I definitely know people who won't be able to afford the XSX and will get this instead.
They don't care about graphics they just want to play COD and Destiny
They don't care about graphics they just want to play COD and Destiny
Yeah that's what mark cerny even said. He said teraflops and cu counts don't matter. Its all about that ssd for next gen. And lockhard will have a really fast ssd.In the age where teraflops don't mean much anymore, why are people worried about 4tf? ;)
I would rather have it not RT at all. I expect to see limited RT on Ps5 and XSX anyway so having it for Lockhart sounds strange to me.
I still look forward to it, if it means access to games for years to come for a low every price. Especially with gamepass and my digital 360 library I'll have access to many many games once I log in to this box.
Next-gen is going to be seriously held back by Lockhart. Series X is going to be Lockhart Pro, in essence, if developers have to build their games with Lockhart's limitations in mind.
I can already see it....
MS has been quite on Lockhart until they can demonstrate it. Part of the may blow out will be digital foundry running the same game on series x and s and demonstrating just what they have here, a console that will offer 95+% the same experience at lower res. People will shut up about 4tf or holding this or that back.
Nah Cerny already said TF's and CU count doesnt matter! So its fine as is!Who knows MS might use the power of the cloud to make it just as powerful
It will all depend on whose the best seller. None of this nonsense matters. Install base does. And no developer will target Series X if it has the least amount of
How is "Xbox Series X2" effectively a different type of name than every other console name? Do you think people are not going to call it Series X / Series X2, etc. IRL?
Why are people saying it's weaker? It's RDNA2 Not GCN, also will have a SSD and much much better CPU, and targeting 1080p for next gen I'm sure as it was originally rumored to be.
Yep I don't think how many people realize how popular a next gen cheaper option is for many folks.I definitely know people who won't be able to afford the XSX and will get this instead.
They don't care about graphics they just want to play COD and Destiny
It's getting absurd.Because they see a low number and have absolutely no clue as to what that means outside of lower equals bad. Too many people willing to engage on a subject they're entirely ignorant about.
It's smart, but it could alienate a few developers who wouldn't want to develop 2 versions of their games, one with RT, one without RT. I thought doing full RT lighting was simpler than prebaked lighting. But if you have to make 2 types of lighting with and without RT, it will actually be harder to develop for Xbox machines next gen.
All first party Xbox developers are going to be pushing out PC versions of their games where most settings will be scalable. Nearly all third party developers are already pushing out PC versions of their games where most settings are scalable. Lockhart isn't introducing anything to Xbox developers that they aren't already doing. That means resolution, texture quality, shadow quality, etc, are already made to be modified so that more affordable GPUs can still run these games.I've said it before and I'll keep repeating it until someone can show me proof that this will actually work in the real world: people thinking developers can build a game fully in mind for the XSX and then all they'll have to do is lower the resolution to run on Lockhart are being naive. "Scaling" isn't a magic bullet.
But what is if the SSD is the same speed as the XSX?
I don't get why people are people are comparing PC to consoles. Although most games developed on PC are developed using console specs and using their specific features to optimize games. They are then released for PC giving additional settings.
Most games are not bulti for high-end pc and ported down. If there are few such cased they run badly on console or don't release at all
I've said it before and I'll keep repeating it until someone can show me proof that this will actually work in the real world: people thinking developers can build a game fully in mind for the XSX and then all they'll have to do is lower the resolution to run on Lockhart are being naive. "Scaling" isn't a magic bullet.
If the rumors are true, I think the Series S could be a huge success. 1080p with good anti-aliasing still looks great to me, and if this thing is on par with the XB1X in terms of power*, plus it has a similar CPU and SSD to the Series X, it could be a killer value. Bear in mind that 4 TF of RDNA 2 is closer to 6 TF of GCN4 than the simple 4 vs. 6 comparison would suggest. Increased GPU horsepower is great and all, but the chief benefits of this new generation are unquestionably the move to super-fast solid-state storage and the long-overdue upgrade to some actually capable CPUs. People are definitely going to notice the massively reduced load times, snappier Xbox OS menus and the ability to seamlessly switch between games.
