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hussien-11

Member
Oct 27, 2017
4,315
Jordan
(Be aware of spoilers for the first and second XC games).

I completed the game sometime before E3, and here are my late to the party thoughts about it.


JRPGs

I've been playing JRPGs for a very long time. this genre in my eyes is unique in terms of how effective it can be to younger players. a lot of older people discovered the genre with games like Chrono Trigger, FFVI, FFVII and others, but this is why a lot of people, in my humble opinion, are very nostalgic and can't really appreciate what the genre has to offer anymore. for a lot of people, JRPGs were all about discovering experiences and emotions, situations, and being faced with questions they never faced or thought about before. when they are older, they are more experienced, mentally stronger, and they no longer care about the genre which to this day, is still targeting younger audience. anyway their memories are very strong, this is why they keep clinging to the past, hoping that those wonderful memories will be re-created, and they will never be. for a lot of younger people, games like Persona 4/5, NieR Automata, Final Fantasy XV, Xenoblade 2... are the Chrono Cross and the Final Fantasy X of the past.

Some people, like me, stuck with the genre for various reasons. I was always better at RPGs/tactical games in general than action games. i can complete an action game, but i can't play them as well as a lot of people here can do. but, i think I'm a really good rpg player, i like the tactics, i love to control a party, to plan a battle, to micromanage a team, to face a foe and be prepared for every situation and to deal with issues as they arise. i also love the exploration, the sense of wonder, discovering places you've never imagined (though those are getting rarer nowadays). also, i love the music and how varied it is. almost every other genre out there is chasing Holllywood and cinematic music, but i much prefer something that can stand more on its own, something i can listen to outside the game for months, sometimes for years. the variety in JRPGs music is unmatched, it draws inspiration from all over the world, from any culture and musical instrument you can imagine.

Xenoblade Chronicles

Xenoblade Chronicles, the first game, was a huge shock to me. it was the evolution i always wanted for the genre, it was the magical, grand JRPG adventure i wanted for years and thought it was lost forever. it was a Wii game, released in 2012 in US, and it ended up with a 92 Metacritic score which blew my mind, i wondered how a Wii game this late, a JRPG game of all things, could impress this much? sometimes you feel the system itself doesn't have the power to impress anymore, no matter how good the game is, if you get what i mean. when i started playing the first game i was shocked, i never expected the game to be as gigantic as it was, i knew nothing about it beforehand, when i reached Eryth Sea i thought I'm close to the end of the game only to be surprised that i didn't even reach the middle point! also, the pacing was superb, it was clearly a game made by a very talented and experienced team with very big ambitions.

it was a game that threw away a lot of the genre's conventions too, it was a game that put JRPGs again on the right direction. you no longer need to train every single character as the level will raise for all characters when you gain enough experience, you can fast travel anytime, you can change the time, there is a quest log, dying won't make you lose anything and you will restart from the latest location. you can jump, you can swim, you can build a city, you can trade items, you can talk to every npc in the game... it was a game that is incredibly fun to play, and up to this day, it still is the most balanced, the most welcoming Xenoblade Chronicles game.

But i really, really loved the fantasy, i really loved how dreamy and imaginative this game was. i never did play anything like this game before, and i will play nothing like it ever again. no rpg game surprised me as much as Xenoblade Chronicles. i remember witnessing the Mechonis in the horizon for the first time, it was an unbelievable sight and on such an old gaming device, i remember the wonder i felt when i discovered that the sky in Makna forest is actually the bottom of the Great Eryth Sea! i remember the first time night fall on Satorl Marsh and how the Dead Swamp became full of life, i remember reaching Valak mountain for the first time, and the astonishment i felt when the Ether crystals began to glow in the night, flowing into the sky... i left the controller, i couldn't comprehend the magic that was happening. the imagination, the fantasy in this game surpassed any JRPG I've ever played, even Final Fantasy, which is a very dear series to me. i never thought, that a day will come, when another JRPG game will become my favorite. it was brilliant, in every sense of the word.

This is something trivial, but i always thought Gaur Plain's music (night) had some similarity with the legendary Mysterious Cities of Gold, i wonder if its just me or there is really something in common.

