Now that Dustforce got #35 on our 101 Essential Platformers List, now's as good a time as any to shill the hell out of it.
Dustforce is a precision platformer with a heavy emphasis on momentum, and a nice dose of input buffering and reflex timing required to clear some of the game's later levels. It's a platform unlike really anything else out there - it's almost like if you designed a platformer around fighting game inputs, including wave dashing. There's a very heavy emphasis on speedrunning, as upon clearing a level, not only will you receive a ranking depending on how well you did in the level - the game's main objectives are to clean every speck of dust, grime, or slime in a level without getting hit, as quickly as possible, without breaking your "combo" - as well a replay of your run will automatically get uploaded to the game's servers for everyone else to view for themselves.
Naturally, due to the game's grueling skill ceiling, runs can get pretty intense - what helps prevent everything from getting out of hand is the games incredible art direction, as well as Lifeformed's phenomenal soundtrack:
Matthewmatosis did an excellent video on the game, going over what makes the whole thing stand out. He does a much better job than I ever will explaining what makes the game so unique:
Don't let this game sweep you by. The game will run on any PC from the last 5 years, more or less, and it's currently $5 on Steam:
Seriously, while the game has its fair share of fans - it's criminally overlooked for the game's quality. Give it a try!
Dustforce is a precision platformer with a heavy emphasis on momentum, and a nice dose of input buffering and reflex timing required to clear some of the game's later levels. It's a platform unlike really anything else out there - it's almost like if you designed a platformer around fighting game inputs, including wave dashing. There's a very heavy emphasis on speedrunning, as upon clearing a level, not only will you receive a ranking depending on how well you did in the level - the game's main objectives are to clean every speck of dust, grime, or slime in a level without getting hit, as quickly as possible, without breaking your "combo" - as well a replay of your run will automatically get uploaded to the game's servers for everyone else to view for themselves.
Naturally, due to the game's grueling skill ceiling, runs can get pretty intense - what helps prevent everything from getting out of hand is the games incredible art direction, as well as Lifeformed's phenomenal soundtrack:
Matthewmatosis did an excellent video on the game, going over what makes the whole thing stand out. He does a much better job than I ever will explaining what makes the game so unique:
Don't let this game sweep you by. The game will run on any PC from the last 5 years, more or less, and it's currently $5 on Steam:
Seriously, while the game has its fair share of fans - it's criminally overlooked for the game's quality. Give it a try!
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