Can they? Sure, anything's possible with enough time. Will they though? Doubtful. There's just a toooon of shit to fix.Holy shit this review is brutal! I passed on this game for multiple reasons, and thought maybe next year or the year after pick it up on a deal or whatever.
But now I'm thinking naw. Can they even fix this fake ass open world game they got going?
It seems like even as a Telltale game it would fail, if it's true that barely any of the dialog choices actually have any effect on anything. That seems like a major point of Telltale games.Should the game be judged as a failed open world game, or a pretty good Telltale game?
Can they? Sure, anything's possible with enough time. Will they though? Doubtful. There's just a toooon of shit to fix.
I've finished the game and I really don't think so. At best they could maybe drag it from a 5 or 6 out of 10 up to a 7 but no patch or DLC is going to fix its fundamental problems. Like, I guess you can patch the bugs, the crashes, the missing sound effects and even the AI but how do you fix the dogshit tech tree, the bland as fuck world, the worthless dialogue choices, the bad level/mission design or the shitty filler littered across the map?Holy shit this review is brutal! I passed on this game for multiple reasons, and thought maybe next year or the year after pick it up on a deal or whatever.
But now I'm thinking naw. Can they even fix this fake ass open world game they got going?
If you rush through the main story you can finish the game in ~15 hours (add another 5 for the important side quests) and the illusion holds up pretty well, especially if CDPR has assured you that any bugs/glitches you experience will be hammered out by the day one patch. Don't get me wrong, I think those reviewers have thrown away any credibility they had just to get some day one clicks, but I can kinda understand why it happened. It's the 9s and 10s the game has received AFTER launch that make me laugh.Haven't played the game, but the more I see and hear about it the more confused I am by the flurry of 9 and 10 reviews it received before launch. What happened there? Are game reviews predicated more on hype and expectations than the actual state of the game? It just seems bizarre that so many critics either didn't notice or didn't mind all these glaring issues.
Anyway, great review, I shared a lot of his opinions. All the talk of base console performance, bugs and crashes is a distraction from what honestly isn't a particularly good game.
Enjoyed the Billy Joel "We Didn't Start the Fire" spoof at the end. What a perfect song choice, considering it's a song all about passing the fucking accountability buck.
There is only so much they could do. But what surprised me about the video is actually problems with the content of the game. It makes me think that the initial reviews of the game was too soft on it. What a disaster.After reading the replies, I'm very disappointed. I have a ps4 copy I was ready to play on my PS5 after demons souls. It sounds like this game is beyond patching.
If Hello Games could salvage No Man's Sky then CDPR can definitely do some good work on Cyberpunk.Yeah patches can't fix this stuff.
I dont believe it can be made a good game
I watched about the first 10 minutes and turned it off when the GTA/RDR2 comparisons come in.
It seems like people are unaware that GTA/RDR2 and Cyberpunk are different genre games. They are not meant to be compared. One is an RPG and the other is a sandbox.
Except that Cyberpunk seems like a failure regardless of whether you compare it to other RPGs or other sandbox/open-world titles. As an RPG, the character progression/customization isn't there, and neither is the story or dialogue options. As an open-world game, the NPC citizens and police simply don't measure up to similar games from nearly a decade ago.I watched about the first 10 minutes and turned it off when the GTA/RDR2 comparisons come in.
It seems like people are unaware that GTA/RDR2 and Cyberpunk are different genre games. They are not meant to be compared. One is an RPG and the other is a sandbox.
After putting 60 hours in Cyberpunk it has way more in common with GTA than it does an actual RPG.I watched about the first 10 minutes and turned it off when the GTA/RDR2 comparisons come in.
It seems like people are unaware that GTA/RDR2 and Cyberpunk are different genre games. They are not meant to be compared. One is an RPG and the other is a sandbox.
Should every NPC be unique, and operating on its own particular daily schedule? No, that is probably not feasible. But maybe don't talk about it in the marketing materials if you can't deliver it.The marketing video says something like "City bustling with people, all living their lives in a full day and night cycle"
You don't think it's a bit of a stretch to take that to mean that every single NPC walking around has a full daily cycle? What would that even mean... Like canonically, I'm guessing Night City has tens of millions of people living in it. Should all of those have people unique models, apartments and daily routines? That's crazy.
Funnily enough, this ended up being a better technical breakdown of the open world systems and AI than whatever DF has done in a while.
But just have fancy lighting and raytracing and you become best in the biz.