Xenoblade Chronicles 2

It is funny. i thought the shorter development cycle after the disappointing sales of XCX will lead to a much smaller game than before. to my surprise, Xenoblade Chronicles 2 is every bit as grand as the first game was. no, it is probably bigger and more impressive, with more content, even without Torna! how did they manage this? i don't know, and sadly, Iwata is no longer among us, and there is no "Iwata Asks" anymore.

Xenoblade Chronicles 2 is not as balanced, as perfect as the first game was, but it also surpasses it in many areas.

Xenoblade Chronicles 2, is a masterpiece. a game, that is a real treasure to me. i think i love it as much as the first game, and while the first game has better pacing and accessibility, the second game has also its own strong areas that are better than the first game. for example, this game actually had great dungeons! which is something i missed in the first game... like the military base in Gormott and the old factory in Mor Ardain. the world building and side quests are better, and the second half of the game has better atmosphere and don't feel rushed like the first game.

The story took (plus side quests) took me 168h to finish. the game has an enormous amount of content, especially for a JRPG. i took me around 250h to beat all the super bosses in the game. the battle system, like many people said before, is fantastic and addictive, though unlike the first game, the focus is more on your attacks and being offensive, you don't need to think that much about defense but sometimes you have to make split second decisions to stay alive. in the first game it was a bit closer to older JRPGs and you also had to be careful about your defense.

D6dWF7wUUAAJW4d.jpg


This was the first one i challenged , i actually didn't expect to beat him at this level. his attacks were not as strong as some others and i had a great healer setup with Nia (Dromarch - Boreas - Ursula/Nim).
for Rex, Zenobia was a very important blade and a life saver :P she can be deadly against bosses and unique monsters.

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The last super boss i faced, and was actually quite challenging despite his level being less than others. overall, drivers battles in the game were really challenging.

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Man, i just hate this fight lol. his HP is low but i kept blowing him down the stairs and losing all momentum in battle because of that.. -_-
but a chain attack with 2 orbs were actually enough to kill him.

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The way you discover him in Temperantia is cool, and how you have to break the seal on him to actually face him. it is a tough battle without a doubt, one of the toughest battles in the game, what made it more manageable to me is that you can actually blow down him. the most trouble to me is that my healer, Nia, kept going behind him and he kept KO her... lol. i guess people recommend using Nia as a blade more but i used her as a driver and my final team was Rex, Morag and Nia.

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The moment i saw Ophion flying in the sky my mind was blown lol. i never imagined i will face Ophion as a boss. it is also a tough battle though, it needs timing and endurance. my luck was bad i didn't get the first chain attack right so i had to chain him again and it was harder the second time, but somehow i managed it.

D6smatpXkAEqO2V.jpg


For me, this was the hardest battle in the entire game. you can't blow this guy down and interrupt his attacks, and his physical attacks are deadly. the way reviving works in Xenoblade makes a fight like this very hard especially if he managed to KO your tanker. if you looked carefully you can notice he was not completely down after this chain attack, but i killed him immediately after. this is always dangerous in XC2 because sometimes even with this very low health the enemy can kill Rex and then the fight is over because you already used your chain gauge and you can't revive/be revived.

There are 2 additional fights i forgot to capture, one with the super boss in Gormott (Reeking Douglass), and his battle was quite annoying because of his ability to summon other enemies. the other is a mecha fight in the World Tree which didn't give me much trouble.

Overall...

Strengths:

- Exploration! i literally can't think of any other game with better exploration other than the rest of the Xenoblade series. the maps are layered, and they are much more complicated than what they seem first. i kept discovering treasues, and new locations in the game, even after playing more than 200h! even now i can't really confirm that i discovered every single location in the game. see those moving crates in Mor Ardain? you can actually ride them! see those gigantic pillars in Kingdom of Tantal? just you wait, you will go all the way up. i kept doing as much side quests as i can not only because they are fun but also because they are designed in a way to help you discover the game's secret areas and hard-to-find locations. some people disliked field abilities, but to be honest i feel sometimes people dislike anything gameplay-related that requires them to do more than they expect. the idea of field abilities is a suitable idea for the type of gameplay a JRPG usually offers (it ties the discovery not only to the action of exploring, but also to the abilities you have and develop). there was a very simple solution for it too, you don't need to take very long time to level up field ability, you can engage more than 1 blade with the same ability and they will all add up making your life much easier : )

