Nobody knows.
Nobody knows.
I'm level 10 and my damage output is nowhere near that. I'm playing a mage. My staff does like 40 damage at most. My spells do better but not by much. Might have to modify my build a bit, otherwise the dreaded act 1 boss is going to kick my ass.
Does anyone know if dots can crit in this? I'm building kind of a crit poison build with that dagger rush down attack, I forgot the name of it. It's pretty good so far, but I worry I'm wasting points by dumping them both into crit and poisons if they don't build off of each other.
I'm terrible with time conversions... is that like ANOTHER 16 hours?
Yeah I've done this a few times already. It can actually remove it as well, but can always get one back too.oh you can re-roll gem sockets btw, whoever it was yesterday that was talking about having a offensive 1 socket (attack skill) on a staff
Does anyone know if dots can crit in this? I'm building kind of a crit poison build with that dagger rush down attack, I forgot the name of it. It's pretty good so far, but I worry I'm wasting points by dumping them both into crit and poisons if they don't build off of each other.
We continue our efforts day and night with our partner to bring back Online servers. We can already share with you that the servers will not come back Online before tomorrow 12 noon UTC. We will keep you informed if anything changes. Thank you for your patience and understanding
I'm level 10 and my damage output is nowhere near that. I'm playing a mage. My staff does like 40 damage at most. My spells do better but not by much. Might have to modify my build a bit, otherwise the dreaded act 1 boss is going to kick my ass.
Is there any way to sell the spells I have leveled up but don't use anymore? The spear thing is just too good. Want to invest everything I have in that and a gollum summon (as a tank).
Welp you're rightLike the other person mentioned, you'll want the node that lets ailments crit. Also, like they mentioned ailment damage has a baseline so you'll want to find the nodes that increase ailment damage specifically, increase the maximum number of ailment stacks, and how quickly you can apply stacks.
You can end up doing a ton of damage once you have a build combining ailments and crits.
12PM is noon.
Awesome, thank you for the tips!Like the other person mentioned, you'll want the node that lets ailments crit. Also, like they mentioned ailment damage has a baseline so you'll want to find the nodes that increase ailment damage specifically, increase the maximum number of ailment stacks, and how quickly you can apply stacks.
You can end up doing a ton of damage once you have a build combining ailments and crits.
12PM is noon.
I'm going to guess that whatever company they went with for servers is actually the bigger issue here. I'm going to guess the dev team was promised scaling that whoever is hosting isn't actually able to provide.
Fix for offline progress not saving :: Wolcen: Lords of Mayhem General Discussions
If you have any diacritics in your windows user name, game will not save. Easiest workaround is to move your windows saved games folder (go to c:\users\yourusername and right click on it, then pick location tab) to some new folder where the whole path does not have any diacritics.steamcommunity.com
Dumb question that, as I type, I'm pretty sure I know the answer to: are online and offline characters separate, meaning, am I "wasting" my time with my offline character right now?
Separately, I'm playing this over GeForce Now with 0 complaints. It's pretty awesome.
Peak was like... 1900 in Early Access. Peak in 1.0 was close to 100k at some point. There was literally no reason to even dream of a success like that. I can't blame them for not testing for so many people.I think the biggest issue is a significant portion of the content was locked before 1.0 release. Only access to Act 1 and only two rings of the passive tree were available.
Who releases the full games content at launch without those additions being tested and their impact on the game. They should have an extended beta of the full content of the game available before the 1.0 rather than what they are experiencing now.
I don't even know if they even did a sandbox with networking stress test, but I think it's a fair point for any game with an online environment is to overestimate your server traffic rather than underestimate, but again it all goes about to manpower and being able manage everything in a reasonable manner.
fuck
If that is the case, could they afford to move to another party?
Yea what a joke that is. Some people just have no idea how life works.Sure, or i could go review bomb it on Steam instead, because im a big asshole.
The part to transform into monster that made me dislike the game tbhI wouldn't call it a "generic clone of Diablo" at all. Absolutely inspired by, but the loot system and build customization is closer to Path of Exile. Otherwise, of course ARPGs are going to look alike. What were you expecting?
Yea what a joke that is. Some people just have no idea how life works.
I thought steam implemented some sort of functionality to stop review bombing from happening? Am I remembering wrong or did they do this for one particular game last year?
Yea what a joke that is. Some people just have no idea how life works.
I thought steam implemented some sort of functionality to stop review bombing from happening? Am I remembering wrong or did they do this for one particular game last year?
Im not entirely sure how they changed it, but when it comes to Wolcen, the devs are clearly surprised by how popular this became & the servers can't handle it, so i think people review bombing them should give them a break & play offline for now, as much as that may suck.Yea what a joke that is. Some people just have no idea how life works.
I thought steam implemented some sort of functionality to stop review bombing from happening? Am I remembering wrong or did they do this for one particular game last year?