And even BioWare struggled quite a bit, like when they were creating Thane:It's a solid observation. The truth is that game devs have a lot of issues making male love interests. Women can be love interests, usually to men, very occasionally to other women... but men as love interests to either women or men? It very rarely happens outside of Bioware-style romance options.
According to art director Derek Watts, Thane was the toughest Mass Effect 2 character to design. BioWare started with a written description of Thane, and wanted to emphasise him as a "career assassin" while keeping him attractive as a possible romantic interest for female players. They asked the women in the office what they "liked" in their aliens. Concept artists began by drawing on lizards and birds-of-paradise for inspiration. It was considered giving Thane's face a "mannequin-like, 'perfect human' appearance", and a red mark was considered as a possible key feature for the character. Feedback was received from the women in the office who found the character "creepy", and as the character was a romantic interest the mannequin-face was decided to be too "off-putting". The team went "back to the drawing board", with Thane later becoming a mix of "aquatic" and "reptilian" characteristics.Thane ultimately went through eight or nine "phases" before his design was finalised.
Hi, I just wanted to say that I love your posts! ^^I agree with this, Tess's death is more important to Ellie than Joel. Joel's manpain is all about Sarah's death. Personally, The Last of Us works for me since Ellie is the co-protagonist. If she was a mere companion the game would absolutely not work.
There really is no excuse for the racist handling of black characters in the series.