- Gameplay: gameplay has always been very strong in Xenoblade and this game is no different. the gameplay loop is very addictive: you can buy cylinders from shops to salvage items, you can trade those items to get money and boosters, you can use the boosters when you try to draw a blade, a blade has an ability tree and every ability will require you to do something like fighting monsters, and fighting monsters will help you to gain money and loot, using money you can buy items for your pouch, which in turn will help you in battles and fighting unique monsters... and by doing side quests, you raise the "development" level of a certain area/city.

the development (affinity) system is fantastic and i wish more developers implements something like this in their RPGs, it makes going back and revisiting those locations meaningful and not just because you want to view a scenery. when you raise the development level shops will start selling more/rarer items, more NPCs will have new dialogue, and you will unlock more side quests, which makes the game really rewarding. i don't like games designed in a way that make you pass places quickly for them to be only a nice background. in Xenoblade Chronicles 2, you are part of a dynamic, living community.

- Music: it even tops the first two XC games. the tracks are long and expertly composed, the music has great variety, and full of emotion and personality. it is also very expressive. it is the rare case where you can't find a single bad track.


.... how can you not fall in love?

- Dungeons: like i said before, this was a weakness in the first 2 games but this game had real, complex, and rewarding dungeons.

- Alrest is one of the most beautiful worlds in any rpg game.

- some cut-scenes are fantastic with impressive battles. the introduction of Mythra (Hikari) is one of the best for any video game character. also there was tons of small stories for npcs and blades, and more in depth world building than the first game.

Weaknesses:

- Characters are too young...the story is grand like other works from Takahashi, but characters, especially Rex, are made to make the game appeal to younger audience.this led to the fact that there is a clear conflict between the complex, dark themes in the story, and the simple/very young cast of characters. the game has its moments, i can't deny that, but imagine how awesome it would've been if the main story characters were actually the characters from Torna the Golden Country.. the execution could've been better for sure.
and i really hated the localization, it had nothing to do with what is actually being said 50% of the time (I did play using Japanese voices, I don't know Japanese but I'm used to it and i know what the characters are saying in general).

- The game is not as well paced as the first game, and it is slower in general, especially at the first couple of hours.

- This is the first Xenoblade game that isn't the best looking game on the system it is released on. sadly, it is obvious the game needed more time and more optimization. graphics/performance are not consistent at all. i noticed something strange though: the games looks washed up on my LED TV, but the colors looks quite natural and beautiful on the Switch's screen, i don't know if anyone is the same? this has not been the case with other Switch games so i can't say it is something to do with the TV's settings. Mario Odyssey and Tropical Freeze looks fantastic on it and full of color, i don't really know what is the case here.

- I said i have no problems with field abilities, but i think it was the wrong decision to force them on the main quest, make them optional for discovery and side quests. some players prefer to only complete the main story, let them just do that.

Despite some annoyances, this game is extremely solid in terms of gameplay, and i think it is overall one of the best rpg games ever made. an excellent game like FFXII for example can compete very well against Xenoblade 2 in terms of encounter design and challenging battles, but what makes XC2 shines above its competitors is how complete the gameplay elements are and how interconnected they are. the game design is, in my opinion, unmatched by any other JRPG. finding a very well hidden treasure can be extremely rewarding, and the game is full of surprises and facing the unknown, like finding a dead traveller in Tantal, or discovering the history of Argentum and Captain Nopopon who conquered the Cloud Sea!
add to that an emotional journey and a fantastic OST and you end up with a special game. the value is insane, too, i can easily see myself spending an additional 100-200h playing this game... leveling blades, doing DLC quests, and completing harder challenges. it is a game that was made with the intention to make it last with the player for a long time.

With this series, Monolith soft brought back to me Square Soft's golden days of making grand, extremely well designed rpgs than no one else can make, and in my eyes, they even exceeded that. XC2 is that good. there are other fantastic games like P5, but i prefer rpgs with big fields and exploration like XC.
I can't wait for their next project!

i will end this with sharing some screenshots:

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Baten Kaitos, anyone? :P

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This place is one of the most impressive locations in any rpg game.

