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Brrandon

Member
Dec 13, 2019
3,071
User warned: Console war rhetoric
Cant wait for playstation to release their results and itll be a similar decline and then all the people saying that this is bad for xbox will say it wont matter for playstation
 

zedox

Member
Oct 28, 2017
5,215
Lots of people have basically got years of game pass free with the upgrade. A week of free Netflix this is not. But keep spinning. You're doing well.
Yes and those people had to pay money still even if they got gold (even for cheap...company still had to buy them from MS)...so it's not like people got 3 years for "free"...money was still spent and paid years in advance. Right now you can buy 3 years worth of GamePass...still a subscriber. But yea...I'm the one spinning... *rolls eyes*
 

legend166

Banned
Oct 25, 2017
2,113
I think the issues still to be determined for Microsoft:

- Is GamePass revenue enough to offset the declines they're going to continue to see in discrete software sales as their audience continues to pick up Gamepass and become conditioned to buy less and less software?
- Are they going to sell enough consoles to get Gamepass into enough hands where it can hit that critical mass?

I'm going to be honest, I'm still not entirely sold on the monthly subscription business model as a primary means for platform holders to generate revenue. Microsoft might be able to get it to work if they can really get a solid foothold on the PC side of things (I think the Xbox market is just too small) but the one thing they've consistently shown over the last 20 years is their complete inability to properly leverage Windows into any sort of presence within PC gaming.
 

ForgedByGeeks

Self-requested ban
Banned
Dec 1, 2017
601
Woodinville, WA
So Satya saying GamePass subscribers more than doubled over Q2 last year.

Q2 last year was about 6-9 months after Spencer said they had millions of GamePass subscribers.

So, I think it's safe to say MS has at least 6+ million subscribers to GamePass and likely more.

For comparison, Sony announced 1 million PSNow subscribers during the holidays.
 

Iron Eddie

Banned
Nov 25, 2019
9,812
I'm sure they see gaming as a charity. At some point I'm guessing they'll want return on that investment. We'll see if subscriber counts go up or down when all the cheap giveaways stop.
It's pretty barren so far because of the lack of 1st party output but I expect subscriptions to go up once Microsoft gets into a better groove of releases. They didn't get all those studios for nothing.
 

Jade1962

Banned
Oct 28, 2017
4,259
GPU is an XBLG sub... it's gamepass + gold

I realize that. Is there no discount involved and does it not also include PC GP currently as well? If I were counting the numbers GPU would be distinctly in the GP bin and not in the XBLG bin. The spend for the GPU sale is significantly higher than for XBLG.
 

ForgedByGeeks

Self-requested ban
Banned
Dec 1, 2017
601
Woodinville, WA
Hardware is declining, but PSN revenue is bigger than MS gaming revenue

Yea, no. That is factually incorrect.

You are basically arguing that 3/4 of Sony's gaming revenue is from PSN+ and PSNow.

Sony is most non holiday quarters has just over $4b USD in revenue for all of gaming. As an example, their quarterly report in October 2019 had gaming revenue of 454b Yen = $4.1b USD.

MS gaming revenue was roughly $3.3b USD for this past quarter.
 

Danteyke223

Banned
Oct 24, 2018
937
I pretty much bought a bunch of gamepass ultimates, and I might delay some game purchases until next gen hits.
 

Splader

Member
Feb 12, 2018
5,063
Lots of people have basically got years of game pass free with the upgrade. A week of free Netflix this is not. But keep spinning. You're doing well.
If you're talking about the people who used the converting deal to get up to 3 years for 5 or so dollars a month, then that's not free.

Not to mention it becomes a major reason to invest in the next Xbox console.
 

IIFloodyII

Member
Oct 26, 2017
23,956
Yea, no. That is factually incorrect.

You are basically arguing that 3/4 of Sony's gaming revenue is from PSN+ and PSNow.

