Code: Veronica though. Some technical stuff in CV aged worse than RE3 which came out earlier but started development later.In terms of technical execution, overall design and artistic direction, RE4 has aged worse than any other mainline Resident Evil.
I get this. DS1 definitely, it's a lean action horror game with a good balance of slow, ominous sections and creative action set pieces with very little filler
Code: Veronica though. Some technical stuff in CV aged worse than RE3 which came out earlier but started development later.
Y'all should be ashamed of the RE4 takes in here! Still the GOAT
Destiny 2 is one of the most soulless games I have ever played and is one of the most horribly designed games I've encountered. It employs the most predatory tactics the industry has and perhaps more than any other game this gen has become symbolic of what is wrong with the industry today (aggressive microtransactions, controversy, etc).
I think 3D Mario has exhausted all avenues of innovation and needs a full-fledged VR game to re-assert itself as the genre-defining king.
What if I like games that tell their stories in other ways or aren't story heavy at all and I still think TLoU's was told very well? And I'm sure this is the case for tons of other people too.Last of Us is a normie friendly garbage game that only has clout because it wants to be a movie so bad and because somehow people forget PS1 RPGs exist that were "mature" before this game came along. People want to say games need to be more mature while also stating they can only be mature if they replicate film. This is nonsense.
I loved the game and I'm not a Kojima fanboy, but I don't think your opinion is all that controversial or uncommon. It's a polarizing game, to say the least.Death Stranding is a boring game only acclaimed because it's made by Kojima.
I mostly agree with this, and I was thinking about this earlier today.Last of Us is a normie friendly garbage game that only has clout because it wants to be a movie so bad and because somehow people forget PS1 RPGs exist that were "mature" before this game came along. People want to say games need to be more mature while also stating they can only be mature if they replicate film. This is nonsense.
Pretty much the exact same as I posted, honestlyThen i'm worried about what you'd think about it when Activision was still involved :')
I'm glad that people who like movies think that gaming is good when it tries to be like movies. This is for controversial takes I don't have to defend anything lol. I could but I won't.What if I like games that tell their stories in other ways or aren't story heavy at all and I still think TLoU's was told very well? And I'm sure this is the case for tons of other people too.
When I rewatched the Vagrant Story scenes for the 20 year anniversary I laughed at how a game in 1994 is still leagues ahead presentation wise of some of the games that came out last year.I mostly agree with this, and I was thinking about this earlier today.
I tried getting into TLOU, but after one hour all I got was Uncharted Lite gameplay after an intro that tried so hard to get me all emotional in the cheapest way possible. You already know what's going to happen at the end of the intro, and you've seen something like that in how many movies? - and better scripted and better acted, too. I had no interest in going further.
So many other games (many of which Japanese) left a much more lasting impression on me with less tech. Yeah, JRPG characters can be corny and terribly designed and the script of those games can be cheesy as hell and so ridiculously convoluted, but there's still no game that hit me as hard as Xenogears or the two Chrono games.
That's fair, but I'd say the reason people like myself like it is because of the writing and contextualization of it. Because any game can be boiled down like that. Every Monster Hunter mission is Go out, kill monster, come back. Every game has something that makes it easier to ignore what others consider flaws. Objectively the mission design is the same compared to a more linear game yeah, and you could say that's "bad" to you, but I'd still argue the interactions with the world and NPCs help justify its existence. Sorry it wasn't interesting or fun for you though, that's a real bummer.The Witcher 3 has bad quest design. Go to area marked in yellow on the map, use Witcher sense to inspect red glowy things, throw in some bad combat at the end maybe. Every quest I played boiled down to something like this, and it was never interesting or fun.
ModsI have no idea how people are supposedly STILL replaying Skyrim. It's so butt ugly and melee in first person sucks. When I played it I stuck to mostly bows but it's not very good either.
I like the game but I only needed to play it once.
I mostly agree with this, and I was thinking about this earlier today.
I tried getting into TLOU, but after one hour all I got was Uncharted Lite gameplay after an intro that tried so hard to get me all emotional in the cheapest way possible. You already know what's going to happen at the end of the intro, and you've seen something like that in how many movies? - and better scripted and better acted, too. I had no interest in going further.
