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get2sammyb

Editor at Push Square
Verified
Oct 27, 2017
3,009
UK
The game's easy to understand if you absorb the media available. I personally think it looks great because I'm eager to try something a little different, but I appreciate it won't appeal to everyone. That's fine.
 

Herey

Unshakable Resolve
Member
Jan 10, 2019
3,412
I'm gonna preface this with the fact that I am indeed a Kojima fanboy. I love everything he makes, and love MGS to death... all of them, and my faves games of his are Policenauts, and Snatcher.

Here's my problem. MGS turned into an incoherent mess of a story that ended up being almost as non-nonsensical and tended to counter it's own philosophical "points" near constantly. Not like say... Yakuza which balances its absurdity with it's serious plot, and philosophical musings well (not to say Yakuza is a philosophical masterpiece). The issue is that I never knew if it was because of the restrictions placed on him that made him irritatingly clumsy/corny/messy or if he was just really that way, and if he had unchecked control over a project, how much of a massive mess would it end up being.

Death Stranding confirms a lot of things wrong with Kojima, and it sets them in stone. There's literally zero denying that the guy isn't an "auteur" or a "genius" he's a goofy, odd Japanese man who makes games, like Kamiya, or Suda, or Yoko Taro (who I believe is the most skilled of the 4, literally quite good at writing characters, and stories, but he embraces his absurdity and doesn't think so highly of himself)

Kojima is an Americanophile, he loves the 80's and he loves cheesy action movie dialogue and giant nonsensical plot threads that all feel incoherently thrown together. SWERY doesn't get this kind of deification, he's much loved, but pretty much just as weird. Kojima's obsession with American actors, music, and films doesn't always make for the most compelling narrative. That said, his gameplay is usually quite good, but resorts to inventory management, and AI interaction. Death Stranding really and truly could be the first boring game from Kojima in my book, but I'm still all in. His systems are usually fun as hell. His stories though are bad, and his characters are usually one note. The exceptions being Snatcher, and Policenauts which are heavily influenced by Lethal Weapon and Bladerunner/Terminator, even then the similarities to the properties those were inspired by were ridiculous.

Anyways, my point is that putting Kojima on any kind of a pedestal feels absurd as hell. The industry literally hoists this dude up like he's a genius beyond belief. When in reality he is literally no different from any of the other strange Japanese game directors who exist (and imo not even the most skilled of the bunch)

Death Stranding will be a weird game that will exist and get a small niche following like any other game from folks like him. I have zero idea where the ridiculous Kojima obsession from the larger gaming community came from if I'm honest.
Well you said it yourself, the gameplay in his games is normally popular, and it's wrapped in a package that's pleasing on the eye. So people are willing to engage far more with the weird philosophical thematic links.

Comparing that to someone like Taro, who makes games that have been generally less appealing to actually play for audiences whilst being lower budget. It's no surprise that every game but Automata hasn't done well critically and been niche sales-wise. So of course his ability to write (as you say) isn't as acclaimed as someone like Kojima.
 

Hucast

alt account
Banned
Mar 25, 2019
3,598
I'm gonna preface this with the fact that I am indeed a Kojima fanboy. I love everything he makes, and love MGS to death... all of them, and my faves games of his are Policenauts, and Snatcher.

Here's my problem. MGS turned into an incoherent mess of a story that ended up being almost as non-nonsensical and tended to counter it's own philosophical "points" near constantly. Not like say... Yakuza which balances its absurdity with it's serious plot, and philosophical musings well (not to say Yakuza is a philosophical masterpiece). The issue is that I never knew if it was because of the restrictions placed on him that made him irritatingly clumsy/corny/messy or if he was just really that way, and if he had unchecked control over a project, how much of a massive mess would it end up being.

Death Stranding confirms a lot of things wrong with Kojima, and it sets them in stone. There's literally zero denying that the guy isn't an "auteur" or a "genius" he's a goofy, odd Japanese man who makes games, like Kamiya, or Suda, or Yoko Taro (who I believe is the most skilled of the 4, literally quite good at writing characters, and stories, but he embraces his absurdity and doesn't think so highly of himself)

Kojima is an Americanophile, he loves the 80's and he loves cheesy action movie dialogue and giant nonsensical plot threads that all feel incoherently thrown together. SWERY doesn't get this kind of deification, he's much loved, but pretty much just as weird. Kojima's obsession with American actors, music, and films doesn't always make for the most compelling narrative. That said, his gameplay is usually quite good, but resorts to inventory management, and AI interaction. Death Stranding really and truly could be the first boring game from Kojima in my book, but I'm still all in. His systems are usually fun as hell. His stories though are bad, and his characters are usually one note. The exceptions being Snatcher, and Policenauts which are heavily influenced by Lethal Weapon and Bladerunner/Terminator, even then the similarities to the properties those were inspired by were ridiculous.

