I think this is really overthinking it. They just made the all of the overworld models look like the original sprites they're based on. They don't have to change the scale of anything that way.They have a very feminine artstyle and in general look like something you'd find in a lot of girl games. Since publishers have no respect for women, most of those kinds of games are generally low budget or relegated to mobile. So I can see where some of the associations come from.
I think the games look very cute, though. I prefer the look to the Link's Awakening remake, but that's because the color palette and general art choices for that game can look quite weird. But that game still looks OK.
I'm going to be frank with you, people hate the way this game looks for the same reason people hated the way LA looks. Because of the "chibi plastic like doll look of the game" which both share.
People just don't like chibi plastic doll Look at all. Even with LA superior visuals in things like lighting, the game was criticized for its overall presentation of the characters and the overworld. Despite being as close to 1:1 remake as possible. And then the framerate and the length of the game were also brought up.
I think this is really overthinking it. They just made the all of the overworld models look like the original sprites they're based on. They don't have to change the scale of anything that way.
Those sprites aren't the same proportions though. In fact, that's the main issue. The previous Pokemon sprites, while differing because of new HW, still maintained similar proportions that made them indefinably Pokemon. These models don'tI think this is really overthinking it. They just made the all of the overworld models look like the original sprites they're based on. They don't have to change the scale of anything that way.
How exactly is pointing out that both use Chibi models is a terrible take? Maybe my use of "over world" was a mistake because it seems to be taken as the view of the whole world, when i am referring to the chibi models being situated in the world seem like a contrast.This is a terrible take, while Link's Awakening's art style is not my preference for a Zelda, I cannot deny that it is extremely polished and refined, and achieves what it sets out to do. Upon playing it, I kind of agreed that the original Link's Awakening already had some inclinations towards that art style (the photograph stills are a great example).
Diamond Pearl just looks...bad. It looks like something a fan game in terms of general art style and level of refinement. The overworld style also doesn't mesh with the graphics used in the battle screens at all.
people are criticising the remakes across lots of platforms. it's almost like people try to single-out resetera constantly to excuse away valid criticism.
I'd argue that RG --> B2W2 was chibi due to graphical/hardware limitations. X and Y were their first attempts at true 3D on a somewhat limited screen size, so chibi still made sense.The chibi style has been a conscious thing since Red and Green.
X and Y were the last new Pokemon games to be tile-based and they still used a chibi style. ORAS took the chibi style X and Y had. But with subsequent games not being tile-based anymore they didn't really have a current style to adhere to besides Let's Go, which is also chibi, but fans lost their minds over those games.
I like the look of the D/P remakes! I love that it's faithful and It looks cute.
I've been saying this! Like I know it feels counterintuitive to say that by adhering too closly to the original it starts to move further away but it's true. Games like oras feel closer to the spirit of the origionals even if they take more libertiesIt's like the devs forgot the pixel chibi aesthetic was meant to be shorthand for a fully realized world. Making 3d chibis, which leave much less to the imagination, when you can and have made a realized 3d world and characters feels insanely unfaithful to the original, honestly.
Still really don't like the chibi style (the outlines do help a bit), but holy hell the outlines massively improve Barry's model.Game looks to me like those Citra mods on the 3DS games where all the outlines got removed. Not saying it looks like a 3ds game, but it looks really flat especially during battles.
My dream B/W remake is a widescreen sprite based game. I loved the sprites in gen V. Loved them. Give me that again, in higher fidelity. Give me a full roster of animated, sprite-based Pokémon. I don't even care if we use similar simplistic 3D models for environments. The holy grail would be some HD 2D look like what Square is doing in the Octopath series. But I won't ask that much.All I know as a massive fan of Gen V (black & white) I really hope they don't go with this style, i'd rather have a Let's Go version than this.
Like, if they legit just took B/W, made it HD (like the Legend of Mana remake), and improved all the 3D models (they looked janky, not gonna lie), I'd probably rebuy itMy dream B/W remake is a widescreen sprite based game. I loved the sprites in gen V. Loved them.
How exactly is pointing out that both use Chibi models is a terrible take? Maybe my use of "over world" was a mistake because it seems to be taken as the view of the whole world, when i am referring to the chibi models being situated in the world seem like a contrast.
Id take it, if it included some convenience features like having hard mode from the start and being able to check EVs and IVs from my main menu.Like, if they legit just took B/W, made it HD (like the Legend of Mana remake), and improved all the 3D models (they looked janky, not gonna lie), I'd probably rebuy it
Game looks to me like those Citra mods on the 3DS games where all the outlines got removed. Not saying it looks like a 3ds game, but it looks really flat especially during battles.
And I am only really talking about the chibi, which people do hate and implying that people don't is also wrong. Because Online all I've seen on other sites is people complaining about why it is chibi and describe the same kind of comments regarding the characters as they were when LA was revealed and it was "ew wtf why do the characters look like that?"You insinuated that people just blanket hate the chibi look and thus hate both LA and Diamond/Pearl remakes while that couldn't be further from the truth. People (on the whole) appreciate the style of LA, while most people in this thread have expressed dislike of Diamond/Pearl's art style. The two are not the same.
It's ugly as fuck honestly. You're a crazy person if you think it looks better than Let's Go.
It's clear it's more of a side project compared to what they're trying to do with Arceus.
