It's not really a secret that SS is the most linear 3D Zelda.
(for the record, it's not a negative for me, as I love both games)
Its just a dungeon. That's all SS is.
It's not really a secret that SS is the most linear 3D Zelda.
(for the record, it's not a negative for me, as I love both games)
It's not really a secret that SS is the most linear 3D Zelda.
(for the record, it's not a negative for me, as I love both games)
Now we have to deal with 5 months of people pretending it's not a super bad game, fantastic. Anyone saying they fixed the worst aspect...sure, but that's disingenuous about how close to as bad several other aspects were.
How dare people have a different opinion than youNow we have to deal with 5 months of people pretending it's not a super bad game, fantastic.
The majority of the forum shit on it from a great height regularly, is that not enough for you? Let people who enjoy it enjoy it.Now we have to deal with 5 months of people pretending it's not a super bad game, fantastic. Anyone saying they fixed the worst aspect...sure, but that's disingenuous about how close to as bad several other aspects were.
Just to let you know, BotW really isn't rough in the framerate department. It's "rough" in the exact same way that OoT, Majoras Mask, Wind Waker, and WWHD are. And that's basically just, frame drops once in a blue moon. If you have played any of those games, and have a good experience, then the same will be for BotW. It only struggles in a single area, that doesn't have any combat or gameplay in it, kind of like Forest Haven in Wind Waker.I prefer to wait for a better experience, Open world games are kinda hard to replay for me, so its very likely that I will only play BOTW once.
I also have less time to play games now because of work, so I am not in a hurry.
Though I find it kinda funny that I am gonna replay Skyward Sword on switch instead of playing BOTW lol.
I prefer to wait for a better experience, Open world games are kinda hard to replay for me, so its very likely that I will only play BOTW once.
I also have less time to play games now because of work, so I am not in a hurry.
Though I find it kinda funny that I am gonna replay Skyward Sword on switch instead of playing BOTW lol.
The problem is you don't realize the discourse ends up being irrelevant no matter which side of the coin you fall on:
1) If you want the product but voice your displeasure and end up buying it regardless - Discourse ends up being irrelevant because your participation (alongside many others) will condition Nintendo's practices to continue selling the product at 60 dollars. Also, if more people are participating then consider the value proposition (too many people seem to think Resetera is a barometer for game value when the public is much more varied than that)
2) If you want the product, and value it as being worth $60 - Said discourse ends up not mattering for obvious reasons.
Furthermore, based on my added response, there's really no purpose to the added discourse. People have been complaining about the price points ever since the beginning of the 3DS and Wii U eras. And frankly, the logic attached have always never made sense, particularly comparing Nintendo to other companies with zero awareness of these being different entities with different business models. And if didn't change then, the odds of it changing now are slim to none.
👆And that's why Nintendo will keep charging 60 bucks for every port lol
I find the arguments about the pricing to be tiresome. I think Nintendo has clearly taken a stance to not drop the prices of their products for years to kinda send a message to their customers that you'll be waiting for a damn long time if you're expecting to buy their games for cheap. And it works.
Most companies discount their games within weeks. I honestly feel like an idiot buying third party games at launch. Unless it's something I really really want. I don't think it's anti consumer or anything. Companies just choose different strategies to maximize their profits. For the record, I'm probably not buying Skyward Sword and I've never even played the game. Lol.
Yeah. I'm not really defending Nintendo or anything. I'm just saying that Nintendo has clearly chosen this pricing strategy, for better or for worse. It's something that they've done for years. I'm sure they've lost plenty of sales because of it.Im not going to argue that Nintendo should do things differently or that they're wrong for doing things how they do. I have just stopped buying their games essentially. For me $60 is more than I'm willing to spend on games especially one like this.
I mean there are thousands of better games than Skyward Sword and SS is the worst 3D Zelda game. So I don't agree with the bolded at all...If skyward sword is a "super bad" game, you must have only played a literal handful of masterpieces all your life.
