The codes aren't working :/ How did you get them to work?
EDIT: Nvm just got Doom to work on my 360. Thanks for the heads up!
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Same really, I'd like to give them the benefit of the doubt but you have to wonder why putting up new versions would cause the old ones not to work. It's not like that's been the case for other games that are BC and have remasters on the Xbox One.The cynic in me says that they did not get back the response they were hoping for on their trial balloon. I still don't like them delisting the game for a new version that is missing some key features, but they have a right to no longer sell something if they don't want to, I guess. At least they are making sure that people will get to keep what they purchased.
Not even the same thing.I created a thread several months ago on why Game Pass is an example why a digital future is bad. People were basically calling me an idiot and they had no clue at all what they were talking about, praising the all digital future. Yet here we are......
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We are a long way out from losing physical as an option. Once that is on the table I'll agree with you.
You lost physical long ago. What you have on disc and cart is beta versions and/or not even complete games. U
I disagree.You lost physical long ago. What you have on disc and cart is beta versions and/or not even complete games. U
I've closely examined this as well. Most games are perfectly fine right off the disc or cart (single player, of course). There's plenty of games that are not, though, and that does suck, but it's not THAT common if you actually step back and look at all the releases out there.
Even in that case there can be hope / a solution. On Xbox you can just copy / archive the local game data (game with patch) from HDD to HDD or from console A to B over the network and use the game data on any console as long there is a licence available, like a disc.
I disagree.
In some cases, absolutely, but that is not the norm. Not even close.
I've closely examined this as well. Most games are perfectly fine right off the disc or cart (single player, of course). There's plenty of games that are not, though, and that does suck, but it's not THAT common if you actually step back and look at all the releases out there.
Also, all the 'limited run' style companies that have popped up are releasing physical versions of games that were digital only with all fixes applied most of the time. They're all solid.
And yet Bloodstained was an absolute mess on Cart/Disc and the developers even said not to even play the game until the patch came out. The Switch version is still unplayable garbage.
Pretty much all games have patches/updates that either download the rest of the game (or modes) or add substantial changes that are clearly needed to enjoy the game. Sure, some case studies exist where the game is 100% on the cart/disc and don't need an update, but those are becoming far from the norm.
Yes you picked one game that's a mess for sure, and there's no doubt that messes exist. That doesn't make them the rule.
It's fairly easy to know which games need to be avoided at launch. Gather some intel, decide whether to hold off on a physical purchase for these reasons. And of course AAA games you just wait for the "Game of the Year" version if you want a disk.
But its a recent mess and many games often require multiple patches/updates to fix games that are not finished.
Nintendo doesn't really do GOTW stuff so that doesn't really work. Try playing Mario Tennis without updating. Eeeeeek.
Except with the current gen onwards this is less of a guarantee given the number of updates.Every time shit like this happens I look at my pile of physical media and smile like a smug douchebag.
Except with the current gen onwards this is less of a guarantee given the number of updates.
I said exactly that - some games have issues at launch. Bloodstained is perfectly fine off the disc on PS4 and Xbox BTW. The Switch version is pretty bad but that's not the norm.And yet Bloodstained was an absolute mess on Cart/Disc and the developers even said not to even play the game until the patch came out. The Switch version is still unplayable garbage.
Pretty much all games have patches/updates that either download the rest of the game (or modes) or add substantial changes that are clearly needed to enjoy the game. Sure, some case studies exist where the game is 100% on the cart/disc and don't need an update, but those are becoming far from the norm.
And those "limited run" style games are at the 2-5x cost of the digital version. So sure, go ahead and pay $40 for a $10 eShop game if you really need to feel good about "owning" it.
I said exactly that - some games have issues at launch. Bloodstained is perfectly fine off the disc on PS4 and Xbox BTW. The Switch version is pretty bad but that's not the norm.
What's up with the attitude? Why do you feel the need to act so condescending? Read that last paragraph you wrote. What is the purpose of basically telling me that my choices are shit and acting as if you've found the superior way? That's how it comes off.
It's an interesting discussion to me that close to my heart but you're ready to take that tone. Disappointing. If you're ready to not act as if I'm an idiot, let us continue.
I understand where you're coming from and a lot of games do have issues but it's not the majority. Patches usually aren't critical.
You've given that poster so much more credit than they deserve (based on how I see them act elsewhere), and it reflects incredibly well on you. Thanks for your contributions to this community.
So it's OK to basically suggest that people who collect physical games are wasting their time because you don't like it then?Please. Too many people slam anything digital and look for any excuse to claim how evil it is. Just look at this thread.
I disagree.
In some cases, absolutely, but that is not the norm. Not even close.
I've closely examined this as well. Most games are perfectly fine right off the disc or cart (single player, of course). There's plenty of games that are not, though, and that does suck, but it's not THAT common if you actually step back and look at all the releases out there.
Also, all the 'limited run' style companies that have popped up are releasing physical versions of games that were digital only with all fixes applied most of the time. They're all solid.
*looks around nervously with my mostly digital Wii U library*So it's OK to basically suggest that people who collect physical games are wasting their time because you don't like it then?
I mean, I understand exactly why people would enjoy digital games and even streaming. It's not for me, but I understand it and I'm not going to belittle someone for their choices as you do.
I'm fighting against it to ensure that I can continue to buy games physically but I don't want to see digital disappear or anything. We should have choices.
I do NOT believe, however, that discs and carts today are all worthless. Your implication that everything is broken and worthless without patches is simply not correct - it's only true for a small percentage. You're telling yourself this to prop up your choices while belittling others. That's really not very nice.
Absolutely nothing wrong with choosing digital, though, and nobody is an idiot for doing so (unless you went all digital on the Wii U or something - but that's an exception).
