All this "Premium" talk.... What people are trying to say, is that XGS games need to have a standard level of high production values and polish. HPV (high production values) are not unique/limited to AAA games, of course HPV are associated with AAA games for obvious budgetary reasons. AAA or AA shouldn't matter as long as XGS as a whole delivers a standard level of HPV and polish, all that should matter is if the game is good/unique. Best example of this is Nintendo, from their bigger releases to their smaller releases all of them have HPV and polish. That's one of the reasons why they are able to get away with their pricing, it's also why you don't see people breaking down the budget differences between BOTW and Luigi's Mansion. I think MS clearly understands that, if you look at the "AA+" games they are releasing Bleeding edge, Ori, Tell Me Why, Grounded (the gameplay actually looks great graphically by the way) etc you would see that. Of course why this conversation is coming up when XGS is clearly weighted heavily towards AAA rather than AA is confusing, ideally I think MS should grab a few more AA studios to balance it out more tbh (Also 1 more AAA studio.)