You won't see games that pus the PS5 as much as possible until the latter half of the gen.I'd be a little bummed out. I wanna see a game that pushes that PS5 as much as possible!
Well, sure, I just mean I wanna see games that do things that weren't possible on PS4. I want to see games designed for the PS5. In other words, I want crossgen to last as little time as possible, even though I understand it has to exist. We got Bloodborne, Witcher, and Batman in 2015, all current gen only games, but it did take a while to get there. I'm just sad Sony isn't leading the way this time like they did last gen.You won't see games that pus the PS5 as much as possible until the latter half of the gen.
It's in the cross gen window and if many of the concepts have already been established, then the PS4 can largely run the game.I don't know how one implies the other. Even if it's not cross gen, it will have the same engine and basic design ideas, for example UC 4 this gen. That's the point of sequels they have much less experimentation required.
2015 would be the equivalent of 2022 which we don't know of any cross gen titles confirmed for 2022. Not sure how you can say Sony was leading in this regard last gen but this generation is different.Well, sure, I just mean I wanna see games that do things that weren't possible on PS4. I want to see games designed for the PS5. In other words, I want crossgen to last as little time as possible, even though I understand it has to exist. We got Bloodborne, Witcher, and Batman in 2015, all current gen only games, but it did take a while to get there. I'm just sad Sony isn't leading the way this time like they did last gen.
2015 would be the equivalent of 2022 which we don't know of any cross gen titles confirmed for 2022. Not sure how you can say Sony was leading in this regard last gen but this generation is different.
2013 was actually one of the most stacked years for Sony first party and they didn't even bother with cross gen. It was all last gen. Ratchet, God of War, TLoU, Puppeteer, GT6, Sly Cooper, etc could have all been PS4 exclusives or cross gen if they really wanted to be leaders. But they really did the opposite. They dropped awesome PS3 games instead.
Nope, Horizon will be effected aswell. For instance GG openly said years ago that they couldn't do flying due to HDD. Whether that changed with heavy optimized code in Horizon 2 remains to be seen. Other possibilities are that there won't be flying in Horizon 2 or only the PS5 players will be able to.
Having said that, the latter would mean no story missions are explicitly designed with flying, because one plattform can't do it. Thus ultimately limiting what could've been. I think it will depend on the features and their implementation, if a game like Horizon is held back.
For instance open world games this generation had the habit of stopping players from running fast, whenever there is a large amount of data being pulled or calculated (shout out to the poor jaguar fellas). I'm in essence talking about cities in AC, Horizon, ... . If you could even use a horse, it was slow AF. That's something they can easily not restrict on next gen, while keeping those restrictions for current gen.
But then again to my point earlier, you could've had a battle on mounts in story missions within a city, which is then either a slow turtle borefest on current gen or non existent in all versions, because I have a hard time believing developers design exclusive story missions. Side quest? Unlikely, but possible.
It'll have been over 3 years since the last one, that is very doable for a full blown sequelI still think this upcoming GoW is on the size/scope level of Infamous First Light, Uncharted Lost Legacy, and Spiderman Miles.
If it was the true big sequel, I think they would have made that more apparent. Idk. Folks think GoW Ragnarok is 2. But I think it is a small game to launch quick. And the big GoW is coming in a few years. IMO/
I am not one of those either and imo Santa Monica can do whatever they desire. I agree with you here that the devs should make a PS4 version, if it doesn't limit their vision for the game. If for example Barlog wants to have insane boss battles with the characters throwing each other through a complete map, then I have a hard time seeing this work on PS4, unless that's a non interactive video. Thus when it limits their vision, then they should stop making the game for PS4. We'll find out soon enough, I guess.I don't mind, GOW is one of my favorites game of this generation so if more people can play the second part, even better.
I'm not some sort of privileged asshole to think "welp, if you can't afford the new console, go fuck yourself" when the developers can make a ps4 version possible.
Next gen is about more than pretty looks, thus there are reasons to want to a game to be next gen exclusive and games won't be always the same when utilizing the full hardware capabilities of next gen consoles. More NPC, physics, smarter AI, insane speeds, flying, ... .There's literally no reason why someone shouldn't want the game to be played by more people.
The next gen version will fully embrace the system abilities and it will look amazing. It's gonna be the same game no matter if it's cross gen or not.
Nope, Horizon will be effected aswell. For instance GG openly said years ago that they couldn't do flying due to HDD. Whether that changed with heavy optimized code in Horizon 2 remains to be seen. Other possibilities are that there won't be flying in Horizon 2 or only the PS5 players will be able to.
Having said that, the latter would mean no story missions are explicitly designed with flying, because one plattform can't do it. Thus ultimately limiting what could've been. I think it will depend on the features and their implementation, if a game like Horizon is held back.
For instance open world games this generation had the habit of stopping players from running fast, whenever there is a large amount of data being pulled or calculated (shout out to the poor jaguar fellas). I'm in essence talking about cities in AC, Horizon, ... . If you could even use a horse, it was slow AF. That's something they can easily not restrict on next gen, while keeping those restrictions for current gen.
But then again to my point earlier, you could've had a battle on mounts in story missions within a city, which is then either a slow turtle borefest on current gen or non existent in all versions, because I have a hard time believing developers design exclusive story missions. Side quest? Unlikely, but possible.
I guess the best game currently to showcase that you are wrong is Ratchet. The game wouldn't work on PS4, unless you want to players to suffer from 1-2 min loading every 40 seconds when the rift break and many appear in short succession.
Here is a post I made earlier about Horizon:
This.PlayStation execs have repeatedly said they believe in generations.
it's time they walk the walk.
I buy next gen consoles for a reason....but you are right.Who cares...? I'm not exactly losing an arm if that happens. Jeez. There're much more important things to worry about.
People said the same thing about Horizon Forbidden West and that game is getting a PS4 version.It's not gunna be cross gen and you'd need to be a lunatic to think so. It's a system selling title.
You won't see games that pus the PS5 as much as possible until the latter half of the gen.
I don't see why this is a problem. Games on PC need to adjust for brand new 3090 gaming rigs to 5-year old graphics cards and everything in between - and it works. Is it really that difficult for a large developer to scale between 3 different versions when they know exactly what is needed to run on PS4/PS4 Pro/PS5?