It seems these days most AAA titles takes anywhere between 3 and 5 years to develop. It makes sense of course because games are getting larger and more complex, but I'm curious about potential advances we can see going into next gen that can help cut down development time. I'm only superficially aware of a couple of things that could help do so, and I'm wondering what else we can expect.
- With all the talk about SSDs in the next gen machines I've seen talk that it'll help cut down dev time because they won't have to waste a lot of time fine tuning parts of games to cater to the very slow streaming speed of spinning hard drives.
- AI seems to be all the rage and I've seen mention that AI will be a big help going forward to identify bugs far faster and more comprehensively than could be done before.
- Real time raytracing is another thing I've seen discussed that can help cut down on dev time since the devs don't have to spend a lot of time fiddling with pre-baked lighting
So what other advances are we expecting as we move into next gen that could help reduce dev time to get games out faster? Alternatively, are there things we're anticipating that could extend the amount of time it takes to make games as the ambition of developers grows with the new platforms?
Is there a realistic possibility that we could have some AAA games made in as little as 2-3 years on average next gen?
- With all the talk about SSDs in the next gen machines I've seen talk that it'll help cut down dev time because they won't have to waste a lot of time fine tuning parts of games to cater to the very slow streaming speed of spinning hard drives.
- AI seems to be all the rage and I've seen mention that AI will be a big help going forward to identify bugs far faster and more comprehensively than could be done before.
- Real time raytracing is another thing I've seen discussed that can help cut down on dev time since the devs don't have to spend a lot of time fiddling with pre-baked lighting
So what other advances are we expecting as we move into next gen that could help reduce dev time to get games out faster? Alternatively, are there things we're anticipating that could extend the amount of time it takes to make games as the ambition of developers grows with the new platforms?
Is there a realistic possibility that we could have some AAA games made in as little as 2-3 years on average next gen?