I've got a XSX and a PS5 coming next week, but reviewers aren't wrong that there's no real "must play" title for launch, unless you haven't played a lot of Xbox games the past couple of years. Halo could've been that title, but it wasn't to be. I'm mostly buying it now because I nominally prefer the Xbox "platform" to the PlayStation one, and will likely use it for third party games. If not for that, I'd have no problem waiting at least six months.
Luckily for Microsoft launch lineups don't really decide an entire generation, but Microsoft are going to need to be quick to point out what is on the near-horizon beyond Halo and a Flight Sim port, by the time supply catches up to demand. Things look really strong on the game front a couple of years from now, but aside from Halo and a Flight Sim port, I have no idea what they have on tap for 2021.
Yeah, I'm not surprised journalists aren't aware of what's coming, but think Microsoft must have done a poor job of informing them of what's on the Horizon. There are actually a ton of Xbox exclusives coming out over the next year.
For example:
- The Medium (Dec.10) [XSX/S, PC only]
- Crossfire X (2020)
- Call of the Sea (2020)
- Warhammer 40,000 Darktide (2021) [XSX/S, PC only]
- Scorn (2021) [XSX/S, PC only]
- The Ascent (2021)
- Second Extinction (2021)
- Microsoft Flight Simulator (2021)
- Halo Infinite (2021)
- Forza Motorsport (2021) [XSX/S, PC only]
- Bright Memory Infinite (2021) [XSX/S, PC only]
- Exomecha (2021)
- New Genesis: Phantasy Star Online 2 (2021)
- The Gunk (2021)
Starfield is also rumored to be 2021, but who knows if it will actually make it. I'm fine with waiting. Microsoft is making the right choice to prioritize game quality and ambition over rushing games out. Even if it makes the launch period a bit less exciting, the momentum should pick up a lot as the system starts to become more widely available.