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Our land... is eternal.

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look closely, do you see the ladder? because this is Xenoblade and nothing is only for show, you can go and climb over the mill and have a very nice view over Gormott.

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This place was complex and not easy to explore, but Uraya is one of the most beautiful places in the series.

D6oDUV4U0AENqY2.jpg

I actually didn't find this place until very late.

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I can't stop roaming the wastes!
 
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PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
116,671
Ehhhhhhh. The original Chronicles was better, in my opinion. Better characters, better story, better world.

And Blade Combos were just not a fun gameplay conceit, nor was gacha for Blades fun to put up with.
 

Finaj

Member
Oct 25, 2017
5,379
I really liked it, but boy did it has one of the worst UIs I've ever seen in a game.

The map was the worst. I mean... look at this thing!:

Xenoblade%20Chronicles%202-Screenshot-5.jpg
 

RochHoch

One Winged Slayer
Member
May 22, 2018
19,010
I loved the game, but I REALLY wish that it didn't have that terrible gacha mechanic.
 

GeeseHoward

The Fallen
Oct 25, 2017
928
I absolutely loved it but i still think the original one is the epitome of jrpgs.

Torna is also brilliant
 

BizzyBum

Member
Oct 26, 2017
9,191
New York
I'll copy my LTTP thoughts that I posted in the OT a bit back:

I just got around to playing and beating both the main game and the Torna DLC and I agree it really was a fantastic experience. The MMORPG without the MMO is exactly how I felt playing it, too.

It started off a bit slow for me, though. I think early game is a big hurdle you have to get by. Story wasn't there yet, lots of systems and mechanics to keep track of, lackluster combat at the start, some overwhelming overworld options, it's a lot to bear down and process but if you stick with it the game rewards you wholeheartedly. It's a shame many people wrote it off right at the start due to it being "too anime" with some questionable attire for Pyra.

The story doesn't really ramp up until you get to the second half and by the last few chapters it just gets balls to the wall crazy. You get more comfortable with how things work and what to do and while I hated the combat at first once you understand it and get some better gear and abilities and know how to utilize the status effects and combo system it really is quite fun. The following is actually a really neat way to describe it:

I can't get enough of Xenoblade 2 and Torna. Man, that combat system is too cool. It's basically a rhythm game within the game itself.

I didn't even think of it like that until I saw this post. Doesn't mean the combat is perfect because there are times where it can still get very messy and hectic but overall it's a much better experience later in the game.

Torna was a great DLC, too. I really loved the tweaks they made to the combat system and while the overworlds weren't as vast as the main game there was still a lot of areas to explore and they were varied. And even though this was a prequel DLC for those looking to play this game for the first time definitely play the Torna DLC after the main game. Trust me, it's made to be played after. Also, regarding the end of Torna
even though you knew what happened to Torna from playing the main game, it still kinda sucked seeing how it played out. The entire time you are meant to build the "Community" wheel and everything just gets obliterated in the final cutscene. Yeah, some people escaped via the ship, but not many by the looks of it, plus Hugo and the kid dying. It definitely gives you more perspective and understanding where Jin is coming from during the main game, for sure. It was funny to see that Addam was just another goofy human like Rex though after hearing so much about him in the main game like he was some sort of god or something.

The only thing though is this game just screams to be played at 4K/60. The worlds were vast with great art style and locations to discover that it's a shame the dynamic resolution can be so poor at times and there are also times the framerate takes some sizable hits, too. This game would look absolutely freaking gorgeous in 4K with HD textures at a steady 60fps. It also had pretty dull side quests as well which was a shame. I would have liked if they had some meaningful side content where I was actively looking to complete them but instead I mostly ignored them, the one MMORPG element this game has that I wish it didn't. The field skill checks were not the greatest, either.

Still, I put in a measly 130 hours for both the main game and Torna. After beating Torna it really makes me want to go back and replay the game again on New Game Plus seeing how the story plays out again knowing what I know now. I think that's truly a mark of a great game. The fact that I just spent 130 hours playing it and instead of wanting to play a new game I just want to play the exact same game over again. Even the damn DLC has a New Game Plus. I mean, if I wanted to get 100% save files for both and explore every nook and cranny I could EASILY play this game for like another 300 hours or so. Easy.