Anyways, my point is that putting Kojima on any kind of a pedestal feels absurd as hell. The industry literally hoists this dude up like he's a genius beyond belief. When in reality he is literally no different from any of the other strange Japanese game directors who exist (and imo not even the most skilled of the bunch)

Death Stranding will be a weird game that will exist and get a small niche following like any other game from folks like him. I have zero idea where the ridiculous Kojima obsession from the larger gaming community came from if I'm honest.
Lol @ third paragraph
 

Thorn

Banned
Oct 25, 2017
24,446
Ok but why did that guy age when grabbed by the things, then a bomb goes off?

And why the baby? Do I really have to soothe it all the time?
 

LordOcidax

Banned
Oct 27, 2017
1,486
That's why is the GOTY already for some people... Only the chosen one's (by Kojima) are going to understand this game.
 

PixelatedDonut

Chicken Chaser
Member
Oct 25, 2017
3,966
Philly ❤️
Ok but why did that guy age when grabbed by the things, then a bomb goes off?

And why the baby? Do I really have to soothe it all the time?
The rain is called time fall, for some reason it accelerates time with everything it touches(see grass growing and dying)

BTs are creatures from another dimension, when they consume people it causes a void out(big explosion), this will happen to you in when you die from them, causing the area you are in to be destroyed.

And no you won't have to sooth the baby all the time. Just when its scared so stay on your toes and be nice to bb.
 

tulpa

Banned
Oct 28, 2017
3,878
i don't understanding this obsession with having a full literal understanding of art anyway, even after watching it. there's lots of things i don't literally understand about the last season of Twin Peaks, but it's the best season of TV ever made.

why do you need answers to everything?

there are plenty of legit reasons to be concerned about DS. not understanding isn't one of them and it's one of the more exciting things about the game to me. it's got less interesting as we've learned more of the 'literal' answers pre-launch imo
 

Robotoboy

Member
Oct 7, 2018
1,071
Tulsa, OK
disagree. kojima most definitely deserves to be put on a pedestal for technical brilliance. consistently excellent character/environmental design, & excellent gameplay mechanics. well, so far, anyway...



nah. i'm just personally finding it impossible not see norman reedus every time i see the main character. which sorta kills the old 'immersion' factor...

Character designs go to Shinkawa for most of his stuff. As far as gameplay mechanics, yes he pioneered stealth gameplay, it doesn't mean that all of his attempts at game development have been just as original imo
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,283
Midgar, With Love
I like imbuing the concept of omoiyari into a game as a concept, but if I'm somehow supposed to feel compassionate and empathetic toward a bunch of clones of the side mission guys shouting "Hey!" from futuristic RVs then I'm gonna feel frustrated instead
 

Kupo Kupopo

Member
Jul 6, 2019
2,959
Character designs go to Shinkawa for most of his stuff. As far as gameplay mechanics, yes he pioneered stealth gameplay, it doesn't mean that all of his attempts at game development have been just as original imo

agreed. but what he's done well, he's done as well as anyone's ever done, something for which he most definitely deserves credit...
 

VinFTW

Member
Oct 25, 2017
6,470
People are just trolling.
Honestly you and several other people in here who just come in to point out that people are "trolling/memeing" because they genuinely don't know what to think of this game is far more annoying than people trying to understand what this game is about. Why even post?
 

snausages

Member
Feb 12, 2018
10,356
I've just watched that DS video on GB. Its my first time seeing any gameplay. Maybe this is a weird take, but it's got this thing where it reminds of Ulysses. With its unapologetic focus on something that's quite mundane and also the weird earthiness of it all (wee, poo and cum everywhere)

Mostly tho I think it could be overdesigned. Every system feels like its there to point to the "strand" thing, but maybe they dont all fit together very well.

MGS games were full of unnecessary details but it was often off to the side, a fun thing you can use. Starving soldiers in mgs3 and feeding them poison food. Shooting out radios in Mgs2. Here tho the weird details feels like the whole point of the game and the loop is always in service to this.

