Not always.Except third parties make more money on PlayStation anyway. So, yeah, for developers, PlayStation is way more advantageous.
Not always.Except third parties make more money on PlayStation anyway. So, yeah, for developers, PlayStation is way more advantageous.
I was talking about consoles, not PC.
Yea if that makes you sleep well at night business is business and when Microsoft , Google, Amazon & Tencent really start taking this gaming serious it's a bleak future for anybody else but the Googles,Amazon,Tencent and Nintendo because they don't need 3rd party.Yes, they would. PlayStation is a strong brand, Nintendo is too.
It's not about the subscription, it's about the brand.
Parents know they can rely on sony and Nintendo to deliver good quality and Xbox is pretty much irrelevant outside the US and UK, so yeah, it's a no no for the Xbox, subscription or not.
ms does own the outer worlds ip private divison just owns the publishing rights for nowBetween playground, inexile, obsidian, ninja theory, compulsion, initiative, doublefine, undead labs. They have approximately 14-15 games in development. The only game that isn't owned by Microsoft is outer worlds. Microsoft purchased the publishing rights to psyconaughts and wasteland3.
And yes their has been plenty of day one releases from third parties. Ashen, vermintide 2, a bunch of indie games. Outer worlds is launching day one.
It blows my mind that people are STILL asking this, especially now that Gears 5's sales have clearly been hurt dramatically by being included in GamePass. I guess it shows how clueless a lot of gamers are, even on this forum.
Ya'll realise how many subscriptions Sony would need to sell to even come close to the amount of money they made off Spider-Man alone? Tens of millions. So why exactly would they abandon a model that's worked incredibly well for them to risk it all on trying to grow a subscription service that would take years to be even remotely sustainable? Sorry but it's completely delusional and Microsoft's situation isn't even remotely comparable. Microsoft were in a situation where most of their games were selling well below expectations, especially in their two biggest franchises, Halo and Gears, so they made a big move and are investing a ton of money into a service that won't be profitable for a long time but they hope will pay off for them eventually.
I do think Sony should do more with PS Now, like expanding the downloadable service worldwide, adding their first party mid-tier, VR and remasters to it day one (as those games aren't going to be huge hits anyway) and moneyhatting some third party games to put on it. But the idea they'd add games to it that'll easily sell 10+ million and make them hundreds of millions or even billions of dollars is laughable.
Sony doesn't really make games that have big mp components.
With MS, they make Gears, Halo, sea of theives, etc. Games where you can buy shit. They get you in, and you start buying skins or whatever.
Look at Sony. You buy God of War and then what? Nothing, you play the game, you beat it, and thats it. There is no extra income there for Sony.
So then what? You gamepass it, beat it, and thats it. That is extremely poor incentive for Sony.
Yeah had I thought about it for another 30 seconds I probably wouldn't have said that
They have the best leverages : better software output, global branding and bigger 3P support WW.
You really think they can't negotiate with 3P publishers...I mean for real ?
Have you seen al the marketing deals this gen ? How do you think they happen ?
What strong market MS have ? Tiny userbase ? I mean for real ?!
Halo Infinite was the 4th most watched after Cyberpunk 2077, Marvel's Avengers and Star Wars.Um no, a quick look at YouTube showed that there are 3 version of that discover hope trailer that have a combined 8.5 million views. IGN said that that trailer was the second most viewed trailer of e3 2019.
Halo MCC a game that's 5 or 6 years old and is a collection of older halo games is the second most wished game on steam behind only cyberpunk.
Ya I just looked it up. 4th still seams pretty good for a game that's only coming out on half the platforms.Halo Infinite was the 4th most watched after Cyberpunk 2077, Marvel's Avengers and Star Wars.
Honestly though, these metrics are kind of ridiculous.
That eventually, depends entirely on if the entire market becomes MS's as a market leader. And that's a huge unlikely.
Nobody is grafting onto MS's services in distant third place. Its even less of a priority because they are only conditioning their own subscribers to that way of doing things. Everyone else has no reason or motive to act on such a method.
With BC aren't they bound already?Millions of gamers being bound to the Live ecosphere is worth billions for the data-gathering alone, I suspect. Consumer information is the world's most valuable commodity. Welcome to the future.
No, they're from the proper launch. Gears 5 sold 16k at retail in the UK, which even if we assume digital accounted for 70% of sales, still means it's down significantly from Gears 4 (which sold 72k at retail).Didn't the "sales charts that showed gears down only include the ultimate edition sales since that one was the only one out 4 days early. And didn't it cost 80$?
So I think we should at least wait for npd to see if gears is down from 4 or not. Take in mind that digital went from 20ish% to 50%ish in the meantime.
We do however have Phil spencer and 3rd party studios saying gamepass has actually caused an increase in game sales.
Did Netflix kill the box office? No because people are still willing to spend a premium to watch blockbusters like Avengers Endgame, which have the budget and scale that subscription services just can't support. The same thing is true for games. If subscription services hurt anything, it'll be mid-tier and indie games but blockbusters like TLOU2 will be fine.It's true that MS jumped onto the sub model early because it was not selling enough games. But it's not just them, EA, Ubisoft, Apple, the industry is shifting. Just like music already did and movies currently are. Sooner or later most people are going to stop buying games, as they did with music and are well along the way of doing with movies, because the sub model is far more enticing and as that happens Sony's individual sales will diminish to the point they have no choice but to play ball the new way instead of the old way.
Nobody buys music. Soon nobody will buy movies. Eventually nobody will buy games. The writing is on the wall.