What is his accent? I feel I've seen some kind of cartoon version of his voice but I can't recall
What is his accent? I feel I've seen some kind of cartoon version of his voice but I can't recall
It sounds Australian mixed with American. I'm guessing he's an Aussie who has been living there for a while and started to emulate the language.
Maybe it's his voice then because I keep thinking something close to a very articulate Joey Wheeler
As somebody that wrote off the game ages ago due to CDPR's attitude and marketing (after adoring Witcher 2/3), as far as I knew the game was just a buggy mess. I had no idea the scope was reduced this much.
Very enlightening (and entertaining) video.
I'm not sure patches will ever bring it up to what people expect, they will reduce the bugs over time for sure, but the game that was in that original trailer will never come back.
I get the game is disappointing, but at the same time the first 5 minutes of this video feels like people discovering that videogames aren't real. NPCs having daily routines is cool I guess, but pretty much at the bottom of a list of what makes a game good, and I literally never noticed it in RDR2 until I saw a Youtube video about it.
Like OMG guys, did you know Stockpile Thomas in Demon's Souls never gets up to eat, drink or take a shit?? Demon's Souls is a FUCKING PIECE OF SHIT game!!1
Can you elaborate? It looks like any AAA open world game, but worse.There are times this game delivers the highest highs.
There are times this game delivers the lowest lows.
It's a crazy experience, but when the game is working as intended, there's nothing like it.
It's actually hard for me to digest this game was sailing at 90+ on Metacritic until the backlash started. What the hell was going on with reviewers?
How anyone can praise Keanu's performance with a straight face is beyond me. If it was literally anyone else he would be torn to shreds.
Funnily enough, this ended up being a better technical breakdown of the open world systems and AI than whatever DF has done in a while.
But just have fancy lighting and raytracing and you become best in the biz.
can't even say anything the guy says is wrong but after 120 hours playing the game it's still my goty and i would rate it a 9/10 as of right now. the score is definitely going to go up once the bugs are fixed and expansions come out. from my three friends who bought the game on steam not a single one thinks the game is bad or wants a refund. even in it's buggy state, steam reviews are mostly positive after almost 300k user reviewes so the game must be doing something right.
it's true that marketing kinda lied about this game. it was a mistake to try to sell this as a cyberpunk gta when in reality the game is cdpr's take on a ubisoft open world style game and they should have communicated it like that from the start.
that said you also have to blame yourself a little if you expected cdpr to combine the best of gta, deus ex, far cry and witcher all on a massive scale and on their first try. i myself also overhyped the game little but once i accepted the game for what it is and not for what marketing told me or what my own unrealistic expecations were i could feel how much love and effort was poured into this game. it's probably the best ubisoft open world game ever made. why? because first of all night city is one if not the best location i've ever seen in a video game. after 120 hours my jaw still drops on the floor everytime i ride through downtown on my akira bike with the radio on. no ubisoft game ever made me give a shit about any characters i interact with while here i love panam, judy, jackie, johnny and all the other ones. once the game was over i felt sad and empty because i wanted to spend more time with these characters, a feeling i usually only get from a good book that i enjoyed or some of the best rpgs like persona. the main story is fantastic. lots of side stories are fantastic and memorable. i love the gangs, i love the car designs and it's insane how much detail they put into the design of night city. as someone who was dreaming of walking around in a open world cyberpunk city ever since i read neuromancer when i was 14 years old it is literally a dream come true. the gunplay feels really good once you level up. when the game clicks and plays like a open world deus ex human revolution on a massive scale with a more satisfying story and characters you actually care about there is nothing else like it and you don't give shit if there is great police AI or not. you don't care that there aren't any yakuza like mini games (though i suspect we might still get a gwent equivalent in one of the expansions).
so yeah i love this game and it weirds me out that this site seemingly tries so hard to ruin the fun for everyone who feels the same by only allowing threads shitting on the game to be made but personally there is no way and zero chance i will let that damper my love for this game. can't wait to see what they have in store in the expansions.
I don't wanna sound like an asshole, I'm genuinely curious. If it fails as a RPG what makes it your potential GOTY? This was not advertised as a narrative driven shooter, it was supposed to be a RPG based on a tabletop game.Game may be my goty since i am really enjoying it, but i am basically playing it like a linear game with the open world as a backdrop. I just move from quest to quest and do not interact with the (extremely lacking) open world systems. Playing it that way it's a great game imo, but if you want to play around in a living, system driven future city it is straight garbage.