Any delay beyond holiday 2020 basically guaranteed a holiday 2021 release date regardless of if the game was complete in March, June or September.I think we can surmise from the fact that it currently doesn't have an actual date that they missed it by quite a bit.
C'mon, you don't think Phil was pissed? Who do you think decided to bring in Staten in the first place?
Looks good! But GaaS/on-going projects the studios are working on are missing. These require a lot of resources as Xbox has quite a few of these games (and they are important for Game Pass to really work).Thanks, I corrected it a bit, apparently Arkane, id Software and Mojang are already working on unannounced projects.
We have a very long list of games, I would like to know Klobrille opinion about the list. Are we missing something?
Just look at the Animal Crossing interview, Phil took the L and knew that the delay was the right thing to do, he still trusts in 343, even with Staten in, most of the game is done, it was simply not enough to launch last year, having a similar story to Sea of Thieves for a new Halo in 5 years on the launch of the new Xbox would be a disaster and Phil knows this more than anyone.C'mon, you don't think Phil was pissed? Who do you think decided to bring in Staten in the first place?
No idea, but we do know it's highly likely MS old style management would've ignored fans complaints and released the game at Series X|S launch. New style MS management understood the Series X|S was highly likely to be in high demand with short supply for the first year so that a delay wouldn't negatively affect it and could also help maximize the optimizations and polish for the game on PC, Xbox One S|X, and Series X|S in what will likely be the Halo game with the highest engagement ever. Plus it will help contribute in brining prestige to the XGS brand as they continue towards their goal of being on the level or perhaps surpassing Playstation Studios. However if there is some management issues within 343i that need to be sorted out to maximize efficiency then I'm sure that's something they will look to sort out and fix, if it hasn't been already.C'mon, you don't think Phil was pissed? Who do you think decided to bring in Staten in the first place?
This has been the time of year when Madden goes to the EAAccessPlay vault for years.
Oh.Yep. The season has been over for almost a month so it's a chance to get some more people playing the game and maybe capitalize on some new MUT players before the next game hits in August.
C'mon, you don't think Phil was pissed? Who do you think decided to bring in Staten in the first place?
Correct me if I'm wrong, but this is the updated list of games that we can with certainty say are in development, announced (maybe not officially) and not announced by XGS/Zenimax, right ?:
Announced games: 22
- 343 Industries: Halo Infinite
- Compulsion Games: Unannounced game
- Double Fine Productions: Psychonauts 2 and Unannounced game
- inXile Entertainment: Unannounced game
- Mojang Studios: 2 Unannounced games
- Ninja Theory: Hellblade II and Project: Mara
- Obsidian Entertainment: TOW Murder on Eridanos [DLC], Avowed, The Outer Worlds 2, Sawyer's project and Brandon Adler Project
- Playground Games: Forza Horizon 5 and Fable
- Rare: Everwild
- The Coalition: Gears 6
- The Initiative: Perfect Dark
- Turn 10 Studios: Forza Motorsport 8
- Undead Labs: State of Decay 3
- World's Edge: Age of Empires IV
- Xbox Game Studios Publishing: As Dusk Falls(Interior Night), CrossfireX (Smilegate/Remedy) and an Unannounced game
- Bethesda Game Studios: Starfield and The Elder Scrolls VI
- id Software: Doom The Old Gods part II [DLC] and Unnanounced game
- ZeniMax Online Studios: Unannounced game
- Arkane: Deathloop and Unannounced game
- MachineGames: Indiana Jones and Wolfenstein 3
- Tango Gameworks: Ghostwire: Tokyo
- Alpha Dog: ???
- Roundhouse Studios: Unannounced game
Unannounced projects: 12
DLC: 2
No idea, but we do know it's highly likely MS old style management would've ignored fans complaints and released the game at Series X|S launch. New style MS management understood the Series X|S was highly likely to be in high demand with short supply for the first year so that a delay wouldn't negatively affect it and could also help maximize the optimizations and polish for the game on PC, Xbox One S|X, and Series X|S in what will likely be the Halo game with the highest engagement ever. Plus it will help contribute in brining prestige to the XGS brand as they continue towards their goal of being on the level or perhaps surpassing Playstation Studios. However if there is some management issues within 343i that need to be sorted out to maximize efficiency then I'm sure that's something they will look to sort out and fix, if it hasn't been already.
