Think about this you're paying $675 on top of $1000 for a non existent ship on a unfinished game, that ship will add features on the game in which has a huge problem with feature creep already.Yes, much more fine imo. Since gambling is a legit problem in todays society.
And yes, they have had major problems with feature creep and management problems, but that doesn't change the fact regarding the monetization model.
You can do that same argument on mtx, lootbox and a lot of scummy things in the word, you don't have to buy them. They're taking advantage of people who clearly wants the game and invested a lot already.They are offering ships, nobody is forced to buy them. It's very obvious that fans of this game want to get them, to try them out in game, get their friends on board, fly, have fun and experience some of the content that's in alpha. The game has over 2 million backers, some wanting online shared space and some waiting for Squadron 42 singleplayer content that is slowly approaching release.
I don't see why is that offending so many people.
Yes, game is large and not yet done, but it's very ambitious, it used brand new advanced tech, and it already offers a fun playground for those who want to fly in prerelease version.
Why do you need to pay for dinner to pay for $675, why does it cost $675 to begin with? Why do you have to spend $1000 already?
We're not offended, we're just calling out the devs on how gross their monetization is. It's same as calling out rampant mtx and lootboxes plaguing the industry right now.