finished umurangi generation, what an amazing experience. if you play it and hit the credits, do yourself a favor and go to select level or whatever and play the macro dlc, its even better than the main game.
Playing Little Witch, I'm tired of coming in to these games knowing I will like them once they get into their thing, but getting way too tired of just the ridiculous amount of dialogue and conversations. I get that the playfulness and comedy is part of the genre, but these things need some editing down.
No jokes allowed :<Playing Little Witch, I'm tired of coming in to these games knowing I will like them once they get into their thing, but getting way too tired of just the ridiculous amount of dialogue and conversations. I get that the playfulness and comedy is part of the genre, but these things need some editing down.
Isn't that game precisely about the conversations or is there something more to it? I got the impression it's a game about talking to people mostly (or even only).
Is it a full rpg with combat or something like that instead?
That game is definitely worth playing but man is the platforming frustrating.finished umurangi generation, what an amazing experience. if you play it and hit the credits, do yourself a favor and go to select level or whatever and play the macro dlc, its even better than the main game.
its really frustrating specially on controller but the unorthodox level design allowed me to make some of my favourite photos because i had to take extremely weird paths that revealed uniques angle on certain characters and objects. i ended up really appreciating it lol.That game is definitely worth playing but man is the platforming frustrating.
i dont know if you are aware but in chapter 12 there's a pretty brutal level spike with some boss. like you should be fighting against level 35 enemies or whatever but then you to this place and you reach this dude and he's level 50 lmao. i love the game, its my favorite yakuza but that spike is utter bullshit.Finally got to Ch12 in Like a Dragon. Im ready to finish this thing up. Good times though so far.
Just started the game recently and knew about a spike. Nice to know when the grinding needs to happen.i dont know if you are aware but in chapter 12 there's a pretty brutal level spike with some boss. like you should be fighting against level 35 enemies or whatever but then you to this place and you reach this dude and he's level 50 lmao. i love the game, its my favorite yakuza but that spike is utter bullshit.
Yeah, I got told this a while back...I think in this thread, lol. Im at the arena doing some grinding so I guess Ill be doing it until I hit 50.i dont know if you are aware but in chapter 12 there's a pretty brutal level spike with some boss. like you should be fighting against level 35 enemies or whatever but then you to this place and you reach this dude and he's level 50 lmao. i love the game, its my favorite yakuza but that spike is utter bullshit.
Yeah, I got told this a while back...I think in this thread, lol. Im at the arena doing some grinding so I guess Ill be doing it until I hit 50.
Figured this would come at some point. I was going through the remaining list of every game on Game Informer's 2022 list that's coming to Xbox yesterday, and I cross referenced to see how many games were already announced for Game Pass. I fully expect more of the games that have been featured on ID@Xbox streams to filter into Game Pass. Perhaps closer to release, like Tunic, but still.Another date to add to the list - Escape Academy on June 28th:
Escape Academy devs: “We can endanger the player character greatly”
Escape Academy is a single-player and co-op virtual escape room game with some dangerous twists coming to Xbox Game Pass. Here is everything you need to know about Coin Crew's co-op puzzle fest.www.trueachievements.com
Yeah, Im gonna get the true DQ experience, heh.I did the boss around level 43 with lots of good gear from the arena and liberal use of Poundmates. It was really hard still and I could have definitely used a few more levels to ease my suffering lol.
There's some pretty good stuff at the middle to end of the game that I think is worthwhile. But yea, I know there's a lot of small stuff that I probably (definitely) missed or overlooked. Many small decisions all over, and some can have big impacts. It's cool though, definitely worth getting to the ending for IMO.Played about 2 hours of Yes Your Grace before my kingdom collapsed. Definitely a fun game and it's basically a whole game made out of that final act of Fable 3 or you could also say it's Reigns with more character interaction. I enjoyed this but I'm not sure I'll try another run to try to get to the end this time. I might..I think I might enjoy a Crusader Kings III playthrough at some point, too.Wasn't the best of ideas to put resources into a fancy wedding which married my daughter to that lord who was killed at the wedding after all. Though I only got killed later when morale had fallen too low.