Sony is most non holiday quarters has just over $4b USD in revenue for all of gaming. As an example, their quarterly report in October 2019 had gaming revenue of 454b Yen = $4.1b USD.

MS gaming revenue was roughly $3.3b USD for this past quarter.
PSN isn't just them, it's also the PS Store. It made more than Nintendo and Xbox combined in 2018 I think, it's massive.
 

OG_Thrills

Banned
Oct 27, 2017
4,655
Down 905 million in gaming revenue?

tenor.gif


Yes I know Microsoft millions/billion are limitless but this report is still shocking.
 

DopeyFish

Member
Oct 25, 2017
10,788
A whole generation of damage control, lol.

ok

I think the issues still to be determined for Microsoft:

- Is GamePass revenue enough to offset the declines they're going to continue to see in discrete software sales as their audience continues to pick up Gamepass and become conditioned to buy less and less software.
- Are they going to sell enough consoles to get Gamepass into enough hands where it can hit that critical mass.

I'm going to be honest, I'm still not entirely sold on the monthly subscription business model as a primary means for platform holders to generate revenue. Microsoft might be able to get it to work if they can really get a solid foothold on the PC side of things (I think the Xbox market is just too small) but the one thing they've consistently shown over the last 20 years is their complete inability to properly leverage Windows into any sort of presence within PC gaming.

Game Pass subscribers on their own are higher attach rate than the average console owner

Game Pass subscription is roughly equivalent to 2 games a year. So for a console owner from launch that's equivalent to 14 games owned throughout a generation. This is why we're seeing the push towards "ecosystems" as these subscribers are highly likely to maintain subscriptions across generations.

Then you factor in that consumers won't stop buying games... third party titles like GTA, Sports titles, Call of Duty are still games people will buy as they aren't part of the subscription model.

Game Pass also scales heavily in the favor of content creation. They're able to offset the bandwidth and server costs just due to Azure existing... so they get that essentially for free on the tail of another business segment. To match all first and third party revenue, they'd need about 80 million subscribers. I'd guess about 20-30 million would be needed to replace all first party sales.
 

Rosebud

Two Pieces
Member
Apr 16, 2018
43,506
Yea, no. That is factually incorrect.

You are basically arguing that 3/4 of Sony's gaming revenue is from PSN+ and PSNow.

Sony is most non holiday quarters has just over $4b USD in revenue for all of gaming. As an example, their quarterly report in October 2019 had gaming revenue of 454b Yen = $4.1b USD.

MS gaming revenue was roughly $3.3b USD for this past quarter.

I'm talking about PS+, Now and the store (games and mtx)
 

LordBlodgett

Member
Jan 10, 2020
806
So do they still need to rely on XSX to boost their revenue? It's a bit confusing to me that is XSX supposed to be the poster child or is it just one of the devices that you can have access to the Xbox ecosystem?
Consoles are still a big chunk of revenue, even if they don't really add to profit. Beginning of a generation they can charge $400-$500 per console. At the tail end of the consoles life cycle hardware is always on sale and customers don't buy as much so you have majorly decreased revenue from hardware sales.
 

LordBlodgett

Member
Jan 10, 2020
806
Everything decreasing makes sense. This gen is ending. But the double digit decline in content and services is really bad.
They attributed it to a single title to last year having RDR2 while this year there wasn't a massive hitter like that. I'm actually expecting we'll see a similar drop from Sony in the software category for the same reason.
 

ForgedByGeeks

Self-requested ban
Banned
Dec 1, 2017
601
Woodinville, WA
I'm talking about PS+, Now and the store (games and mtx)

So.... All of Sony's gaming but hardware sales and retail sales are larger than all of MS gaming + hardware sales...

This is pretty much what you would expect at this point even with a 20-30% lead over a competitor in the games industry. Digital sales (including dlc and MTX) are about 80% of all software related sales.
 

