That's great! I hope MS will continue to support BC, but realistically, there's not many chances something like Otogi or Gunvalkyrie will ever see a light of day again.
JSRF and Sega GT 2002 are at "Playable" Status so that's pretty dope. Those are both exclusive to OG Xbox and were a big part of my childhood.
...? JSRF is 60 fps on console. The original on DC was 30.JSRF already work with high resolution and 60 fps (in console it was 30) in CXBX emulator 2 years ago
Cxbx-Reloaded | Jet Set Radio: Future (Playable / 60 FPS) #2
New video (with SFX Fixed): https://www.youtube.com/watch?v=F2QlxsTzbAICxbx-Reloaded Patreon:https://www.patreon.com/LukeUsheri7 2600 3.8 Ghz (Turbo) + CM Bl...youtu.be
Looks like kung fu chaos works flawlessly. I guess I don't need to buy another xbox now to play my copy.
I am not sure if it is related, but is it for the same reason (lack of documentation) virtualization software and wrappers are still unable to simulate or emulate native Direct3D support for Windows 95/98 games that do not have NT/2000 support?
Looking forward to playing the best version of Splinter Cell: Double Agent without having to drag out my Xbox.
Sorry to inject myself in this conversation, but i had to ask : Is there definite upsides/downsides to using either approach for emulation?
Looks like your message cut off? The PC port is the 360/PS3 version.
Hmm so ive just ripped my copy of Buffy to an iso format got xemu setup and after the Xbox Boot animation is ask please 'insert an xbox disc' which i load the Buffy iso file but the message stays on the screen and the game doesnt load.
Any ideas?
Possibly, because there are Glide wrappers that work just fine for the older titles, due to the API being open source. It may also be a consequence of the rewrites MS did to the early versions of D3D, which were not as user friendly as OpenGL at the time.
And of course, MS itself had no problems emulating the consoles on x86 processors.
Quick semi-related question - the only real way to dump a backup of an OG XBox game is via original hardware, right? It's not as simple as using a DVD drive on PC and ripping the ISO like a PS2 game?
Which is to say: old OpenGL games can run pretty nicely on modern hardware because modern GPUs are descended from the high-end GPUs OpenGL was originally designed for. Old Direct3D games are probably a ball-ache to run on modern hardware, because modern GPUs are wildly different from the weird and niche GPUs Direct3D was originally designed for — the same reason that emulating primitive 3D consoles like the PS1 and Nintendo DS is a lot more buggy and difficult than more powerful consoles like the Gamecube.
I had to use the 'Reset' setting to get it to actually load the ISO. Maybe try that?Hmm so ive just ripped my copy of Buffy to an iso format got xemu setup and after the Xbox Boot animation is ask please 'insert an xbox disc' which i load the Buffy iso file but the message stays on the screen and the game doesnt load.
Any ideas?
Quick semi-related question - the only real way to dump a backup of an OG XBox game is via original hardware, right? It's not as simple as using a DVD drive on PC and ripping the ISO like a PS2 game?
seconding this - i tried to get a rip i made of JSRF to work and it doesn't. boot screen works no problem and this same rip converted to XBE works flawlessly on Cxbx
I am using 1.0 and 46XX combo.seconding this - i tried to get a rip i made of JSRF to work and it doesn't. boot screen works no problem and this same rip converted to XBE works flawlessly on Cxbx