So many other games (many of which Japanese) left a much more lasting impression on me with less tech. Yeah, JRPG characters can be corny and terribly designed and the script of those games can be cheesy as hell and so ridiculously convoluted, but there's still no game that hit me as hard as Xenogears or the two Chrono games.
Yeah I agree. I never really understood why those were so praised.The Witcher 3 has bad quest design. Go to area marked in yellow on the map, use Witcher sense to inspect red glowy things, throw in some bad combat at the end maybe. Every quest I played boiled down to something like this, and it was never interesting or fun.
I have no idea how people are supposedly STILL replaying Skyrim. It's so butt ugly and melee in first person sucks. When I played it I stuck to mostly bows but it's not very good either.
I like the game but I only needed to play it once.
^ this. I still go back to skyrim because I can do this:
The difference being that TLOU is still hailed as the second coming of story telling, and held up on a pedestal compared to other/older games. There's a difference in the framing of conversations about TLOU and others, but I don't want to derail the thread to be about one thing. That's a really bad read of their take lolBasically you are saying that your favorite games have the same problems of TLOU, but you like them anyway.
I'm really not saying that.Basically you are saying that your favorite games have the same problems of TLOU, but you like them anyway.
I don't know if this is controversial, but I just finished Dragon Quest XI and that game is just too damn long! By the time the second endgame rolls around like 65 hours in, I just do not care anymore. 2/3's of the game is copy and pasted maps (Time Jump / Trials). I can only repeat the cycle of "go to town, meet people, kill boss, save people" so many times before I want to shut the game off.
Dark Souls 2 is the best game in the trilogy.
Final Fantasy 13, 13-2, and 13-3 are good games.
Breath of the Wild is one of the worst 3D Zelda games.
Super Mario RPG has yet to have an amazing follow up.
Haha, I mean... are they really *that* controversial? :)
Yeah but the main DS2 game is trash. No amount of good DLC can save that turd. FF XIII trilogy is god awful, even XV isn't that bad, and that's saying something.Haha, I mean... are they really *that* controversial? :)
PvP folks love DkS2 and the DLC is (mostly) top-tier, and yeah, Majula <3. Can't speak for all the FF13s, but I recently played a chunk of FF13 via XB1X BC and I thought it was a lot more fun now than I did when it first came out. I can't abide the BOTW statement, even though I know there are lots of people who don't like it. It's still a contender for my GOTG and GOAT.
Can't agree that the main DkS2 game is trash, but yeah, opinions and such. I had a good time with it although I didn't play vanilla; I jumped in w/ SotFS on PC after I'd completed BB, DkS1, and DeS.Yeah but the main DS2 game is trash. No amount of good DLC can save that turd. FF XIII trilogy is god awful, even XV isn't that bad, and that's saying something.
A series that has Skyward Sword and Twilight Princess in it can't have BoTW as one of the worst game sin the series. That's scientifically impossible.
BOTW is an unfinished game. They made the world and populated it, realized they had to ship it and just threw in wiimote tech demos in place of dungeons and made it all a collectathon.
It's an amazing world, but it is missing everything that makes for a good Zelda game.
While I agree with you that the games dungeons and bosses are not as good as other Zeldas, the idea that it was unfinished I don't think is a subjective opinion, but just wrong. The dungeons/bosses reflected a decision to give players all the tools at the beginning of the game rather than dungeon by dungeon in order to make the whole world accessible as soon as you leave the plateau.
You don't just slap together those big creatures and the story around them as well as the dungeons themselves at the last minute. And clearly the shrines are an open world mechanic and fast travel mechanism utilized because they knew they were sacrificing some of the puzzle solving of traditional Zeldas and dungeons where you could traverse everywhere wouldn't particularly work.
It was a conscience and planned decision and it absolutely part of the game's long term design, not tacked on, they knew they were trading traditional Zelda for an open world mechanic.
Personally, I'm hoping they can think of a better way to marry up the new open world with more traditional dungeons and bosses, because it did feel like a tradeoff - just not one that was unplanned or last minute. That team cares way too much about game design to ever just tack on stuff as big as that at the last minute.