Like he's been given this carte blanche to do what he probably thinks is the ultimate game experience. I think I'll still probably hate it, but I suppose it's wrong to begrudge someone trying to do something like this.

The part where it turns into an actual video game almost feels like the one part where someone said "no, you cant just make a really boring game that's not going to fly dude". So you get the TPS action segments that stand out sort of weird.
 

RedSparrows

Prophet of Regret
Member
Feb 22, 2019
6,492
The whole asking of the question and the chat about it is indicative in and of itself of a more interesting/tiresome (somehow) question: why do we talk about games the way we do?
 

Launchpad

Member
Oct 26, 2017
5,161
I think this is totally fair. But my major concern is that I do understand it and don't like what I understand it to be. I hope I'm wrong though and I hope Kojima absolutely knocks it out of the park.
 

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
Honestly you and several other people in here who just come in to point out that people are "trolling/memeing" because they genuinely don't know what to think of this game is far more annoying than people trying to understand what this game is about. Why even post?

People who genuinely want to understand what he game is about will want to experience it for themselves.
You are either in, or you are out/want to check it out later at a discount or watch someone stream it.

The figuring it out/experiencing and interpreting it is the thing.

This is definitely a meme at this point. It's really not that hard to understand.

Yes, it's No Man's Sky all over again.
 

Froli

Member
Oct 25, 2017
6,657
Philippines
But I can't wait for Kojima to make me all feel Ashamed of my words and deeds just like he did with Quiet

I'm not really bothered on what he does with his characters, but the excuse was so fucking bad. It made me think "this guy is a bullshitter lol"

Note that I still like some of his games and MGS3 is one of my faves.
 

RedDevil

Member
Dec 25, 2017
4,127
It feels that GameSpot is trying to answer a question like "but what do you do on it?" which doesn't make the game any favours since such question is basically internet bait from trolls.
 

Godzilla24

Member
Nov 12, 2017
3,371
It feels like gamespot crew trying to hold back laughter from the kojima creating new genre comment.
 
Oct 27, 2017
12,374
After what he pulled with Quiet, the guy lost all credibility for me. I fully believe that his design approach with her was this: "How can I depict a sexualized woman so that I can satisfy my horny male fantasies without losing the goodwill of the gaming community?"

It's so blatant.

I don't think it was ever trying to be anything but blatant. I could be completely wrong but I always took that words and deeds thing to be something of an obvious joke from him. He's pretty unashamedly into blatant sexiness, whether it be men or women.

Maybe something is lost in translation and he actually was being serious, but I felt like it's everybody else that took him at face value when he was probably being a troll.
 

DWarriorSN

One Winged Slayer
Member
Oct 25, 2017
3,135
PA
When ya'll learn what this revolutionary new genre called "Strand" is you will be ashamed of your words and deeds.
 

VinFTW

Member
Oct 25, 2017
6,470
People who genuinely want to understand what he game is about will want to experience it for themselves.
You are either in, or you are out/want to check it out later at a discount or watch someone stream it.

The figuring it out/experiencing and interpreting it is the thing.
What?

You realize $60 isn't a little amount of money.

People are just trying to understand what this game is about before dropping money on it. Why be rude about it instead of (like some kind users have already done) explain it more clearly for them?
 

Yossarian

The Fallen
Oct 25, 2017
13,264
The point is to understand it after you play it,not before

Not necessarily. I imagine it'll all come out in the wash since Kojima loves unwieldy exposition, but there is no hard and fast rule saying anyone has to understand anything.

tumblr_mropqtXdzQ1qaat2bo1_500.gif
 

kiaaa

Member
Oct 27, 2017
2,848

Crossing Eden

Member
Oct 26, 2017
53,378
I watched most of this demo



And I can't tell whether or not the game will be fun. I know it's a person playing the game (gameplay) but I just don't really get the gameplay loop.

The issue is trying to approach every game as falling under the traditional definition of fun, or rather, treating them as dopamine triggers. This is a game that for all intents and purposes embraces the hell out of mundanity and expects the player to make choices based on how they think things will play out when they leave safe houses. Where you have to make choices about your preparation vs your mobility and balance. That to me as a person who likes to go off the beaten path in open world games and explore to get comfortable with/push the limits of the mechanics, sounds like a really cool experience since for once, it's not centered around combat.

Well I'm of the philosophy that "gameplay loops" are a silly design choice these days that end up dictating the entire game and people obsess over them too much imo. Designing a game around a "loop" is boring to me.
Thi is such a bad take as quite literally almost every game in existence is designed with a specific loop in mind even games that seem like they have a diverse swath of unique content and it's rarely not easily discernible.
 
