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thenexus6

Member
Oct 26, 2017
7,308
UK
I game on a monitor not a TV. I want 1440p so I can get one screen for PC and console. This is annoying.
 

Gestault

Member
Oct 26, 2017
13,356
Given that's a resolution mostly (exclusively?) found in PC monitors I would imagine it's not one of their top priorities. Having said that it shouldn't be a huge technical burden to support it.

I weirdly think it would be a higher priority for this gen, given the VRR/120fps support that's part the new feature-set. 1440p monitors are basically the most cost-effective way to get access to those. I know PC =/= Console, but there are more than 3X as many users at 1440p than 4K on the Steam hardware survey.
 

EffettoNotte

Alt Account
Banned
Mar 17, 2019
452
This is so annoying.
So between a 1080p 144hz and a 4K 60Hz I guess the latter is better for console, right?
 

Kami

Member
Jul 13, 2020
3,087
There are some 1440p monitors that accept a 4K signal. I have the Pixio PX7 and it does, I play my PS4 Pro and I can enable 4K output and the monitor just scales it down to 1440p. Looks great.

Not all 1440p monitors do this though and it sucks if they don't because then you're only able to output 1080p on the console.
Same on an LG 27GL73A-B but it still looks blurry at 4K.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,680
Doesn't the one TV they advertise as PS5-ready also not support 1440?
It supports 4K and 8K with 120hz/
There are some 1440p monitors that accept a 4K signal. I have the Pixio PX7 and it does, I play my PS4 Pro and I can enable 4K output and the monitor just scales it down to 1440p. Looks great.

Not all 1440p monitors do this though and it sucks if they don't because then you're only able to output 1080p on the console.

Part of the reason people wanted 1440p output was because their 4K TV supported 1440p @ 120hz.

That means that they have to either got 1080p@120hz or 4K 60 when there are games that may be somewhere between
 

Prime2

Member
Oct 25, 2017
2,338
It supports 4K and 8K with 120hz/


Part of the reason people wanted 1440p output was because their 4K TV supported 1440p @ 120hz.

That means that they have to either got 1080p@120hz or 4K 60 when there are games that may be somewhere between

What is the best option now then monitor wise?
 

KC-Slater

Member
Oct 26, 2017
1,293
Toronto
They can render at whatever they like internal. The PS4 rendered lots of games at 1440p even though it didn't output at that res.

The problem with not outputting at 1440p (as an option alongside traditional 1080p and 4K screens) is for people who game on a 1440p monitor. The PS5 won't see a 4K screen so it'll output at 1080p and then that 1080p image will be stretched by the monitor. That results in a softer/blurry image rather than the crisp, native image you'd get if it outputted at the monitor actual resolution. If you've ever tried setting your Windows resolution to a lower resolution than your monitor you'll know what I mean.

If your display can accepted a higher signal and downscale it, can you override this with your Playstation? (this can be achieved with an Xbox One S/X for example.) My plasma can accept a 4K signal, but does not have native 4K resolution. I'd wondering is this is something the PS4 Pro is currently capable of?

Edit: Looks like this seems to be the case based on an earlier post.
 
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Jroc

Banned
Jun 9, 2018
6,145
The Xbox 360 supported arbitrary VGA resolutions back in 2005. There's really no excuse for not supporting something as increasingly common as 1440p.
 

EternalWinter

Member
Oct 27, 2017
816
Oklahoma, USA
So if I play on my 1440p monitor, it's going to down sample to 1080p only to be stretched to 1440p? That seems so far from ideal. I really didn't want to purchase a new monitor but it looks like I'll need to in order to get the best experience. Damn.
 

SeeingeyeDug

Member
Oct 28, 2017
3,004
The Xbox 360 supported arbitrary VGA resolutions back in 2005. There's really no excuse for not supporting something as increasingly common as 1440p.

Dreamcast supported progressive scan VGA output prior to the PS2 generation. And I agree with the 360 comparison. They had SO many options.
 

Pargon

Member
Oct 27, 2017
11,994
And people were attacking me months ago when I said Sony were very unlikely to support 1440p or FreeSync (1440p FreeSync being the ideal for affordable gaming monitors).

so is there a 4k 120hz monitor out there?
Yes, but none with HDMI 2.1 yet - so it won't work with the consoles.

I'm wondering why 1440 wouldn't be supported. I know they couldnt reach it on Pro but with updated hardware I would think it would be possible.
It's not a standard video (TV) resolution.
It's worth noting that Sony's own televisions have limited 1440p support compared to many others too (no 1440p120 support).

It's a console... designed for TVs. Not really meant for monitors with different resolutions, otherwise it'll piss off all those super-extra-wide resolution people. Games would then have to worry about being coded for 1080p, 4K, 2K and resolution scaling. Then someone will say "Will it support my ultra-wide monitor?".