I really hope this fan mockup ends up being close to the real thing (aside from the lack of a disc drive which I think would be a big mistake for a more affordable model such as this). A GameCube-sized console with the specs of a modern 1080p gaming PC? Sign me up.
Oh wow wasn't expecting this new model, I'm glad I waited now lol. seems perfect as a side piece to my PS5
Good point.
Microsoft shouldn't keep calling it "Xbox Series X" in their official PR messaging if they want us to call it "the Xbox". Plenty of people call Nintendo and Playstation consoles "the Nintendo" and "the Playstation" too, btw. Happened to prior Xbox consoles as well. I don't see how the Series X marks a big change in that regard.The difference between technical name and communicative name is well-trodden ground in branding.
Microsoft saw people referring to the Xbox 360 as "the 360" for years. They want people to say "the Xbox." That's their brand.
Automakers have all done the same thing. The goal is to get you to say "my Acura," not "my Integra," which is why they went to alphanumeric model designations along with virtually every other luxury brand.
Most powerful and most affordable really great spot for MS to be in.
Next gen will be fun.
Based on rumoured specs, much better.So 4TF navi would make it better or on par with 6TF xbox one x?
Add to that a massive upgrade in CPU, RAM and SSD speeds, even if the number 4 is less than 6, it will still be a solid upgrade over anything else before it. A solid baseline for a new generation.So 4TF navi would make it better or on par with 6TF xbox one x?
MS has started this coming gen super strong. They have been firing on all cylinders with almost a perfect presentation and communication. completely opposite of Xbox One. MS will have a much much stronger and better debut.MS have had the most powerful console and the the most affordable one since late 2017 when they released the X1X and discounted the Xbox One S.
Developers will always build for the lowest common denominator, that's how it's always been. I don't understand where people are getting the idea that this time things will be the complete opposite. If MS mandates that all Series X games have to run on Lockhart, Lockhart will be that baseline spec.Are devs going to have to build Series X games with PS5's limitations in mind? Weaker CPU, weaker GPU, slower RAM?
All first party Xbox developers are going to be pushing out PC versions of their games where most settings will be scalable. Nearly all third party developers are already pushing out PC versions of their games where most settings are scalable. Lockhart isn't introducing anything to Xbox developers that they aren't already doing. That means resolution, texture quality, shadow quality, etc, are already made to be modified so that more affordable GPUs can still run these games.
They are all already doing this. It is a "magic bullet" that allows me to play a game on my RX580 while my friend plays on his GTX2080.
Games will be designed for nvm ssd's, zen 2, rdna 2 feature set, rt capabilities. Lockhart is next gen in all the ways that matter, and games will scale just fine to it.I'm so anti series S or what ever name it is. This console is all wrong for a next gen machine we want new experiences and new designs not Half experiences shit. The bad thing is When you design for the lower denominator the one affecting are the high end just like graphics cards, It would be great designing for the 2080 but sadly that's not the case.
If you don't know anything about the topic stop with comments like that.Wow, next gen is gonna be held back by a console that is weaker than the current gen. fuck.
I feel like this kind of talk is way overblown. Again, it sounds insane that a company would invest that much money in a series X only to completely undercut it when it comes to game development with a weaker system.Sad that the specs for next gen are all over the place. Third party games are going to be greatly held back in a lot of ways because of the limitations.
One of the first official PS5 game (quantum error) will.None of the next gen boxes will be able to have all their lighting done via raytracing.
Lol ;D
This is speculation on WC part, as they say quite clearly, have no performance info about lockhart other than the 4TF.
New designs and experiences will mostly be based off better cpu and ssd which lockhart has. Lockhart experience will be next gen at a cheaper price.I'm so anti series S or what ever name it is. This console is all wrong for a next gen machine we want new experiences and new designs not Half experiences shit. The bad thing is When you design for the lower denominator the one affecting are the high end just like graphics cards, It would be great designing for the 2080 but sadly that's not the case.
Because launching updated consoles this far into a generation have changed things considerably in the past?MS have had the most powerful console and the the most affordable one since late 2017 when they released the X1X and discounted the Xbox One S.