I mean maybe this is their way of investment. Nintendo outsource a lot instead of buying companies unless they have to.That's exactly what I'm saying, they need to invest more to avoid this situation (outsourcing).
Yeah, with modern QoL features, online, and HM replacement too, of course. I just think if they're going to half ass the graphics of the remake, might as well just use the original graphics which can still hold up as nice spritework with some tweaks to the 3D partsId take it, if it included some convenience features like having hard mode from the start and being able to check EVs and IVs from my main menu.
As has been stated before, this doesn't involve Nintendo. TPC is responsible for who develops Pokemon games (aside from whatever games Gamefreak chooses to)I mean maybe this is their way of investment. Nintendo outsource a lot instead of buying companies unless they have to.
Hypotheticals with zero evidence of being true aren't good way to argue. This thread likely wouldn't exist if the games looked anything remotely in the realm of LAEven if This game looked identical to LA, the complaint of "why do they look like chibi" still stands because both use character models that are aiming for a similar or same appeal.
What I'm using for my basis is people having complaints about why do the characters look chibi. That certainly does have relevance. Regardless of how the other parts of the game look, the main focus has been the character models.Yeah, with modern QoL features, online, and HM replacement too, of course. I just think if they're going to half ass the graphics of the remake, might as well just use the original graphics which can still hold up as nice spritework with some tweaks to the 3D parts
As has been stated before, this doesn't involve Nintendo. TPC is responsible for who develops Pokemon games (aside from whatever games Gamefreak chooses to)
Hypotheticals with zero evidence of being true aren't good way to argue. This thread likely wouldn't exist if the games looked anything remotely in the realm of LA
Best part is, that shader can't (or shouldn't be) expensive to run in-engine, yet it adds so much depth that the current version's missing. If the models are going to stand out even when flat, you might as well stylize them to better fit the concept.Game looks to me like those Citra mods on the 3DS games where all the outlines got removed. Not saying it looks like a 3ds game, but it looks really flat especially during battles.
But the chibi art style is not the same as the original game's sprite work. That's the issue with them. The characters and backgrounds not only look super flat and clash with one another, the proportions of the character models are different than the sprites the series is known for and the faces look different as wellWhat I'm using for my basis is people having complaints about why do the characters look chibi. That certainly does have relevance. Regardless of how the other parts of the game look, the main focus has been the character models.
They knew it'd be a guaranteed 10+ million seller so why bother?This seems like a super cheap outsourced thing as Game Freak focused on the main game.
Feels weird they didn't go for a bigger dev team to make this game though.
How is it inspiring?? What would you even describe the style they're going for aside from "Unity asset store mobile game"?Anyway, while I don't hate how the remakes currently look, it's very inspiring compared to the thorough plasticine diorama look of something like Link's Awakening, or the lower tech but more consistently reimagined style from ORAS.
Gen 4 were my favourite Pokemon games. After seeing what they have done to the series this generation, I was dreading the moment when the Diamond and Pearl remakes would be announced.
Even though I wasn't expecting anything good, they have managed to disappoint me again.
At the very least I expected the games to be Sword and Shield with a Sinnoh skin. Instead, they give us... this (and they'll probably sell it for $60).
Being my favorite games from my childhood, I still wanted to believe that they would get back on track, but deep down I knew there was no going back.
I guess this series is not for me anymore. I'm done with it.
It's uninspiring, but I goofed while typing. My bad.How is it inspiring?? What would you even describe the style they're going for aside from "Unity asset store mobile game"?
I was responding to someone saying why hasn't TPCI investing in extra people, I was saying their way of doing that was outsourcing like NintendoYeah, with modern QoL features, online, and HM replacement too, of course. I just think if they're going to half ass the graphics of the remake, might as well just use the original graphics which can still hold up as nice spritework with some tweaks to the 3D parts
As has been stated before, this doesn't involve Nintendo. TPC is responsible for who develops Pokemon games (aside from whatever games Gamefreak chooses to)
Hypotheticals with zero evidence of being true aren't good way to argue. This thread likely wouldn't exist if the games looked anything remotely in the realm of LA
One still is from the ORAS ending cinematic sequence, the other is a direct still from BDSP mid overworld.
A more accurate comparison shot:
Maybe you are right. I still don't know what that game is, though. Is it a spin-off?I mean, Pokemon Legends Arceus is giving that open world Sinnoh experience. Might be worth checking out if nothing else. You could end up enjoying it.
And I am only really talking about the chibi, which people do hate and implying that people don't is also wrong. Because Online all I've seen on other sites is people complaining about why it is chibi and describe the same kind of comments regarding the characters as they were when LA was revealed and it was "ew wtf why do the characters look like that?"
Even if This game looked identical to LA, the complaint of "why do they look like chibi" still stands because both use character models that are aiming for a similar or same appeal.
Game looks to me like those Citra mods on the 3DS games where all the outlines got removed. Not saying it looks like a 3ds game, but it looks really flat especially during battles.
Maybe you are right. I still don't know what that game is, though. Is it a spin-off?
My dream B/W remake is a widescreen sprite based game. I loved the sprites in gen V. Loved them. Give me that again, in higher fidelity. Give me a full roster of animated, sprite-based Pokémon. I don't even care if we use similar simplistic 3D models for environments. The holy grail would be some HD 2D look like what Square is doing in the Octopath series. But I won't ask that much.