game main theme arranged for every situation.
And the extras: the top camera battle mode is simplistic, the city building mode takes a lot of time and it doesn't even offer interesting decisions, and the sidequests are... bad sidequests.
Edit: The world exploration offers NOTHING interesting, and there's two entire regions that are basically unfinished areas without anything but recycled monsters.

Octopath probably features more voice acting.
 

Plum

Member
May 31, 2018
17,299
To be honest I'm genuinely not certain whether I want to keep my preorder any more. I'll dwell on the thought of cancelling it for a little bit but, right now, it's looking like I might. Why? Because after thinking on things the lack of party interactions does seem like a pretty major downside to my enjoyment of the game. Also, considering that's the only thing the previews seem to be talking about in regard to story there's a fair chance that what's there won't make up for it.

Eh, I don't know. I've already paid off most of it on Amazon (took advantage of a gift card deal a while back) so it's not like there's a massive financial cost, but I'm still not too sure. I wish reviews weren't so close to release. That and I was fully excited for the game yesterday so not having that excitement now just feels bad tbh (I know it sounds silly lol).
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079
You know what doesn't make sense? The president of the USA deciding in less than 20 minutes that he doesn't give a fuck about the USA anymore and he will be constructing a new kingdom with some random cat kid because he sees potential in him.
I didn't play NNK2 but I remember watching the Zero punctuation episode for the game and I thought Yahtzee was just joking when he discussed that. I was shocked it was real.
 

Saint-14

Banned
Nov 2, 2017
14,477
Ok! If you weren't at the NNK2 OT, I can understand that you don't know my opinion.
There's lot of talk about how some character introductions are generic in Octopath, but at least they make sense.
You know what doesn't make sense? The president of the USA deciding in less than 20 minutes that he doesn't give a fuck about the USA anymore and he will be constructing a new kingdom with some random cat kid because he sees potential in him.
In general, the characters in NNK2 are flat, uninteresting and underveloped, an the same for the story arcs. You go to the next city, the ruler is corrupted as well as the guardian god, you fight them, everybody is happy.
Lack of interesting villains, and the only good revelation in the game is in the last 15 minutes, so the impact is almost null.
The combat system is bad: unresponsive attempt of making some real action game, without real depth and the enemy repetition makes BotW a varied game.
The music is really disappointing coming from Joe Hisaishi, I only remember the towns having some decent songs and the abuse of the first game main theme arranged for every situation.
And the extras: the top camera battle mode is simplistic, the city building mode takes a lot of time and it doesn't even offer interesting decisions, and the sidequests are... bad sidequests.
Edit: The world exploration offers NOTHING interesting, and there's two entire regions that are basically unfinished areas without anything but recycled monsters.
I haven't played the game so can't comment on this but it seems like you can't accept a differing opinion than yours regarding the game, most of the things you've mentioned are subjective.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
I haven't played the game so can't comment on this but it seems like you can't accept a differing opinion than yours regarding the game, most of the things you've mentioned are subjective.
Well if you play the game you will mostly understand my complaints, the game is bland and has nothing aside from the graphics and good animations.
I can accept any differing opinion that makes sense, so feel free to offer me your take once you play the game.
 

Holundrian

Member
Oct 25, 2017
9,159
Ok! If you weren't at the NNK2 OT, I can understand that you don't know my opinion.
There's lot of talk about how some character introductions are generic in Octopath, but at least they make sense.
You know what doesn't make sense? The president of the USA deciding in less than 20 minutes that he doesn't give a fuck about the USA anymore and he will be constructing a new kingdom with some random cat kid because he sees potential in him.
I don't know man looking at reality this doesn't seem too far fetched :thinking;
 
Oct 25, 2017
9,053
Random fights don't take too long once you've got a full party, and in fact, they feel more meaningful than your average JRPG random encounter because you have to be thinking and paying attention the whole time. Can't just mash the A button.

I really, really like the combat system. Lol @ people in this thread acting like I hate this game because I said lines like "could be an instant classic" and "the official Final Fantasy XVI may still be quite a few years off, we firmly believe that it's already arrived under a different name" were hyperbole.

Did you feel like any of the gear etc. that you have grabbed with path skills or found early due to the non--linearity have been partially game breaking, or does the game seem balanced around leveraging your path skills for early gain?
 

AtmaPhoenix

Member
Oct 25, 2017
4,001
The Internet
Good lord this thread is embarrassing.

I really like the class and battle systems and honestly couldn't give two shits if all the stories come together or whether it makes sense for the whole party to come together. In fact, since it seems like you're given the option to not follow character arcs you don't want to, I feel like I'll be able to streamline the experience to keep my attention. Sounds like a win-win to me.

I can't decide if I want to continue with Therion as my main character (I like him, but not sure I want his story as my "main" one) or roll up a complete new game.
 
Nov 21, 2017
1,772
Can someone clarify if second chapters are locked behind a level gate or until you get all eight characters or if they are locked at all? I keep hearing conflicting things things.

I think the game would be more enjoyable if I didn't have to do everyone's introductory chapter right from the start.
 

Noppie

Member
Oct 27, 2017
13,770
Well if you play the game you will mostly understand my complaints, the game is bland and has nothing aside from the graphics and good animations.
I can accept any differing opinion that makes sense, so feel free to offer me your take once you play the game.
You don't like the combat, the path actions and the side missions? Especially the latter is one of my favorite parts so far.