So I've been made aware that the primary mechanic of Death Stranding is figuring out how to get from point A to point B. Everything else is either to support that goal or secondary to that goal. The only other real games that I've played that are similar are Oregon Trail and maaaybe FTL. Am I correct in expecting Death Stranding to be a much, much higher production value version of what Oregon Trail was trying to accomplish with its gameplay style?
Would I be more likely to enjoy the primary gameplay loop, is what I'm asking
Would I be more likely to enjoy the primary gameplay loop, is what I'm asking