So stick with 1080p or 4K. No TV is sold as a 1440p TV (yes, they may SUPPORT it, but it is either 1080p or 4K) - so there is no need to make the PS5 utilise it.
There's always someone on Era willing to defend anything.
Xbox Series X will be doing 1440p120 FreeSync on affordable monitors, while PS5 will be stuck at 1080p60 on the same display. It's garbage.
 

canderous

Prophet of Truth
Member
Jun 12, 2020
8,681
Do you have an example of an actual HDTV that supports 1440p @120hz but does not support 4K @ 120hz?

All the 2018 and 2019 Samsung QLEDs (very popular TVs). Q6FN/Q7FN/Q8FN/Q9FN/Q60R/Q70R/Q80R/Q90R all have native 1440p120 support over HDMI 2.0.

With this and all the people who use gaming monitors for consoles, Sony should really get on it. It's a nice alternative to play 120fps without investing in a brand new hdmi 2.1 display.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,680
Thanks, if it's part of the HDMI standard then PS5 should fully support it. People should pressure them if they are holding back support

The HDMI standards don't dictate supported resolutions, the other bodies such as CTA and VESA make the recommendations.
But as mentioned, Sony do have their reasons for not supporting it (at this point), so it might not be a purely technical or standardization thing.
 

Prime2

Member
Oct 25, 2017
2,338
The HDMI standards don't dictate supported resolutions, the other bodies such as CTA and VESA make the recommendations.
But as mentioned, Sony do have their reasons for not supporting it (at this point), so it might not be a purely technical or standardization thing.

Is a 4k 60 Hz monitor then the way to go if you have to play on a monitor? It seems like it based off this.
 
Oct 25, 2017
1,957
Germany
99.9% certain that this would be super easy for Sony to implement in a firmware patch as long as it's just downsampling from 4k and not a new native resolution target. For games not running natively on 4k/120Hz, but internal 1600p/120Hz upscaled to 4k (internally by the game) to then downscale it to 1440p/120Hz on the system level sounds kinda idiotic, but it's probably the only easy solution and it wouldn't surprise me if that's how it works on the Microsoft consoles too.
 

Prime2

Member
Oct 25, 2017
2,338
99.9% certain that this would be super easy for Sony to implement in a firmware patch as long as it's just downsampling from 4k and not a new native resolution target. For games not running natively on 4k/120Hz, but internal 1600p/120Hz upscaled to 4k (internally by the game) to then downscale it to 1440p/120Hz on the system level sounds kinda idiotic, but it's probably the only easy solution and it wouldn't surprise me if that's how it works on the Microsoft consoles too.

They didn't for the PS4Pro though which is more evidence they may not want to do that.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,680
That's my TV. This could have a huge impact on where I buy multiplatform games if they *don't* support 1440p 120hz on PS5.

I think the reality of it is if you are wanting 120hz or VRR type experiences from games, then the chances are the Xbox versions are going to the the one to get.
I guess we shall see when comparisons are done, but the additional grunt the Xbox has is not going to be wasted.
 

plagiarize

Eating crackers
Moderator
Oct 25, 2017
27,511
Cape Cod, MA
I think the reality of it is if you are wanting 120hz or VRR type experiences from games, then the chances are the Xbox versions are going to the the one to get.
I guess we shall see when comparisons are done, but the additional grunt the Xbox has is not going to be wasted.
VRR is hugely important to me on any game that doesn't run at a locked framerate. I was harping on about inconsistent frametimes before Gsync was even a thing. It's going to depend on the game, etc, but the VRR window at 1440p 120 hz is FAR wider on my Q9FN than it is at 4K 60 hz, and I'm absolutely planning on enjoying Dirt 5's 120 hz mode. If choosing between buying it on PS5 and Series X is choosing between 1080p and 1440p because of supported outputs, you can imagine that I'm going to buy it on XSX.

I can also see a game struggling to stay north of 48 fps, being one where I'd rather drop resolution to get VRR than being stuck at 4K with judder.

I was planning on buying a new TV next summer when this one is paid off, but with the hybrid QD OLED stuff looking like it won't be launching until late next year, I'll probably be sticking with this set for at least a good while.
 
Oct 25, 2017
1,957
Germany
They didn't for the PS4Pro though which is more evidence they may not want to do that.
Sorry, that is exactly what I'm thinking too. Should have added that to my post. It would be minimal effort to add it via downsampling => so there must be another reason they're not doing it.

Also, I'd love to see the console manufacturers to add optional support for ultrawide monitors, just in case the game developer wants to support that option on their own (which most do for PC anyway, so they have code already), but I'm relatively sure that's not gonna happen.
 

Doskoi Panda

One Winged Slayer
Member
Oct 27, 2017
14,935
It's a console... designed for TVs. Not really meant for monitors with different resolutions, otherwise it'll piss off all those super-extra-wide resolution people. Games would then have to worry about being coded for 1080p, 4K, 2K and resolution scaling. Then someone will say "Will it support my ultra-wide monitor?".