Last edited:

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
What?

You realize $60 isn't a little amount of money.

People are just trying to understand what this game is about before dropping money on it. Why be rude about it instead of (like some kind users have already done) explain it more clearly for them?

The value proposition is not the sum of its parts.
 

jviggy43

Banned
Oct 28, 2017
18,184
The continued defense of the way this game has been marketed truly is something. Almost no product would get away with telling you to not worry about understanding what youre paying money for.
 

Hucast

alt account
Banned
Mar 25, 2019
3,598
I think this is totally fair. But my major concern is that I do understand it and don't like what I understand it to be. I hope I'm wrong though and I hope Kojima absolutely knocks it out of the park.
Yeah this is me kinda. But then some hope that kojima is hiding a lot of surprises and twists, so i am wondering if that's true or not. Cant buy this day one
 

VinFTW

Member
Oct 25, 2017
6,470
Eh, that's relative to what you do for a living.

If people were actually trying to understand, they'd understand already.
No shit its relative? Doesn't change the fact that for some people it's not so easy just to drop $60 on Kojima's name alone.

I started my career this year, I have maybe watched the first couple of trailers for this game, never ended up watching anything else. I don't know the gameplay loop. Of course, I'm a bad example as I'm a huge Kojima fanboy and will get it regardless but still... that's not the case for many others.

Exercise some patience with people who don't engorge themselves with every bit of news media for a game.

The value proposition is not the sum of its parts.
lmfao
 

Crossing Eden

Member
Oct 26, 2017
53,378
The continued defense of the way this game has been marketed truly is something. Almost no product would get away with telling you to not worry about understanding what youre paying money for.
At this point people are being willfully ignorant about what you do in the game and what the story is about.

I started my career this year, I have maybe watched the first couple of trailers for this game, never ended up watching anything else. I don't know the gameplay loop.
Maybe because you didn't watch this?
 

RPGam3r

Member
Oct 27, 2017
13,519
I understand some of it and it seems boring as fuck. So if they want me to buy it and play it they better help me understand something more about the game or I'm going to pass (maybe I would watch Giant Bomb play it).
 

jviggy43

Banned
Oct 28, 2017
18,184
It's not the game's fault people are being intentionally obtuse and ignorant.
The director of the game came out and said even he himself didn't understand it. This whole thing has been a cluster fuck of what this game actually is with a director who has intentionally been vague and often unintelligible about this product. Unless youre also calling him obtuse and ignorant as well.
 

Niosai

One Winged Slayer
Member
Oct 28, 2017
4,925
People just really want to find a way to like this game. And that's fine. At the end of the day, even if it's a boring slog that makes no sense, people will at least be able to look back on the wild ride that was the pre-release hype cycle that this game has been.
 

Newman96

Member
Oct 27, 2017
1,229
I think the issue is less that people aren't understanding it and more that they're watching the gameplay videos and thinking...

'Is that it?'
 
Oct 25, 2017
14,741
What?

You realize $60 isn't a little amount of money.

People are just trying to understand what this game is about before dropping money on it. Why be rude about it instead of (like some kind users have already done) explain it more clearly for them?
I mean, you don't have to pay $60. I'm excited about the game and I'm not getting it day one. If even the 50 minute demo isn't enough to convince you, then just don't buy it day one. I won't. Waiting until it's more affordable.

Only From Software is a day one to me at the moment, except for games with great pre-order deals. Got Control for around $18.
 

takriel

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
10,221
People just really want to find a way to like this game. And that's fine. At the end of the day, even if it's a boring slog that makes no sense, people will at least be able to look back on the wild ride that was the pre-release hype cycle that this game has been.
Kojima: "Don't you see? You've been playing Death Stranding all along!"
 

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
No shit its relative? Doesn't change the fact that for some people it's not so easy just to drop $60 on Kojima's name alone.

I started my career this year, I have maybe watched the first couple of trailers for this game, never ended up watching anything else. I don't know the gameplay loop. Of course, I'm a bad example as I'm a huge Kojima fanboy and will get it regardless but still... that's not the case for many others.

Exercise some patience with people who don't engorge themselves with every bit of news media for a game.


lmfao

What's so funny?
 

ArjanN

Member
Oct 25, 2017
10,114
To be honest I found a lot of the reactions to something that didn't immediately show it's hand or neatly slot into an existing genre kinda embarrassing.