Now if only Monolith Soft can port 1 and X to the Switch... and somehow get a Nopon as a pet.
 

GarudaSmiles

Member
Dec 14, 2018
2,577
I like 1 better. I like the world, characters, story, music, and mechanics better in the first game. I hate the blade system because the gacha aspect is annoying in a single player game, and having to swap them around to interact with the environment sucked. The combat was a bit more involved than 1 which was the only plus.
 

Keldroc

Member
Oct 27, 2017
12,026
Original was infinitely superior, and so was XCX in most respects (especially the world itself), so it's not even the best game in its own franchise, let alone one of the best ever. Gacha mechanics were a massive mistake. The fanservice is pathetic and a massive immersion and moodkiller, as is so much of the absolutely repulsive "comedic" misogyny like the "blushy crushy" garbage. Even without that getting in the way, it's not remotely on the level of FF6 or Suikoden 2 or even the better installments of the Trails games.

Is it terrible? No, but it's pretty solidly in the "average" department, especially in comparison to its predecessors, and if it wasn't published by Nintendo and a Switch exclusive it would have come and gone with about as much notice and fanfare as the average Tales game does these days, which frankly is what it resembles most in terms of tone. XC2 is the most bitterly disappointing game since Arkham Knight.
 

Electricb7

Member
Oct 27, 2017
1,318
Also I never got Kosmos.
Still mad at that.

The first Xenoblade is still better. If you want to have your dick blown off then try playing it on Dolphin with the HD texture pack. Lord have mercy.
 

Deleted member 4037

User requested account closure
Banned
Oct 25, 2017
6,989
I agree, XC2 is extremely underrated imo, there is so much more complex mechanics and story hidden under its outward presentation. The game looks beautiful, the characters are great, the music is amazing, and the combat is satisfying. Its a little rough around the edges, but it more than makes up for those missteps. I never really got into XC1 cause it really didnt grab me like 2 did, so I cant comment of the comparisons. The one thing I will disagree with is the "too young" criticism because I think the darker tone is alleviated by the happier moments, it makes it so the story can tell its serious story while still being a light-hearted adventure. In many ways their idealism is what drives the story and it strikes a really great balance imo.
 

Sterok

Member
Oct 25, 2017
3,087
It's not X, which makes it a step back in most respects, but you can't do much better if you want a more traditional JRPG with an epic personal story and a big world to explore.
 

Bit_Reactor

Banned
Apr 9, 2019
4,413
A lot of people will fight you on this OP but I agree.

A few character designs don't change how great the fight system was a blend of turn based and action combat with timing and such and great team mechanics. I could go on all day about this game.
 

Deleted member 38050

User requested account closure
Banned
Jan 10, 2018
706
I agree, it's fantastic. I have over 200 hours clocked and I'm considering starting fresh with a new save. And that soundtrack, my god.
 

NookSports

Member
Oct 27, 2017
5,228
I agree with op. Prior to this my favorite rpg was skies of Arcadia, and this felt very similar.

I haven't played the wii version, but 2 is the my favorite RPG, and the combat was amazing when it clicked.

I want monolith to make a Pokemon game
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,126
I liked XC2 but it did a lot of things that kept pushing me off from liking it more than I wanted to. The most obvious thing is the pointless gacha system, which is nothing but frustration in a single player only RPG.

But the bigger thing for me was the usage of skills or whatever it was called that your blades used. My favorite thing about the xenoblade games are the worlds and exploration, and there's no faster way to sabotaging that by having frequent spots that are basically arbitrary skill checks to be granted access. Swapping blades out to meet requirements is a hassle and it doesn't feel good to go off the beaten path, uncover something and hit a wall like that. The UI didn't help there either as the map is legitimately horrible.

I enjoy the combat a lot but basic mook enemies can drag as the system almost encourages you to fight HP sponges.

I haven't played Torna but I heard good things, I'd be interested in checking that out eventually.
 

Xtortion

One Winged Slayer
Member
Oct 25, 2017
6,682
United States
XB2 is a good game but I had some issues with it. Quality of life was abysmal for me with its fade to black menu, sub menus within sub menus for important functions, and a not too helpful map system. I also found the combat to generally be a goddamn slog since the blade combo system requires enemies to have a ton of HP so they can survive to the point of being combo'd, but don't pay out nearly as much XP as they should for how long that takes. Combat is also much more based on strategy rather than tactics, which can lead to fights feeling samey due to to repeating the same combos rather than responding on the fly to the enemy's moves.

