This is weird criticism, since Bayonetta 3 is in development already?!
Teaser from december
I'm talking about bayonetta 1 and 2 for the switch. And yes I'm aware bayonetta 3 is on the development as well
This is weird criticism, since Bayonetta 3 is in development already?!
Teaser from december
I appreciate that they accelerated things in the US but I have no doubt it would have come back at a slower pace with the advancements in computing and just how much of an interest gaming naturally garners. Atari made idiotic decisions and the arcades got saturated but people weren't going to hate quality games, especially kids, no matter where they came fromI think you make a fair point. But the bold part is....
I don't know. Nintendo surely made some very smart choices after the crash, and it is interesting to dwell in the question how things would have been different if it was another company (SEGA, Sony, etc...) that hit it big after the crash, as you put it.
what I mean is I think you are not giving Nintendo enough credit because gaming was worse than a trainwreck at the time, and Nintendo was crazy enough to try and salvage it.
Not only that, they also did it very gracefully.
By the way, I am hardly a Nintendo player, I haven't played Mario since Super Mario World and never played Zelda, and my favorite Nintendo games are the Donkey Kong trilogy.
But I really appreciate Nintendo.
Instead of remastering and releasing WiiU title for the switch, I think they should move on and make a sequel. Like how much more Bayoneta can you recycle in 3 different platform
I'm talking about bayonetta 1 and 2 for the switch. And yes I'm aware bayonetta 3 is on the development as well
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I've really tried...like really tried...but I can't stand Naughty Dog's games. From my experience with three different Uncharted titles and The Last of Us, it's spectacle and story over refined gameplay and that's a cardinal sin for me. The worst part is that their stories are limping 30+ years behind tired Hollywood cliches, not even good movie cliches. Every time Nathan Drake opened his obnoxious virtual mouth to give me an incredibly obvious hint, I wanted to throw my controller into the TV. Trust me guys, your level designs do not require a hint system.
Again, I've never purchased a game with the intent of hating it and even somehow tried three times with Uncharted but I just don't get the fascination. Granted, they're gorgeous games, especially for PS3 games back then but that's pretty much all I liked about it.
I've really tried...like really tried...but I can't stand Naughty Dog's games. From my experience with three different Uncharted titles and The Last of Us, it's spectacle and story over refined gameplay and that's a cardinal sin for me. The worst part is that their stories are limping 30+ years behind tired Hollywood cliches, not even good movie cliches. Every time Nathan Drake opened his obnoxious virtual mouth to give me an incredibly obvious hint, I wanted to throw my controller into the TV. Trust me guys, your level designs do not require a hint system.
Again, I've never purchased a game with the intent of hating it and even somehow tried three times with Uncharted but I just don't get the fascination. Granted, they're gorgeous games, especially for PS3 games back then but that's pretty much all I liked about it.
Low-key agree with this.Playing on any console other than the Switch and being tethered only to the TV feels completely antiquated, boring, and downright tedious.
The fact that Jim Sterling uses noises and mocking sounds like a bully child to make his argument, is really to the determent of his argument.
"cinematic experience" kind of games are only good for one playthrough
Naughty Dog's best games were on the PS1. Crash Team Racing is by far the best game they've ever made.I've really tried...like really tried...but I can't stand Naughty Dog's games. From my experience with three different Uncharted titles and The Last of Us, it's spectacle and story over refined gameplay and that's a cardinal sin for me. The worst part is that their stories are limping 30+ years behind tired Hollywood cliches, not even good movie cliches. Every time Nathan Drake opened his obnoxious virtual mouth to give me an incredibly obvious hint, I wanted to throw my controller into the TV. Trust me guys, your level designs do not require a hint system.
Again, I've never purchased a game with the intent of hating it and even somehow tried three times with Uncharted but I just don't get the fascination. Granted, they're gorgeous games, especially for PS3 games back then but that's pretty much all I liked about it.
Great. Now I can't get that Rush song out of my head.
(Not that it's a bad thing.)
......................
I really want to get into Monster Hunter, esp. now that there's a fancy HD version on the streets.
But.
I'm just too much of a softie when it comes to beating up on the monsters.
I've watched a bit of MHW footage and the high-fidelity creature animations when they're close to death is just so sad to watch.
Too much for me.