LordBlodgett

Member
Jan 10, 2020
806
I find it hard to think XBLG subs would be growing with hardware sales continuing to fall when that is more directly tied to Xbox hardware sales than GP which is available on multiple platforms. Unless of course GPU counts as a XBLG sub?
If you want to play online with your Game Pass games you still need Xbox Live if you are on Console. Plus anyone who took advantage of the $1 Gamepass deal needed to have Xbox Live Gold first.

Edit: I didn't see that you had put GPU . Game Pass Ultimate is both Gamepass and Xbox Live, so I bet they count it as both.
 

RingRang

Alt account banned
Banned
Oct 2, 2019
2,442
I think the issues still to be determined for Microsoft:

- Is GamePass revenue enough to offset the declines they're going to continue to see in discrete software sales as their audience continues to pick up Gamepass and become conditioned to buy less and less software?
- Are they going to sell enough consoles to get Gamepass into enough hands where it can hit that critical mass?

I'm going to be honest, I'm still not entirely sold on the monthly subscription business model as a primary means for platform holders to generate revenue. Microsoft might be able to get it to work if they can really get a solid foothold on the PC side of things (I think the Xbox market is just too small) but the one thing they've consistently shown over the last 20 years is their complete inability to properly leverage Windows into any sort of presence within PC gaming.

The most important statistic anyone can bring up when talking about Game Pass is this. Netflix is the worlds most popular streaming service and it's still not profitable today.

Streaming services of this type are very hard to make money on. Phil can say everything is fine right now, because they're willing to take a big loss for now in hopes of making profits later, but who knows what the company might decide if game pass doesn't grow it's subscriber numbers in a massive way over the next few years.
 

ArmGunar

PlayStatistician
Member
Oct 30, 2017
6,527
So Satya saying GamePass subscribers more than doubled over Q2 last year.
Q2 last year was about 6-9 months after Spencer said they had millions of GamePass subscribers.
So, I think it's safe to say MS has at least 6+ million subscribers to GamePass and likely more.
For comparison, Sony announced 1 million PSNow subscribers during the holidays.
I would say at least 7-8m GP
And for PS Now, it was 1 million+ as of end of Oct (when they reported their Q2 earnings)

Yea, no. That is factually incorrect.
You are basically arguing that 3/4 of Sony's gaming revenue is from PSN+ and PSNow.
Sony is most non holiday quarters has just over $4b USD in revenue for all of gaming. As an example, their quarterly report in October 2019 had gaming revenue of 454b Yen = $4.1b USD.
MS gaming revenue was roughly $3.3b USD for this past quarter.
He talked about PS Store + Services (PS+/Now) which will generate in 2019 over 11.8-12B+ likely
 

dodmaster

Member
Apr 27, 2019
2,548
So that's at least 2 million XGP subs extra in the previous quarter. Xbox will finally have a decent year, first party-wise, with Ori, Minecraft Dungeons and Halo Inifinite. They just need to keep bringing the quality titles and the subs will come. The sooner they transition XB1 folks to Lockhart, the better.
 

tomwarren

Senior Editor, The Verge
Verified
Apr 18, 2018
339
Not Fortnite, it's RDR2
It's both, actually.

Microsoft cited a third-party title when gaming revenue was flat in Q1, 2020 earnings. RDR2 wasn't out during Q1, 2019. Fortnite really started growing during June 2018 and through the end of the year, exactly when new players are spending a lot on skins etc. Microsoft's guidance for Q3, 2020 also notes gaming will be impacted again by "lower transaction volume on a third-party title."
 

Phamit

Member
Oct 26, 2017
1,941
I find it hard to think XBLG subs would be growing with hardware sales continuing to fall when that is more directly tied to Xbox hardware sales than GP which is available on multiple platforms. Unless of course GPU counts as a XBLG sub?

Why shouldn't XBLG subs be growing, they still selling new consoles.
 