Still, it has a great cast, fantastic environments, arguably the best OST of the year and a pretty good story. But it's a heavily flawed gem imo.
 

Electricb7

Member
Oct 27, 2017
1,318
this is at least as good. how much time have you spended on it?
I dont remember how many hours I put in it but I did beat it. I always explore just about everything when I play RPGs and JRPGs so it was definitely more than a typical play-through.

The characters are designed well except for Rex. he is absolute trash.
The waypoint/map system was complete trash
Getting KosMos and was impossible for some people
Menu Inception.

Im forgetting some stuff but it did have issues.
 

Tyaren

Character Artist
Verified
Oct 25, 2017
24,949
Ehhhhhhh. The original Chronicles was better, in my opinion. Better characters, better story, better world.

This.

The original Xenoblade remains my favorite JRPG, X or 2 don't come anywhere close to that overall quality and polish.
And why did they have to go from the good kind of anime in Xenoblade to the bad kind of anime in Xenoblade 2? :/
 
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jb1234

Very low key
Member
Oct 25, 2017
7,250
It's a good game with a lot of flaws. The story and characters were also not to my taste (to put it nicely).
 

chrisypoo

Member
Oct 27, 2017
3,457
It was only a matter of time
A matter of time before someone mentioned the truth? Yes, I suppose it was. It's my biggest issue with the game, and the main reason why I'll never support it. If the female characters were represented more tastefully, I'd be very interested in it, but I refuse to support sexist trash.
 

Zen Hero

Member
Oct 25, 2017
5,651
It really is such a wonderful game, and it gets better the more you play it. I finished the main quest at 80 hours and merely liked it, but I kept playing it and more than 300 hours later I recognize it as a truly special game.

IIRC, Takahashi described it as having a "festival" atmosphere, which I think is such a great way to describe the game. It's so big, so positive, it's like they just threw everything into this game and just wanted to have fun. It's a full, celebratory kind of game, like the whole game is a giant party, and I love it for that reason.
 

Xenoblade 3

Member
Oct 25, 2017
1,965
New York City
XC2 is one of my favorite games ever. When I think of the story scenes, I feel like I want to complete it a 4th time. The combat gameplay is very fun too.
Reading your paragraphs on XC1 made me want to play it.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,050
Great job on the OP! Xenoblade 2 is my favorite JRPG since Mother 3, it just stuck in my head for like a whole year after playing, and is still around somewhat. Great music, great story, fun gameplay, it's just a must play.
 

Skittzo

Member
Oct 25, 2017
41,037
I really wish I could get into this series but I just cannot stand these combat systems. It's a shame because I really like the OP you put together and it all has me super interested in the game world but I just can't continue playing a game if I am not only not enjoying the actual gameplay but finding it just plain awful (for me).

It's really frustrating but I just cannot seem to gel with it. It's especially frustrating because Baten Kaitos had by far my favorite JRPG combat system ever.
 

Dremorak

Member
Oct 25, 2017
8,771
New Zealand
I agree with most of what you've said except I still feel like XB1 is a better game.
The story and characters are some of my most favourite, and the way they wrote and presented it is second to none in the jrpg genre.
 

Sirhc

Hasn't made a thread yet. Shame me.
Member
Oct 27, 2017
6,070
My man, bringing them truths.

Seen alot of people pass on the anime style alone, but even people who are not fans of the style seem to just get drawn in if they give it a shot.

A game with some flaws for sure, but it rises above them to become a modern classic.
 

Perona

Member
Oct 31, 2017
350
Yep. My favorite JRPG (and I've played a lot). i have like 200 hours in it and have beaten it twice and I still want to play it more.
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
Not even the best JRPG on the Switch. Insufferable cast brings things down a whole lot, not a single likeable character in party for like 25 hours of game time.
And one of them dies pretty quickly lol

It's not a badly paced game by series or even genre standards, but just by general ones. It takes forever to get even remotely interesting systems and story wise.