Played about 2 hours of Yes Your Grace before my kingdom collapsed. Definitely a fun game and it's basically a whole game made out of that final act of Fable 3 or you could also say it's Reigns with more character interaction. I enjoyed this but I'm not sure I'll try another run to try to get to the end this time. I might..I think I might enjoy a Crusader Kings III playthrough at some point, too.Wasn't the best of ideas to put resources into a fancy wedding which married my daughter to that lord who was killed at the wedding after all. Though I only got killed later when morale had fallen too low.
I'm playing Deep Rock Galactic more with the release of Season 2, and damn the game is just a lot of fun. The randomly generated caves always feel unique, the weapon mod/overclock system is both easy to understand and makes for a wide diversity of builds, the multiplayer is effortless, the visuals are beautiful, it's well balanced, the content updates are substantial and free, it's charming, the music and cave atmosphere is great, and it's only 2.3GB and $30 MSRP. I'm so impressed by the game especially considering the dev team is only around 12 people. Absolute shame that it seems to be totally overlooked by most of Era.
Interesting. I think your critique by and large makes sense. On one hand, this game treats everyone poorly. The story is that there are no characters of any persuasion who don't have the possibility of a terrible end). Nevertheless, your point about the flip side of the endings and the structure of how you do everything "perfectly" is a good counterpoint to that. And yea, the wife is a woefully underutilized and undeveloped character. Totally agree.I made a thread on Yes, Your Grace after I played it because it has some yikes moments.
There's open spoilers for the game in the thread so don't click if you're planning on playing through it.
https://www.resetera.com/threads/can-we-talk-about-yes-your-grace-for-a-moment-spoilers.388778/
Interesting. I think your critique by and large makes sense. On one hand, this game treats everyone poorly. The story is that there are no characters of any persuasion who don't have the possibility of a terrible end). Nevertheless, your point about the flip side of the endings and the structure of how you do everything "perfectly" is a good counterpoint to that. And yea, the wife is a woefully underutilized and undeveloped character. Totally agree.
I will push back on characterizing them as yikes moments, maybe, though. I do agree that it does have that effect in sum total, when seen through that lens. But as you note, it never feels malicious or even that clear of a throughline. IMO the choices presented and the consequences felt reasonable within the game's universe of desperation, even when the paths involve some nasty stuff. This is not the same situation as, say, the situation around Mordhau and "historical accuracy".
But I do see what you're saying.
I'm playing Deep Rock Galactic more with the release of Season 2, and damn the game is just a lot of fun. The randomly generated caves always feel unique, the weapon mod/overclock system is both easy to understand and makes for a wide diversity of builds, the multiplayer is effortless, the visuals are beautiful, it's well balanced, the content updates are substantial and free, it's charming, the music and cave atmosphere is great, and it's only 2.3GB and $30 MSRP. I'm so impressed by the game especially considering the dev team is only around 12 people. Absolute shame that it seems to be totally overlooked by most of Era.
It's pretty popular on Steam.Buddies and I have been co-oping this game off and on for a while now. Been a lot of fun that I'm surprised never really caught on I guess?
I just think it becomes apparent with some of these games that the writing is sort of done without the gameplay in mind?
Eiyuden Chronicles is like a knock off of a great brand that someone really likes....it's not quite the real thing, but someone can't help but notice the similarities that the knock off has to the real thing. The game's got a lot of problems and is definitely lacking in variety, can have a lot of tedium especially with the side quests, has a paper thin plot, and is an extremely simple/easy game (it kinda feels like a modern equivalent of Final Fantasy Mystic Quest for Japanese ARPGs to me).
