Its hilarious that when this was revealed for PS5, some people straight up refused to accept the fact that next-gen systems might have faster storage than their current PC SSDs, almost as if the idea physically hurt them.The fact is, the speed they're aiming for with this is ridiculously high - beyond most PC SSDs even. I expect PS5 will work much the same way.
"12 TFLOPs was our goal from the very beginning. We wanted a minimum doubling of performance over Xbox One X to support our 4K60 and 120 targets. And we wanted that doubling to apply uniformly to all games," explains Andrew Goossen. "To achieve this, we set a target of 2x the raw TFLOPs of performance knowing that architectural improvements would make the typical effective performance much higher than 2x. We set our goal as a doubling of raw TFLOPs of performance before architectural improvements were even considered - for a few reasons. Principally, it defined an audacious target for power consumption and so defined our whole system architecture.
"But also, in the early stages of design, it's difficult for us to accurately predict the uplift from architectural improvements across our worst cases. Our bar was a doubling in all cases, not just an average. So the most practical engineering way to ensure baseline 2x improvement across the worst cases logged in all games was to set a goal of twice the raw TFLOPs performance. So then we concentrated our efforts on making the effective performance even higher with architectural improvements and new features."
Other forward-looking features also make the cut. Again, similar to Nvidia's existing Turing architecture, mesh shaders are incorporated into RDNA 2, allowing for a potentially explosive improvement in geometric detail.
You can't directly compare AMD and NVIDIA TF (or even AMD/NVIDIA different generations).
Nvidia needs less for same real world performance.
Yes, the PlayStation brand is strong for now but this was also the situation during the PS2 era and Sony lost all of that dominance with just a series of bad decisions. This is just my prediction, I think history is about to repeat itself.Sony's mindshare is just too strong. But I like that MS is doing. I think that they will be happy if they increase market share with the new consoles.
RDNA is actually quite close to Turing, so the old GCN comparisons are outdated.You can't directly compare AMD and NVIDIA TF (or even AMD/NVIDIA different generations).
Nvidia needs less for same real world performance.
Really loving this transparency from Microsoft. They are overflowing with confidence. They are definitely planning to dominate next gen.
what bad decisions do you see sony making? even with all the crap they pulled during the ps3 era and launching a year later at a much higher price MS wasn't able to beat them.Yes, the PlayStation brand is strong for now but this was also the situation during the PS2 era and Sony lost all of that dominance with just a series of bad decisions. This is just my prediction, I think history is about to repeat itself.
That's really going to suck consumer wise. I'd rather take longer load times and be able to use a massive external given how big games have become.
Its hilarious that when this was revealed for PS5, some people straight up refused to accept the fact that next-gen systems might have faster storage than their current PC SSDs, almost as if the idea physically hurt them.
Since game states will be stored directly in the system's SSD, they'll even persist after you turn off the console, unplug it entirely, or even take a system update. One of the testers on the team unplugged his console for a week, then took an update, and was still able to continue right where he left off without so much as a loading screen.
Confirmed: All Xbox One Controllers are Forward Compatible with Scarlett
I don’t believe this was known until now, but Xbox accessories Producting/Marketing manager James Shields confirmed that all current Xbox One controllers will be forward compatible with Scarlett: Huge news, and such a welcome change to the former status quo. Kudos to Microsoft for continuing...www.resetera.com
It was that thread with the tweet, I took that to mean only Bluetooth ones would work,but reading it now Phil's tweet seems to indicate all....
2.4gb's is quite slow for a pcie 4.0 nvme (if that is what they use) but the software side plus hardware decompression is quite interesting & they claim it can double it, how often can speed be doubled in real time is yet to be seen though.I mean, the hardware isn't any faster. It's on the higher tier of consumer NVMe products, sure, but it's how the software can access the I/O where the improvements are coming from.
If you mean its equivalent to one of the absolute fastest consumer NVMe available running on latest AMD motherboard, then sure. But like Dark1x said, its beyond what most folks currently have in their PCs.I mean, the hardware isn't any faster. It's on the higher tier of consumer NVMe products, sure, but it's how the software can access the I/O where the improvements are coming from.
Hardly a yikes when even on this enthusiast forum I've seen complaints for both - read the pro Xbox thread and it's people complaining of a built in battery in the pro controller. As an owner of a PlayStation and Xbox give me rechargeable eneloops over a completely dead controller anydayController still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking
Controller still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking
Controller still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking
Its hilarious that when this was revealed for PS5, some people straight up refused to accept the fact that next-gen systems might have faster storage than their current PC SSDs, almost as if the idea physically hurt them.
I don't think so but iirc the TC devs DF interviewed said Gears 5 already had ray tracing built in for PC ultra settings so it's just a matter of XSX taking advantage of that.... something like that.posted in the xbox OT, but does that x1x series x gears comparison show off raytracing? lighting looks VERY different.
also, reiterating this is holiday 2020. i dont think they'd keep saying that if it was in doubt, but there it is.
The Nvidia GPU's are somewhat downplayed because they can boost (overclock) quite high automatically, 2080 Ti tends to be a lot higher than 13 tf's.
It will be interesting if they can get 2.5ghz gpu's with ampere, i could see them making a small rtx 3060 & clocking it to a stupid amount to surpass a 2080 super in performance while being cheap to produce.
Controller still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking
I prefer not having a built in battery. But cases for either way can be made.Controller still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking
The decompression stuff & few people having nvme's (most people still get a sata ssd even in 2020) will probably mean ram requirements in PC ports will be jumped up, a high end PC having 24/26gb's of ram (8/11 gb vram & 16gb's ram) will probably help a bit, but we will see. there is going to be a lot of bitching on the steam forums from people with a gtx 960 & an i5 from 2012, it's upgrade season bois.The Xbox Series X SSD is about on par with what I would expect a current PC NVMe drive to perform at. It's actually a bit slower than a mid to high end PC NVMe drive like the hp EX950 ($153 for 1TB). But the hardware compression/decompression is a huge benefit that PCs don't have.
XSX: 2.4GB/s
hp EX950: 3.5GB/s
HP SSD EX950 NVMe M.2 SSD Review: Geared for Gaming
HP’s SSD EX950 is a wicked fast NVMe M.2 SSD that ranks as one of the best on the market.www.tomshardware.com
I think the purpose with the smaller leap in RAM size is that with the speed of the new SSDs you don't need an exponential increase in RAM as the HDD is that much quicker at loading stuff into memory.
I think it will mean SSDs will be required for PC ports, maybe even NVMe SSDs.The decompression stuff & few people having nvme's (most people still get a sata ssd even in 2020) will probably mean ram requirements in PC ports will be jumped up, a high end PC having 24/26gb's of ram (8/11 gb vram & 16gb's ram) will probably help a bit, but we will see. there is going to be a lot of bitching on the steam forums from people with a gtx 960 & an i5 from 2012, it's upgrade season bois.
Controller still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking
This is how compression and packing works now in game engines. They use HDD as the baseline and when they pack the games, the most crucial data is duplicated and placed in multiple sectors to prevent hunting when looking for data. If the head is currently at the outer edge, you don't want to come down to the inner part to look for data, this adds latency and the more you keep hunting back and forth the higher the latency (milliseconds of latency). If you're already at the outer edge you can grab the duplicate instead. The speed of HDD is not uniform across the disk, the inner part is faster than the outer part.This is not how storage works. Sigh. I'm not trying to take a dump on this thing; I think it's pretty good, all things considered. But you guys need to be realistic about what benefits it's going to offer.
Controller still using AAs and not having a gyro is a pretty big yikes. Wtf are they thinking