My question too
basically no
I thought it was a bit better in basically every respect / the dungeon crawl-y parts in particular are classic Ys.
From what I've read people enjoyed it, story is said to be very good.
How does this game run in PS5? I know that in the PS4 doesn't run that well
Hmm it looks interesting, it's not some trails shit where I gotta play 7 games to get the full story right?
How does this game run in PS5? I know that in the PS4 doesn't run that well
Wow that sounds crazy lol, stuff already killed you so fast in Inferno.It has Inferno and a harder difficulty called Lunatic where enemies deal double the damage.
Try deleting cookies.I don't have a "add to library" button? Can this be grabbed from the PS5 directly?
Ys IX on pro ran rough. Couldn't even keep 30fps in town where most of the game takes place. So yeah, no real options there.Seems like its running at 1080p on my PS5?
Doesn't seem like there are any graphics options in settings... Ys 8 was 1800p on the pro IIRC.
Any word of the demo coming to steam? To see how well it is optimized?
Ys 8 was originally a Vita game, which is why it was easier to increase the resolution and framerate for the PS4 version. Ys 9 is PS4 only and is 1080p native I think.Seems like its running at 1080p on my PS5?
Doesn't seem like there are any graphics options in settings... Ys 8 was 1800p on the pro IIRC.
Seems like its running at 1080p on my PS5?
Doesn't seem like there are any graphics options in settings... Ys 8 was 1800p on the pro IIRC.
This has been a thing in every game in the series from the very beginning so it's not gonna change here.Might seem like a weirdly specific question, but I found the most annoying part of Ys VIII was "Stand still to heal" mechanic. Later in the game when even the regular battles were tough you might use half your health on a fight, and since there were no healing spells you have to either spend a valuable healing item, or stand still. Well, the rate of recovery never actually gets any faster from the start of the game. So while at the start you have to stand there for 5-10 seconds to get all your health back, later in the game you're just standing still doing nothing for 45 seconds waiting.
It's such a poorly thought out mechanic. The game should just refill your health instantly after every battle instead of asking you to waste your time doing nothing. Is this any different in Ys IX?
Might seem like a weirdly specific question, but I found the most annoying part of Ys VIII was "Stand still to heal" mechanic. Later in the game when even the regular battles were tough you might use half your health on a fight, and since there were no healing spells you have to either spend a valuable healing item, or stand still. Well, the rate of recovery never actually gets any faster from the start of the game. So while at the start you have to stand there for 5-10 seconds to get all your health back, later in the game you're just standing still doing nothing for 45 seconds waiting.
It's such a poorly thought out mechanic. The game should just refill your health instantly after every battle instead of asking you to waste your time doing nothing. Is this any different in Ys IX?