I'm gonna go on the record of not liking this strategy at all, but I can see where they're coming from. I think maintaining Game Pass subs is a big part of it, knowing what year 1 console sales usually are. At the end of the day, Xbox has Obsidian, Playground, Ninja Theory, Age of Empires, Game Pass.... I'm all-in regardless.
You guys are driving me nuts with this scaling pixie dust, though. It's one thing when you have Lockhart/XSX with identical CPUs, RAM, and SSDs. It's another thing entirely to "scale" to the XO's weak ass CPU, GPU, and HD. If you want a radical but clear example, look at Obsidian's own Fallout New Vegas. The Strip was designed to be one cell with tons of NPCs. What we got was three loading zones and dramatically reduced NPC counts (the 360 and PS3 couldn't run the initial vision). There was no scaling for PC players, we simply got stuck with the shitty 3 loading zones and sparse NPC counts because Obsidian and Bethesda didn't want one version of the game to be noticeably different from the others. That's what the concern trolling is about.