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Dolce

Member
Oct 25, 2017
14,251
Developers need to stop making such tiny UIs, stuff like the buffs are miniscule in handheld mode. It's weird because Xenoblade 2 did not have this issue at all.
 

Cascadero

Member
Nov 8, 2017
1,526
Finally finished the main game yesterday, on my third attempt. It was a good experience but the game does not go anywhere near my top 5 jrpgs.

- the game looks great and after a while I even stopped noticing the pop in (grass and flowers etc)
- absolutely loved the music
- Melia destroys everything but she really breaks the game when paired with the right characters
- Riki is hilarious especially given that his voice drives my partner mad
- so many fetch quests...

When I find the time I'll give Xenoblade 2 another go as well.
 

Hailinel

Shamed a mod for a tag
Member
Oct 27, 2017
35,527
Super-deep in and just started exploring Agniratha. All of the old memories of the late game are coming back now.
 

Nocturnowl

Member
Oct 25, 2017
26,105
The only times Riki has done nothing in my fights are when I make the mistake of wading into knee high water for battle and the poor guy is stuck swimming for his life
 

Dmax3901

Member
Oct 25, 2017
7,872
I was reading stuff about using Expert Mode to level up faster. Is it just like... if I'm in an area with lvl 75 enemies then I put my level down to 70 to fight them... am I technically levelling faster?
 
Oct 26, 2017
3,916
I was reading stuff about using Expert Mode to level up faster. Is it just like... if I'm in an area with lvl 75 enemies then I put my level down to 70 to fight them... am I technically levelling faster?

The exp you get per kill will be higher, and you'll also still have all your higher level equipment/arts etc. I don't know if it'll be that noticeable though, haven't tried it myself. (Not that equipment has levels, but stuff that is "higher tier" than the current area)


Got a question. Slight spoilers for locations and character builds
I'm encountering a problem I ran into when I played the game on my first playthrough back in the day. I just got to Sword Valley, and I found that Dunban isn't cutting it as a dodge-tank anymore. I'm maxed out at +50 agility on Gems, but I can't really figure out a way to increase it anymore. It was at this point last time round that I ended up switching back to Reyn, but I don't really want to do that. Anyone got any tips for increasing his agility at around lv 45ish?
 

Unknown837

Member
Oct 26, 2017
827
The exp you get per kill will be higher, and you'll also still have all your higher level equipment/arts etc. I don't know if it'll be that noticeable though, haven't tried it myself. (Not that equipment has levels, but stuff that is "higher tier" than the current area)


Got a question. Slight spoilers for locations and character builds
I'm encountering a problem I ran into when I played the game on my first playthrough back in the day. I just got to Sword Valley, and I found that Dunban isn't cutting it as a dodge-tank anymore. I'm maxed out at +50 agility on Gems, but I can't really figure out a way to increase it anymore. It was at this point last time round that I ended up switching back to Reyn, but I don't really want to do that. Anyone got any tips for increasing his agility at around lv 45ish?

What armor is he wearing? You want to keep him at light (because of his skill) or medium and make sure his weight is at 0. Besides that you could link some skills that increases agility. Linked skills stat boosts are added on top of the +50 agility limit.
 
Oct 26, 2017
3,916
What armor is he wearing? You want to keep him at light (because of his skill) or medium and make sure his weight is at 0. Besides that you could link some skills that increases agility. Linked skills stat boosts are added on top of the +50 agility limit.

I'll check the weighting. When you say keep it at zero, are there armors that have a zero weight, or shall I just go nude? I've unlocked the agility up when no armor equipped skill but was always too scared to use it because it sounds like I'll get killed in one hit by the rng.
 

Unknown837

Member
Oct 26, 2017
827
I'll check the weighting. When you say keep it at zero, are there armors that have a zero weight, or shall I just go nude? I've unlocked the agility up when no armor equipped skill but was always too scared to use it because it sounds like I'll get killed in one hit by the rng.

Dunban has a skill that reduces weight and you can link Shulk's skill to him which does the same. Less weight = more agility.

No armor Dunban IMO isn't worth the loss of Gem slots, since they are so impactful.
 

mèx

Member
Dec 30, 2017
187
Italy
So at the end of chapter 14~beginning of chapter 15...

Is it ever explained why Mechonis has another left arm now? I don't know if I got a good look at it before but I'm now standing on his hand which got cut off in the games intro, yet the last cutscene he has a left arm again...

Regarding the arm, it's actually pretty simple:

A random NPC in the Hidden Machina Village says that Egil repaired it.
 

