Decided to play this game after Forces leaving a bad taste in my mouth and honestly, it feels like a lot of the issues that Forces had originated here.
Extensive use of badly implemented 2D sections? Check.
Heavy feel to controlling Sonic? Check.
Wisps being used for the boost mechanic? Check.
And linear stage design? Also check.
I ask what made this such a fan favorite, given these circumstances?
Extensive use of badly implemented 2D sections? Check.
Heavy feel to controlling Sonic? Check.
Wisps being used for the boost mechanic? Check.
And linear stage design? Also check.
I ask what made this such a fan favorite, given these circumstances?