Yep, Joe2187. The so-called Biomorts. In itself a good topic for a dark cyberpunk game. Which Policenauts very much struggles to be. Half the reason they exist is to justify this rather long scene (it features as much "fanservice" as you expect):
The later Biomort reveal is further a direct recreation of the sci-fi vampires B movie/softcore-porno Lifeforce by Cannon Films (Kojima is a huge trash fan):
The better-known PSX "remake" changed the lab, maybe due to copyright reasons. Your incest remark reminded me of the game´s (other) CRAZY incest plot. Buckle up. No discussion about Kojima (remember Emma from MGS 2?) is complete without it.
Lethal Weapon - In Space may be the most Kojima thing ever. The highlights are high and the lows... dear god.
The later Biomort reveal is further a direct recreation of the sci-fi vampires B movie/softcore-porno Lifeforce by Cannon Films (Kojima is a huge trash fan):
The better-known PSX "remake" changed the lab, maybe due to copyright reasons. Your incest remark reminded me of the game´s (other) CRAZY incest plot. Buckle up. No discussion about Kojima (remember Emma from MGS 2?) is complete without it.
The lead Jonathan was in a 28-year long cryosleep coma and though dead. His wife gets killed in the prologue but she remarried and had a daughter who is secretly his kid. You come this close to having sex with Karen and it´s pretty ambiguous how close both are to figuring out what their relationship is then. Regardless of the whole ex-wife thing, or the fact that both are grieving her. Jonathan leaves the colony for many reasons in a genuinely emotional ending but she is one of the reasons he can´t stay. I repeat, him settling down with his barely younger daughter is a legit moral quandary for the protagonist.
Karen is clearly not over him and you get a lot of infodumps about genetics due to very convoluted reasons.
Karen is clearly not over him and you get a lot of infodumps about genetics due to very convoluted reasons.
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