Elfforkusu

Member
Oct 25, 2017
4,098
Who should I be using in my party if I'm maining Melia?
Talking about the standard (and very effective) Melia glass cannon build:

You need someone to hold aggro, and a healer. Riki is probably the best to pair with Melia in general (IMO), because he can fill either role in a pinch. But basically any party comp like Melia + Reyn/Dunban + Riki/Sharla should work. Shulk is DPS (like Melia tends to be), so he probably needs Riki in the party, at least for a while. Late game you can build your team around getting heal bonuses in various ways, or just go full DPS to kill things immediately. At which point Shulk is a good enough healer to be the only healer on the team (Riki can switch into a support role if you want to keep him around... Sharla... rip).

There are some Melia support builds, but they aren't as fun (IMO)
 

Tora

The Enlightened Wise Ones
Member
Jun 17, 2018
8,639
We measure! Find treasure! Ponspectors till we die!
 

Elfforkusu

Member
Oct 25, 2017
4,098
Ah cool, thanks I didn't realise that! I'll get those linked!
Refresher you may not need, but just in case:

Both Melia and Sharla will give Dunban agility from skill links. Also, make sure you have Dunban's agility skill tree selected for battles when you need it, you only get the stat bonus for the skill tree when you have it "equipped".

Also, if you max out Serene Heart, you can basically have it constantly active
 

Tora

The Enlightened Wise Ones
Member
Jun 17, 2018
8,639
oooh, that's what they're saying? I thought it was "we never! Find the treasure!" and felt kinda bad for them...
That's hilarious, I only knew what they were saying because if you check out the ponspectors report and press A on any of their names, they repeat the line.
 

tonyh24613

Member
Oct 25, 2017
684
My game just crash right before fighting Zanza the third time... Now I'll just rekill it with over-leveled team instead of 8 levels lower to save time. :/
 
Oct 26, 2017
3,916
Refresher you may not need, but just in case:

Both Melia and Sharla will give Dunban agility from skill links. Also, make sure you have Dunban's agility skill tree selected for battles when you need it, you only get the stat bonus for the skill tree when you have it "equipped".

Also, if you max out Serene Heart, you can basically have it constantly active

Cool thanks! The skill tree thing seems to be getting a lot of contradictory information. So you do need to have a branch equipped/active in order to get the bonuses from it?
 

.exe

Member
Oct 25, 2017
22,228
Cool thanks! The skill tree thing seems to be getting a lot of contradictory information. So you do need to have a branch equipped/active in order to get the bonuses from it?

I think it's only the top-level bonus. Each tree has like a specific bonus (in its description), and that I think is dependent on which of the trees you've got selected, whereas the unlockable skills under all of them are unlocked "globally".
 

mute

▲ Legend ▲
Member
Oct 25, 2017
25,073
Agniratha is completely gone, you can never go back there. I believe Mechonis Field is also entirely off limits now. You are "at" the Mechonis Core event, proceeding very much further will cause a major story event to occur that basically transitions the world to its post-game state, and nearly every timed quest will expire.

You go to a new bit of Central Factory for the next story event. You can explore the old area but you can't fast travel anywhere in it. In the original I'm fairly certain you could use the transporter to Agniratha even though it's supposed to be destroyed at the end of chapter 14, but they may have fixed that. Haven't tried yet. Since your quest didn't expire you can probably still go back, but again, no fast travel.
Thanks. With it only being the one quest I might just say screw it and keep chugging. I think though if I do all of them there it gives me access to some other area in the capital, not sure.

Edit: I took a couple more stabs at the monster and was able to beat him. So i got up in the secret area (not much reward for it otherwise) and I'm done and can move on. This was the first boss fight were Spike damage was a huge role and I needed to just auto attack and purge as much as possible. And get lucky with chain links. The remaining boss battles for this chapter were inconsequential, I have no problem running through them again.

Regarding the arm, it's actually pretty simple:

A random NPC in the Hidden Machina Village says that Egil repaired it.
It does look quite a bit different from the one that was there before, just thought that would at least get a mention in dialogue somewhere and not just some random NPC chatter, but I'm probably the only person that cares about this.
 
Last edited:

KingWillance

Member
Oct 25, 2017
2,376
Can someone hit me up with a gif of LATE GAME SIDEQUEST SPOILER Tyrea flying off with her head wings because that will never not look hilarious.
 

cowbanana

Member
Feb 2, 2018
13,686
a Socialist Utopia
Finally at Galahad Fortress, exploring Valak Mountain drained me with its repetitive, grey, ugly environment and boring mobs. Please tell me that this was the worst part of the game and nothing to come is this bad.

At least I got the Ice Cabbages from just exploring.
 

mute

▲ Legend ▲
Member
Oct 25, 2017
25,073
I'm in chapter 15 looking down on an area I was in a couple chapters ago maybe, and I can see the little tiny enemies patrolling back and forth it is wild. Not just the giant guys either, the normal sized enemies too.
 

mute

▲ Legend ▲
Member
Oct 25, 2017
25,073
Also it seems that yes, you can in chapter 15 make the hike all the way back up to where chapter 14 ended (no fast travel). There isn't anything new to do it seems but there is a sidequest you can get to get a new weapon for Seven back in the factory.
 