It's a drag 'cause I really respect what the game is doing in regards to depth. The crafting systems and Souls-like combat look incredible. Art direction looks ace as well.
"cinematic experience" kind of games are only good for one playthrough
I think Yoshi is a lame ass character and I always wonder why he keeps getting his own games.
I'm playing Yoshi's Woolly World now in an attempt to clear my Wii U backlog and just started world 4. Already bored. The game maintains the traditional Nintendo polish so it's definitely not bad but is an uninspiring experience. What is the point of this character? He's essentially an underpowered Kirby. Basically the same concept but with a moveset that is entirely lame and therefore offers nothing really unique or interesting in terms of gameplay or level structure. That Nintendo is on the verge of releasing their new games so close to each other has me scratching my head.
Will try to finish this but I'm skipping the next one for sure.
I've really tried...like really tried...but I can't stand Naughty Dog's games. From my experience with three different Uncharted titles and The Last of Us, it's spectacle and story over refined gameplay and that's a cardinal sin for me. The worst part is that their stories are limping 30+ years behind tired Hollywood cliches, not even good movie cliches. Every time Nathan Drake opened his obnoxious virtual mouth to give me an incredibly obvious hint, I wanted to throw my controller into the TV. Trust me guys, your level designs do not require a hint system.
Again, I've never purchased a game with the intent of hating it and even somehow tried three times with Uncharted but I just don't get the fascination. Granted, they're gorgeous games, especially for PS3 games back then but that's pretty much all I liked about it.
Anyone who buys Kingdom Come Deliverance may as well be giving money to Richard Spencer. You are giving money to a racist and are helping awful views become more prominent. You should be ashamed by it.
Why when they can just release them on Switch?With Nintendo releasing major IPs on mobile, it's only a matter of time before they start releasing previous gen titles on PC.
I'm not sure how a pretend racist is any better than an actual racist. Though seeing racist remarks online and assuming they're just pretending to be racist seems to be giving them an awful lot of benefit of the doubt in the first place.I am not going to bat for Vavra but to me he comes across as a Twitter troll (as in, intentionally inflammatory just to see the reactions) than an actual racist.
Nintendo's localization policies have eroded negatively because of fan whining. XC2 could have been a slightly more dignified game.
When a good game gets ignored, it's justifiable to blame the populace.
Star Fox Zero wasn't perfect, but it was a good game, and it's biggest weakness would carry over regardless if its controls were changed (namely, not enough variety in replays).
Shin Megami Tensei: Strange Journey is a better SMT IV than the actual SMT IV.
Call of Duty games are pure sh*t
Snake Eater was the pinnacle of Metal Gear games
Mass Effect 3 was actually really good
Fair point.I'm not sure how a pretend racist is any better than an actual racist. Though seeing racist remarks online and assuming they're just pretending to be racist seems to be giving them an awful lot of benefit of the doubt in the first place.
Here's one for controversial: I could see MGS3 as being the most mechanically bloated one. Phantom Pain is my favourite playing one, for the record. From MGS1 to 3 it felt like they were using the same framework and bolting on more and more to it, leading 3 to feel like a real mess to play. You have a lot of menu downtime, you have some clumsy pressure sensitive controls, you have d-pad and analog stick differentiation in movement, the game needed an entire new revision to come out just to make the camera feel more appropriate for the kind of game it turned into. I can appreciate the amount of stuff that is possible within MGS3's sandbox, but I just find it too sluggish and messy to actually engage with.It's pretty sad how it's even considered controversial. Between the perfect mix of stealth unique elements like camouflage, survival stuff like animal hunting and great setpieces, atleast gameplay-wise MGS3 should be regarded as the best one.
I'm not a fan of his shtick of humble guy who wants out of the spotlight despite going out of his way being eccentric and attention grabby either.I really dislike Yoko Taro and he is trying too hard. I don't think I'm gonna buy anything from him in the future, even though I liked Nier A
Never owned an XBox, but Cuphead, Panzer Dragoon Orta and Geometry Wars are the only games that look appealing to me across 3 generations.Okay, here's one. There was a thread about games you want to see remade from Sony's owned franchises, then a spin-off thread for Microsoft's games, and looking at their releases, Microsoft, other than Bungie's games, have never produced a great game. Man, I wish Scalebound had happened.