Any delay beyond holiday 2020 basically guaranteed a holiday 2021 release date regardless of if the game was complete in March, June or September.
As much as I would have loved for Halo to release in the Spring, it really makes no sense to release it before Holiday 2021 after missing launch. No one can even buy a Series X.I definitely don't think Phil would mandate releasing an undercooked game, especially with one with as much of a pedigree as this, but I find it hard to believe that he wasn't upset at the fact that they missed launch. Especially after that showcase demo. (which I didn't hate)
That's not always true, look at something like Deathloop - announced as a launch title, but only pushed back to Q2. MS couldn't even provide us with a fiscal quarter they were targeting with this delay. I mean we can assume Q4 at this point, but still.
I get that the scale of each game is different, but if Infinite were in fighting shape by Q2 or Q3 you'd have to assume they would release it considering how slim their slate is this year as it stands.
As much as I would have loved for Halo to release in the Spring, it really makes no sense to release it before Holiday 2021 after missing launch. No one can even buy a Series X.
Insight project isnt a game, its more of a research/tech initiative.
I think Infinite definitely could have been out by Q2 2021. However, due to the perception of the game with the underwhelming demo last July, I think the aim is to produce a very polished and impressive vertical slice for this summer's digital event which shows the game in the best light possible. However, producing game demos is a massive tax on resources and development time, so the fall 2021 date seems logical to try and minimise crunch/bugs at launch.
Very happy for Drew :) , but I think XGS lost an important and key person.
Grounded by obsidianCorrect me if I'm wrong, but this is the updated list of games that we can with certainty say are in development, announced (maybe not officially) and not announced by XGS/Zenimax, right ?:
Announced games: 22
- 343 Industries: Halo Infinite
- Compulsion Games: Unannounced game
- Double Fine Productions: Psychonauts 2 and Unannounced game
- inXile Entertainment: Unannounced game
- Mojang Studios: 2 Unannounced games
- Ninja Theory: Hellblade II and Project: Mara
- Obsidian Entertainment: TOW Murder on Eridanos [DLC], Avowed, The Outer Worlds 2, Sawyer's project and Brandon Adler Project
- Playground Games: Forza Horizon 5 and Fable
- Rare: Everwild
- The Coalition: Gears 6
- The Initiative: Perfect Dark
- Turn 10 Studios: Forza Motorsport 8
- Undead Labs: State of Decay 3
- World's Edge: Age of Empires IV
- Xbox Game Studios Publishing: As Dusk Falls(Interior Night), CrossfireX (Smilegate/Remedy) and an Unannounced game
- Bethesda Game Studios: Starfield and The Elder Scrolls VI
- id Software: Doom The Old Gods part II [DLC] and Unnanounced game
- ZeniMax Online Studios: Unannounced game
- Arkane: Deathloop and Unannounced game
- MachineGames: Indiana Jones and Wolfenstein 3
- Tango Gameworks: Ghostwire: Tokyo
- Alpha Dog: ???
- Roundhouse Studios: Unannounced game
Unannounced projects: 12
DLC: 2
Perfect Dark is a big and stressful job, perfectly understandable.It just looks like he took some time off to deal with his own personal life, and now took a job thats less stressful than full on design director
Tbh, I hope more MS studios share things around. The Coalition is one of MS's best tech-focused teams, so who would not want them around? Hopefully they can spare some for Mikami's next project.My response to The Coalition helping 343.
GOOD
Thats one of the benefits of being acquired. Sharing resources/talent and having sister companies that can help you in areas you are struggling in and it be no issue at all. More of Microsoft 1st party should do this actually
Sony does this a good amount already. Pretty sure I read that ND helped SSMS with the AI of Atreus.
