Digital Extremes (Warframe) is a lot more profitable than Splash Damage. In Leyou's financials for the first six months of this year they reported assets worth ~$65 million in the UK (which I think is mostly Splash Damage) and ~$70 million in Canada (which I think is mostly Digital Extremes). Meanwhile ~$90 million of revenue was generated in Canada and ~$12 million was generated in the UK.WHY? Certain Affinity and Splash Damage should be more valuable to Xbox than Warframe.
They should really add Asobo and Iron Galaxy to that list for sure
Pretty crazy to see this trailer at nearly five million views.
Sadly, I don't have a PC to take advantage of PSNOW. Waiting for it to come to iOS.
I'm so mad that no one has mentioned Outer Wilds, one of the best games of the generation, in this pissing contest. :p
I'm so mad that no one has mentioned Outer Wilds, one of the best games of the generation, in this pissing contest. :p
You're all the worst.
But my post did mention it!I'm so mad that no one has mentioned Outer Wilds, one of the best games of the generation, in this pissing contest. :p
You're all the worst.
It's not my fault you used the quantum asterisk. :p
Oh really? It took me a bit to get the hang of it, but it wasn't that hard for me after maybe 10-15 minutes. Still tricky for those really precise maneuvers, but a little bit of deliberate practice gets you the basics. At the very least, the pain of learning the controls is worth it when you understand why they have to be convoluted later on.I need to give it another shot. Barely played it. Flying the ship aggravated the shit out of me and I gave up quick.
No
Probably not. BenjiSales said that TOW on PS4 significantly outsold the game on Xbox One, but that's more due to Game Pass than anything else. I wouldn't be surprised if more played on Xbox once GP is taken into account.
I'd be quite surprised
Imagine Coalition making the mainline games a mix between turn-based strategy games and third-person action combat.
I wouldn't be mad. On paper, it actually sounds quite cool and kinda fits with the new encounter design they used in Gears 5. If you didn't feel the difference, the AI doesn't really flank you that often when going into the obvious looking arena but instead you see the enemies already being in the area very similar to Halo games. Gears Tactics seems to be their experiment with the strategy genre and it's funny but this game should've been made a decade ago honestly. The cover-based gameplay is a core element to the Gears DNA and you can't really go away from that.
I'm really curious where Coalition is bringing the series into and they pretty much nailed the direction in Gears 5 with an emphasis on characters and a more personal story, unlike past titles. The thing I like the most is how they're able to blend old and new into something that just makes me super excited as a fan of the series. Bringing people like Clayton and Paduk back and adding new characters that still fit the Gears-like universe (Fahz in particular).
Art direction has been talked about prominently but it can't be understated how gorgeous the art direction for this game was. It's again the perfect blend between old and new. Destroyed beauty, dank old labs and that mixed with the sense of exploration via the new areas such as Vasgar. It's funny when you think that some concept artists who have experience from working on Bioshock Infinite did help out on the game.
I know some will feel the opposite but I really don't care where this franchise is heading as long as we're seeing new stuff in a universe that's just so exciting. From the looks of it, we are far from done with Gears and that rocks.
Also, I bought the Jack-o-Lantern skins in Gears 5. No regrets!
Uk isn't a good Comparsion anymore the Digital is not calculated is not included for Both platformsThe Outer Worlds at #4 in the Uk Charts and still 22% sales on Xbox despite having it available on gamepass is not too bad actually.
The CoD split is a good comparison to get an idea of the gamepass impact there we have 38% sales on Xbox.
Uk isn't a good Comparsion anymore the Digital is not calculated is not included for Both platforms
we will get info about itThe charts are for boxed sales only obviously so with digital sales the game would be even more successful.
I hope we will get an announcment on how many players played the game in its first week.
I know Obsidian will make a TOW2, but I really hope they make a third person RPG similar to the classic BioWare/KOTOR 2 days for Xbox.
if they made two major franchises - TOW (Bethesda style) and this type of RPG (BioWare style), with an isometric RPG franchise by Sawyer, that would be amazing. It'd be like Microsoft made a purchase of Bethesda and BioWare with one single purchase with Obsidian, except Obsidian has far better writing.
Black Friday is probbaly the best bet. Sure we are a tear from Scarlett but the trade in value will still be solid when it launches. And all your games and accessories will work.Do ypu reckon it's a good time to buy a one x? I have a base one with a gamespass sub and a PS4 pro
Same reasons why Minecraft is so valuable to MS, furthermore Leyou only have a 20% stake in CA so MS couldn't buy them even if they wanted to, and Splash Damage stopped working on their original IP's and switched to be a support studio.
It seems like it's been a little murky but are we expecting acquisition announcements at XO19, or are they going to come out when they are announced just as they happen?
she want to work for sonyWhat if Ikumi Nakamura left Tango to start up a new studio under MS? 🤔
Regardless of the nonsense/hot air surrounding the true 1st party nature of this game, you can tell that the new studios have injected a higher degree of positivity around Xbox generally. It must be a much more positive place to work at the moment. The marketing people will find it much easier promoting a game that is genuinely good/great. Everyone seems to be having a great time.
I do think we'll be coming to the end of the "acquisition phase" soon. In all likelihood if they get to a place of satisfaction, even if they remain open to future purchases, it would be beneficial for Xbox to publicly announce something like:
"We'll always be open to an opportunity when it makes sense, but at this stage we feel like we have reached a point where we are happy with what we have. With that in mind we'll be focusing on showing you what our studios are working on in future, so don't expect acquisition announcements at each E3 or XO going forwards". Otherwise every event where there are no announcements, people are going to be disappointing.
They have well over 20 discreet teams working on games around the clock now. At a cadence of around 3 years per game, that's going to be 7 Xbox studios games a year. That is fantastic output. That is event taking in consideration the fat that some games e.g. halo Infinite, will take longer.
343 - One "main" team - side projects bringing in outside studio support
Coalition - One "main" team - side projects bringing in outside studio support
Turn 10 - One team
Playground - Two teams
Ninja Theory - Two teams
Obsidian - three/four teams
InExile - 2 teams
Rare- 2 teams
Mojang- 1 team
Double fine- 2 teams
Undead labs- 1 team
The Initiative- 1 team
Compulsion -1 team
Age of empire studio- 1 team
Add to that the extra stuff brought in from Global Publishing...that's at least 1 game a year.
That's about 22/23 teams minimum working full-time for Xbox Studios, as we speak.
What if Ikumi Nakamura left Tango to start up a new studio under MS? 🤔
Not going though thousands of post