That would be nice, but it won't happen. It will depend on how the sales of each title evolve as well as their individual profile.Yeah, no reason to do it day one, but they could definitely standardize a timeline for how long from release to being added to PS Now.
Did Netflix kill the box office? No because people are still willing to spend a premium to watch blockbusters like Avengers Endgame, which have the budget and scale that subscription services just can't support. The same thing is true for games. If subscription services hurt anything, it'll be mid-tier and indie games but blockbusters like TLOU2 will be fine.
You are making many assumptions and wrong correlations. Netflix never aimed at competing with theatres, they compete with blurays and other TV models, and the scale of their productions is consistently increasing. Yet, playing Gamepass or a disc game doesn't affect the experience in any way, unlike a giant screen or a crowd can, and the scale of the productions is exactly the same in both models; they both offer every possible production size.No, they're from the proper launch. Gears 5 sold 16k at retail in the UK, which even if we assume digital accounted for 70% of sales, still means it's down significantly from Gears 4 (which sold 72k at retail).
Phil was probably right that GamePass helped sales initially but that was never going to last. When GamePass wasn't as well known, the word of mouth games got from being added to it would've helped them sell. But after all the heavy marketing Microsoft have put behind GamePass, that seems to have changed and people are more than happy to just sub to it to play the games they want to play.
Did Netflix kill the box office? No because people are still willing to spend a premium to watch blockbusters like Avengers Endgame, which have the budget and scale that subscription services just can't support. The same thing is true for games. If subscription services hurt anything, it'll be mid-tier and indie games but blockbusters like TLOU2 will be fine.
Microsoft wasn't the market leader either when apparently the entire industry follow them adding MTX on everything, and Nintendo and Sony were forced to adopt paid online.No, not at all. Neither sony or Nintendo will follow Microsoft because MS is not the market leader. Sony and Nintendo are way ahead on consumer perspective. Sony and Nintendo are way more valued by people as gaming company than MS. So, no, Sony won't follow on MS's steps, neither will Nintendo.
As long as they have success with their current model they wont abandon it. At most they will try and split the difference a little while not hurting what they have going .
MS had to change their strategy entirely because they were failing in the traditional way
Halo may be the most anticipated game among the hardcore Xbox fanbase. Outside of that bubble barely anyone gives a shit.This isn't true at all.
Halo Infinite is one of the most anticipated games and it's launching day one on gamepass.
I don't see Sony responding any time soon.
Microsoft is coming out hard to win the subscription war against Google and other streaming "play anywhere" concepts. Day 1 for their exclusives is a great way to get people into the ecosystem and keep them there. Once the threat of Google/Apple and whoever else is gone- they've got no reason to keep it up unless their numbers are really good. And at that point, they might not care. But if numbers aren't good, they'll probably pull back those offerings. Sony has no reason at the moment to respond, because the market hasn't said it's a good idea yet. They'll let Microsoft test the waters for a bit, see what comes of it and then respond because they know the power of their game series.
Ubisoft's games sell pretty well too.I doubt it considering a lot of their first party stuff is selling 10mil+ copies these days.
Don't you think it'll be too late by the time Sony responds? By the time Sony responds Game Pass, Apple Arcade would have been established and have a big user base.
I'll repeat what I said. PSNow is will have a tough time competing to get deals of third parties to appear on PSNow because MS will likely always outbid them and because Sony doesn't want o put their games Day 1.
UPlay Plus is only available on PC and only in their store.
Halo may be the most anticipated game among the hardcore Xbox fanbase. Outside of that bubble barely anyone gives a shit.
But it is. Halo isn't what it used to be.This isn't true again but alright. The only bubble is on this website loo
Stop using Era as a metric for anything Xbox lol
As I said it's highly anticipated among X Box fans. What it's not going to do is pull in new people. It simply does not have that mass market appeal anymore, partly because the quality just wasn't there these last entries. And there is little reason to assume 343 suddenly turned into a top tier developer over night.I'm not arguing that it's still as popular as a decade ago but Halo Infinite is still highly anticipated, Halo MCC is literally just a remake of old games and is one of the most wished games on steam and had among the highest upvotes on reddit. It's definitely not at its peak but it's not irrelevant. The past 2 games were stuck on a near failure of a console, Infinite is going to be available almost everywhere and that will lead to it being the most popular game since Halo 3 by a good margin.
I would be surprised if the game doesn't hit 8-10 million players in its first week.
I don't. Xbox is way more popular on era than where I'm from or most markets outside the US for that matter.
As I said it's highly anticipated among X Box fans. What it's not going to do is pull in new people. It simply does not have that mass market appeal anymore, partly because the quality just wasn't there these last entries. And there is little reason to assume 343 suddenly turned into a top tier developer over night.
I don't. Xbox is way more popular on era than where I'm from or most markets outside the US for that matter.
It really isn't big in the world not even close and it is dwindling bigtime. And nothing is changing that fact.Xbox is more popular in the world then on this website by a pretty big margin.
It really isn't big in the world not even close and it is dwindling bigtime.
wtf lmaoIf halo and gears had just physical/digital release the last of us 2 would outsell both of those combined easily, even if ms released them on pc. I mean the eventual PS5 rerelease of last of us 2 would probably outsell any ms exclusive.
That kind of selling power and quality you don't relegate to a $2 service that someone will cancel after a month.
I'm sure eventually they will added it to psnow, maybe a 1-3 years after release.
It really isn't big in the world not even close and it is dwindling bigtime.
I mean if you live in a bubble then yeah I guess Xbox is big in the world.
Yes really.
Nah.
That would be good 4 the players, and that is just not something sony wants.