Very happy for Drew :) , but I think XGS lost an important and key person.
Very happy for Drew :) , but I think XGS lost an important and key person.
Very happy for Drew :) , but I think XGS lost an important and key person.
Game devs move between companies all the time. And judging by his past comments, he just wanted less stress and responsibility. Maybe wanted to work with old friends. Maybe wanted a more hands on/creative role instead of a management role. Or all of the above.
Game devs move between companies all the time. And judging by his past comments, he just wanted less stress and responsibility. Maybe wanted to work with old friends. Maybe wanted a more hands on/creative role instead of a management role. Or all of the above.
Not everything has to be Sony vs. Microsoft. This is 1 person.
Very happy for Drew :) , but I think XGS lost an important and key person.
It just looks like he took some time off to deal with his own personal life, and now took a job thats less stressful than full on design director
I like his comment about TC and the new IP. But I won't get my hopes up, because it's a random guy on reddit.
I am ok with everything, if that means Crackdown stays away, unless they have a very good idea for the franchise.There are so many ip they could bring back before another crackdown.
That's the introI wonder when we boot up Halo Infinite, how many studio logos are we going to see? How long will be the credits? Ubisoft levels? 🤣
I think so too. He is a great guy and I wish him all the best.It just looks like he took some time off to deal with his own personal life, and now took a job thats less stressful than full on design director
Don't do this to yourself. I've seen some of the strongest minds and wills in history go mad searching for that which cannot be; Blinx the Time-Sweeper 3.
What if Blinx 3 is the story of Blinx going back in time to salvage his games and reputation, so that a Blinx 3 can be made. And then midway through the game, you jump into a real world/cartoon hybrid world, wherein you have to go through unfinished levels and concept art and tech demos and clean up all the bugs. And then at the end, Conker shows up to help Blinx, and then we're introduced to a new series of short games where old mascots and IPs are saved from obscurity.Banjo's been kept alive by sequels, remasters of the original games, Game Pass releases, Rare Replay, Smash Bros etc. And just weight of Nintendo 90s nostalgia.
Blinx is dead. Was dead six months after release.
:(I don't even know how he looks or what games he was in and I'd say I am a pretty big Xbox, PS and Nintendo fan :D
This is common in the video games industry, though. People come and go. More people will leve The Initiative, but it won't necessarily mean anything. And in Murray's case, it sounds like he had a good reason for stepping down.Xbox could give their studios all the freedom they want, that's cool, but imo Xbox doesn't take care enough of their "key people"(maybe just a few).
It's not Drew Murray's fault, it would be Matt Booty's fault for not offering something less stressful for him to stay at XGS. Good for him, you choose the best for yourself and your family. Sorry it's just my opinion
If I thought Control wasn't that good from a gameplay perspective, but loved the world they created...is QB worth playing?So I finished Control and...
Quantum Break >>> Control.
Too bad we won't get a sequel. #SaveBeth
If I thought Control wasn't that good from a gameplay perspective, but loved the world they created...is QB worth playing?
Xbox could give their studios all the freedom they want, that's cool, but imo Xbox doesn't take care enough of their "key people"(maybe just a few).
It's not Drew Murray's fault, it would be Matt Booty's fault for not offering something less stressful for him to stay at XGS. Good for him, you choose the best for yourself and your family. Sorry it's just my opinion
What I figured. Maybe one day when I'm bored enough.I think Quantum Break is the opposite of what you want then. It was very similar gameplay to Control but it's world (imo) isn't as interesting.
It's still cool and it goes to some cool places but it doesn't quite have the crazy weirdness of the oldest house.
For anyone that likes the combat/gameplay of Control though, I'd recommend giving it a play. It's definitely the origins of Control at the very least.
I think Quantum Break is the opposite of what you want then. It was very similar gameplay to Control but it's world (imo) isn't as interesting.
It's still cool and it goes to some cool places but it doesn't quite have the crazy weirdness of the oldest house.
For anyone that likes the combat/gameplay of Control though, I'd recommend giving it a play. It's definitely the origins of Control at the very least.