*looks around nervously with my mostly digital Wii U library*
I've made mistakes in the past...
I don't think there is any way someone could convince me to go all digital on a Nintendo console, not with their history of bullshit involving the internet.
My main problem with physical games is limited amount of copies on the market, which is only going to go down over time, because all physical media will eventually perish. While that's rarely an issue with the more popular titles, a lot of gems from the past eventually become very hard to get, especially if you're one of those people, like me, who much prefer to get all of their games new and still sealed (I have bad experiences with used games). And if you do manage to find them, they'll often be prohibitively expensive. That's not only an issue with really old games, some titles - like Muchi Muchi Pork/Pink Sweets for Xbox 360 - become crazy expensive just years or even months after their release. And limited run releases that have become so popular during this generation are often quite pricey to get as soon as you miss their launches. Even if you're making certain that no release slips under your radar, sometimes interesting games get launched so close to one another that you simply can't afford to get all of them at launch, and then they become more expensive, and sometimes hard to get.
Those are all huge problems for me, and digital distribution solves that handily. Of course, it comes with its own set of issues...
For a lot of people the idea of game preservation seems to be related to having just a few people having rare games behind a self. As you mentioned, if a physical game is released today, it will only get more difficult to find as time passes. We should all push for the digital method of preservation where as much people as possible actually get to access and play the games. Eventually I expect for a solution that allows people that have licensed games that are no longer sold on the digital store, to sell them to other users.
An idea form of digital ownership would be great but the world we live in is one where Sony can ban you because you didn't want to eat a $200 fraudulent charge on your PSN account. Until we get to a spot where consumers have much greater rights then it's not something everyone's going to be comfortable with.
I have them installed and played them earlier. If i delete, i cant redownload them? Aside from drm and lack of online, is there performance or resolution boosts over the xbla versions?
Can you share the link for that particular example? I believe that at some point there will be a solution for the licensed games that are removed from Digital stores, that is a matter of when, not if. Those laws are designed for a physical era and everyone would benefit if they are made more flexible.
It happened often if chargebacks were needed in the pre-2FA Sony days but you don't see as much not that people can finally lock down their accounts. Of course that matter was exacerbated by Sony's pathetic support.
It's uncommon now. Before 2FA PSN account theft was quite common.
What percentage would you say it happened, out of the millions of accounts?
What is your objective here? Are you just here to defend digital?
I agreed with you that consumers needed more rights. Right now if you have a dispute with Sony and for any reason need to use your credit card's protections (ie charge back) then they will ban you. You lose your entire library over 1 current transaction gone wrong.
The thing that has changed is that after years, Sony FINALLY put 2FA in place. That will greatly reduce the incidence of this type of thing, but we all know that some aren't as savvy and won't utilize it.
I've had my own first hand experiences with Sony's support. I've needed them twice and they've helped me zero times. I gave both cases a second try and still got no resolution. My issues were SIMPLE pack-in DLC codes that didn't work and they wouldn't sort it out (brand new day 1 games, not old ones).
The bottom line is that your digital content is at the whim of a third party. It's not about percentages but about policy.
You said it was something common, I just asked a follow up question to see what was your perception and what is your criteria to call something common.
You won't get a response. The physical collectors love to use a few small case uses as proof digital is terrible. When you try and explain they essentially have beta versions on their carts/discs they get really upset. It's a losing battle. Next gen when nearly everything requires an download to even play it will get even worse. But like they said that's "when I will stop being a gamer". Which we know is BS because here they are, posting on a game-centric forum.
I liked the idea of having all of my games on my console, so I went mostly digital with the Wii U and 3DS. I wisened up near the end, buying all of my games physical once I realized how bad of a deal it was. With Nintendo closing the Wii shop, I can't redownload my VC games, and once they do the same to the Wii U (it'll happen for sure) then I'll lose access to dozens of Wii U retail and VC games. Same for the 3DS, not to mention every digital game on both systems is tied to that console, so if I ever lose them or Nintendo decides to stop repairing them, I'm SOL. Nintendo is the worst company to go digital for since they aren't committed to preserving your purchases cross-platform like, say, Microsoft.I don't think there is any way someone could convince me to go all digital on a Nintendo console, not with their history of bullshit involving the internet.
I liked the idea of having all of my games on my console, so I went mostly digital with the Wii U and 3DS. I wisened up near the end, buying all of my games physical once I realized how bad of a deal it was. With Nintendo closing the Wii shop, I can't redownload my VC games, and once they do the same to the Wii U (it'll happen for sure) then I'll lose access to dozens of Wii U retail and VC games. Same for the 3DS, not to mention every digital game on both systems is tied to that console, so if I ever lose them or Nintendo decides to stop repairing them, I'm SOL. Nintendo is the worst company to go digital for since they aren't committed to preserving your purchases cross-platform like, say, Microsoft.
I won't be buying any more Nintendo games digital since the Switch shop will likely close down one day too.
Hey, thanks! I wasn't aware of that. I know of the Switch system transfer feature, which made me think games were tied to the console and that feature lets you transfer the licenses to another one. Good to know I'm wrong!Even Nintendo has made progress on this and I don't expect for progress to stop there.
And yet Bloodstained was an absolute mess on Cart/Disc and the developers even said not to even play the game until the patch came out. The Switch version is still unplayable garbage.
By the time it's on the table, it'll be too late. The time to discuss it is now.We are a long way out from losing physical as an option. Once that is on the table I'll agree with you.
Absolutely nothing wrong with choosing digital, though, and nobody is an idiot for doing so (unless you went all digital on the Wii U or something - but that's an exception).