Yet, despite all those gripes, I'm still really having a great time with it. Helps that I had very low expectations heading in...I expect to wrap the game up with all achievements by the end of next week. I'm really, really, looking forward to 100 Heroes, proper.
loading screens >>> weapon charms
Yeah - definitely a great point on the fast travel being great in the game and helping alleviate what would have been incredibly annoying backtracking. And spot on with the phrasing of the game being oddly compelling...that phrase perfectly sums up my own sentiments, exactly, too. Nice to know Xenoblade DE has fast travel, also...I've had it sitting in my backlog for a while but hearing something like that really makes me want to get to it sooner than later, if I can...This sounds like exactly the kind of game I would hate, but I find it oddly compelling too. I think a big part of what makes it work is the game recognizes exactly what kind of game it wants to be, doesn't take anything too seriously, and offers all sorts of QoL stuff to not make the fetch questy aspect any more burdensome than it needs to be. Seriously, between this and Xenoblade Chronicles DE, the ability to pretty much instantaneously travel anywhere has made a lot of other RPGs seem painful in comparison.
There is no way normal Ubisoft+ is coming to GamePass.So my question is, is Origins going to be added to the Classics service soon and hit both PS/GP, is Game Pass going to get a separate Classics list to what PS is getting, or is Ubisoft+ as a whole coming to Game Pass? 😂
I noticed that AC Origins isn't in the Ubisoft+ Classics list for PS Plus. It's not really that common for Microsoft to tease a game coming to Game Pass in a few months, like they did with Origins.
So my question is, is Origins going to be added to the Classics service soon and hit both PS/GP, is Game Pass going to get a separate Classics list to what PS is getting, or is Ubisoft+ as a whole coming to Game Pass? 😂
Does a Day 1 Game Pass debut make your game convert worse on Steam?
Our data says.. not so much!www.gamedeveloper.com
Glad for people that enjoy them, but I think I will personally (probably) never play a single player Early Access game on Game Pass. I was interested in checking out Little Witch in the Woods, previously...so a bit of a bummer.
Eiyuden Chronicles is like a knock off of a great brand that someone really likes....it's not quite the real thing, but someone can't help but notice the similarities that the knock off has to the real thing. The game's got a lot of problems and is definitely lacking in variety, can have a lot of tedium especially with the side quests, has a paper thin plot, and is an extremely simple/easy game (it kinda feels like a modern equivalent of Final Fantasy Mystic Quest for Japanese ARPGs to me).
Yet, despite all those gripes, I'm still really having a great time with it. Helps that I had very low expectations heading in...I expect to wrap the game up with all achievements by the end of next week. I'm really, really, looking forward to 100 Heroes, proper.
I played Grounded with a friend today and I have to say that I did not enjoy the first 20 minutes. We were playing through xCloud (flawlessly) but we were struggling with the commands, menus and map at the beginning. Struggling in the sense that we felt lost. We didn't even knew there was a map for some time. And I'm sure it is our fault, but that never happened to any other game I've ever played. Since we didn't understand several menus and mechanics at the beginning, our first night was a struggle. We didn't have any tools and neither the correct materials to make a place to sleep. After the first night we finally understood the systems and started enjoying it a lot. We left the game wanting to play more of it and invite other friends to help us build a bigger base.
Also, I finished the third room in Unpacking. I felt judged lol. I felt like the game said "Did you have fun organizing things on the other room? Cool, cool, cool. Now here is a room with things placed in the correct way". Shades were thrown. Of course that is not the intention (👀), but I felt it a little hahaha. It was funny. That said, I'm enjoying exploring seeing how the character grows by seeing their belongings. It is weird in a good way. I never thought I would get to know a character like that.
I think those were known.
About to finish I am Fish. Such a laboring play through.
Oh, I should've clarified that there's an actual date for Assassin's Creed: Origins. I don't think there was a concrete date yet aside from the new 60 fps patch going up next week.I think those were known.
About to finish I am Fish. Such a laboring play through.