OP
OP
TheMoon

TheMoon

|OT|
Member
Oct 25, 2017
18,778
Video Games
I'm convinced Future Connected is written by die hard Melia fans 😂
We measure! Find treasure! Ponspectors till we die!
reminder:

DO NOT DISCUSS FUTURE CONNECTED SPOILERS OR CONTENT IN THIS THREAD
FUTURE CONNECTED HAS A SEPARATE OT
www.resetera.com

Xenoblade: Future Connected |OT| On the Shoulders of Titans

THIS OT IS SOLELY FOR THE FUTURE CONNECTED EPILOGUE XENOBLADE: DEFINITIVE EDITION HAS ITS OWN OT (linked at the bottom of this OP) Genre: GOAT Desert Multiplayer: It's still just you. But for a comfy 10-20h. You'll deal. Potato Mode aka Tatsu Mode: Still. Dual Audio?: Just like the main game...

I know the spoiler post is just a joke thing but it seems you got turned around on the way to the FC thread.
 

Rowsdower

Prophet of Truth - The Wise Ones
Avenger
Oct 27, 2017
16,568
Canada
All sidequests done, at level 90 now.

Time for the final boss, then Future Connected.

And yes, I am overleveled as shit.
 

Barnak

Member
Oct 25, 2017
5,058
Canada
For skill links, do you need to have the members in your party for them to work, or do you actually have them from everyone at once?
 

ryushe

Member
Oct 27, 2017
4,814
I've completed this game twice before in the past (about to be a third) and have gotten to Prison Island at the very least on 4 different playthroughs before tapping out; each of those times only ever playing Shulk. I've maybe only ever flirted with Dunban once and that wasn't even more than an hour, tops. This playthrough I decided I'll at least put a few hours into each character and at 80 hours I've come to this conclusion:

Shulk is by far the most boring character to play in this game.

I've gone on record, numerous times, saying that I prefer the combat in XBC2 and while I still believe that to be the case, the combat in XBC1 is much deeper than I initially thought and is woefully underutilized when you just play as Shulk. Even Sharla, while far from the best character, is much more interesting to play than Shulk. Once you learn how to deal with the Mechon without Shulk's help, I find it hard to think of a reason you'd use him outside of pure DPS.
 

Tomo815

Banned
Jul 19, 2019
1,534
I've completed this game twice before in the past (about to be a third) and have gotten to Prison Island at the very least on 4 different playthroughs before tapping out; each of those times only ever playing Shulk. I've maybe only ever flirted with Dunban once and that wasn't even more than an hour, tops. This playthrough I decided I'll at least put a few hours into each character and at 80 hours I've come to this conclusion:

Shulk is by far the most boring character to play in this game.

I've gone on record, numerous times, saying that I prefer the combat in XBC2 and while I still believe that to be the case, the combat in XBC1 is much deeper than I initially thought and is woefully underutilized when you just play as Shulk. Even Sharla, while far from the best character, is much more interesting to play than Shulk. Once you learn how to deal with the Mechon without Shulk's help, I find it hard to think of a reason you'd use him outside of pure DPS.

I also didnt use Shulk much. I used Reyn, Melia, Dunban, and then seven. Occasionally also Riki. All in all I think Riki is the most versatile fighter, can do both ether and physical, more straightforward than melia and can heal better than Sharla. Enel has just made a guide and he basically suggests putting fire, ice and poison plus, and boost ether. Pretty straightforward.
 

CarlSagan94

Member
Nov 3, 2018
946
I also didnt use Shulk much. I used Reyn, Melia, Dunban, and then seven. Occasionally also Riki. All in all I think Riki is the most versatile fighter, can do both ether and physical, more straightforward than melia and can heal better than Sharla. Enel has just made a guide and he basically suggests putting fire, ice and poison plus, and boost ether. Pretty straightforward.
Yea honestly since I learned how to play Melia, I only use Shulk when fighting Meckons. Even other characters like Reyn and Dunban are more fun to play. Shulk is fine but only playing as him is ignoring a big part of the gameplay and fun imo.
 

Dice

Member
Oct 25, 2017
22,304
Canada
Yea honestly since I learned how to play Melia, I only use Shulk when fighting Meckons. Even other characters like Reyn and Dunban are more fun to play. Shulk is fine but only playing as him is ignoring a big part of the gameplay and fun imo.
I know some folks like sticking to Shulk (a "newbie mistake" in some ways), but I got sooo sick of setting up positioning for it all the time. :P
 

KingWillance

Member
Oct 25, 2017
2,376
Reyn is my favorite character but he is absolutely the least engaging to play as. Love having him on the team, though. Doing all the sneaky sneaky positioning is great when you have Wreck-It-Ralph's hot son soaking up all the aggro