Jiraiya

Member
Oct 27, 2017
10,279
Netflix doesn't generate money beyond the subscription. Like...they don't have anywhere for me to buy a movie...dlc...or anything else after I've watched it their shows.

I thought one of the positives of gamepass is it's driving customers to spend more money within the ecosystem?
 

DopeyFish

Member
Oct 25, 2017
10,788
The most important statistic anyone can bring up when talking about Game Pass is this. Netflix is the worlds most popular streaming service and it's still not profitable today.

couple mistakes here

Microsoft owns a massive data service... and is one of the industry top publishers

Netflix had to buy other companies content... isn't even remotely close to a top studio (wasn't even a studio when they started) and they largely don't own their infrastructure.

the models are a little bit different on the backend... and the complexity of financials is simpler. There is far more revenue generation on GP model vs Netflix.
 

ImaLawy3r

Attempted to circumvent ban with alt account
Banned
Jun 6, 2019
619
Satya just mentioned on the call that GamePass subscribers doubled in the quarter.
The dollar discounts really did help
Yes and those people had to pay money still even if they got gold (even for cheap...company still had to buy them from MS)...so it's not like people got 3 years for "free"...money was still spent and paid years in advance. Right now you can buy 3 years worth of GamePass...still a subscriber. But yea...I'm the one spinning... *rolls eyes*
I was definitely one of them that paid for 3 years to front with the $1 deal for GPU.

Having said, I'm curious to see how much of content and service will grow knowing that a good bulk of Xbox customers won't be subbing until 2021 or so. If they grow at a good rate that'll be really incredible.
 

Rosebud

Two Pieces
Member
Apr 16, 2018
43,506
Netflix doesn't generate money beyond the subscription. Like...they don't have anywhere for me to buy a movie...dlc...or anything else after I've watched it their shows.

I thought one of the positives of gamepass is it's driving customers to spend more money within the ecosystem?

Netflix doesn't make money at all
 

ImaLawy3r

Attempted to circumvent ban with alt account
Banned
Jun 6, 2019
619
I don't think Xbox One is going to pass 50m.
It doesn't need to pass 50 mil. The future is changing and Microsoft has recognized it. Azure and their cloud division is enormous and hugely profitable. I don't think it's a mistake that their next gen approach involves diversifying how you play Xbox. It makes complete sense.
 

Nostradamus

Member
Oct 28, 2017
2,280
I don't even think that they are at 43M.
Yes, judging from the downward trend right before they stopped reporting unit sales and some indirect estimations based on revenue, npd data etc I would be surprised if it's anywhere close to 50m. Some people are still using the PS4/One ratios from 4 years ago but those just can't be reliable anymore.
 

ArmGunar

PlayStatistician
Member
Oct 30, 2017
6,527
It's both, actually.

Microsoft cited a third-party title when gaming revenue was flat in Q1, 2020 earnings. RDR2 wasn't out during Q1, 2019. Fortnite really started growing during June 2018 and through the end of the year, exactly when new players are spending a lot on skins etc. Microsoft's guidance for Q3, 2020 also notes gaming will be impacted again by "lower transaction volume on a third-party title."
I guess a weaker line up of games will impact too (compared to what was released last year)
 

Deleted member 13645

User requested account closure
Banned
Oct 27, 2017
6,052
Even though game revenue drop is somewhat expected, such a big hardware revenue drop, when the One X came out just a few years ago, is concerning.

Concerning in what regard? XBO sales have been pretty low for a while now, and the gen in on the wind down on top of Microsoft transitioning more and more away from a hardware focus. I'm not sure it's really concerning as in means anything significant for the future. If hardware sales are anemic when the new gen launches now that would be cause for concern, as even with less emphasis on hardware I assume they still expect there to be decent hardware sale #s.

As it stands it's not really good or bad news, just kinda an expected conclusion of the gen for Microsoft. I don't think anyone expected a big boost of sales of the console this far in.