Monster Hunter has been around for probably close to 15 years or so and there have really only been two game series to try and emulate what they do, Toukiden and God Eater. Neither of those games is considered even remotely close to the type of magic that you experience when you play a true MH game. Yet for the Soulsbourne genre, it seems really easy to make a Sekiro, Code Vein, Surge, etc. What gives? Why have those Souls-inspired games been of such a quality as to make soulsborne an actual genre that is still spawning new series, like Blasphemous yet nobody is even trying to make a game like Monster Hunter anymore outside of your latest God Eater rendition, which probably doesn't even sell as well as a series like the Surge?