You just had to be there, because at the time, large 3D adventure games was a pretty new thing, atleast for me. The only 3D games I had played before was first person shooters and Mario 64.
My Zelda hype at the time was off the charts because Links Awakening was the last Zelda game I had played and it was 4 years ago back in 1994. Internet was pretty new for me as well, and I had just discovered IGN. But at the time I got my Zelda 64 hype at Bowzas domain and zeldaheadquartes.(zhq.com)
Zhq back in 1998, ran by Niels Hooft. (@nielsthooft twitter)
Zelda went from this:
To this for me:
1998 was the best christmas ever. When I booted up the game and saw link riding in the background I said wow. That was my first wow moment, my second was when I left for hyrule field. Omg, at the time I thought it looked absolutely massive. This is real exploration in 3D, how did Nintendo do it?
There were many wow moments in the game, I remember how impressed I was with the size of the dungeons. Especially as adult Link. The game felt so complex, so rewarding, and had awesome atmosphere. It was also the first 3D game I played with a dynamic night and day cycle. But it just wasnt the grand scope of the game, there were many other things that impressed. Like the lens of truth, hookshot, stone of agony, mirror shield etc. All cool gadgets in 3D.
Imagine walking into lost woods and hearing the iconic tune again.
I kinda feel bad for new players playing Zelda OoT for the first time today, sure it is still a great game, but technology has advanced so much in 20 years that it wont impress a kid that is used to ps4/xbox/switch and 4K games on PC.
Now I just need a timemachine to go back to 1998 again.
My Zelda hype at the time was off the charts because Links Awakening was the last Zelda game I had played and it was 4 years ago back in 1994. Internet was pretty new for me as well, and I had just discovered IGN. But at the time I got my Zelda 64 hype at Bowzas domain and zeldaheadquartes.(zhq.com)
Zhq back in 1998, ran by Niels Hooft. (@nielsthooft twitter)
Zelda went from this:
To this for me:
1998 was the best christmas ever. When I booted up the game and saw link riding in the background I said wow. That was my first wow moment, my second was when I left for hyrule field. Omg, at the time I thought it looked absolutely massive. This is real exploration in 3D, how did Nintendo do it?
There were many wow moments in the game, I remember how impressed I was with the size of the dungeons. Especially as adult Link. The game felt so complex, so rewarding, and had awesome atmosphere. It was also the first 3D game I played with a dynamic night and day cycle. But it just wasnt the grand scope of the game, there were many other things that impressed. Like the lens of truth, hookshot, stone of agony, mirror shield etc. All cool gadgets in 3D.
Imagine walking into lost woods and hearing the iconic tune again.
I kinda feel bad for new players playing Zelda OoT for the first time today, sure it is still a great game, but technology has advanced so much in 20 years that it wont impress a kid that is used to ps4/xbox/switch and 4K games on PC.
Now I just need a timemachine to go back to 1998 again.