I'm ready for a more powerful revision, whatever form factor it comes in. I would happily buy a more powerful TV-only unit, but if they would prefer to keep the hybrid nature in place and just put out something with a more aggressive performance profile, then I would be happy with that too.
They hit a sweet spot for performance on the original model that made a lot of things viable that really shouldn't have been - as such we've seen great things on it like Alien Isolation, Doom 2016 and Doom Eternal, Witcher 3, and more. The family of systems is doing so well I'm sure Switch will still get great support, but its going to be so so much harder to port modern games going forward, and I think the more these new systems get out there in peoples hands, the quicker the Switch is going to seem archaic to people. I'm conscious to some people, who expect magic at an affordable price, they already consider it archaic - but I'm personally of the position - it's been great, but now we need better.
At the moment I'm playing Immortals Fenyx Rising on both Switch and PS4 - it has cross-progression, which means I have the same save file on both - which is amazing for me! I have a young baby and my game-time with the TV is really restricted, so having the option to play on the Switch is amazing and I'm so grateful for Ubisoft doing it - it's one of my favourite games this year.. but the visual and animated sacrifices are obvious when you play both versions. It weirdly got a lot better for me once I left the beginning area of the game (Clashing Rocks -> Golden Isle) but its still a big step down from the PS4 Pro - let alone the next gen versions that have high-FPS performance modes.
For things like any new Metroid that comes out, and BOTW2, I would love some extra niceness if they can push out some hardware and a new software-target profile for Switch software at the same time. A lot of games have unlocked framerates, so even if the boost were only marginal, I think I'd appreciate it.
What I would really like is for Nintendo to treat this system-family as something between the Play Store on Android and a traditional console. Android developers can target older versions of the platform, older hardware, older SDKs if they want - but there are some things on the store that you need a newer device to run. And I think that's fine. Put out some new hardware, let people keep creating for the entire family if they want, but naturally, newer, better running software is gonna need the upgrade. Keep the system / family-line going!
They hit a sweet spot for performance on the original model that made a lot of things viable that really shouldn't have been - as such we've seen great things on it like Alien Isolation, Doom 2016 and Doom Eternal, Witcher 3, and more. The family of systems is doing so well I'm sure Switch will still get great support, but its going to be so so much harder to port modern games going forward, and I think the more these new systems get out there in peoples hands, the quicker the Switch is going to seem archaic to people. I'm conscious to some people, who expect magic at an affordable price, they already consider it archaic - but I'm personally of the position - it's been great, but now we need better.
At the moment I'm playing Immortals Fenyx Rising on both Switch and PS4 - it has cross-progression, which means I have the same save file on both - which is amazing for me! I have a young baby and my game-time with the TV is really restricted, so having the option to play on the Switch is amazing and I'm so grateful for Ubisoft doing it - it's one of my favourite games this year.. but the visual and animated sacrifices are obvious when you play both versions. It weirdly got a lot better for me once I left the beginning area of the game (Clashing Rocks -> Golden Isle) but its still a big step down from the PS4 Pro - let alone the next gen versions that have high-FPS performance modes.
For things like any new Metroid that comes out, and BOTW2, I would love some extra niceness if they can push out some hardware and a new software-target profile for Switch software at the same time. A lot of games have unlocked framerates, so even if the boost were only marginal, I think I'd appreciate it.
What I would really like is for Nintendo to treat this system-family as something between the Play Store on Android and a traditional console. Android developers can target older versions of the platform, older hardware, older SDKs if they want - but there are some things on the store that you need a newer device to run. And I think that's fine. Put out some new hardware, let people keep creating for the entire family if they want, but naturally, newer, better running software is gonna need the upgrade. Keep the system / family-line going!