So stick with 1080p or 4K. No TV is sold as a 1440p TV (yes, they may SUPPORT it, but it is either 1080p or 4K) - so there is no need to make the PS5 utilise it.
Much of what you've just said here is not accurate. Devs don't have to worry at all about whether or not their games support 1440p if it's downsampled from 4K (like it is on Xbox). In fact, Xbox could support any and all 16:9 resolutions this way. That's how the 360 worked. Confusion from ultrawide monitor owners is a non-issue... and other consoles have supported monitors for years, with plenty of us using monitors as opposed to TVs to play our games on.
 
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III-V

Member
Oct 25, 2017
18,827
My 165Hz 1440p monitor also accepts a 4k signal so I am gtg (also recognized by all consoles as 4K) , but I would have liked to see this feature.
 

Doskoi Panda

One Winged Slayer
Member
Oct 27, 2017
14,935
99.9% certain that this would be super easy for Sony to implement in a firmware patch as long as it's just downsampling from 4k and not a new native resolution target.
That's how Microsoft did it on Xbox One.

It's really not something that would take a whole lot of effort on Sony's part, and it wouldn't put any strain on developers or literally anyone else involved with making games for the console either, so there's no real reason for them not to include the feature.
 

OmegaDL50

One Winged Slayer
Member
Oct 25, 2017
9,654
Philadelphia, PA
One of the features I was looking in a TV waa 1440P support, I'd have hope that the Sony's newest X900H set would have considering it's HDMI 2.1 capabilities but I guess not.

Even factoring checkerboard 4K, it might make sense for some devs to natively target 1440P to get the resolution increase as well as potential higher targeted framerates but seems this will likely only be a thing on the Series S or X.

I used to own a Sony Bravia X800D which was a middling HDR10 set. Once I built my new PC back in May of 2019, typically always using my TV as a PC monitor and targeting 2560x1440 for most games on my PC, but ultimately let to a crappy upscale to 4K and not have native output support for 1440P. I don't have this problem on my LG CX though. Playing most of my library at 1440P @ 120hz is a dream and once I get an RTX 3080 I can probably get 4K@120 on quite a few games, notably Doom Eternal, as for the rest. 4K@60 will be fantastic too. My RTX 2080 can't even do that.

I want to hope the best being an upcoming PS5 owner. Having native 1440P support as a lot more TVs are supporting this res would have been a nice option to have.

Maybe in a future firmware update will allow for this possibility. Guess I have to wait and see.
 

shotgunbob04

Member
Oct 25, 2017
1,383
Gaming on a 1440p is not really "next-gen" though; next-gen is all about 4K 120FPS HDR or even 8K30 with some AI upscaling.
With that logic, 1080p shouldn't be supported either.

Both 1080p and 1440p are basic resolutions at this point, and thus, both should be supported by PS5. A lot more games this gen will be rendered at or closer to 1440p than 2160p, I can guarantee that.

Truly zero reason to be against PS5 supporting 1440p output.
 

AudioEppa

Avenger
Oct 27, 2017
4,639
With that logic, 1080p shouldn't be supported either.

Both 1080p and 1440p are basic resolutions at this point, and thus, both should be supported by PS5. A lot more games this gen will be rendered at or closer to 1440p than 2160p, I can guarantee that.

Truly zero reason to be against PS5 supporting 1440p output.

PREACH! 🙌🏽
 

moeppel

Member
Oct 26, 2017
325
Xbox 360 supported for personal experience with bringing the console at friends' houses bakc in the day:

640x480
720x480
720x576
848x480
1024x768
1280x720
1280x768
1280x1024
1360x768
1600x1900
1920x1080

Xenon was a magic box.

they even supported 16x10 resolutions like 1680x1050, with black bars but correct AR :) but that was added later in 2009 or so.
 

Juxtapozed

Member
Oct 28, 2017
103
Same on an LG 27GL73A-B but it still looks blurry at 4K.
Did you mean the LG 27GL83-A? I have this monitor and want to know whether it'll be blurry. I'll then have to choose between selling my PS5 or having to buy another monitor (which I really don't want to as I'll have to play the panel lottery game again)...
 

Kami

Member
Jul 13, 2020
3,087
Did you mean the LG 27GL83-A? I have this monitor and want to know whether it'll be blurry. I'll then have to choose between selling my PS5 or having to buy another monitor (which I really don't want to as I'll have to play the panel lottery game again)...

Nope, it's the A-B from Amazon. I believe they're the same thing though.

It's not *as* blurry at 4k versus 1080p but it's still not sharp.

I played TLOU2 and Ghost of Tsushima on it and let's just say playing on my old 1080 60 monitor would've looked better.
 

Juxtapozed

Member
Oct 28, 2017
103
Nope, it's the A-B from Amazon. I believe they're the same thing though.

It's not *as* blurry at 4k versus 1080p but it's still not sharp.

I played TLOU2 and Ghost of Tsushima on it and let's just say playing on my old 1080 60 monitor would've looked better.
That's rubbish, a decent 4k monitor will end up costing about as much as a PS5.