I'd make a few responses to this
1) measuring the value of discourse (or most anything, really) by its capacity to change a company's practices seems pretty narrow minded to me
2) not purchasing a product frequently fails to change things, whereas feedback (i.e. discourse) frequently results in changes - whatever the final tally, the "is it relevant?" line of thinking ends up being more or less a wash, no?
3) something can be enduring and worth criticizing at the same time, so the fact that Nintendo has been doing this for a minute doesn't seem all that meaningful to me
in general, I can just think of a ton of reasons to let people speak up on their displeasure whether or not they've purchased this or that video game at some point in time
I remember really liking Skyward Sword at release. Not sure I'll buy this, at least not day one. But having an easy way to replay in the cards will be nice.
More relevant to the thread... how does a preorder to a regular edition of a non-limited game sell out? Even temporarily?
While there are many core fans buying this, I think people underrate how many Switch owners are people who identify as "The Switch is my first Nintendo console since *insert pre-Wii console*." This is likely a first time experience for a lot of people. The Switch is breaking sales records how it is for a reason beyond core Nintendo fans or casuals. This platform is there most appealing ever and likely has brought back people who skipped Wii and Wii U.
?Like, even extrapolating from market value from the Wii game. A used copy is what? $45. Paying an extra $15 dollars for a new sealed copy, on a current system (in HD) makes sense to me.
I think this is all very true, especially as, even at the time, Skyward Sword was a very late Wii release that was more expensive and required an accessory. While many of Era's Nintendo fans will have played it, it sold, what, 3.5m copies? I'd expect it'll be new to a huge majority of the Switch audience, not to mention it's the first time you can play it on a portable too.I can attest to this at least. My last console from Nintendo was the GameCube. I didn't want a Wii because Motion Controls and I didn't know Wii U was a thing until about two years before Switch came out.
I'm excited to see what it's like Honestly, and it will hold me over until BOTW2 comes out.
TWW is the worst 3D Zelda because of how barren and boring the ocean was. Once you rescue your sister, you have to find just 2 sages and do the triforce quest, the game stops being decent.
Why do you think most people would rather pay full price for a new version reworked for switch, rather than mess around finding an old Wii copy on eBay? The vast majority of the Switch audience don't have a Wii and motionplus sitting around, all of which makes the new copy a vast increase in accessibility and portability compared to the expense of trying to get an old copy of Skyward Sword up and running today. I ended up buying Skyrim on Switch just as being able to play on the train made it accessible and I didn't even have a PS3 anymore, which was where I played the original. Cant say I felt 'insulted' as a consumer to have the option to buy a critically acclaimed game a second time with updated controls on new, more portable hardware at full price. If I did, I just wouldn't have bought it.?
I just found it used for 10 bucks after a quick Google search. It's a wii game, it's not worth shit anymore. Full price for a HD port of a wii game is overpriced, plain and simple. But Nintendo does whatever they want and people will buy anyway. From an investor point of view it makes sense, from a consumer point of view that's an insult.
And BotW absolutely dips frames regularly, saying it happens once in a blue moon is wrong. It's not a stable game when talking about framerate. Maybe you are not very sensible to it.
I prefer when games hold my hand along the way as I don't have a lot of time for open world games. is this a liner game?
Well yes no shit :D I understand people buying the game on switch, that's great, just saying that full price is way too much for this, especially when you compare that to what other devs and editors are doing.Why do you think most people would rather pay full price for a new version reworked for switch, rather than mess around finding an old Wii copy on eBay? The vast majority of the Switch audience don't have a Wii and motionplus sitting around, all of which makes the new copy a vast increase in accessibility and portability compared to the expense of trying to get an old copy of Skyward Sword up and running today.
A lot of people are going to be very disappointed if they expect this to bear any resemblance to BotW. lolA lot of people missed out on this, it's riding the BOTW hype wave basically and people are hungry for more Zelda, so not surprised to be honest.
It's not going to change anything on Nintendo's end but it's still discussion. That's kind of the point of forums, in case you didn't know.
Now we have to deal with 5 months of people pretending it's not a super bad game, fantastic.
It honestly takes a legitimate effort to make posts this childish and pathetic.
The only thing worse is someone white knighting for a (bad) game.